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1\section{\class{wxEraseEvent}}\label{wxeraseevent}
2
3An erase event is sent when a window's background needs to be repainted.
4
5\wxheading{Derived from}
6
7\helpref{wxEvent}{wxevent}\\
8\helpref{wxObject}{wxobject}
9
10\wxheading{Event table macros}
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12To process an erase event, use this event handler macro to direct input to a member
13function that takes a wxEraseEvent argument.
14
15\twocolwidtha{7cm}
16\begin{twocollist}\itemsep=0pt
884360bc 17\twocolitem{{\bf EVT\_ERASE\_BACKGROUND(func)}}{Process a wxEVT\_ERASE\_BACKGROUND event.}
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18\end{twocollist}%
19
20\wxheading{Remarks}
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22If the {\bf m\_DC} member is non-NULL, draw into this device context.
23
24\wxheading{See also}
25
26\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground}, \helpref{Event handling overview}{eventhandlingoverview}
27
28\latexignore{\rtfignore{\wxheading{Members}}}
29
30\membersection{wxEraseEvent::wxEraseEvent}
31
32\func{}{wxEraseEvent}{\param{int }{id = 0}, \param{wxDC* }{dc = NULL}}
33
34Constructor.
35
36\membersection{wxEraseEvent::m\_dc}
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38\member{wxDC*}{m\_dc}
39
40The device context associated with the erase event (may be NULL).
41
42\membersection{wxEraseEvent::GetDC}\label{wxeraseeventgetdc}
43
44\constfunc{wxDC*}{GetDC}{\void}
45
46Returns the device context to draw into. If this is non-NULL, you should draw
47into it to perform the erase operation.
48