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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: statpict.h | |
3 | // Purpose: wxStaticPicture class | |
4 | // Author: Wade Brainerd | |
5 | // Modified by: | |
6 | // Created: 2003-05-01 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) Wade Brainerd | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_STATPICT_H_ | |
13 | #define _WX_STATPICT_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(__APPLE__) | |
16 | #pragma interface "statpict.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/control.h" | |
20 | ||
21 | #include "wx/icon.h" | |
22 | #include "wx/bitmap.h" | |
23 | #include "wx/image.h" | |
24 | ||
25 | enum | |
26 | { | |
27 | wxSCALE_HORIZONTAL = 0x1, | |
28 | wxSCALE_VERTICAL = 0x2, | |
29 | wxSCALE_UNIFORM = 0x4, | |
30 | wxSCALE_CUSTOM = 0x8 | |
31 | }; | |
32 | ||
33 | //WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr; | |
34 | extern const wxChar* wxStaticPictureNameStr; | |
35 | ||
36 | class /*WXDLLEXPORT*/ wxStaticPicture : public wxControl | |
37 | { | |
38 | DECLARE_DYNAMIC_CLASS(wxStaticPicture) | |
39 | ||
40 | public: | |
41 | wxStaticPicture() {} | |
42 | ||
43 | wxStaticPicture( wxWindow* parent, wxWindowID id, | |
44 | const wxBitmap& label, | |
45 | const wxPoint& pos = wxDefaultPosition, | |
46 | const wxSize& size = wxDefaultSize, | |
47 | long style = 0, | |
48 | const wxString& name = wxStaticPictureNameStr ) | |
49 | { | |
50 | Create( parent, id, label, pos, size, style, name ); | |
51 | } | |
52 | ||
53 | bool Create( wxWindow* parent, wxWindowID id, | |
54 | const wxBitmap& label, | |
55 | const wxPoint& pos = wxDefaultPosition, | |
56 | const wxSize& size = wxDefaultSize, | |
57 | long style = 0, | |
58 | const wxString& name = wxStaticPictureNameStr ); | |
59 | ||
60 | virtual void Command(wxCommandEvent& WXUNUSED(event)) {}; | |
61 | virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {}; | |
62 | void OnPaint(wxPaintEvent& event); | |
63 | ||
64 | void SetBitmap( const wxBitmap& bmp ); | |
65 | ||
66 | wxBitmap GetBitmap() const | |
67 | { | |
68 | return Bitmap; | |
69 | } | |
70 | ||
71 | // Icon interface for compatibility with wxStaticBitmap. | |
72 | void SetIcon( const wxIcon& icon ) | |
73 | { | |
74 | wxBitmap bmp; | |
75 | bmp.CopyFromIcon( icon ); | |
76 | SetBitmap( bmp ); | |
77 | } | |
78 | ||
79 | wxIcon GetIcon() const | |
80 | { | |
81 | wxIcon icon; | |
82 | icon.CopyFromBitmap( Bitmap ); | |
83 | return icon; | |
84 | } | |
85 | ||
86 | void SetAlignment( int align ) | |
87 | { | |
88 | Align = align; | |
89 | } | |
90 | ||
91 | int GetAlignment() const | |
92 | { | |
93 | return Align; | |
94 | } | |
95 | ||
96 | void SetScale( int scale ) | |
97 | { | |
98 | Scale = scale; | |
99 | } | |
100 | ||
101 | int GetScale() const | |
102 | { | |
103 | return Scale; | |
104 | } | |
105 | ||
106 | void SetCustomScale( float sx, float sy ) | |
107 | { | |
108 | ScaleX = sx; | |
109 | ScaleY = sy; | |
110 | } | |
111 | ||
c15fd9fb | 112 | void GetCustomScale( float* sx, float* sy ) const |
fca36d9a JS |
113 | { |
114 | *sx = ScaleX; | |
115 | *sy = ScaleY; | |
116 | } | |
117 | ||
118 | protected: | |
119 | wxBitmap Bitmap; | |
120 | ||
121 | int Align; | |
122 | ||
123 | int Scale; | |
124 | float ScaleX; | |
125 | float ScaleY; | |
126 | ||
127 | #ifndef __WXMSW__ | |
128 | // When scaling is enabled, measures are taken to improve performance on non-Windows platforms. | |
129 | // - The original bitmap is stored as a wxImage, because conversion from wxBitmap to wxImage is slow. | |
130 | // - The latest scaled bitmap is cached, this improves performance when the control is repainted | |
131 | // but the size hasn't changed (overlapping windows, movement, etc). | |
132 | wxImage OriginalImage; | |
133 | float LastScaleX; | |
134 | float LastScaleY; | |
135 | wxBitmap ScaledBitmap; | |
136 | #endif | |
137 | ||
138 | DECLARE_EVENT_TABLE() | |
139 | }; | |
140 | ||
141 | #endif // #ifndef _WX_STATPICT_H_ |