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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
2 | %% Name: animation.tex | |
3 | %% Purpose: wxAnimation documentation | |
4 | %% Author: Francesco Montorsi | |
5 | %% Created: 24-9-2006 | |
6 | %% RCS-ID: $Id$ | |
7 | %% Copyright: (c) 2006 Francesco Montorsi | |
8 | %% License: wxWindows license | |
9 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
10 | ||
11 | \section{\class{wxAnimation}}\label{wxanimation} | |
12 | ||
13 | This class encapsulates the concept of a platform-dependent animation. | |
14 | An animation is a sequence of frames of the same size. | |
15 | Sound is not supported by wxAnimation. | |
16 | ||
17 | \wxheading{Derived from} | |
18 | ||
19 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
20 | \helpref{wxObject}{wxobject} | |
21 | ||
22 | \wxheading{Include files} | |
23 | ||
24 | <wx/animate.h> | |
25 | ||
26 | \wxheading{Predefined objects} | |
27 | ||
28 | Objects: | |
29 | ||
30 | {\bf wxNullAnimation} | |
31 | ||
32 | \wxheading{See also} | |
33 | ||
34 | \helpref{wxAnimationCtrl}{wxanimationctrl} | |
35 | ||
36 | \latexignore{\rtfignore{\wxheading{Members}}} | |
37 | ||
38 | ||
39 | \membersection{wxAnimation::wxAnimation}\label{wxanimationctor} | |
40 | ||
41 | \func{}{wxAnimation}{\void} | |
42 | ||
43 | Default constructor. | |
44 | ||
45 | \func{}{wxAnimation}{\param{const wxAnimation\& }{anim}} | |
46 | ||
47 | Copy constructor. | |
48 | wxAnimation objects are reference counted so that this operation is very fast. | |
49 | ||
50 | \func{}{wxAnimation}{\param{const wxString\& }{name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}} | |
51 | ||
52 | Loads an animation from a file. | |
53 | ||
54 | \docparam{name}{The name of the file to load.} | |
55 | ||
56 | \docparam{type}{See \helpref{LoadFile}{wxanimationloadfile} for more info.} | |
57 | ||
58 | ||
59 | \membersection{wxAnimation::\destruct{wxAnimation}}\label{wxanimationdtor} | |
60 | ||
61 | \func{}{\destruct{wxAnimation}}{\void} | |
62 | ||
63 | Destroys the wxAnimation object and possibly the underlying animation data. | |
64 | Because reference counting is used, the animation may not actually be | |
65 | destroyed at this point - only when the reference count is zero will the | |
66 | data be deleted. | |
67 | ||
68 | ||
69 | \membersection{wxAnimation::GetDelay}\label{wxanimationgetdelay} | |
70 | ||
c2f12218 | 71 | \constfunc{int}{GetDelay}{\param{size\_t }{i}} |
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72 | |
73 | Returns the delay for the i-th frame in milliseconds. | |
74 | If {\tt -1} is returned the frame is to be displayed forever. | |
75 | ||
76 | ||
77 | \membersection{wxAnimation::GetFrameCount}\label{wxanimationgetframecount} | |
78 | ||
c2f12218 | 79 | \constfunc{size\_t}{GetFrameCount}{\void} |
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80 | |
81 | Returns the number of frames for this animation. | |
82 | ||
83 | ||
84 | \membersection{wxAnimation::GetFrame}\label{wxanimationgetframe} | |
85 | ||
c2f12218 | 86 | \constfunc{wxImage}{GetFrame}{\param{size\_t }{i}} |
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87 | |
88 | Returns the i-th frame as a \helpref{wxImage}{wximage}. | |
89 | ||
90 | ||
91 | \membersection{wxAnimation::GetSize}\label{wxanimationgetsize} | |
92 | ||
93 | \constfunc{wxSize}{GetSize}{\void} | |
94 | ||
95 | Returns the size of the animation. | |
96 | ||
97 | ||
98 | \membersection{wxAnimation::IsOk}\label{wxanimationisok} | |
99 | ||
100 | \constfunc{bool}{IsOk}{\void} | |
101 | ||
102 | Returns \true if animation data is present. | |
103 | ||
104 | ||
105 | \membersection{wxAnimation::Load}\label{wxanimationload} | |
106 | ||
107 | \func{bool}{Load}{\param{wxInputStream&}{ stream}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}} | |
108 | ||
109 | Loads an animation from the given stream. | |
110 | ||
111 | \wxheading{Parameters} | |
112 | ||
113 | \docparam{stream}{The stream to use to load the animation.} | |
114 | ||
115 | \docparam{type}{One of the following values: | |
116 | ||
117 | \twocolwidtha{5cm} | |
118 | \begin{twocollist} | |
119 | \twocolitem{\indexit{wxANIM\_TYPE\_GIF}}{Load an animated GIF file.} | |
120 | \twocolitem{\indexit{wxANIM\_TYPE\_ANI}}{Load an ANI file.} | |
121 | \twocolitem{\indexit{wxANIM\_TYPE\_ANY}}{Try to autodetect the filetype.} | |
122 | \end{twocollist} | |
123 | } | |
124 | ||
125 | \wxheading{Return value} | |
126 | ||
127 | \true if the operation succeeded, \false otherwise. | |
128 | ||
129 | ||
130 | \membersection{wxAnimation::LoadFile}\label{wxanimationloadfile} | |
131 | ||
132 | \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxAnimationType}{ type = wxANIMATION\_TYPE\_ANY}} | |
133 | ||
134 | Loads an animation from a file. | |
135 | ||
136 | \wxheading{Parameters} | |
137 | ||
138 | \docparam{name}{A filename.} | |
139 | ||
140 | \docparam{type}{One of the following values: | |
141 | ||
142 | \twocolwidtha{5cm} | |
143 | \begin{twocollist} | |
144 | \twocolitem{\indexit{wxANIM\_TYPE\_GIF}}{Load an animated GIF file.} | |
145 | \twocolitem{\indexit{wxANIM\_TYPE\_ANI}}{Load an ANI file.} | |
146 | \twocolitem{\indexit{wxANIM\_TYPE\_ANY}}{Try to autodetect the filetype.} | |
147 | \end{twocollist} | |
148 | } | |
149 | ||
150 | \wxheading{Return value} | |
151 | ||
152 | \true if the operation succeeded, \false otherwise. | |
153 |