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1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: animatctrl.tex
3%% Purpose: wxAnimationCtrl documentation
4%% Author: Francesco Montorsi
5%% Created: 24-9-2006
6%% RCS-ID: $Id$
7%% Copyright: (c) 2006 Francesco Montorsi
8%% License: wxWindows license
9%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11\section{\class{wxAnimationCtrl}}\label{wxanimationctrl}
12
13This is a static control which displays an animation.
14wxAnimationCtrl API is simple as possible and won't give you full control on the
15animation; if you need it then use \helpref{wxMediaCtrl}{wxmediactrl}.
16
17This control is useful to display a (small) animation while doing a long task
18(e.g. a "throbber").
19
20It is only available if \texttt{wxUSE\_ANIMATIONCTRL} is set to $1$ (the default).
21
22\wxheading{Derived from}
23
24\helpref{wxControl}{wxcontrol}\\
25\helpref{wxWindow}{wxwindow}\\
26\helpref{wxEvtHandler}{wxevthandler}\\
27\helpref{wxObject}{wxobject}
28
29\wxheading{Include files}
30
31<wx/animate.h>
32
33\wxheading{Window styles}
34
35\twocolwidtha{5cm}%
36\begin{twocollist}\itemsep=0pt
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37\twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxNO\_BORDER.}
38\twocolitem{\windowstyle{wxAC\_NO\_AUTORESIZE}}{By default, the control will adjust
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39its size to exactly fit to the size of the animation when \helpref{SetAnimation}{wxanimationctrlsetanimation}
40is called. If this style flag is given, the control will not change its size}
41\end{twocollist}
42
43%\wxheading{Event handling}
44%
45%\twocolwidtha{7cm}%
46%\begin{twocollist}\itemsep=0pt
47%\twocolitem{{\bf EVT\_ANIMATION\_END(id, func)}}{}
48%\end{twocollist}
49
50\wxheading{See also}
51
52\helpref{wxAnimation}{wxanimation}
53
54
55\latexignore{\rtfignore{\wxheading{Members}}}
56
57\membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrl}
58
59\func{}{wxAnimationCtrl}{\param{wxWindow *}{parent},\rtfsp
60\param{wxWindowID}{ id},\rtfsp
61\param{const wxAnimation\& }{anim},\rtfsp
62\param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
63\param{const wxSize\& }{size = wxDefaultSize},\rtfsp
64\param{long}{ style = wxAC\_DEFAULT\_STYLE},\rtfsp
65\param{const wxString\& }{name = ``animationctrl"}}
66
67Initializes the object and calls \helpref{Create}{wxanimationctrlcreate} with
68all the parameters.
69
70
71\membersection{wxAnimationCtrl::Create}\label{wxanimationctrlcreate}
72
73\func{bool}{Create}{\param{wxWindow *}{parent},\rtfsp
74\param{wxWindowID}{ id},\rtfsp
75\param{const wxAnimation\& }{anim},\rtfsp
76\param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
77\param{const wxSize\& }{size = wxDefaultSize},\rtfsp
78\param{long}{ style = wxAC\_DEFAULT\_STYLE},\rtfsp
79\param{const wxString\& }{name = ``animationctrl"}}
80
81\wxheading{Parameters}
82
83\docparam{parent}{Parent window, must not be non-\texttt{NULL}.}
84
85\docparam{id}{The identifier for the control.}
86
87\docparam{anim}{The initial animation shown in the control.}
88
89\docparam{pos}{Initial position.}
90
91\docparam{size}{Initial size.}
92
93\docparam{style}{The window style, see {\tt wxAC\_*} flags.}
94
95\docparam{name}{Control name.}
96
97After control creation you must explicitely call \helpref{Play}{wxanimationctrlplay}
98to start to play the animation. Until that function won't be called, the first frame
99of the animation is displayed.
100
101\wxheading{Return value}
102
103\true if the control was successfully created or \false if creation failed.
104
105
106\membersection{wxAnimationCtrl::GetAnimation}\label{wxanimationctrlgetanimation}
107
108\constfunc{wxAnimation}{GetAnimation}{\void}
109
110Returns the animation associated with this control.
111
112
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113\membersection{wxAnimationCtrl::GetInactiveBitmap}\label{wxanimationctrlgetinactivebitmap}
114
115\constfunc{wxBitmap}{GetInactiveBitmap}{\void}
116
117Returns the inactive bitmap shown in this control when the;
118see \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} for more info.
119
120
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121\membersection{wxAnimationCtrl::IsPlaying}\label{wxanimationctrlisplaying}
122
123\constfunc{bool}{IsPlaying}{\void}
124
125Returns \true if the animation is being played.
126
127
128\membersection{wxAnimationCtrl::LoadFile}\label{wxanimationctrlloadfile}
129
130\func{bool}{LoadFile}{\param{const wxString \&}{ file}, \param{wxAnimationType }{ animType = wxANIMATION\_TYPE\_ANY}}
131
132Loads the animation from the given file and calls \helpref{SetAnimation}{wxanimationctrlsetanimation}.
133See \helpref{wxAnimation::LoadFile}{wxanimationloadfile} for more info.
134
135
136\membersection{wxAnimationCtrl::Play}\label{wxanimationctrlplay}
137
138\func{bool}{Play}{\void}
139
140Starts playing the animation.
141The animation is always played in loop mode (unless the last frame of the animation
142has an infinite delay time) and always start from the first frame
143(even if you \helpref{atopped}{wxanimationctrlstop} it while some other frame was
144displayed).
145
146
147\membersection{wxAnimationCtrl::SetAnimation}\label{wxanimationctrlsetanimation}
148
149\func{void}{SetAnimation}{\param{const wxAnimation \&}{ anim}}
150
151Sets the animation to play in this control.
152If the previous animation is being played, it's \helpref{Stopped}{wxanimationctrlstop}.
153
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154Until \helpref{Play}{wxanimationctrlplay} isn't called, a static image, the first
155frame of the given animation or the background colour will be shown
156(see \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} for more info).
157
158
159\membersection{wxAnimationCtrl::SetInactiveBitmap}\label{wxanimationctrlsetinactivebitmap}
160
161\func{void}{SetInactiveBitmap}{\param{const wxBitmap\& }{bmp}}
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163Sets the bitmap to show on the control when it's not playing an animation.
164If you set as inactive bitmap {\tt wxNullBitmap} (which is the default), then the
165first frame of the animation is instead shown when the control is inactive; in this case,
166if there's no valid animation associated with the control (see \helpref{SetAnimation}{wxanimationctrlsetanimation}),
167then the background colour of the window is shown.
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169If the control is not playing the animation, the given bitmap will be immediately
170shown, otherwise it will be shown as soon as \helpref{Stop}{wxanimationctrlstop}
171is called.
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172
173\membersection{wxAnimationCtrl::Stop}\label{wxanimationctrlstop}
174
175\func{void}{Stop}{\void}
176
177Stops playing the animation.
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178The control will show the first frame of the animation, a custom static image or
179the window's background colour as specified by the
180last \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} call.
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