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9be32e8f VS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: sound.cpp | |
3 | // Purpose: wxSound | |
4 | // Author: Marcel Rasche, Vaclav Slavik | |
5 | // Modified by: | |
6 | // Created: 25/10/98 | |
7 | // RCS-ID: $Id$ | |
f156e20c | 8 | // Copyright: (c) Julian Smart, Open Source Applications Foundation |
9be32e8f VS |
9 | // Licence: wxWindows licence |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
13 | #pragma implementation "sound.h" | |
14 | #pragma implementation "soundbase.h" | |
15 | #endif | |
16 | ||
17 | // for compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #include "wx/setup.h" | |
21 | ||
22 | #if defined(__BORLANDC__) | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
f156e20c | 26 | #if wxUSE_SOUND |
9be32e8f VS |
27 | |
28 | #include <stdio.h> | |
29 | #include <unistd.h> | |
30 | #include <fcntl.h> | |
31 | #include <sys/ioctl.h> | |
32 | ||
83f7f12d | 33 | #ifdef HAVE_SYS_SOUNDCARD_H |
9be32e8f VS |
34 | #include <sys/soundcard.h> |
35 | #endif | |
36 | ||
37 | #ifndef WX_PRECOMP | |
38 | #include "wx/event.h" | |
39 | #include "wx/intl.h" | |
40 | #include "wx/log.h" | |
41 | #endif | |
42 | ||
43 | #include "wx/thread.h" | |
44 | #include "wx/file.h" | |
45 | #include "wx/module.h" | |
46 | #include "wx/sound.h" | |
47 | #include "wx/dynlib.h" | |
48 | ||
83f7f12d VS |
49 | |
50 | #if wxUSE_THREADS | |
51 | // mutex for all wxSound's synchronization | |
52 | static wxMutex gs_soundMutex; | |
53 | #endif | |
54 | ||
55 | // ---------------------------------------------------------------------------- | |
56 | // wxSoundData | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
59 | void wxSoundData::IncRef() | |
60 | { | |
61 | #if wxUSE_THREADS | |
62 | wxMutexLocker locker(gs_soundMutex); | |
63 | #endif | |
64 | m_refCnt++; | |
65 | } | |
66 | ||
67 | void wxSoundData::DecRef() | |
68 | { | |
69 | #if wxUSE_THREADS | |
70 | wxMutexLocker locker(gs_soundMutex); | |
71 | #endif | |
72 | if (--m_refCnt == 0) | |
73 | delete this; | |
74 | } | |
75 | ||
76 | wxSoundData::~wxSoundData() | |
77 | { | |
78 | delete[] m_dataWithHeader; | |
79 | } | |
80 | ||
81 | ||
9be32e8f VS |
82 | // ---------------------------------------------------------------------------- |
83 | // wxSoundBackendNull, used in absence of audio API or card | |
84 | // ---------------------------------------------------------------------------- | |
85 | ||
86 | class wxSoundBackendNull : public wxSoundBackend | |
87 | { | |
88 | public: | |
89 | wxString GetName() const { return _("No sound"); } | |
90 | int GetPriority() const { return 0; } | |
91 | bool IsAvailable() const { return true; } | |
92 | bool HasNativeAsyncPlayback() const { return true; } | |
83f7f12d VS |
93 | bool Play(wxSoundData *WXUNUSED(data), unsigned WXUNUSED(flags), |
94 | volatile wxSoundPlaybackStatus *WXUNUSED(status)) | |
9be32e8f | 95 | { return true; } |
83f7f12d VS |
96 | void Stop() {} |
97 | bool IsPlaying() const { return false; } | |
9be32e8f VS |
98 | }; |
99 | ||
100 | ||
101 | // ---------------------------------------------------------------------------- | |
102 | // wxSoundBackendOSS, for Linux | |
103 | // ---------------------------------------------------------------------------- | |
104 | ||
105 | #ifdef HAVE_SYS_SOUNDCARD_H | |
106 | ||
107 | #ifndef AUDIODEV | |
108 | #define AUDIODEV "/dev/dsp" // Default path for audio device | |
109 | #endif | |
110 | ||
111 | class wxSoundBackendOSS : public wxSoundBackend | |
112 | { | |
113 | public: | |
114 | wxString GetName() const { return _T("Open Sound System"); } | |
115 | int GetPriority() const { return 10; } | |
116 | bool IsAvailable() const; | |
117 | bool HasNativeAsyncPlayback() const { return false; } | |
83f7f12d VS |
118 | bool Play(wxSoundData *data, unsigned flags, |
119 | volatile wxSoundPlaybackStatus *status); | |
120 | void Stop() {} | |
121 | bool IsPlaying() const { return false; } | |
9be32e8f VS |
122 | |
123 | private: | |
124 | int OpenDSP(const wxSoundData *data); | |
125 | bool InitDSP(int dev, int iDataBits, int iChannel, | |
126 | unsigned long ulSamplingRate); | |
127 | ||
128 | int m_DSPblkSize; // Size of the DSP buffer | |
129 | }; | |
130 | ||
131 | bool wxSoundBackendOSS::IsAvailable() const | |
132 | { | |
133 | int fd; | |
134 | fd = open(AUDIODEV, O_WRONLY | O_NONBLOCK); | |
135 | if (fd < 0) | |
136 | return false; | |
137 | close(fd); | |
138 | return true; | |
139 | } | |
140 | ||
83f7f12d VS |
141 | bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags, |
142 | volatile wxSoundPlaybackStatus *status) | |
9be32e8f VS |
143 | { |
144 | int dev = OpenDSP(data); | |
145 | ||
146 | if (dev < 0) | |
147 | return false; | |
148 | ||
149 | ioctl(dev, SNDCTL_DSP_SYNC, 0); | |
150 | ||
151 | do | |
152 | { | |
153 | bool play = true; | |
154 | int i; | |
155 | unsigned l = 0; | |
156 | size_t datasize = data->m_dataBytes; | |
157 | ||
158 | do | |
159 | { | |
83f7f12d VS |
160 | if (status->m_stopRequested) |
161 | { | |
162 | wxLogTrace(_T("sound"), _T("playback stopped")); | |
163 | close(dev); | |
164 | return true; | |
165 | } | |
166 | ||
9be32e8f VS |
167 | i= (int)((l + m_DSPblkSize) < datasize ? |
168 | m_DSPblkSize : (datasize - l)); | |
169 | if (write(dev, &data->m_data[l], i) != i) | |
170 | { | |
171 | play = false; | |
172 | } | |
173 | l += i; | |
174 | } while (play && l < datasize); | |
175 | } while (flags & wxSOUND_LOOP); | |
176 | ||
177 | close(dev); | |
83f7f12d | 178 | |
9be32e8f VS |
179 | return true; |
180 | } | |
181 | ||
182 | int wxSoundBackendOSS::OpenDSP(const wxSoundData *data) | |
183 | { | |
184 | int dev = -1; | |
185 | ||
186 | if ((dev = open(AUDIODEV, O_WRONLY, 0)) <0) | |
187 | return -1; | |
188 | ||
189 | if (!InitDSP(dev, | |
190 | (int)data->m_bitsPerSample, | |
191 | data->m_channels == 1 ? 0 : 1, | |
192 | data->m_samplingRate)) | |
193 | { | |
194 | close(dev); | |
195 | return -1; | |
196 | } | |
197 | ||
198 | return dev; | |
199 | } | |
200 | ||
201 | bool wxSoundBackendOSS::InitDSP(int dev, int iDataBits, int iChannel, | |
202 | unsigned long ulSamplingRate) | |
203 | { | |
204 | if (ioctl(dev, SNDCTL_DSP_GETBLKSIZE, &m_DSPblkSize) < 0) | |
205 | return false; | |
83f7f12d | 206 | wxLogTrace(_T("sound"), _T("OSS block size: %i"), m_DSPblkSize); |
9be32e8f VS |
207 | if (m_DSPblkSize < 4096 || m_DSPblkSize > 65536) |
208 | return false; | |
209 | if (ioctl(dev, SNDCTL_DSP_SAMPLESIZE, &iDataBits) < 0) | |
210 | return false; | |
211 | if (ioctl(dev, SNDCTL_DSP_STEREO, &iChannel) < 0) | |
212 | return false; | |
213 | if (ioctl(dev, SNDCTL_DSP_SPEED, &ulSamplingRate) < 0) | |
214 | return false; | |
215 | return true; | |
216 | } | |
217 | ||
218 | #endif // HAVE_SYS_SOUNDCARD_H | |
219 | ||
9be32e8f | 220 | // ---------------------------------------------------------------------------- |
83f7f12d | 221 | // wxSoundSyncOnlyAdaptor |
9be32e8f VS |
222 | // ---------------------------------------------------------------------------- |
223 | ||
224 | #if wxUSE_THREADS | |
225 | ||
83f7f12d | 226 | class wxSoundSyncOnlyAdaptor; |
9be32e8f VS |
227 | |
228 | // this class manages asynchronous playback of audio if the backend doesn't | |
229 | // support it natively (e.g. OSS backend) | |
230 | class wxSoundAsyncPlaybackThread : public wxThread | |
231 | { | |
232 | public: | |
83f7f12d | 233 | wxSoundAsyncPlaybackThread(wxSoundSyncOnlyAdaptor *adaptor, |
9be32e8f | 234 | wxSoundData *data, unsigned flags) |
83f7f12d VS |
235 | : wxThread(), m_adapt(adaptor), m_data(data), m_flags(flags) {} |
236 | virtual ExitCode Entry(); | |
9be32e8f VS |
237 | |
238 | protected: | |
83f7f12d | 239 | wxSoundSyncOnlyAdaptor *m_adapt; |
9be32e8f VS |
240 | wxSoundData *m_data; |
241 | unsigned m_flags; | |
242 | }; | |
243 | ||
244 | #endif // wxUSE_THREADS | |
245 | ||
83f7f12d VS |
246 | // This class turns wxSoundBackend that doesn't support asynchronous playback |
247 | // into one that does | |
248 | class wxSoundSyncOnlyAdaptor : public wxSoundBackend | |
249 | { | |
250 | public: | |
251 | wxSoundSyncOnlyAdaptor(wxSoundBackend *backend) | |
252 | : m_backend(backend), m_playing(false) {} | |
253 | ~wxSoundSyncOnlyAdaptor() | |
254 | { | |
255 | delete m_backend; | |
256 | } | |
257 | wxString GetName() const | |
258 | { | |
259 | return m_backend->GetName(); | |
260 | } | |
261 | int GetPriority() const | |
262 | { | |
263 | return m_backend->GetPriority(); | |
264 | } | |
265 | bool IsAvailable() const | |
266 | { | |
267 | return m_backend->IsAvailable(); | |
268 | } | |
269 | bool HasNativeAsyncPlayback() const | |
270 | { | |
271 | return true; | |
272 | } | |
273 | bool Play(wxSoundData *data, unsigned flags, | |
274 | volatile wxSoundPlaybackStatus *status); | |
275 | void Stop(); | |
276 | bool IsPlaying() const; | |
277 | ||
278 | private: | |
279 | friend class wxSoundAsyncPlaybackThread; | |
280 | ||
281 | wxSoundBackend *m_backend; | |
282 | bool m_playing; | |
283 | #if wxUSE_THREADS | |
284 | // player thread holds this mutex and releases it after it finishes | |
285 | // playing, so that the main thread knows when it can play sound | |
286 | wxMutex m_mutexRightToPlay; | |
287 | wxSoundPlaybackStatus m_status; | |
288 | #endif | |
289 | }; | |
290 | ||
291 | ||
292 | #if wxUSE_THREADS | |
293 | wxThread::ExitCode wxSoundAsyncPlaybackThread::Entry() | |
294 | { | |
295 | m_adapt->m_backend->Play(m_data, m_flags & ~wxSOUND_ASYNC, | |
296 | &m_adapt->m_status); | |
297 | ||
298 | m_data->DecRef(); | |
299 | m_adapt->m_playing = false; | |
300 | m_adapt->m_mutexRightToPlay.Unlock(); | |
301 | wxLogTrace(_T("sound"), _T("terminated async playback thread")); | |
302 | return 0; | |
303 | } | |
304 | #endif | |
305 | ||
306 | bool wxSoundSyncOnlyAdaptor::Play(wxSoundData *data, unsigned flags, | |
307 | volatile wxSoundPlaybackStatus *status) | |
308 | { | |
309 | Stop(); | |
310 | if (flags & wxSOUND_ASYNC) | |
311 | { | |
312 | #if wxUSE_THREADS | |
313 | m_mutexRightToPlay.Lock(); | |
314 | m_status.m_playing = true; | |
315 | m_status.m_stopRequested = false; | |
316 | data->IncRef(); | |
317 | wxThread *th = new wxSoundAsyncPlaybackThread(this, data, flags); | |
318 | th->Create(); | |
319 | th->Run(); | |
320 | wxLogTrace(_T("sound"), _T("launched async playback thread")); | |
321 | return true; | |
322 | #else | |
323 | wxLogError(_("Unable to play sound asynchronously.")); | |
324 | return false; | |
325 | #endif | |
326 | } | |
327 | else | |
328 | { | |
329 | #if wxUSE_THREADS | |
330 | m_mutexRightToPlay.Lock(); | |
331 | #endif | |
332 | bool rv = m_backend->Play(data, flags, status); | |
333 | #if wxUSE_THREADS | |
334 | m_mutexRightToPlay.Unlock(); | |
335 | #endif | |
336 | return rv; | |
337 | } | |
338 | } | |
339 | ||
340 | void wxSoundSyncOnlyAdaptor::Stop() | |
341 | { | |
342 | wxLogTrace(_T("sound"), _T("asking audio to stop")); | |
343 | // tell the player thread (if running) to stop playback ASAP: | |
344 | m_status.m_stopRequested = true; | |
345 | ||
346 | // acquire the mutex to be sure no sound is being played, then | |
347 | // release it because we don't need it for anything (the effect of this | |
348 | // is that calling thread will wait until playback thread reacts to | |
349 | // our request to interrupt playback): | |
350 | m_mutexRightToPlay.Lock(); | |
351 | m_mutexRightToPlay.Unlock(); | |
352 | wxLogTrace(_T("sound"), _T("audio was stopped")); | |
353 | } | |
354 | ||
355 | bool wxSoundSyncOnlyAdaptor::IsPlaying() const | |
356 | { | |
357 | return m_status.m_playing; | |
358 | } | |
359 | ||
360 | ||
9be32e8f VS |
361 | // ---------------------------------------------------------------------------- |
362 | // wxSound | |
363 | // ---------------------------------------------------------------------------- | |
364 | ||
365 | wxSoundBackend *wxSound::ms_backend = NULL; | |
366 | ||
367 | // FIXME - temporary, until we have plugins architecture | |
368 | #if wxUSE_LIBSDL | |
369 | #if wxUSE_PLUGINS | |
370 | wxDynamicLibrary *wxSound::ms_backendSDL = NULL; | |
371 | #else | |
372 | extern "C" wxSoundBackend *wxCreateSoundBackendSDL(); | |
373 | #endif | |
374 | #endif | |
375 | ||
376 | wxSound::wxSound() : m_data(NULL) | |
377 | { | |
378 | } | |
379 | ||
380 | wxSound::wxSound(const wxString& sFileName, bool isResource) : m_data(NULL) | |
381 | { | |
382 | Create(sFileName, isResource); | |
383 | } | |
384 | ||
385 | wxSound::wxSound(int size, const wxByte* data) : m_data(NULL) | |
386 | { | |
387 | Create(size, data); | |
388 | } | |
389 | ||
390 | wxSound::~wxSound() | |
391 | { | |
392 | Free(); | |
393 | } | |
394 | ||
395 | bool wxSound::Create(const wxString& fileName, bool isResource) | |
396 | { | |
397 | wxASSERT_MSG( !isResource, | |
398 | _T("Loading sound from resources is only supported on Windows") ); | |
399 | ||
400 | Free(); | |
401 | ||
402 | wxFile fileWave; | |
403 | if (!fileWave.Open(fileName, wxFile::read)) | |
404 | { | |
405 | return false; | |
406 | } | |
407 | ||
408 | size_t len = fileWave.Length(); | |
409 | wxUint8 *data = new wxUint8[len]; | |
410 | if (fileWave.Read(data, len) != len) | |
411 | { | |
412 | wxLogError(_("Couldn't load sound data from '%s'."), fileName.c_str()); | |
413 | return false; | |
414 | } | |
415 | ||
416 | if (!LoadWAV(data, len, false)) | |
417 | { | |
418 | wxLogError(_("Sound file '%s' is in unsupported format."), | |
419 | fileName.c_str()); | |
420 | return false; | |
421 | } | |
422 | ||
423 | return true; | |
424 | } | |
425 | ||
426 | bool wxSound::Create(int size, const wxByte* data) | |
427 | { | |
428 | wxASSERT( data != NULL ); | |
429 | ||
430 | Free(); | |
431 | if (!LoadWAV(data, size, true)) | |
432 | { | |
433 | wxLogError(_("Sound data are in unsupported format.")); | |
434 | return false; | |
435 | } | |
436 | return true; | |
437 | } | |
438 | ||
439 | /*static*/ void wxSound::EnsureBackend() | |
440 | { | |
441 | if (!ms_backend) | |
442 | { | |
443 | // FIXME -- make this fully dynamic when plugins architecture is in | |
444 | // place | |
445 | #ifdef HAVE_SYS_SOUNDCARD_H | |
446 | ms_backend = new wxSoundBackendOSS(); | |
447 | if (!ms_backend->IsAvailable()) | |
448 | { | |
449 | wxDELETE(ms_backend); | |
450 | } | |
451 | #endif | |
452 | ||
453 | #if wxUSE_LIBSDL | |
454 | if (!ms_backend) | |
455 | { | |
456 | #if !wxUSE_PLUGINS | |
457 | ms_backend = wxCreateSoundBackendSDL(); | |
458 | #else | |
459 | wxString dllname; | |
460 | dllname.Printf(_T("%s/%s"), | |
461 | wxDynamicLibrary::GetPluginsDirectory().c_str(), | |
462 | wxDynamicLibrary::CanonicalizePluginName( | |
463 | _T("sound_sdl"), wxDL_PLUGIN_BASE).c_str()); | |
464 | wxLogTrace(_T("sound"), | |
465 | _T("trying to load SDL plugin from '%s'..."), | |
466 | dllname.c_str()); | |
467 | wxLogNull null; | |
468 | ms_backendSDL = new wxDynamicLibrary(dllname, wxDL_NOW); | |
469 | if (!ms_backendSDL->IsLoaded()) | |
470 | { | |
471 | wxDELETE(ms_backendSDL); | |
472 | } | |
473 | else | |
474 | { | |
475 | typedef wxSoundBackend *(*wxCreateSoundBackend_t)(); | |
476 | wxDYNLIB_FUNCTION(wxCreateSoundBackend_t, | |
477 | wxCreateSoundBackendSDL, *ms_backendSDL); | |
478 | if (pfnwxCreateSoundBackendSDL) | |
479 | { | |
480 | ms_backend = (*pfnwxCreateSoundBackendSDL)(); | |
481 | } | |
482 | } | |
483 | #endif | |
484 | if (ms_backend && !ms_backend->IsAvailable()) | |
485 | { | |
486 | wxDELETE(ms_backend); | |
487 | } | |
488 | } | |
489 | #endif | |
490 | ||
491 | if (!ms_backend) | |
492 | ms_backend = new wxSoundBackendNull(); | |
493 | ||
83f7f12d VS |
494 | if (!ms_backend->HasNativeAsyncPlayback()) |
495 | ms_backend = new wxSoundSyncOnlyAdaptor(ms_backend); | |
496 | ||
9be32e8f VS |
497 | wxLogTrace(_T("sound"), |
498 | _T("using backend '%s'"), ms_backend->GetName().c_str()); | |
499 | } | |
500 | } | |
501 | ||
502 | /*static*/ void wxSound::UnloadBackend() | |
503 | { | |
504 | if (ms_backend) | |
505 | { | |
506 | wxLogTrace(_T("sound"), _T("unloading backend")); | |
83f7f12d VS |
507 | |
508 | Stop(); | |
509 | ||
9be32e8f VS |
510 | delete ms_backend; |
511 | ms_backend = NULL; | |
512 | #if wxUSE_LIBSDL && wxUSE_PLUGINS | |
513 | delete ms_backendSDL; | |
514 | #endif | |
515 | } | |
516 | } | |
517 | ||
f156e20c | 518 | bool wxSound::DoPlay(unsigned flags) const |
9be32e8f VS |
519 | { |
520 | wxCHECK_MSG( IsOk(), false, _T("Attempt to play invalid wave data") ); | |
521 | ||
522 | EnsureBackend(); | |
83f7f12d VS |
523 | wxSoundPlaybackStatus status; |
524 | status.m_playing = true; | |
525 | status.m_stopRequested = false; | |
526 | return ms_backend->Play(m_data, flags, &status); | |
527 | } | |
9be32e8f | 528 | |
83f7f12d VS |
529 | /*static*/ void wxSound::Stop() |
530 | { | |
531 | if (ms_backend) | |
532 | ms_backend->Stop(); | |
533 | } | |
534 | ||
535 | /*static*/ bool wxSound::IsPlaying() | |
536 | { | |
537 | if (ms_backend) | |
538 | return ms_backend->IsPlaying(); | |
9be32e8f | 539 | else |
83f7f12d | 540 | return false; |
9be32e8f VS |
541 | } |
542 | ||
543 | void wxSound::Free() | |
544 | { | |
9be32e8f VS |
545 | if (m_data) |
546 | m_data->DecRef(); | |
547 | } | |
548 | ||
549 | typedef struct | |
550 | { | |
551 | wxUint32 uiSize; | |
552 | wxUint16 uiFormatTag; | |
553 | wxUint16 uiChannels; | |
554 | wxUint32 ulSamplesPerSec; | |
555 | wxUint32 ulAvgBytesPerSec; | |
556 | wxUint16 uiBlockAlign; | |
557 | wxUint16 uiBitsPerSample; | |
83f7f12d | 558 | } WAVEFORMAT; |
9be32e8f VS |
559 | |
560 | #define MONO 1 // and stereo is 2 by wav format | |
561 | #define WAVE_FORMAT_PCM 1 | |
562 | #define WAVE_INDEX 8 | |
563 | #define FMT_INDEX 12 | |
564 | ||
565 | bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) | |
566 | { | |
567 | WAVEFORMAT waveformat; | |
568 | wxUint32 ul; | |
569 | ||
570 | if (length < 32 + sizeof(WAVEFORMAT)) | |
571 | return false; | |
572 | ||
573 | memcpy(&waveformat, &data[FMT_INDEX + 4], sizeof(WAVEFORMAT)); | |
574 | waveformat.uiSize = wxUINT32_SWAP_ON_BE(waveformat.uiSize); | |
575 | waveformat.uiFormatTag = wxUINT16_SWAP_ON_BE(waveformat.uiFormatTag); | |
576 | waveformat.uiChannels = wxUINT16_SWAP_ON_BE(waveformat.uiChannels); | |
577 | waveformat.ulSamplesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulSamplesPerSec); | |
578 | waveformat.ulAvgBytesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulAvgBytesPerSec); | |
579 | waveformat.uiBlockAlign = wxUINT16_SWAP_ON_BE(waveformat.uiBlockAlign); | |
580 | waveformat.uiBitsPerSample = wxUINT16_SWAP_ON_BE(waveformat.uiBitsPerSample); | |
581 | ||
582 | if (memcmp(data, "RIFF", 4) != 0) | |
583 | return false; | |
584 | if (memcmp(&data[WAVE_INDEX], "WAVE", 4) != 0) | |
585 | return false; | |
586 | if (memcmp(&data[FMT_INDEX], "fmt ", 4) != 0) | |
587 | return false; | |
588 | if (memcmp(&data[FMT_INDEX + waveformat.uiSize + 8], "data", 4) != 0) | |
589 | return false; | |
590 | memcpy(&ul,&data[FMT_INDEX + waveformat.uiSize + 12], 4); | |
591 | ul = wxUINT32_SWAP_ON_BE(ul); | |
592 | ||
593 | //WAS: if (ul + FMT_INDEX + waveformat.uiSize + 16 != length) | |
594 | if (ul + FMT_INDEX + waveformat.uiSize + 16 > length) | |
595 | return false; | |
596 | ||
597 | if (waveformat.uiFormatTag != WAVE_FORMAT_PCM) | |
598 | return false; | |
599 | ||
600 | if (waveformat.ulSamplesPerSec != | |
601 | waveformat.ulAvgBytesPerSec / waveformat.uiBlockAlign) | |
602 | return false; | |
603 | ||
604 | m_data = new wxSoundData; | |
605 | m_data->m_channels = waveformat.uiChannels; | |
606 | m_data->m_samplingRate = waveformat.ulSamplesPerSec; | |
607 | m_data->m_bitsPerSample = waveformat.uiBitsPerSample; | |
608 | m_data->m_samples = ul / (m_data->m_channels * m_data->m_bitsPerSample / 8); | |
609 | m_data->m_dataBytes = ul; | |
610 | ||
611 | if (copyData) | |
612 | { | |
613 | m_data->m_dataWithHeader = new wxUint8[length]; | |
614 | memcpy(m_data->m_dataWithHeader, data, length); | |
615 | } | |
616 | else | |
617 | m_data->m_dataWithHeader = (wxUint8*)data; | |
618 | ||
619 | m_data->m_data = | |
620 | (&m_data->m_dataWithHeader[FMT_INDEX + waveformat.uiSize + 8]); | |
621 | ||
622 | return true; | |
623 | } | |
624 | ||
625 | ||
626 | // ---------------------------------------------------------------------------- | |
627 | // wxSoundCleanupModule | |
628 | // ---------------------------------------------------------------------------- | |
629 | ||
630 | class wxSoundCleanupModule: public wxModule | |
631 | { | |
632 | public: | |
633 | bool OnInit() { return true; } | |
634 | void OnExit() { wxSound::UnloadBackend(); } | |
635 | DECLARE_DYNAMIC_CLASS(wxSoundCleanupModule) | |
636 | }; | |
637 | ||
638 | IMPLEMENT_DYNAMIC_CLASS(wxSoundCleanupModule, wxModule) | |
639 | ||
640 | #endif |