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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: glcanvas.h | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #ifndef _WX_GLCANVAS_H_ | |
17 | #define _WX_GLCANVAS_H_ | |
18 | ||
19 | #include <wx/setup.h> | |
20 | ||
21 | ||
8a721b35 | 22 | #undef wxUSE_GLCANVAS |
19cf4f80 RD |
23 | #define wxUSE_GLCANVAS 1 |
24 | #if wxUSE_GLCANVAS | |
25 | ||
26 | #include <wx/palette.h> | |
27 | #include <wx/scrolwin.h> | |
28 | ||
29 | #include <windows.h> | |
30 | ||
31 | #include "gl/gl.h" | |
32 | ||
33 | //--------------------------------------------------------------------------- | |
34 | // Constants for attriblist | |
35 | //--------------------------------------------------------------------------- | |
36 | ||
37 | // The generic GL implementation doesn't support most of these options, | |
38 | // such as stereo, auxiliary buffers, alpha channel, and accum buffer. | |
39 | // Other implementations may actually support them. | |
40 | ||
41 | enum | |
42 | { | |
43 | WX_GL_RGBA=1, /* use true color palette */ | |
44 | WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ | |
45 | WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ | |
46 | WX_GL_DOUBLEBUFFER, /* use doublebuffer */ | |
47 | WX_GL_STEREO, /* use stereoscopic display */ | |
48 | WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ | |
49 | WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ | |
50 | WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ | |
51 | WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ | |
52 | WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ | |
53 | WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ | |
54 | WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ | |
55 | WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ | |
56 | WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ | |
57 | WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ | |
58 | WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ | |
59 | }; | |
60 | ||
61 | class wxGLCanvas; /* forward reference */ | |
62 | ||
63 | class wxGLContext: public wxObject | |
64 | { | |
65 | public: | |
66 | wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); | |
67 | wxGLContext( | |
68 | bool isRGB, wxGLCanvas *win, | |
69 | const wxPalette& WXUNUSED(palette), | |
70 | const wxGLContext *other /* for sharing display lists */ | |
71 | ); | |
72 | ~wxGLContext(); | |
73 | ||
74 | void SetCurrent(); | |
75 | void SetColour(const char *colour); | |
76 | void SwapBuffers(); | |
77 | ||
78 | ||
79 | inline wxWindow* GetWindow() const { return m_window; } | |
80 | inline WXHDC GetHDC() const { return m_hDC; } | |
81 | inline HGLRC GetGLRC() const { return m_glContext; } | |
82 | ||
83 | public: | |
84 | HGLRC m_glContext; | |
85 | WXHDC m_hDC; | |
86 | wxWindow* m_window; | |
87 | }; | |
88 | ||
89 | class wxGLCanvas: public wxScrolledWindow | |
90 | { | |
91 | DECLARE_CLASS(wxGLCanvas) | |
92 | public: | |
93 | wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, | |
94 | const wxSize& size = wxDefaultSize, long style = 0, | |
95 | const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette); | |
96 | wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, | |
97 | wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, | |
98 | const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas", | |
99 | int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); | |
100 | ||
101 | wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, | |
102 | const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, | |
103 | const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette ); | |
104 | ||
105 | ~wxGLCanvas(); | |
106 | ||
107 | // Replaces wxWindow::Create functionality, since we need to use a different window class | |
108 | bool Create(wxWindow *parent, wxWindowID id, | |
109 | const wxPoint& pos, const wxSize& size, long style, const wxString& name); | |
110 | ||
111 | void SetCurrent(); | |
112 | void SetColour(const char *colour); | |
113 | void SwapBuffers(); | |
114 | ||
115 | void OnSize(wxSizeEvent& event); | |
116 | ||
117 | void OnQueryNewPalette(wxQueryNewPaletteEvent& event); | |
118 | void OnPaletteChanged(wxPaletteChangedEvent& event); | |
119 | ||
120 | inline wxGLContext* GetContext() const { return m_glContext; } | |
121 | ||
122 | inline WXHDC GetHDC() const { return m_hDC; } | |
123 | void SetupPixelFormat(int *attribList = (int*) NULL); | |
124 | void SetupPalette(const wxPalette& palette); | |
125 | wxPalette CreateDefaultPalette(); | |
126 | ||
127 | inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } | |
128 | ||
129 | protected: | |
130 | wxGLContext* m_glContext; // this is typedef-ed ptr, in fact | |
131 | wxPalette m_palette; | |
132 | WXHDC m_hDC; | |
133 | ||
134 | DECLARE_EVENT_TABLE() | |
135 | }; | |
136 | ||
137 | #endif | |
138 | // wxUSE_GLCANVAS | |
139 | #endif | |
140 | // _WX_GLCANVAS_H_ | |
141 |