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1\chapter{Introduction}\label{introduction}
2\pagenumbering{arabic}%
3\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
4\setfooter{\thepage}{}{}{}{}{\thepage}%
5
6\section{What is wxWindows?}
7
8wxWindows is a C++ framework providing GUI (Graphical User
bd0df01f 9Interface) and other facilities on more than one platform. Version 2.0 currently
dbdb39b2 10supports MS Windows (16-bit, Windows 95 and Windows NT), Unix with GTK+, and Unix with Motif.
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11A Mac port is in an advanced state, an OS/2 port and a port to the MGL graphics library
12have been started.
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13
14wxWindows was originally developed at the Artificial Intelligence
15Applications Institute, University of Edinburgh, for internal use.
16wxWindows has been released into the public domain in the hope
17that others will also find it useful. Version 2.0 is written and
91b8de8d 18maintained by Julian Smart, Robert Roebling, Vadim Zeitlin and others.
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19
20This manual discusses wxWindows in the context of multi-platform
21development.\helpignore{For more detail on the wxWindows version 2.0 API
22(Application Programming Interface) please refer to the separate
23wxWindows reference manual.}
24
25Please note that in the following, ``MS Windows" often refers to all
26platforms related to Microsoft Windows, including 16-bit and 32-bit
27variants, unless otherwise stated. All trademarks are acknowledged.
28
29\section{Why another cross-platform development tool?}
30
31wxWindows was developed to provide a cheap and flexible way to maximize
32investment in GUI application development. While a number of commercial
8a2c6ef8 33class libraries already existed for cross-platform development,
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34none met all of the following criteria:
35
36\begin{enumerate}\itemsep=0pt
37\item low price;
38\item source availability;
39\item simplicity of programming;
40\item support for a wide range of compilers.
41\end{enumerate}
42
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43Since wxWindows was started, several other free or almost-free GUI frameworks have
44emerged. However, none has the range of features, flexibility, documentation and the
45well-established development team that wxWindows has.
46
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47As public domain software and a project open to everyone, wxWindows has
48benefited from comments, ideas, bug fixes, enhancements and the sheer
49enthusiasm of users, especially via the Internet. This gives wxWindows a
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50certain advantage over its commercial competitors (and over free libraries
51without an independent development team), plus a robustness against
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52the transience of one individual or company. This openness and
53availability of source code is especially important when the future of
54thousands of lines of application code may depend upon the longevity of
55the underlying class library.
56
8a2c6ef8 57Version 2.0 goes much further than previous versions in terms of generality and features,
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58allowing applications to be produced
59that are often indistinguishable from those produced using single-platform
8a2c6ef8 60toolkits such as Motif and MFC.
a660d684 61
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62The importance of using a platform-independent class library cannot be
63overstated, since GUI application development is very time-consuming,
64and sustained popularity of particular GUIs cannot be guaranteed.
65Code can very quickly become obsolete if it addresses the wrong
66platform or audience. wxWindows helps to insulate the programmer from
67these winds of change. Although wxWindows may not be suitable for
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68every application (such as an OLE-intensive program), it provides access to most of the functionality a
69GUI program normally requires, plus some extras such as network programming
70and PostScript output, and can of course be extended as needs dictate. As a bonus, it provides
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71a cleaner programming interface than the native
72APIs. Programmers may find it worthwhile to use wxWindows even if they
73are developing on only one platform.
74
75It is impossible to sum up the functionality of wxWindows in a few paragraphs, but
76here are some of the benefits:
77
78\begin{itemize}\itemsep=0pt
79\item Low cost (free, in fact!)
80\item You get the source.
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81\item Available on a variety of popular platforms.
82\item Works with almost all popular C++ compilers.
a660d684 83\item Several example programs.
dbdb39b2 84\item Over 900 pages of printable and on-line documentation.
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85\item Includes Tex2RTF, to allow you to produce your own documentation
86in Windows Help, HTML and Word RTF formats.
a660d684 87\item Simple-to-use, object-oriented API.
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88\item Flexible event system.
89\item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
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90\item Constraint-based layout option.
91\item Print/preview and document/view architectures.
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92\item Toolbar, notebook, tree control, advanced list control classes.
93\item PostScript generation under Unix, normal MS Windows printing on the
a660d684 94PC.
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95\item MDI (Multiple Document Interface) support.
96\item Can be used to create DLLs under Windows, dynamic libraries on Unix.
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97\item Common dialogs for file browsing, printing, colour selection, etc.
98\item Under MS Windows, support for creating metafiles and copying
99them to the clipboard.
62448488 100\item An API for invoking help from applications.
a660d684 101\item Dialog Editor for building dialogs.
8a2c6ef8 102\item Network support via a family of socket and protocol classes.
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103\end{itemize}
104
105\section{Changes from version 1.xx}\label{versionchanges}
106
107These are a few of the major differences between versions 1.xx and 2.0.
108
109Removals:
110
111\begin{itemize}\itemsep=0pt
112\item XView is no longer supported;
a660d684 113\item all controls (panel items) no longer have labels attached to them;
62448488 114\item wxForm has been removed;
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115\item wxCanvasDC, wxPanelDC removed (replaced by wxClientDC, wxWindowDC, wxPaintDC which
116can be used for any window);
117\item wxMultiText, wxTextWindow, wxText removed and replaced by wxTextCtrl;
118\item classes no longer divided into generic and platform-specific parts, for efficiency.
119\end{itemize}
120
121Additions and changes:
122
123\begin{itemize}\itemsep=0pt
124\item class hierarchy changed, and restrictions about subwindow nesting lifted;
125\item header files reorganised to conform to normal C++ standards;
126\item classes less dependent on each another, to reduce executable size;
127\item wxString used instead of char* wherever possible;
128\item the number of separate but mandatory utilities reduced;
129\item the event system has been overhauled, with
130virtual functions and callbacks being replaced with MFC-like event tables;
131\item new controls, such as wxTreeCtrl, wxListCtrl, wxSpinButton;
132\item less inconsistency about what events can be handled, so for example
133mouse clicks or key presses on controls can now be intercepted;
134\item the status bar is now a separate class, wxStatusBar, and is
135implemented in generic wxWindows code;
136\item some renaming of controls for greater consistency;
137\item wxBitmap has the notion of bitmap handlers to allow for extension to new formats
138without ifdefing;
139\item new dialogs: wxPageSetupDialog, wxFileDialog, wxDirDialog,
140wxMessageDialog, wxSingleChoiceDialog, wxTextEntryDialog;
141\item GDI objects are reference-counted and are now passed to most functions
142by reference, making memory management far easier;
143\item wxSystemSettings class allows querying for various system-wide properties
144such as dialog font, colours, user interface element sizes, and so on;
145\item better platform look and feel conformance;
146\item toolbar functionality now separated out into a family of classes with the
147same API;
148\item device contexts are no longer accessed using wxWindow::GetDC - they are created
149temporarily with the window as an argument;
150\item events from sliders and scrollbars can be handled more flexibly;
151\item the handling of window close events has been changed in line with the new
e3065973 152event system;
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153\item the concept of {\it validator} has been added to allow much easier coding of
154the relationship between controls and application data;
155\item the documentation has been revised, with more cross-referencing.
156\end{itemize}
157
158Platform-specific changes:
159
160\begin{itemize}\itemsep=0pt
161\item The Windows header file (windows.h) is no longer included by wxWindows headers;
162\item wx.dll supported under Visual C++;
163\item the full range of Windows 95 window decorations are supported, such as modal frame
164borders;
165\item MDI classes brought out of wxFrame into separate classes, and made more flexible.
166\end{itemize}
167
168\section{wxWindows requirements}\label{requirements}
169
170To make use of wxWindows, you currently need one or both of the
171following setups.
172
173(a) PC:
174
175\begin{enumerate}\itemsep=0pt
176\item A 486 or higher PC running MS Windows.
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177\item A Windows compiler: most are supported, but please see {\tt install.txt} for
178details. Supported compilers include Microsoft Visual C++ 4.0 or higher, Borland C++, Cygwin,
179Metrowerks CodeWarrior.
bd0df01f 180\item At least 60 MB of disk space.
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181\end{enumerate}
182
bd0df01f 183(b) Unix:
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184
185\begin{enumerate}\itemsep=0pt
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186\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
187\item Almost any Unix workstation, and one of: GTK+ 1.0, GTK+ 1.2, Motif 1.2 or higher, Lesstif.
bd0df01f 188\item At least 60 MB of disk space.
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189\end{enumerate}
190
191\section{Availability and location of wxWindows}
192
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193wxWindows is available by anonymous FTP and World Wide Web
194from \urlref{ftp://www.remstar.com/pub/wxwin}{ftp://www.remstar.com/pub/wxwin}
195and/or \urlref{http://www.wxwindows.org}{http://www.wxwindows.org}
a660d684 196
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197You can also buy a CD-ROM using the form on the Web site, or by contacting:
198
199Julian Smart\\
20012 North Street West\\
201Uppingham\\
202Rutland\\
203LE15 9SG\\
204julian.smart@ukonline.co.uk
205
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206\section{Acknowledgments}
207
bd0df01f 208Thanks are due to AIAI for being willing to release the original version of
62448488 209wxWindows into the public domain, and to our patient partners.
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210
211We would particularly like to thank the following for their contributions to wxWindows, and the many others who have been involved in
212the project over the years. Apologies for any unintentional omissions from this list.
213
214Yiorgos Adamopoulos, Jamshid Afshar, Alejandro Aguilar-Sierra, AIAI, Patrick Albert, Karsten Ballueder, Michael Bedward, Kai Bendorf, Yura Bidus, Keith
215Gary Boyce, Chris Breeze, Pete Britton, Ian Brown, C. Buckley, Dmitri Chubraev, Robin Corbet, Cecil Coupe, Andrew Davison, Neil Dudman, Robin
216Dunn, Hermann Dunkel, Jos van Eijndhoven, Tom Felici, Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries, Dominic Gallagher,
217Wolfram Gloger, Norbert Grotz, Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle, Harco de Hilster, Cord Hockemeyer, Markus
218Holzem, Olaf Klein, Leif Jensen, Bart Jourquin, Guilhem Lavaux, Jan Lessner, Nicholas Liebmann, Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu
219M\"{a}nnist\"{o}, Scott Maxwell, Thomas Myers, Oliver Niedung, Hernan Otero, Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
448af9a4 220Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella, Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Vaclav Slavik, Stein Somers, Petr Smilauer, Neil Smith,
bd0df01f 221Kari Syst\"{a}, Arthur Tetzlaff-Deas, Jonathan Tonberg, Jyrki Tuomi, Janos Vegh, Andrea Venturoli, Vadim Zeitlin, Xiaokun Zhu, Edward Zimmermann.
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222
223`Graphplace', the basis for the wxGraphLayout library, is copyright Dr. Jos
224T.J. van Eijndhoven of Eindhoven University of Technology. The code has
225been used in wxGraphLayout with his permission.
226
bd0df01f 227We also acknowledge the author of XFIG, the excellent Unix drawing tool,
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228from the source of which we have borrowed some spline drawing code.
229His copyright is included below.
230
231{\it XFig2.1 is copyright (c) 1985 by Supoj Sutanthavibul. Permission to
232use, copy, modify, distribute, and sell this software and its
233documentation for any purpose is hereby granted without fee, provided
234that the above copyright notice appear in all copies and that both that
235copyright notice and this permission notice appear in supporting
236documentation, and that the name of M.I.T. not be used in advertising or
237publicity pertaining to distribution of the software without specific,
238written prior permission. M.I.T. makes no representations about the
239suitability of this software for any purpose. It is provided ``as is''
240without express or implied warranty.}
241
242\chapter{Multi-platform development with wxWindows}\label{multiplat}
243\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
244\setfooter{\thepage}{}{}{}{}{\thepage}%
245
246This chapter describes the practical details of using wxWindows. Please
247see the file install.txt for up-to-date installation instructions, and
248changes.txt for differences between versions.
249
250\section{Include files}
251
bd0df01f 252The main include file is {\tt "wx/wx.h"}; this includes the most commonly
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253used modules of wxWindows.
254
255To save on compilation time, include only those header files relevant to the
256source file. If you are using precompiled headers, you should include
257the following section before any other includes:
258
259\begin{verbatim}
260// For compilers that support precompilation, includes "wx.h".
bd0df01f 261#include <wx/wxprec.h>
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262
263#ifdef __BORLANDC__
264#pragma hdrstop
265#endif
266
267#ifndef WX_PRECOMP
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268// Include your minimal set of headers here, or wx.h
269#include <wx/wx.h>
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270#endif
271
272... now your other include files ...
273\end{verbatim}
274
bd0df01f 275The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
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276may seem quirky, it is in fact the end result of a lot of experimentation,
277and several Windows compilers to use precompilation (those tested are Microsoft Visual C++, Borland C++
278and Watcom C++).
279
bd0df01f 280Borland precompilation is largely automatic. Visual C++ requires specification of {\tt "wx/wxprec.h"} as
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281the file to use for precompilation. Watcom C++ is automatic apart from the specification of
282the .pch file. Watcom C++ is strange in requiring the precompiled header to be used only for
283object files compiled in the same directory as that in which the precompiled header was created.
284Therefore, the wxWindows Watcom C++ makefiles go through hoops deleting and recreating
285a single precompiled header file for each module, thus preventing an accumulation of many
286multi-megabyte .pch files.
287
288\section{Libraries}
289
62448488 290Please the wxGTK or wxMotif documentation for use of the Unix version of wxWindows.
bd0df01f 291Under Windows, use the library wx.lib for stand-alone Windows
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292applications, or wxdll.lib for creating DLLs.
293
294\section{Configuration}
295
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296Options are configurable in the file
297\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some settings are a matter
a660d684 298of taste, some help with platform-specific problems, and
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299others can be set to minimize the size of the library. Please see the setup.h file
300and {\tt install.txt} files for details on configuration.
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301
302\section{Makefiles}
303
bd0df01f 304At the moment there is no attempt to make Unix makefiles and
a660d684 305PC makefiles compatible, i.e. one makefile is required for
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306each environment. wxGTK has its own configure system which can also
307be used with wxMotif, although wxMotif has a simple makefile system of its own.
a660d684 308
bd0df01f 309Sample makefiles for Unix (suffix .UNX), MS C++ (suffix .DOS and .NT), Borland
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310C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos
311and utilities.
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312
313The controlling makefile for wxWindows is in the platform-specific
62448488 314directory, such as {\tt src/msw} or {\tt src/motif}.
a660d684 315
62448488 316Please see the platform-specific {\tt install.txt} file for further details.
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317
318\section{Windows-specific files}
319
320wxWindows application compilation under MS Windows requires at least two
321extra files, resource and module definition files.
322
323\subsection{Resource file}\label{resources}
324
325The least that must be defined in the Windows resource file (extension RC)
326is the following statement:
327
328\begin{verbatim}
bd0df01f 329rcinclude "wx/msw/wx.rc"
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330\end{verbatim}
331
332which includes essential internal wxWindows definitions. The resource script
333may also contain references to icons, cursors, etc., for example:
334
335\begin{verbatim}
336wxicon icon wx.ico
337\end{verbatim}
338
339The icon can then be referenced by name when creating a frame icon. See
340the MS Windows SDK documentation.
341
342\normalbox{Note: include wx.rc {\it after} any ICON statements
343so programs that search your executable for icons (such
344as the Program Manager) find your application icon first.}
345
346\subsection{Module definition file}
347
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348A module definition file (extension DEF) is required for 16-bit applications, and
349looks like the following:
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350
351\begin{verbatim}
352NAME Hello
353DESCRIPTION 'Hello'
354EXETYPE WINDOWS
355STUB 'WINSTUB.EXE'
356CODE PRELOAD MOVEABLE DISCARDABLE
357DATA PRELOAD MOVEABLE MULTIPLE
358HEAPSIZE 1024
359STACKSIZE 8192
360\end{verbatim}
361
362The only lines which will usually have to be changed per application are
363NAME and DESCRIPTION.
364
91b8de8d 365\section{Allocating and deleting wxWindows objects}
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366
367In general, classes derived from wxWindow must dynamically allocated
368with {\it new} and deleted with {\it delete}. If you delete a window,
369all of its children and descendants will be automatically deleted,
370so you don't need to delete these descendants explicitly.
371
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372When deleting a frame or dialog, use {\bf Destroy} rather than {\bf delete} so
373that the wxWindows delayed deletion can take effect. This waits until idle time
374(when all messages have been processed) to actually delete the window, to avoid
375problems associated with the GUI sending events to deleted windows.
a660d684 376
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377Don't create a window on the stack, because this will interfere
378with delayed deletion.
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379
380If you decide to allocate a C++ array of objects (such as wxBitmap) that may
381be cleaned up by wxWindows, make sure you delete the array explicitly
382before wxWindows has a chance to do so on exit, since calling {\it delete} on
383array members will cause memory problems.
384
385wxColour can be created statically: it is not automatically cleaned
386up and is unlikely to be shared between other objects; it is lightweight
387enough for copies to be made.
388
389Beware of deleting objects such as a wxPen or wxBitmap if they are still in use.
390Windows is particularly sensitive to this: so make sure you
bd0df01f 391make calls like wxDC::SetPen(wxNullPen) or wxDC::SelectObject(wxNullBitmap) before deleting
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392a drawing object that may be in use. Code that doesn't do this will probably work
393fine on some platforms, and then fail under Windows.
394
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395\section{Architecture dependency}
396
397A problem which sometimes arises from writing multi-platform programs is that
398the basic C types are not defiend the same on all platforms. This holds true
399for both the length in bits of the standard types (such as int and long) as
400well as their byte order, which might be little endian (typically
401on Intel computers) or big endian (typically on some Unix workstations). wxWindows
402defines types and macros that make it easy to write architecture independent
403code. The types are:
404
405wxInt32, wxInt16, wxInt8, wxUint32, wxUint16 = wxWord, wxUint8 = wxByte
406
407where wxInt32 stands for a 32-bit signed integer type etc. You can also check
408which architecture the program is compiled on using the wxBYTE\_ORDER define
409which is either wxBIG\_ENDIAN or wxLITTLE\_ENDIAN (in the future maybe wxPDP\_ENDIAN
410as well).
411
412The macros handling bit-swapping with respect to the applications endianness
413are described in the \helpref{Macros}{macros} section.
414
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415\section{Conditional compilation}
416
417One of the purposes of wxWindows is to reduce the need for conditional
418compilation in source code, which can be messy and confusing to follow.
419However, sometimes it is necessary to incorporate platform-specific
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420features (such as metafile use under MS Windows). The symbols
421listed in the file {\tt symbols.txt} may be used for this purpose,
422along with any user-supplied ones.
b8de493f 423
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424\section{C++ issues}
425
bd0df01f 426The following documents some miscellaneous C++ issues.
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427
428\subsection{Templates}
429
bd0df01f 430wxWindows does not use templates since it is a notoriously unportable feature.
a660d684 431
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432\subsection{RTTI}
433
434wxWindows does not use run-time type information since wxWindows provides
435its own run-time type information system, implemented using macros.
436
437\subsection{Type of NULL}
438
439Some compilers (e.g. the native IRIX cc) define NULL to be 0L so that
440no conversion to pointers is allowed. Because of that, all these
441occurences of NULL in the GTK port use an explicit conversion such
442as
443
444{\small
445\begin{verbatim}
446 wxWindow *my_window = (wxWindow*) NULL;
447\end{verbatim}
448}
449
450It is recommended to adhere to this in all code using wxWindows as
451this make the code (a bit) more portable.
452
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453\subsection{Precompiled headers}
454
455Some compilers, such as Borland C++ and Microsoft C++, support
456precompiled headers. This can save a great deal of compiling time. The
8a2c6ef8 457recommended approach is to precompile {\tt "wx.h"}, using this
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458precompiled header for compiling both wxWindows itself and any
459wxWindows applications. For Windows compilers, two dummy source files
460are provided (one for normal applications and one for creating DLLs)
461to allow initial creation of the precompiled header.
462
463However, there are several downsides to using precompiled headers. One
464is that to take advantage of the facility, you often need to include
465more header files than would normally be the case. This means that
466changing a header file will cause more recompilations (in the case of
8a2c6ef8 467wxWindows, everything needs to be recompiled since everything includes {\tt "wx.h"}!)
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468
469A related problem is that for compilers that don't have precompiled
470headers, including a lot of header files slows down compilation
471considerably. For this reason, you will find (in the common
472X and Windows parts of the library) conditional
bd0df01f 473compilation that under Unix, includes a minimal set of headers;
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474and when using Visual C++, includes {\tt wx.h}. This should help provide
475the optimal compilation for each compiler, although it is
476biassed towards the precompiled headers facility available
477in Microsoft C++.
478
479\section{File handling}
480
481When building an application which may be used under different
482environments, one difficulty is coping with documents which may be
483moved to different directories on other machines. Saving a file which
484has pointers to full pathnames is going to be inherently unportable. One
485approach is to store filenames on their own, with no directory
486information. The application searches through a number of locally
487defined directories to find the file. To support this, the class {\bf
488wxPathList} makes adding directories and searching for files easy, and
62448488 489the global function {\bf wxFileNameFromPath} allows the application to
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490strip off the filename from the path if the filename must be stored.
491This has undesirable ramifications for people who have documents of the
492same name in different directories.
493
494As regards the limitations of DOS 8+3 single-case filenames versus
bd0df01f 495unrestricted Unix filenames, the best solution is to use DOS filenames
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496for your application, and also for document filenames {\it if} the user
497is likely to be switching platforms regularly. Obviously this latter
498choice is up to the application user to decide. Some programs (such as
499YACC and LEX) generate filenames incompatible with DOS; the best
bd0df01f 500solution here is to have your Unix makefile rename the generated files
a660d684 501to something more compatible before transferring the source to DOS.
bd0df01f 502Transferring DOS files to Unix is no problem, of course, apart from EOL
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503conversion for which there should be a utility available (such as
504dos2unix).
505
506See also the File Functions section of the reference manual for
507descriptions of miscellaneous file handling functions.
508
62448488 509\begin{comment}
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510\chapter{Utilities supplied with wxWindows}\label{utilities}
511\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
512\setfooter{\thepage}{}{}{}{}{\thepage}%
513
514A number of `extras' are supplied with wxWindows, to complement
515the GUI functionality in the main class library. These are found
516below the utils directory and usually have their own source, library
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517and documentation directories. For other user-contributed packages,
518see the directory ftp://www.remstar.com/pub/wxwin/contrib, which is
519more easily accessed via the Contributions page on the Web site.
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520
521\section{wxHelp}\label{wxhelp}
522
523wxHelp is a stand-alone program, written using wxWindows,
524for displaying hypertext help. It is necessary since not all target
525systems (notably X) supply an adequate
526standard for on-line help. wxHelp is modelled on the MS Windows help
527system, with contents, search and browse buttons, but does not reformat
528text to suit the size of window, as WinHelp does, and its input files
529are uncompressed ASCII with some embedded font commands and an .xlp
530extension. Most wxWindows documentation (user manuals and class
531references) is supplied in wxHelp format, and also in Windows Help
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532format. The wxWindows 2.0 project will presently use an HTML widget
533in a new and improved wxHelp implementation, under X.
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534
535Note that an application can be programmed to use Windows Help under
536MS Windows, and wxHelp under X. An alternative help viewer under X is
537Mosaic, a World Wide Web viewer that uses HTML as its native hypertext
538format. However, this is not currently integrated with wxWindows
539applications.
540
541wxHelp works in two modes---edit and end-user. In edit mode, an ASCII
542file may be marked up with different fonts and colours, and divided into
543sections. In end-user mode, no editing is possible, and the user browses
544principally by clicking on highlighted blocks.
545
546When an application invokes wxHelp, subsequent sections, blocks or
547files may be viewed using the same instance of wxHelp since the two
548programs are linked using wxWindows interprocess communication
549facilities. When the application exits, that application's instance of
fe604ccd 550wxHelp may be made to exit also. See the {\bf wxHelpControllerBase} entry in the
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551reference section for how an application controls wxHelp.
552
553\section{Tex2RTF}\label{textortf}
554
555Supplied with wxWindows is a utility called Tex2RTF for converting\rtfsp
556\LaTeX\ manuals to the following formats:
557
558\begin{description}
559\item[wxHelp]
560wxWindows help system format (XLP).
561\item[Linear RTF]
562Rich Text Format suitable for importing into a word processor.
563\item[Windows Help RTF]
564Rich Text Format suitable for compiling into a WinHelp HLP file with the
565help compiler.
566\item[HTML]
567HTML is the native format for Mosaic, the main hypertext viewer for
568the World Wide Web. Since it is freely available it is a good candidate
569for being the wxWindows help system under X, as an alternative to wxHelp.
570\end{description}
571
572Tex2RTF is used for the wxWindows manuals and can be used independently
573by authors wishing to create on-line and printed manuals from the same\rtfsp
574\LaTeX\ source. Please see the separate documentation for Tex2RTF.
575
576\section{wxTreeLayout}
577
578This is a simple class library for drawing trees in a reasonably pretty
579fashion. It provides only minimal default drawing capabilities, since
580the algorithm is meant to be used for implementing custom tree-based
581tools.
582
583Directed graphs may also be drawn using this library, if cycles are
584removed before the nodes and arcs are passed to the algorithm.
585
586Tree displays are used in many applications: directory browsers,
587hypertext systems, class browsers, and decision trees are a few
588possibilities.
589
590See the separate manual and the directory utils/wxtree.
591
592\section{wxGraphLayout}
593
594The wxGraphLayout class is based on a tool called `graphplace' by Dr.
595Jos T.J. van Eijndhoven of Eindhoven University of Technology. Given a
596(possibly cyclic) directed graph, it does its best to lay out the nodes
597in a sensible manner. There are many applications (such as diagramming)
598where it is required to display a graph with no human intervention. Even
599if manual repositioning is later required, this algorithm can make a good
600first attempt.
601
602See the separate manual and the directory utils/wxgraph.
603
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604\section{Colours}\label{coloursampler}
605
606A colour sampler for viewing colours and their names on each
607platform.
608
609%
610\chapter{Tutorial}\label{tutorial}
611\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
612\setfooter{\thepage}{}{}{}{}{\thepage}%
613
614To be written.
62448488 615\end{comment}
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616
617\chapter{Programming strategies}\label{strategies}
618\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
619\setfooter{\thepage}{}{}{}{}{\thepage}%
620
621This chapter is intended to list strategies that may be useful when
622writing and debugging wxWindows programs. If you have any good tips,
623please submit them for inclusion here.
624
625\section{Strategies for reducing programming errors}
626
627\subsection{Use ASSERT}
628
629Although I haven't done this myself within wxWindows, it is good
630practice to use ASSERT statements liberally, that check for conditions that
631should or should not hold, and print out appropriate error messages.
632These can be compiled out of a non-debugging version of wxWindows
633and your application. Using ASSERT is an example of `defensive programming':
634it can alert you to problems later on.
635
636\subsection{Use wxString in preference to character arrays}
637
638Using wxString can be much safer and more convenient than using char *.
639Again, I haven't practised what I'm preaching, but I'm now trying to use
640wxString wherever possible. You can reduce the possibility of memory
641leaks substantially, and it's much more convenient to use the overloaded
642operators than functions such as strcmp. wxString won't add a significant
643overhead to your program; the overhead is compensated for by easier
644manipulation (which means less code).
645
646The same goes for other data types: use classes wherever possible.
647
648\section{Strategies for portability}
649
650\subsection{Use relative positioning or constraints}
651
652Don't use absolute panel item positioning if you can avoid it. Different GUIs have
653very differently sized panel items. Consider using the constraint system, although this
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655
656Alternatively, you could use alternative .wrc (wxWindows resource files) on different
657platforms, with slightly different dimensions in each. Or space your panel items out
658to avoid problems.
659
660\subsection{Use wxWindows resource files}
661
662Use .wrc (wxWindows resource files) where possible, because they can be easily changed
663independently of source code. Bitmap resources can be set up to load different
664kinds of bitmap depending on platform (see the section on resource files).
665
6b037754 666\section{Strategies for debugging}\label{debugstrategies}
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667
668\subsection{Positive thinking}
669
670It's common to blow up the problem in one's imagination, so that it seems to threaten
671weeks, months or even years of work. The problem you face may seem insurmountable:
672but almost never is. Once you have been programming for some time, you will be able
673to remember similar incidents that threw you into the depths of despair. But
674remember, you always solved the problem, somehow!
675
676Perseverance is often the key, even though a seemingly trivial problem
677can take an apparently inordinate amount of time to solve. In the end,
678you will probably wonder why you worried so much. That's not to say it
679isn't painful at the time. Try not to worry -- there are many more important
680things in life.
681
682\subsection{Simplify the problem}
683
684Reduce the code exhibiting the problem to the smallest program possible
685that exhibits the problem. If it is not possible to reduce a large and
686complex program to a very small program, then try to ensure your code
687doesn't hide the problem (you may have attempted to minimize the problem
688in some way: but now you want to expose it).
689
690With luck, you can add a small amount of code that causes the program
691to go from functioning to non-functioning state. This should give a clue
692to the problem. In some cases though, such as memory leaks or wrong
693deallocation, this can still give totally spurious results!
694
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695\subsection{Use a debugger}
696
697This sounds like facetious advice, but it's surprising how often people
698don't use a debugger. Often it's an overhead to install or learn how to
699use a debugger, but it really is essential for anything but the most
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700trivial programs.
701
702\subsection{Use logging functions}
703
704There is a variety of logging functions that you can use in your program:
705see \helpref{Logging functions}{logfunctions}.
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706
707Using tracing statements may be more convenient than using the debugger
708in some circumstances (such as when your debugger doesn't support a lot
709of debugging code, or you wish to print a bunch of variables).
710
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711\subsection{Use the wxWindows debugging facilities}
712
713You can use wxDebugContext to check for
714memory leaks and corrupt memory: in fact in debugging mode, wxWindows will
715automatically check for memory leaks at the end of the program if wxWindows is suitably
716configured. Depending on the operating system and compiler, more or less
717specific information about the problem will be logged.
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719You should also use \helpref{debug macros}{debugmacros} as part of a `defensive programming' strategy,
720scattering wxASSERTs liberally to test for problems in your code as early as possible. Forward thinking
721will save a surprising amount of time in the long run.
722
723See the \helpref{debugging overview}{debuggingoverview} for further information.
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724
725\subsection{Check Windows debug messages}
726
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727Under Windows, it's worth running your program with
728\urlref{DbgView}{http://www.sysinternals.com} running or
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729some other program that shows Windows-generated debug messages. It's
730possible it'll show invalid handles being used. You may have fun seeing
731what commercial programs cause these normally hidden errors! Microsoft
732recommend using the debugging version of Windows, which shows up even
733more problems. However, I doubt it's worth the hassle for most
734applications. wxWindows is designed to minimize the possibility of such
735errors, but they can still happen occasionally, slipping through unnoticed
736because they are not severe enough to cause a crash.
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737
738\subsection{Genetic mutation}
739
740If we had sophisticated genetic algorithm tools that could be applied
741to programming, we could use them. Until then, a common -- if rather irrational --
742technique is to just make arbitrary changes to the code until something
743different happens. You may have an intuition why a change will make a difference;
744otherwise, just try altering the order of code, comment lines out, anything
745to get over an impasse. Obviously, this is usually a last resort.
746