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c801d85f 1/////////////////////////////////////////////////////////////////////////////
090a6d7a 2// Name: wx/app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
371a5b4e 9// Copyright: (c) Julian Smart
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16// ----------------------------------------------------------------------------
17// headers we have to include here
18// ----------------------------------------------------------------------------
19
20#include "wx/event.h" // for the base class
090a6d7a 21#include "wx/build.h"
0fcbaf23 22#include "wx/init.h" // we must declare wxEntry()
5ff14574 23#include "wx/intl.h" // for wxLayoutDirection
090a6d7a 24
e8e1149b 25class WXDLLIMPEXP_BASE wxAppConsole;
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26class WXDLLIMPEXP_BASE wxAppTraits;
27class WXDLLIMPEXP_BASE wxCmdLineParser;
b46b1d59 28class WXDLLIMPEXP_BASE wxEventLoop;
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29class WXDLLIMPEXP_BASE wxLog;
30class WXDLLIMPEXP_BASE wxMessageOutput;
a69be60b 31
4d90072c 32#if wxUSE_GUI
fb761cd5 33 class WXDLLEXPORT wxEventLoop;
5ff14574 34 struct WXDLLIMPEXP_CORE wxVideoMode;
fb761cd5 35#endif
1bf77ee5 36
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37// ----------------------------------------------------------------------------
38// typedefs
39// ----------------------------------------------------------------------------
40
41// the type of the function used to create a wxApp object on program start up
e8e1149b 42typedef wxAppConsole* (*wxAppInitializerFunction)();
53c9228e 43
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44// ----------------------------------------------------------------------------
45// constants
46// ----------------------------------------------------------------------------
47
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48enum
49{
50 wxPRINT_WINDOWS = 1,
51 wxPRINT_POSTSCRIPT = 2
52};
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53
54// ----------------------------------------------------------------------------
e2478fde 55// wxAppConsole: wxApp for non-GUI applications
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56// ----------------------------------------------------------------------------
57
bddd7a8d 58class WXDLLIMPEXP_BASE wxAppConsole : public wxEvtHandler
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59{
60public:
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61 // ctor and dtor
62 wxAppConsole();
63 virtual ~wxAppConsole();
64
1e6feb95 65
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66 // the virtual functions which may/must be overridden in the derived class
67 // -----------------------------------------------------------------------
bf188f1a 68
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69 // This is the very first function called for a newly created wxApp object,
70 // it is used by the library to do the global initialization. If, for some
71 // reason, you must override it (instead of just overriding OnInit(), as
72 // usual, for app-specific initializations), do not forget to call the base
73 // class version!
05e2b077 74 virtual bool Initialize(int& argc, wxChar **argv);
94826170 75
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76 // This gives wxCocoa a chance to call OnInit() with a memory pool in place
77 virtual bool CallOnInit() { return OnInit(); }
78
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79 // Called before OnRun(), this is a good place to do initialization -- if
80 // anything fails, return false from here to prevent the program from
81 // continuing. The command line is normally parsed here, call the base
82 // class OnInit() to do it.
bf188f1a 83 virtual bool OnInit();
094637f6 84
87b6002d 85 // this is here only temporary hopefully (FIXME)
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86 virtual bool OnInitGui() { return true; }
87
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88 // This is the replacement for the normal main(): all program work should
89 // be done here. When OnRun() returns, the programs starts shutting down.
b46b1d59 90 virtual int OnRun();
094637f6 91
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92 // This is only called if OnInit() returned true so it's a good place to do
93 // any cleanup matching the initializations done there.
7beba2fc 94 virtual int OnExit();
094637f6 95
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96 // This is the very last function called on wxApp object before it is
97 // destroyed. If you override it (instead of overriding OnExit() as usual)
98 // do not forget to call the base class version!
99 virtual void CleanUp();
100
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101 // Called when a fatal exception occurs, this function should take care not
102 // to do anything which might provoke a nested exception! It may be
103 // overridden if you wish to react somehow in non-default way (core dump
104 // under Unix, application crash under Windows) to fatal program errors,
105 // however extreme care should be taken if you don't want this function to
106 // crash.
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107 virtual void OnFatalException() { }
108
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109 // Called from wxExit() function, should terminate the application a.s.a.p.
110 virtual void Exit();
b137e493 111
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112
113 // application info: name, description, vendor
114 // -------------------------------------------
115
116 // NB: all these should be set by the application itself, there are no
117 // reasonable default except for the application name which is taken to
118 // be argv[0]
119
120 // set/get the application name
121 wxString GetAppName() const
122 {
e2478fde 123 return m_appName.empty() ? m_className : m_appName;
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124 }
125 void SetAppName(const wxString& name) { m_appName = name; }
126
127 // set/get the app class name
128 wxString GetClassName() const { return m_className; }
129 void SetClassName(const wxString& name) { m_className = name; }
130
131 // set/get the vendor name
132 const wxString& GetVendorName() const { return m_vendorName; }
133 void SetVendorName(const wxString& name) { m_vendorName = name; }
134
e90c1d2a 135
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136 // cmd line parsing stuff
137 // ----------------------
138
139 // all of these methods may be overridden in the derived class to
140 // customize the command line parsing (by default only a few standard
141 // options are handled)
142 //
143 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
144 // this to work
145
146#if wxUSE_CMDLINE_PARSER
147 // this one is called from OnInit() to add all supported options
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148 // to the given parser (don't forget to call the base class version if you
149 // override it!)
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150 virtual void OnInitCmdLine(wxCmdLineParser& parser);
151
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152 // called after successfully parsing the command line, return true
153 // to continue and false to exit (don't forget to call the base class
b913d3ed 154 // version if you override it!)
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155 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
156
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157 // called if "--help" option was specified, return true to continue
158 // and false to exit
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159 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
160
161 // called if incorrect command line options were given, return
4629016d 162 // false to abort and true to continue
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163 virtual bool OnCmdLineError(wxCmdLineParser& parser);
164#endif // wxUSE_CMDLINE_PARSER
165
e2478fde 166
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167 // miscellaneous customization functions
168 // -------------------------------------
169
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170 // create the app traits object to which we delegate for everything which
171 // either should be configurable by the user (then he can change the
172 // default behaviour simply by overriding CreateTraits() and returning his
173 // own traits object) or which is GUI/console dependent as then wxAppTraits
b46b1d59 174 // allows us to abstract the differences behind the common fa�de
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175 wxAppTraits *GetTraits();
176
75acb532 177
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178 // event processing functions
179 // --------------------------
094637f6 180
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181 // this method allows to filter all the events processed by the program, so
182 // you should try to return quickly from it to avoid slowing down the
183 // program to the crawl
184 //
185 // return value should be -1 to continue with the normal event processing,
186 // or TRUE or FALSE to stop further processing and pretend that the event
187 // had been already processed or won't be processed at all, respectively
188 virtual int FilterEvent(wxEvent& event);
189
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190#if wxUSE_EXCEPTIONS
191 // call the specified handler on the given object with the given event
192 //
193 // this method only exists to allow catching the exceptions thrown by any
194 // event handler, it would lead to an extra (useless) virtual function call
195 // if the exceptions were not used, so it doesn't even exist in that case
196 virtual void HandleEvent(wxEvtHandler *handler,
197 wxEventFunction func,
198 wxEvent& event) const;
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199
200 // Called when an unhandled C++ exception occurs inside OnRun(): note that
201 // the exception type is lost by now, so if you really want to handle the
202 // exception you should override OnRun() and put a try/catch around
203 // MainLoop() call there or use OnExceptionInMainLoop()
204 virtual void OnUnhandledException() { }
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205#endif // wxUSE_EXCEPTIONS
206
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207 // event processing functions
208 // --------------------------
209
210 // return true if we're running event loop, i.e. if the events can
211 // (already) be dispatched
212 static bool IsMainLoopRunning()
213 {
214 const wxAppConsole * const app = GetInstance();
215 return app && app->m_mainLoop != NULL;
216 }
217
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218 // process all events in the wxPendingEvents list -- it is necessary to
219 // call this function to process posted events. This happens during each
220 // event loop iteration in GUI mode but if there is no main loop, it may be
221 // also called directly.
222 virtual void ProcessPendingEvents();
223
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224 // check if there are pending events on global pending event list
225 bool HasPendingEvents() const;
226
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227 // doesn't do anything in this class, just a hook for GUI wxApp
228 virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; }
229
230 // make sure that idle events are sent again
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231 virtual void WakeUpIdle();
232
233 // execute the main GUI loop, the function returns when the loop ends
234 virtual int MainLoop();
235
236 // exit the main GUI loop during the next iteration (i.e. it does not
237 // stop the program immediately!)
238 virtual void ExitMainLoop();
239
240 // returns true if there are unprocessed events in the event queue
241 virtual bool Pending();
e2478fde 242
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243 // process the first event in the event queue (blocks until an event
244 // appears if there are none currently, use Pending() if this is not
245 // wanted), returns false if the event loop should stop and true
246 // otherwise
247 virtual bool Dispatch();
9b0db452 248
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249 // this virtual function is called when the application
250 // becomes idle and normally just sends wxIdleEvent to all interested
251 // parties
252 //
253 // it should return true if more idle events are needed, false if not
254 virtual bool ProcessIdle();
255
256#if wxUSE_EXCEPTIONS
257 // Function called if an uncaught exception is caught inside the main
258 // event loop: it may return true to continue running the event loop or
259 // false to stop it (in the latter case it may rethrow the exception as
260 // well)
261 virtual bool OnExceptionInMainLoop();
262#endif // wxUSE_EXCEPTIONS
e2478fde 263
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264 // debugging support
265 // -----------------
266
3ec4a23f 267#ifdef __WXDEBUG__
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268 // this function is called when an assert failure occurs, the base class
269 // version does the normal processing (i.e. shows the usual assert failure
270 // dialog box)
aad65f13 271 //
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272 // the arguments are the location of the failed assert (func may be empty
273 // if the compiler doesn't support C99 __FUNCTION__), the text of the
aad65f13 274 // assert itself and the user-specified message
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275 virtual void OnAssertFailure(const wxChar *file,
276 int line,
277 const wxChar *func,
278 const wxChar *cond,
279 const wxChar *msg);
280
281 // old version of the function without func parameter, for compatibility
282 // only, override OnAssertFailure() in the new code
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283 virtual void OnAssert(const wxChar *file,
284 int line,
285 const wxChar *cond,
286 const wxChar *msg);
a5f1fd3e 287#endif // __WXDEBUG__
8030d606 288
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289 // check that the wxBuildOptions object (constructed in the application
290 // itself, usually the one from IMPLEMENT_APP() macro) matches the build
291 // options of the library and abort if it doesn't
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292 static bool CheckBuildOptions(const char *optionsSignature,
293 const char *componentName);
73deed44 294
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295 // implementation only from now on
296 // -------------------------------
297
298 // helpers for dynamic wxApp construction
299 static void SetInitializerFunction(wxAppInitializerFunction fn)
e2478fde 300 { ms_appInitFn = fn; }
094637f6 301 static wxAppInitializerFunction GetInitializerFunction()
e2478fde 302 { return ms_appInitFn; }
094637f6 303
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304 // accessors for ms_appInstance field (external code might wish to modify
305 // it, this is why we provide a setter here as well, but you should really
306 // know what you're doing if you call it), wxTheApp is usually used instead
307 // of GetInstance()
308 static wxAppConsole *GetInstance() { return ms_appInstance; }
309 static void SetInstance(wxAppConsole *app) { ms_appInstance = app; }
310
72cdf4c9 311
e2478fde 312 // command line arguments (public for backwards compatibility)
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313 int argc;
314 wxChar **argv;
094637f6 315
094637f6 316protected:
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317 // the function which creates the traits object when GetTraits() needs it
318 // for the first time
319 virtual wxAppTraits *CreateTraits();
320
321
094637f6 322 // function used for dynamic wxApp creation
e2478fde 323 static wxAppInitializerFunction ms_appInitFn;
094637f6 324
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325 // the one and only global application object
326 static wxAppConsole *ms_appInstance;
327
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328 // create main loop from AppTraits or return NULL if
329 // there is no main loop implementation
330 wxEventLoop *CreateMainLoop();
7cafd224 331
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332 // application info (must be set from the user code)
333 wxString m_vendorName, // vendor name (ACME Inc)
334 m_appName, // app name
335 m_className; // class name
a69be60b 336
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337 // the class defining the application behaviour, NULL initially and created
338 // by GetTraits() when first needed
339 wxAppTraits *m_traits;
340
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341 // the main event loop of the application (may be NULL if the loop hasn't
342 // been started yet or has already terminated)
343 wxEventLoop *m_mainLoop;
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344
345 // the application object is a singleton anyhow, there is no sense in
346 // copying it
347 DECLARE_NO_COPY_CLASS(wxAppConsole)
348};
349
350// ----------------------------------------------------------------------------
351// wxAppBase: the common part of wxApp implementations for all platforms
352// ----------------------------------------------------------------------------
353
1e6feb95 354#if wxUSE_GUI
e2478fde 355
bddd7a8d 356class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole
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357{
358public:
359 wxAppBase();
360 virtual ~wxAppBase();
361
362 // the virtual functions which may/must be overridden in the derived class
363 // -----------------------------------------------------------------------
364
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365 // very first initialization function
366 //
367 // Override: very rarely
05e2b077 368 virtual bool Initialize(int& argc, wxChar **argv);
94826170 369
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370 // a platform-dependent version of OnInit(): the code here is likely to
371 // depend on the toolkit. default version does nothing.
372 //
373 // Override: rarely.
374 virtual bool OnInitGui();
375
376 // called to start program execution - the default version just enters
377 // the main GUI loop in which events are received and processed until
378 // the last window is not deleted (if GetExitOnFrameDelete) or
379 // ExitMainLoop() is called. In console mode programs, the execution
380 // of the program really starts here
381 //
382 // Override: rarely in GUI applications, always in console ones.
383 virtual int OnRun();
384
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385 // a matching function for OnInit()
386 virtual int OnExit();
387
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388 // very last clean up function
389 //
390 // Override: very rarely
391 virtual void CleanUp();
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392
393
394 // the worker functions - usually not used directly by the user code
395 // -----------------------------------------------------------------
396
e2478fde 397
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398
399 // process all currently pending events right now
400 //
401 // it is an error to call Yield() recursively unless the value of
4629016d 402 // onlyIfNeeded is true
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403 //
404 // WARNING: this function is dangerous as it can lead to unexpected
405 // reentrancies (i.e. when called from an event handler it
406 // may result in calling the same event handler again), use
407 // with _extreme_ care or, better, don't use at all!
4629016d 408 virtual bool Yield(bool onlyIfNeeded = false) = 0;
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409
410 // this virtual function is called in the GUI mode when the application
411 // becomes idle and normally just sends wxIdleEvent to all interested
412 // parties
413 //
4629016d 414 // it should return true if more idle events are needed, false if not
1bf77ee5 415 virtual bool ProcessIdle();
e39af974 416
e39af974 417 // Send idle event to window and all subwindows
4629016d 418 // Returns true if more idle time is requested.
5109ae5d 419 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
e2478fde 420
2dc62891 421
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422 // top level window functions
423 // --------------------------
424
4629016d 425 // return true if our app has focus
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426 virtual bool IsActive() const { return m_isActive; }
427
428 // set the "main" top level window
429 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
430
431 // return the "main" top level window (if it hadn't been set previously
432 // with SetTopWindow(), will return just some top level window and, if
433 // there are none, will return NULL)
5ff14574 434 virtual wxWindow *GetTopWindow() const;
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435
436 // control the exit behaviour: by default, the program will exit the
437 // main loop (and so, usually, terminate) when the last top-level
438 // program window is deleted. Beware that if you disable this behaviour
4629016d 439 // (with SetExitOnFrameDelete(false)), you'll have to call
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440 // ExitMainLoop() explicitly from somewhere.
441 void SetExitOnFrameDelete(bool flag)
442 { m_exitOnFrameDelete = flag ? Yes : No; }
443 bool GetExitOnFrameDelete() const
444 { return m_exitOnFrameDelete == Yes; }
445
446
447 // display mode, visual, printing mode, ...
448 // ------------------------------------------------------------------------
449
450 // Get display mode that is used use. This is only used in framebuffer
b3c86150 451 // wxWin ports (such as wxMGL or wxDFB).
5ff14574 452 virtual wxVideoMode GetDisplayMode() const;
e2478fde 453 // Set display mode to use. This is only used in framebuffer wxWin
b3c86150 454 // ports (such as wxMGL or wxDFB). This method should be called from
e2478fde 455 // wxApp::OnInitGui
4629016d 456 virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; }
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457
458 // set use of best visual flag (see below)
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459 void SetUseBestVisual( bool flag, bool forceTrueColour = false )
460 { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; }
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461 bool GetUseBestVisual() const { return m_useBestVisual; }
462
463 // set/get printing mode: see wxPRINT_XXX constants.
464 //
465 // default behaviour is the normal one for Unix: always use PostScript
466 // printing.
467 virtual void SetPrintMode(int WXUNUSED(mode)) { }
468 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
469
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470 // Return the layout direction for the current locale or wxLayout_Default
471 // if it's unknown
472 virtual wxLayoutDirection GetLayoutDirection() const;
473
e2478fde 474
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475 // command line parsing (GUI-specific)
476 // ------------------------------------------------------------------------
477
8030d606 478#if wxUSE_CMDLINE_PARSER
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479 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
480 virtual void OnInitCmdLine(wxCmdLineParser& parser);
8030d606 481#endif
b913d3ed 482
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483 // miscellaneous other stuff
484 // ------------------------------------------------------------------------
485
486 // called by toolkit-specific code to set the app status: active (we have
487 // focus) or not and also the last window which had focus before we were
488 // deactivated
489 virtual void SetActive(bool isActive, wxWindow *lastFocus);
490
40ff126a 491#if WXWIN_COMPATIBILITY_2_6
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492 // OBSOLETE: don't use, always returns true
493 //
494 // returns true if the program is successfully initialized
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495 wxDEPRECATED( bool Initialized() );
496#endif // WXWIN_COMPATIBILITY_2_6
dd435a79 497
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498 // perform standard OnIdle behaviour, ensure that this is always called
499 void OnIdle(wxIdleEvent& event);
500
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501
502protected:
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503 // delete all objects in wxPendingDelete list
504 void DeletePendingObjects();
505
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506 // override base class method to use GUI traits
507 virtual wxAppTraits *CreateTraits();
508
509
510 // the main top level window (may be NULL)
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511 wxWindow *m_topWindow;
512
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513 // if Yes, exit the main loop when the last top level window is deleted, if
514 // No don't do it and if Later -- only do it once we reach our OnRun()
515 //
516 // the explanation for using this strange scheme is given in appcmn.cpp
517 enum
518 {
519 Later = -1,
520 No,
521 Yes
522 } m_exitOnFrameDelete;
1e6feb95 523
90e572f1 524 // true if the app wants to use the best visual on systems where
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525 // more than one are available (Sun, SGI, XFree86 4.0 ?)
526 bool m_useBestVisual;
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527 // force TrueColour just in case "best" isn't TrueColour
528 bool m_forceTrueColour;
094637f6 529
90e572f1 530 // does any of our windows have focus?
1e6feb95 531 bool m_isActive;
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532
533
534 DECLARE_NO_COPY_CLASS(wxAppBase)
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535};
536
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537#if WXWIN_COMPATIBILITY_2_6
538 inline bool wxAppBase::Initialized() { return true; }
539#endif // WXWIN_COMPATIBILITY_2_6
540
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541#endif // wxUSE_GUI
542
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543// ----------------------------------------------------------------------------
544// now include the declaration of the real class
545// ----------------------------------------------------------------------------
546
e90c1d2a 547#if wxUSE_GUI
4055ed82 548 #if defined(__WXPALMOS__)
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549 #include "wx/palmos/app.h"
550 #elif defined(__WXMSW__)
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551 #include "wx/msw/app.h"
552 #elif defined(__WXMOTIF__)
553 #include "wx/motif/app.h"
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554 #elif defined(__WXMGL__)
555 #include "wx/mgl/app.h"
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556 #elif defined(__WXDFB__)
557 #include "wx/dfb/app.h"
1be7a35c 558 #elif defined(__WXGTK20__)
e90c1d2a 559 #include "wx/gtk/app.h"
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560 #elif defined(__WXGTK__)
561 #include "wx/gtk1/app.h"
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562 #elif defined(__WXX11__)
563 #include "wx/x11/app.h"
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564 #elif defined(__WXMAC__)
565 #include "wx/mac/app.h"
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566 #elif defined(__WXCOCOA__)
567 #include "wx/cocoa/app.h"
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568 #elif defined(__WXPM__)
569 #include "wx/os2/app.h"
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570 #endif
571#else // !GUI
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572 // wxApp is defined in core and we cannot define another one in wxBase,
573 // so we create a different class and typedef it to wxApp instead
574 #if defined(__UNIX__)
575 #include "wx/unix/app.h"
576 class wxApp : public wxAppConsoleUnix { };
577 #else
578 // allow using just wxApp (instead of wxAppConsole) in console programs
579 class wxApp : public wxAppConsole { };
580 #endif
e90c1d2a 581#endif // GUI/!GUI
c801d85f 582
094637f6 583// ----------------------------------------------------------------------------
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584// the global data
585// ----------------------------------------------------------------------------
586
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587// for compatibility, we define this macro to access the global application
588// object of type wxApp
589//
590// note that instead of using of wxTheApp in application code you should
591// consider using DECLARE_APP() after which you may call wxGetApp() which will
592// return the object of the correct type (i.e. MyApp and not wxApp)
593//
594// the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in
595// console mode it does nothing at all
5ff14574 596#define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance())
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597
598// ----------------------------------------------------------------------------
599// global functions
600// ----------------------------------------------------------------------------
601
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602// event loop related functions only work in GUI programs
603// ------------------------------------------------------
604
ee31c392 605// Force an exit from main loop
bddd7a8d 606extern void WXDLLIMPEXP_BASE wxExit();
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607
608// Yield to other apps/messages
bddd7a8d 609extern bool WXDLLIMPEXP_BASE wxYield();
e90c1d2a 610
bf9e3e73 611// Yield to other apps/messages
bddd7a8d 612extern void WXDLLIMPEXP_BASE wxWakeUpIdle();
bf9e3e73 613
ee31c392 614// ----------------------------------------------------------------------------
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615// macros for dynamic creation of the application object
616// ----------------------------------------------------------------------------
617
618// Having a global instance of this class allows wxApp to be aware of the app
619// creator function. wxApp can then call this function to create a new app
620// object. Convoluted, but necessary.
c801d85f 621
bddd7a8d 622class WXDLLIMPEXP_BASE wxAppInitializer
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623{
624public:
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625 wxAppInitializer(wxAppInitializerFunction fn)
626 { wxApp::SetInitializerFunction(fn); }
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627};
628
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629// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
630// your compiler really, really wants main() to be in your main program (e.g.
631// hello.cpp). Now IMPLEMENT_APP should add this code if required.
26a87b69 632
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633#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
634 int main(int argc, char **argv) { return wxEntry(argc, argv); }
635
90e572f1 636// port-specific header could have defined it already in some special way
956495ca 637#ifndef IMPLEMENT_WXWIN_MAIN
7738c2e5 638 #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
956495ca 639#endif // defined(IMPLEMENT_WXWIN_MAIN)
26a87b69 640
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641#ifdef __WXUNIVERSAL__
642 #include "wx/univ/theme.h"
643
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644 #ifdef wxUNIV_DEFAULT_THEME
645 #define IMPLEMENT_WX_THEME_SUPPORT \
646 WX_USE_THEME(wxUNIV_DEFAULT_THEME);
647 #else
648 #define IMPLEMENT_WX_THEME_SUPPORT
649 #endif
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650#else
651 #define IMPLEMENT_WX_THEME_SUPPORT
652#endif
c801d85f 653
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654// Use this macro if you want to define your own main() or WinMain() function
655// and call wxEntry() from there.
94826170 656#define IMPLEMENT_APP_NO_MAIN(appname) \
e8e1149b 657 wxAppConsole *wxCreateApp() \
94826170 658 { \
2a7c7605 659 wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
82c75aea 660 "your program"); \
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661 return new appname; \
662 } \
663 wxAppInitializer \
664 wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
17a1ebd1 665 DECLARE_APP(appname) \
5ff14574 666 appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); }
c661ecca 667
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668// Same as IMPLEMENT_APP() normally but doesn't include themes support in
669// wxUniversal builds
670#define IMPLEMENT_APP_NO_THEMES(appname) \
671 IMPLEMENT_APP_NO_MAIN(appname) \
672 IMPLEMENT_WXWIN_MAIN
673
674// Use this macro exactly once, the argument is the name of the wxApp-derived
675// class which is the class of your application.
676#define IMPLEMENT_APP(appname) \
677 IMPLEMENT_APP_NO_THEMES(appname) \
678 IMPLEMENT_WX_THEME_SUPPORT
679
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680// Same as IMPLEMENT_APP(), but for console applications.
681#define IMPLEMENT_APP_CONSOLE(appname) \
682 IMPLEMENT_APP_NO_MAIN(appname) \
683 IMPLEMENT_WXWIN_MAIN_CONSOLE
684
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685// this macro can be used multiple times and just allows you to use wxGetApp()
686// function
094637f6 687#define DECLARE_APP(appname) extern appname& wxGetApp();
c801d85f 688
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689
690// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed
691// anywhere else but at the very least it suppresses icc warnings about
692// defining extern symbols without prior declaration, and it shouldn't do any
693// harm
694extern wxAppConsole *wxCreateApp();
695extern wxAppInitializer wxTheAppInitializer;
696
94826170 697#endif // _WX_APP_H_BASE_