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explain why do you need wxUSE_WXDIB
[wxWidgets.git] / include / wx / motif / dcscreen.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: dcscreen.h
3// Purpose: wxScreenDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_DCSCREEN_H_
13#define _WX_DCSCREEN_H_
14
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15#include "wx/dcclient.h"
16
dfc54541 17class WXDLLEXPORT wxScreenDC: public wxWindowDC
9b6dbb09 18{
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19 DECLARE_DYNAMIC_CLASS(wxScreenDC)
20
21public:
22 // Create a DC representing the whole screen
23 wxScreenDC();
24 ~wxScreenDC();
25
26 // Compatibility with X's requirements for
27 // drawing on top of all windows
28 static bool StartDrawingOnTop(wxWindow* window);
29 static bool StartDrawingOnTop(wxRect* rect = NULL);
30 static bool EndDrawingOnTop();
31
89c7e962 32private:
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33 static WXWindow sm_overlayWindow;
34
35 // If we have started transparent drawing at a non-(0,0) point
36 // then we will have to adjust the device origin in the
37 // constructor.
38 static int sm_overlayWindowX;
39 static int sm_overlayWindowY;
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40};
41
42#endif
83df96d6 43// _WX_DCSCREEN_H_
9b6dbb09 44