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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: module.cpp | |
3 | // Purpose: Modules initialization/destruction | |
4 | // Author: Wolfram Gloger/adapted by Guilhem Lavaux | |
5 | // Modified by: | |
6 | // Created: 04/11/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Wolfram Gloger and Guilhem Lavaux | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "module.h" | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #include "wx/module.h" | |
24 | ||
25 | IMPLEMENT_CLASS(wxModule, wxObject) | |
26 | ||
27 | wxList wxModule::m_modules; | |
28 | ||
29 | void wxModule::RegisterModule(wxModule* module) | |
30 | { | |
31 | m_modules.Append(module); | |
32 | } | |
33 | ||
34 | // Collect up all module-derived classes, create an instance of each, | |
35 | // and register them. | |
36 | bool wxModule::RegisterModules(void) | |
37 | { | |
38 | wxClassInfo* classInfo = wxClassInfo::first; | |
39 | while (classInfo) | |
40 | { | |
41 | if ((classInfo != (& (wxModule::classwxModule))) && | |
42 | classInfo->IsKindOf(CLASSINFO(wxModule))) | |
43 | { | |
44 | wxModule* module = (wxModule*) classInfo->CreateObject(); | |
45 | RegisterModule(module); | |
46 | } | |
47 | classInfo = classInfo->next; | |
48 | } | |
49 | return TRUE; | |
50 | } | |
51 | ||
52 | bool wxModule::InitializeModules(void) | |
53 | { | |
54 | // Initialize user-defined modules | |
55 | for (wxNode *node = m_modules.First(); node; node = node->Next()) | |
56 | { | |
57 | if (!((wxModule*)(node->Data()))->Init()) | |
58 | return FALSE; | |
59 | } | |
60 | return TRUE; | |
61 | } | |
62 | ||
63 | void wxModule::CleanUpModules(void) | |
64 | { | |
65 | // Cleanup user-defined modules | |
66 | for(wxNode* node = m_modules.Last(); node; node = node->Previous()) | |
67 | { | |
68 | ((wxModule*)(node->Data()))->Exit(); | |
69 | delete (wxModule*)(node->Data()); | |
70 | } | |
71 | m_modules.Clear(); | |
72 | } | |
73 |