]>
Commit | Line | Data |
---|---|---|
a02a5cfc KO |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/msw/uiaction.cpp | |
3 | // Purpose: wxUIActionSimulator implementation | |
4 | // Author: Kevin Ollivier | |
5 | // Modified by: | |
6 | // Created: 2010-03-06 | |
7 | // RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $ | |
8 | // Copyright: (c) Kevin Ollivier | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #ifndef WX_PRECOMP | |
15 | #include "wx/defs.h" | |
16 | #endif | |
17 | ||
18 | #include "wx/uiaction.h" | |
19 | ||
20 | #include <windows.h> | |
21 | ||
22 | DWORD EventTypeForMouseButton(int button, bool isDown) | |
23 | { | |
24 | switch (button) | |
25 | { | |
26 | case wxMOUSE_BTN_LEFT: | |
27 | if (isDown) | |
28 | return MOUSEEVENTF_LEFTDOWN; | |
29 | else | |
30 | return MOUSEEVENTF_LEFTUP; | |
31 | case wxMOUSE_BTN_RIGHT: | |
32 | if (isDown) | |
33 | return MOUSEEVENTF_RIGHTDOWN; | |
34 | else | |
35 | return MOUSEEVENTF_RIGHTUP; | |
36 | case wxMOUSE_BTN_MIDDLE: | |
37 | if (isDown) | |
38 | return MOUSEEVENTF_MIDDLEDOWN; | |
39 | else | |
40 | return MOUSEEVENTF_MIDDLEUP; | |
41 | ||
42 | default: | |
43 | wxFAIL_MSG("Unsupported button passed in."); | |
44 | return -1; | |
45 | } | |
46 | } | |
47 | ||
48 | bool wxUIActionSimulator::MouseDown(int button) | |
49 | { | |
50 | POINT p; | |
51 | GetCursorPos(&p); | |
52 | mouse_event(EventTypeForMouseButton(button, true), p.x, p.y, 0, 0); | |
53 | return true; | |
54 | } | |
55 | ||
56 | bool wxUIActionSimulator::MouseMove(long x, long y) | |
57 | { | |
58 | mouse_event(MOUSEEVENTF_MOVE, x, y, 0, 0); | |
59 | return true; | |
60 | } | |
61 | ||
62 | bool wxUIActionSimulator::MouseUp(int button) | |
63 | { | |
64 | POINT p; | |
65 | GetCursorPos(&p); | |
66 | mouse_event(EventTypeForMouseButton(button, false), p.x, p.y, 0, 0); | |
67 | return true; | |
68 | } | |
69 | ||
70 | bool wxUIActionSimulator::Key(int keycode, bool isDown, bool shiftDown, bool cmdDown, bool altDown) | |
71 | { | |
72 | DWORD flags = 0; | |
73 | if (!isDown) | |
74 | flags = KEYEVENTF_KEYUP; | |
75 | keybd_event(keycode, 0, flags, 0); | |
76 | return true; | |
77 | } | |
78 |