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07cdd027 | 1 | ///////////////////////////////////////////////////////////////////////////// |
e4db172a | 2 | // Name: src/common/geometry.cpp |
07cdd027 SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
2903e699 | 7 | // RCS-ID: $Id$ |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 9 | // Licence: wxWindows licence |
07cdd027 SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
07cdd027 SC |
12 | // For compilers that support precompilation, includes "wx.h". |
13 | #include "wx/wxprec.h" | |
14 | ||
07cdd027 | 15 | #ifdef __BORLANDC__ |
e4db172a | 16 | #pragma hdrstop |
07cdd027 SC |
17 | #endif |
18 | ||
c3a4297c VZ |
19 | #if wxUSE_GEOMETRY |
20 | ||
e4db172a WS |
21 | #include "wx/geometry.h" |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/log.h" | |
25 | #endif | |
26 | ||
07cdd027 SC |
27 | #include <string.h> |
28 | ||
07cdd027 SC |
29 | #include "wx/datstrm.h" |
30 | ||
31 | // | |
32 | // wxPoint2D | |
33 | // | |
34 | ||
35 | // | |
36 | // wxRect2D | |
37 | // | |
38 | ||
39 | // wxDouble version | |
40 | ||
41 | // for the following calculations always remember | |
42 | // that the right and bottom edges are not part of a rect | |
11e82c1b | 43 | |
07cdd027 SC |
44 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const |
45 | { | |
11e82c1b VZ |
46 | wxDouble left,right,bottom,top; |
47 | left = wxMax ( m_x , rect.m_x ); | |
48 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
49 | top = wxMax ( m_y , rect.m_y ); | |
50 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
51 | ||
52 | if ( left < right && top < bottom ) | |
53 | { | |
5d3e7b52 | 54 | return true; |
11e82c1b | 55 | } |
5d3e7b52 | 56 | return false; |
07cdd027 SC |
57 | } |
58 | ||
11e82c1b | 59 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) |
07cdd027 | 60 | { |
11e82c1b VZ |
61 | wxDouble left,right,bottom,top; |
62 | left = wxMax ( src1.m_x , src2.m_x ); | |
63 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
64 | top = wxMax ( src1.m_y , src2.m_y ); | |
65 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
66 | ||
67 | if ( left < right && top < bottom ) | |
68 | { | |
69 | dest->m_x = left; | |
70 | dest->m_y = top; | |
71 | dest->m_width = right - left; | |
72 | dest->m_height = bottom - top; | |
73 | } | |
74 | else | |
75 | { | |
76 | dest->m_width = dest->m_height = 0; | |
77 | } | |
07cdd027 SC |
78 | } |
79 | ||
11e82c1b | 80 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) |
07cdd027 | 81 | { |
11e82c1b VZ |
82 | wxDouble left,right,bottom,top; |
83 | ||
84 | left = wxMin ( src1.m_x , src2.m_x ); | |
85 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
86 | top = wxMin ( src1.m_y , src2.m_y ); | |
87 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
88 | ||
89 | dest->m_x = left; | |
90 | dest->m_y = top; | |
91 | dest->m_width = right - left; | |
92 | dest->m_height = bottom - top; | |
07cdd027 SC |
93 | } |
94 | ||
11e82c1b | 95 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) |
07cdd027 | 96 | { |
11e82c1b VZ |
97 | wxDouble x = pt.m_x; |
98 | wxDouble y = pt.m_y; | |
99 | ||
100 | if ( x < m_x ) | |
101 | { | |
102 | SetLeft( x ); | |
103 | } | |
104 | else if ( x < m_x + m_width ) | |
105 | { | |
106 | // contained | |
107 | } | |
108 | else | |
109 | { | |
110 | SetRight( x ); | |
111 | } | |
112 | ||
113 | if ( y < m_y ) | |
114 | { | |
115 | SetTop( y ); | |
116 | } | |
117 | else if ( y < m_y + m_height ) | |
118 | { | |
119 | // contained | |
120 | } | |
121 | else | |
122 | { | |
123 | SetBottom( y ); | |
124 | } | |
07cdd027 SC |
125 | } |
126 | ||
127 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
128 | { | |
11e82c1b VZ |
129 | if ( GetLeft() < rect.GetLeft() ) |
130 | SetLeft( rect.GetLeft() ); | |
131 | ||
132 | if ( GetRight() > rect.GetRight() ) | |
133 | SetRight( rect.GetRight() ); | |
07cdd027 | 134 | |
11e82c1b VZ |
135 | if ( GetBottom() > rect.GetBottom() ) |
136 | SetBottom( rect.GetBottom() ); | |
07cdd027 | 137 | |
11e82c1b VZ |
138 | if ( GetTop() < rect.GetTop() ) |
139 | SetTop( rect.GetTop() ); | |
07cdd027 SC |
140 | } |
141 | ||
7dc85fe2 VZ |
142 | wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) |
143 | { | |
144 | m_x = r.m_x; | |
145 | m_y = r.m_y; | |
146 | m_width = r.m_width; | |
147 | m_height = r.m_height; | |
148 | return *this; | |
149 | } | |
150 | ||
07cdd027 SC |
151 | // integer version |
152 | ||
153 | // for the following calculations always remember | |
154 | // that the right and bottom edges are not part of a rect | |
11e82c1b | 155 | |
07cdd027 SC |
156 | // wxPoint2D |
157 | ||
e30285ab | 158 | #if wxUSE_STREAMS |
07cdd027 | 159 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const |
11e82c1b VZ |
160 | { |
161 | stream.Write32( m_x ); | |
162 | stream.Write32( m_y ); | |
07cdd027 SC |
163 | } |
164 | ||
11e82c1b VZ |
165 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) |
166 | { | |
167 | m_x = stream.Read32(); | |
168 | m_y = stream.Read32(); | |
07cdd027 | 169 | } |
e30285ab | 170 | #endif // wxUSE_STREAMS |
07cdd027 | 171 | |
2b5f62a0 | 172 | wxDouble wxPoint2DInt::GetVectorAngle() const |
07cdd027 | 173 | { |
11e82c1b VZ |
174 | if ( m_x == 0 ) |
175 | { | |
176 | if ( m_y >= 0 ) | |
177 | return 90; | |
178 | else | |
179 | return 270; | |
180 | } | |
181 | if ( m_y == 0 ) | |
182 | { | |
183 | if ( m_x >= 0 ) | |
184 | return 0; | |
185 | else | |
186 | return 180; | |
187 | } | |
188 | ||
ade7e576 VZ |
189 | // casts needed for MIPSpro compiler under SGI |
190 | wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / M_PI; | |
11e82c1b VZ |
191 | if ( deg < 0 ) |
192 | { | |
193 | deg += 360; | |
194 | } | |
195 | return deg; | |
07cdd027 SC |
196 | } |
197 | ||
11e82c1b | 198 | |
ade7e576 VZ |
199 | void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) |
200 | { | |
201 | wxDouble length = GetVectorLength(); | |
202 | m_x = (int)(length * cos( degrees / 180 * M_PI )); | |
203 | m_y = (int)(length * sin( degrees / 180 * M_PI )); | |
adb1282e | 204 | } |
ade7e576 | 205 | |
adb1282e SC |
206 | wxDouble wxPoint2DDouble::GetVectorAngle() const |
207 | { | |
c77a6796 | 208 | if ( wxIsNullDouble(m_x) ) |
ade7e576 VZ |
209 | { |
210 | if ( m_y >= 0 ) | |
211 | return 90; | |
212 | else | |
213 | return 270; | |
214 | } | |
c77a6796 | 215 | if ( wxIsNullDouble(m_y) ) |
ade7e576 VZ |
216 | { |
217 | if ( m_x >= 0 ) | |
218 | return 0; | |
219 | else | |
220 | return 180; | |
221 | } | |
222 | wxDouble deg = atan2( m_y , m_x ) * 180 / M_PI; | |
223 | if ( deg < 0 ) | |
224 | { | |
225 | deg += 360; | |
226 | } | |
227 | return deg; | |
adb1282e SC |
228 | } |
229 | ||
ade7e576 VZ |
230 | void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) |
231 | { | |
232 | wxDouble length = GetVectorLength(); | |
233 | m_x = length * cos( degrees / 180 * M_PI ); | |
234 | m_y = length * sin( degrees / 180 * M_PI ); | |
adb1282e SC |
235 | } |
236 | ||
07cdd027 | 237 | // wxRect2D |
11e82c1b | 238 | |
07cdd027 SC |
239 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const |
240 | { | |
11e82c1b VZ |
241 | wxInt32 left,right,bottom,top; |
242 | left = wxMax ( m_x , rect.m_x ); | |
243 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
244 | top = wxMax ( m_y , rect.m_y ); | |
245 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
246 | ||
247 | if ( left < right && top < bottom ) | |
248 | { | |
5d3e7b52 | 249 | return true; |
11e82c1b | 250 | } |
5d3e7b52 | 251 | return false; |
07cdd027 SC |
252 | } |
253 | ||
11e82c1b | 254 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) |
07cdd027 | 255 | { |
11e82c1b VZ |
256 | wxInt32 left,right,bottom,top; |
257 | left = wxMax ( src1.m_x , src2.m_x ); | |
258 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
259 | top = wxMax ( src1.m_y , src2.m_y ); | |
260 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
261 | ||
262 | if ( left < right && top < bottom ) | |
263 | { | |
264 | dest->m_x = left; | |
265 | dest->m_y = top; | |
266 | dest->m_width = right - left; | |
267 | dest->m_height = bottom - top; | |
268 | } | |
269 | else | |
270 | { | |
271 | dest->m_width = dest->m_height = 0; | |
272 | } | |
07cdd027 SC |
273 | } |
274 | ||
11e82c1b | 275 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) |
07cdd027 | 276 | { |
11e82c1b VZ |
277 | wxInt32 left,right,bottom,top; |
278 | ||
279 | left = wxMin ( src1.m_x , src2.m_x ); | |
280 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
281 | top = wxMin ( src1.m_y , src2.m_y ); | |
282 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
283 | ||
284 | dest->m_x = left; | |
285 | dest->m_y = top; | |
286 | dest->m_width = right - left; | |
287 | dest->m_height = bottom - top; | |
07cdd027 SC |
288 | } |
289 | ||
11e82c1b | 290 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) |
07cdd027 | 291 | { |
11e82c1b VZ |
292 | wxInt32 x = pt.m_x; |
293 | wxInt32 y = pt.m_y; | |
294 | ||
295 | if ( x < m_x ) | |
296 | { | |
297 | SetLeft( x ); | |
298 | } | |
299 | else if ( x < m_x + m_width ) | |
300 | { | |
301 | // contained | |
302 | } | |
303 | else | |
304 | { | |
305 | SetRight( x ); | |
306 | } | |
307 | ||
308 | if ( y < m_y ) | |
309 | { | |
310 | SetTop( y ); | |
311 | } | |
312 | else if ( y < m_y + m_height ) | |
313 | { | |
314 | // contained | |
315 | } | |
316 | else | |
317 | { | |
318 | SetBottom( y ); | |
319 | } | |
07cdd027 SC |
320 | } |
321 | ||
322 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
323 | { | |
11e82c1b VZ |
324 | if ( GetLeft() < rect.GetLeft() ) |
325 | SetLeft( rect.GetLeft() ); | |
326 | ||
327 | if ( GetRight() > rect.GetRight() ) | |
328 | SetRight( rect.GetRight() ); | |
07cdd027 | 329 | |
11e82c1b VZ |
330 | if ( GetBottom() > rect.GetBottom() ) |
331 | SetBottom( rect.GetBottom() ); | |
07cdd027 | 332 | |
11e82c1b VZ |
333 | if ( GetTop() < rect.GetTop() ) |
334 | SetTop( rect.GetTop() ); | |
07cdd027 SC |
335 | } |
336 | ||
337 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
11e82c1b VZ |
338 | { |
339 | m_x = r.m_x; | |
340 | m_y = r.m_y; | |
341 | m_width = r.m_width; | |
342 | m_height = r.m_height; | |
343 | return *this; | |
07cdd027 SC |
344 | } |
345 | ||
e30285ab | 346 | #if wxUSE_STREAMS |
07cdd027 | 347 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const |
11e82c1b VZ |
348 | { |
349 | stream.Write32( m_x ); | |
350 | stream.Write32( m_y ); | |
351 | stream.Write32( m_width ); | |
352 | stream.Write32( m_height ); | |
07cdd027 SC |
353 | } |
354 | ||
11e82c1b VZ |
355 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) |
356 | { | |
357 | m_x = stream.Read32(); | |
358 | m_y = stream.Read32(); | |
359 | m_width = stream.Read32(); | |
360 | m_height = stream.Read32(); | |
07cdd027 | 361 | } |
e30285ab | 362 | #endif // wxUSE_STREAMS |
07cdd027 | 363 | |
a68c185d VS |
364 | |
365 | // wxTransform2D | |
366 | ||
367 | void wxTransform2D::Transform( wxRect2DInt* r ) const | |
368 | { | |
369 | wxPoint2DInt a = r->GetLeftTop(), b = r->GetRightBottom(); | |
370 | Transform( &a ); | |
371 | Transform( &b ); | |
372 | *r = wxRect2DInt( a, b ); | |
373 | } | |
374 | ||
375 | wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const | |
376 | { | |
377 | wxPoint2DInt res = pt; | |
378 | Transform( &res ); | |
379 | return res; | |
380 | } | |
381 | ||
382 | wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const | |
383 | { | |
384 | wxRect2DInt res = r; | |
385 | Transform( &res ); | |
386 | return res; | |
387 | } | |
388 | ||
389 | void wxTransform2D::InverseTransform( wxRect2DInt* r ) const | |
390 | { | |
391 | wxPoint2DInt a = r->GetLeftTop(), b = r->GetRightBottom(); | |
392 | InverseTransform( &a ); | |
393 | InverseTransform( &b ); | |
394 | *r = wxRect2DInt( a , b ); | |
395 | } | |
396 | ||
397 | wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const | |
398 | { | |
399 | wxPoint2DInt res = pt; | |
400 | InverseTransform( &res ); | |
401 | return res; | |
402 | } | |
403 | ||
404 | wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const | |
405 | { | |
406 | wxRect2DInt res = r; | |
407 | InverseTransform( &res ); | |
408 | return res; | |
409 | } | |
410 | ||
c3a4297c | 411 | #endif // wxUSE_GEOMETRY |