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1/////////////////////////////////////////////////////////////////////////////
2// Name: resource.cpp
3// Purpose: Dialog resource sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13// #pragma implementation
14#endif
15
16// For compilers that support precompilation, includes "wx/wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include "wx/wx.h"
25#endif
26
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27#include "wx/deprecated/setup.h"
28
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29#if !wxUSE_WX_RESOURCES
30 #error "You should set wxUSE_WX_RESOURCES to 1 to compile this sample"
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31#endif
32
33#if wxUSE_UNICODE
34// #error "This sample can't be compiled in Unicode mode."
35#endif // wxUSE_UNICODE
36
7c9955d1 37#include "wx/deprecated/resource.h"
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38
39#include <ctype.h>
40#include "resource.h"
41
42// If we wanted to demonstrate total platform independence,
43// then we'd use the dynamic file loading form for all platforms.
44// But this shows how to embed the wxWindows resources
45// in the program code/executable for UNIX and Windows
46// platforms.
47
48// In order to get the ID of the controls defined in the
49// dialog, we include the header automatically generated
50// by DialogEd
51
52#include "dialog1.h"
53
54// If you have a Windows compiler that can cope with long strings,
55// then you can always use the #include form for simplicity.
56
57// NOTE: Borland's brc32.exe resource compiler doesn't recognize
58// the TEXT resource, for some reason, so either run-time file loading
59// or file inclusion should be used.
60
61#if defined(__WXMSW__) && !wxUSE_UNICODE
62// Under Windows, some compilers can't include
63// a whole .wxr file. So we use a .rc user-defined resource
64// instead. dialog1 will point to the whole .wxr 'file'.
65static wxChar *dialog1 = NULL;
66static wxChar *menu1 = NULL;
67#else
68// Other platforms should have sensible compilers that
69// cope with long strings.
70#include "dialog1.wxr"
71#include "menu1.wxr"
72#endif
73
74// Declare two frames
75MyFrame *frame = (MyFrame *) NULL;
76
77IMPLEMENT_APP(MyApp)
78
79// Testing of ressources
80MyApp::MyApp()
81{
82}
83
84// The `main program' equivalent, creating the windows and returning the
85// main frame
86bool MyApp::OnInit(void)
87{
88#if defined(__WXMSW__) && !wxUSE_UNICODE
89 // Load the .wxr 'file' from a .rc resource, under Windows.
90 // note that the resource really is a char*, not a wxChar*!
91 dialog1 = wxLoadUserResource(wxT("dialog1"), wxT("WXRDATA"));
92 menu1 = wxLoadUserResource(wxT("menu1"), wxT("WXRDATA"));
93 // All resources in the file (only one in this case) get parsed
94 // by this call.
95 wxResourceParseString(dialog1);
96 wxResourceParseString(menu1);
97#else
98 // Simply parse the data pointed to by the variable dialog1.
99 // If there were several resources, there would be several
100 // variables, and this would need to be called several times.
101 wxResourceParseData(dialog1);
102 wxResourceParseData(menu1);
103#endif
104
105 // Create the main frame window
106 frame = new MyFrame( (wxFrame *) NULL, -1,
107 wxT("wxWindows Resource Sample"),
108 wxPoint(-1, -1), wxSize(300, 250) );
109
110 // Give it a status line
111 frame->CreateStatusBar(2);
112
113 wxMenuBar *menu_bar = wxResourceCreateMenuBar(wxT("menu1"));
114
115 // Associate the menu bar with the frame
116 frame->SetMenuBar(menu_bar);
117
118 // Make a panel
119 frame->panel = new MyPanel( frame, -1, wxPoint(0, 0), wxSize(400, 400),
120 0, wxT("MyMainFrame") );
121 frame->Show(TRUE);
122
123 SetTopWindow(frame);
124
125 return TRUE;
126}
127
128MyApp::~MyApp()
129{
130#if defined(__WXMSW__) && !wxUSE_UNICODE
131 delete dialog1;
132 delete menu1;
133#endif
134}
135
136BEGIN_EVENT_TABLE(MyPanel, wxPanel)
137 EVT_LEFT_DOWN( MyPanel::OnClick)
138END_EVENT_TABLE()
139
140MyPanel::MyPanel
141(
142 wxWindow *parent, wxWindowID id, const wxPoint& pos,
143 const wxSize& size,
144 int style, const wxString &name
145) : wxPanel( parent, id, pos, size, style, name )
146{
147}
148
149void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) )
150{
151 MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow());
152 wxCommandEvent event;
153 frame->OnTestDialog( event );
154}
155
156
157BEGIN_EVENT_TABLE(MyFrame, wxFrame)
158 EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout)
159 EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
160 EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)
161END_EVENT_TABLE()
162
163// Define my frame constructor
164MyFrame::MyFrame
165(
166 wxWindow *parent, const wxWindowID id,
167 const wxString& title, const wxPoint& pos, const wxSize& size
168) : wxFrame(parent, id, title, pos, size)
169{
170 panel = (wxWindow *) NULL;
171}
172
173void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) )
174{
175 wxMessageBox(wxT("wxWindows resource sample.\n")
176 wxT("(c) Julian Smart"), wxT("About wxWindows sample"),
177 wxICON_INFORMATION | wxOK);
178}
179
180void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
181{
182 Close(TRUE);
183}
184
185void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) )
186{
187 MyDialog *dialog = new MyDialog;
188
7c9955d1 189 if (wxLoadFromResource(dialog, this, wxT("dialog1")))
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190 {
191 wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName(wxT("multitext3"), dialog);
192 if (text)
193 {
194 text->SetValue(wxT("wxWindows resource demo"));
195 }
196
197 dialog->ShowModal();
198 }
199
200 dialog->Close(TRUE);
201}
202
203BEGIN_EVENT_TABLE(MyDialog, wxDialog)
204 //EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
205 EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)
206END_EVENT_TABLE()
207
208
209void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) )
210{
211 // EndModal(RESOURCE_OK);
212}
213
214void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) )
215{
216 EndModal(ID_BUTTON109);
217}
218
219