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Commit | Line | Data |
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cf694132 RD |
1 | |
2 | from wxPython.wx import * | |
3 | try: | |
4 | from wxPython.glcanvas import * | |
5 | haveGLCanvas = true | |
6 | except ImportError: | |
7 | haveGLCanvas = false | |
8 | ||
9 | #---------------------------------------------------------------------- | |
10 | ||
11 | if not haveGLCanvas: | |
12 | def runTest(frame, nb, log): | |
13 | dlg = wxMessageDialog(frame, 'The wxGLCanvas has not been included with this build of wxPython!', | |
14 | 'Sorry', wxOK | wxICON_INFORMATION) | |
15 | dlg.ShowModal() | |
16 | dlg.Destroy() | |
17 | ||
18 | else: | |
19 | ||
20 | ||
21 | def runTest(frame, nb, log): | |
22 | win = TestGLCanvas(nb) | |
23 | return win | |
24 | ||
25 | ||
26 | ||
27 | class TestGLCanvas(wxGLCanvas): | |
28 | def __init__(self, parent): | |
29 | wxGLCanvas.__init__(self, parent, -1) | |
30 | EVT_ERASE_BACKGROUND(self, self.OnEraseBackground) | |
31 | self.init = false | |
32 | ||
33 | def OnEraseBackground(self, event): | |
34 | pass # Do nothing, to avoid flashing. | |
35 | ||
36 | ||
37 | def OnSize(self, event): | |
38 | size = self.GetClientSize() | |
39 | if self.GetContext() != 'NULL': | |
40 | self.SetCurrent() | |
41 | glViewport(0, 0, size.width, size.height) | |
42 | ||
43 | ||
44 | def OnPaint(self, event): | |
45 | dc = wxPaintDC(self) | |
46 | ||
47 | ctx = self.GetContext() | |
48 | if ctx == "NULL": return | |
49 | ||
50 | self.SetCurrent() | |
51 | ||
52 | ||
53 | if not self.init: | |
54 | self.InitGL() | |
55 | self.init = true | |
56 | ||
57 | # clear color and depth buffers | |
58 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
59 | ||
60 | # draw six faces of a cube | |
61 | glBegin(GL_QUADS) | |
62 | glNormal3f( 0.0, 0.0, 1.0) | |
63 | glVertex3f( 0.5, 0.5, 0.5) | |
64 | glVertex3f(-0.5, 0.5, 0.5) | |
65 | glVertex3f(-0.5,-0.5, 0.5) | |
66 | glVertex3f( 0.5,-0.5, 0.5) | |
67 | ||
68 | glNormal3f( 0.0, 0.0,-1.0) | |
69 | glVertex3f(-0.5,-0.5,-0.5) | |
70 | glVertex3f(-0.5, 0.5,-0.5) | |
71 | glVertex3f( 0.5, 0.5,-0.5) | |
72 | glVertex3f( 0.5,-0.5,-0.5) | |
73 | ||
74 | glNormal3f( 0.0, 1.0, 0.0) | |
75 | glVertex3f( 0.5, 0.5, 0.5) | |
76 | glVertex3f( 0.5, 0.5,-0.5) | |
77 | glVertex3f(-0.5, 0.5,-0.5) | |
78 | glVertex3f(-0.5, 0.5, 0.5) | |
79 | ||
80 | glNormal3f( 0.0,-1.0, 0.0) | |
81 | glVertex3f(-0.5,-0.5,-0.5) | |
82 | glVertex3f( 0.5,-0.5,-0.5) | |
83 | glVertex3f( 0.5,-0.5, 0.5) | |
84 | glVertex3f(-0.5,-0.5, 0.5) | |
85 | ||
86 | glNormal3f( 1.0, 0.0, 0.0) | |
87 | glVertex3f( 0.5, 0.5, 0.5) | |
88 | glVertex3f( 0.5,-0.5, 0.5) | |
89 | glVertex3f( 0.5,-0.5,-0.5) | |
90 | glVertex3f( 0.5, 0.5,-0.5) | |
91 | ||
92 | glNormal3f(-1.0, 0.0, 0.0) | |
93 | glVertex3f(-0.5,-0.5,-0.5) | |
94 | glVertex3f(-0.5,-0.5, 0.5) | |
95 | glVertex3f(-0.5, 0.5, 0.5) | |
96 | glVertex3f(-0.5, 0.5,-0.5) | |
97 | glEnd() | |
98 | ||
99 | self.SwapBuffers() | |
100 | ||
101 | ||
102 | def InitGL(self): | |
103 | # set viewing projection | |
104 | glMatrixMode(GL_PROJECTION); | |
105 | glFrustum(-0.5, 0.5, -0.5, 0.5, 1.0, 3.0); | |
106 | ||
107 | # position viewer | |
108 | glMatrixMode(GL_MODELVIEW); | |
109 | glTranslatef(0.0, 0.0, -2.0); | |
110 | ||
111 | # position object | |
112 | glRotatef(30.0, 1.0, 0.0, 0.0); | |
113 | glRotatef(30.0, 0.0, 1.0, 0.0); | |
114 | ||
115 | glEnable(GL_DEPTH_TEST); | |
116 | glEnable(GL_LIGHTING); | |
117 | glEnable(GL_LIGHT0); | |
118 | ||
119 | ||
120 | ||
121 | ||
122 | ||
123 | ||
124 | ||
125 | ||
126 | ||
127 | ||
128 | ||
129 | ||
130 | ||
131 | overview = """\ | |
132 | """ | |
133 | ||
134 | ||
135 | ||
136 | ||
137 | ||
138 | #---------------------------------------------------------------------- | |
139 | ||
140 | def _test(): | |
141 | class MyApp(wxApp): | |
142 | def OnInit(self): | |
143 | frame = wxFrame(NULL, -1, "HELP ME!!") | |
144 | win = TestGLCanvas(frame) | |
145 | frame.Show(TRUE) | |
146 | self.SetTopWindow(frame) | |
147 | return TRUE | |
148 | ||
149 | app = MyApp(0) | |
150 | app.MainLoop() | |
151 | ||
152 | if __name__ == '__main__': | |
153 | _test() |