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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/setup.h
3// Purpose: configuration settings for wxUniversal/MSW
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 14.08.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_UNIV_SETUP_H_
13#define _WX_UNIV_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 1.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 0
54
55// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56// but this is very dangerous because you can mistakenly pass an icon instead
57// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58// because an icon is not a valid bitmap
59//
60// Starting from 2.1.12, you have the choice under this backwards compatible
61// behaviour (your code will still compile, but probably won't behave as
62// expected!) and not deriving wxIcon class from wxBitmap, but providing a
63// conversion ctor wxBitmap(const wxIcon&) instead.
64//
65// Recommended setting: 0
66#define wxICON_IS_BITMAP 0
67
68// Define as 1 for font size to be backward compatible to 1.63 and earlier.
69// 1.64 and later define point sizes to be compatible with Windows.
70//
71// Default is 0
72//
73// Recommended setting: 0
74#define wxFONT_SIZE_COMPATIBILITY 0
75
76// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77// If migrating between versions, your dialogs may seem to shrink.
78//
79// Default is 1
80//
81// Recommended setting: 0 (the new calculations are more correct!)
82#define wxDIALOG_UNIT_COMPATIBILITY 0
83
84// ----------------------------------------------------------------------------
85// debugging settings
86// ----------------------------------------------------------------------------
87
88// Generic comment about debugging settings: they are very useful if you don't
89// use any other memory leak detection tools such as Purify/BoundsChecker, but
90// are probably redundant otherwise. Also, Visual C++ CRT has the same features
91// as wxWindows memory debugging subsystem built in since version 5.0 and you
92// may prefer to use it instead of built in memory debugging code because it is
93// faster and more fool proof.
94//
95// Using VC++ CRT memory debugging is enabled by default in debug mode
96// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97// and if __NO_VC_CRTDBG__ is not defined.
98
99// If 1, enables wxDebugContext, for writing error messages to file, etc. If
100// __WXDEBUG__ is not defined, will still use the normal memory operators.
101//
102// Default is 0
103//
104// Recommended setting: 0
105#ifdef __MWERKS__
106 #define wxUSE_DEBUG_CONTEXT 1
107#else
108 #define wxUSE_DEBUG_CONTEXT 0
109#endif
110
111// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112// __WXDEBUG__ is also defined.
113//
114// WARNING: this code may not work with all architectures, especially if
115// alignment is an issue. This switch is currently ignored for mingw / cygwin
116//
117// Default is 0
118//
119// Recommended setting: 1 if you are not using a memory debugging tool, else 0
120#define wxUSE_MEMORY_TRACING 0
121
122// In debug mode, cause new and delete to be redefined globally.
123// If this causes problems (e.g. link errors which is a common problem
124// especially if you use another library which also redefines the global new
125// and delete), set this to 0.
126// This switch is currently ignored for mingw / cygwin
127//
128// Default is 0
129//
130// Recommended setting: 0
131#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
132
133// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
134// this causes problems (e.g. link errors), set this to 0. You may need to set
135// this to 0 if using templates (at least for VC++). This switch is currently
136// ignored for mingw / cygwin / CodeWarrior
137//
138// Default is 0
139//
140// Recommended setting: 0
141#define wxUSE_DEBUG_NEW_ALWAYS 0
142
143// wxHandleFatalExceptions() may be used to catch the program faults at run
144// time and, instead of terminating the program with a usual GPF message box,
145// call the user-defined wxApp::OnFatalException() function. If you set
146// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
147//
148// This setting is for Win32 only and can only be enabled if your compiler
149// supports Win32 structured exception handling (currently only VC++ does)
150//
151// Default is 1
152//
153// Recommended setting: 1 if your compiler supports it.
154#ifdef _MSC_VER
155 #define wxUSE_ON_FATAL_EXCEPTION 1
156#else
157 #define wxUSE_ON_FATAL_EXCEPTION 0
158#endif
159
160// ----------------------------------------------------------------------------
161// Unicode support
162// ----------------------------------------------------------------------------
163
164// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
165// defined as wchar_t, wxString will use Unicode internally. If you set this
166// to 1, you must use wxT() macro for all literal strings in the program.
167//
168// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
169// doesn't support it and the programs compiled in Unicode mode will not run
170// under 9x).
171//
172// Default is 0
173//
174// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
175#define wxUSE_UNICODE 0
176
177// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
178// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
179// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
180// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
181// will have to modify the makefiles to include unicows.lib import library as the first
182// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
183// command).
184//
185// If your compiler doesn't have unicows.lib, you can get a version of it at
186// http://libunicows.sourceforge.net
187//
188// Default is 0
189//
190// Recommended setting: 0
191#define wxUSE_UNICODE_MSLU 0
192
193// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
194// compiling the program in Unicode mode. More precisely, it will be possible
195// to construct wxString from a wide (Unicode) string and convert any wxString
196// to Unicode.
197//
198// Default is 1
199//
200// Recommended setting: 1 for win32 else 0
201#if defined(__WIN32__)
317246df 202 #define wxUSE_WCHAR_T 1
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203#else
204 #define wxUSE_WCHAR_T 0
205#endif
206
207// ----------------------------------------------------------------------------
208// global features
209// ----------------------------------------------------------------------------
210
211// Support for message/error logging. This includes wxLogXXX() functions and
212// wxLog and derived classes. Don't set this to 0 unless you really know what
213// you are doing.
214//
215// Default is 1
216//
217// Recommended setting: 1 (always)
218#define wxUSE_LOG 1
219
220// Support for command line parsing using wxCmdLineParser class.
221//
222// Default is 1
223//
224// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225#define wxUSE_CMDLINE_PARSER 1
226
227// Recommended setting: 1
228#define wxUSE_LOGWINDOW 1
229
230// Recommended setting: 1
231#define wxUSE_LOGGUI 1
232
233// Recommended setting: 1
234#define wxUSE_LOG_DIALOG 1
235
236// Support for multithreaded applications: if 1, compile in thread classes
237// (thread.h) and make the library a bit more thread safe. Although thread
238// support is quite stable by now, you may still consider recompiling the
239// library without it if you have no use for it - this will result in a
240// somewhat smaller and faster operation.
241//
242// This is ignored under Win16, threads are only supported under Win32.
243//
244// Default is 1
245//
246// Recommended setting: 0 unless you do plan to develop MT applications
247#define wxUSE_THREADS 1
248
249// If enabled (1), compiles wxWindows streams classes
250#define wxUSE_STREAMS 1
251
252// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253#ifdef __MWERKS__
254 #define wxUSE_STD_IOSTREAM 1
255#else
256 #define wxUSE_STD_IOSTREAM 0
257#endif
258
259// ----------------------------------------------------------------------------
260// non GUI features selection
261// ----------------------------------------------------------------------------
262
263// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
264// integer which is implemented in terms of native 64 bit integers if any or
265// uses emulation otherwise.
266//
267// This class is required by wxDateTime and so you should enable it if you want
268// to use wxDateTime. For most modern platforms, it will use the native 64 bit
269// integers in which case (almost) all of its functions are inline and it
270// almost does not take any space, so there should be no reason to switch it
271// off.
272//
273// Recommended setting: 1
274#define wxUSE_LONGLONG 1
275
276// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
277// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
278//
279// Default is 1
280//
281// Recommended setting: 1 (wxFile is highly recommended as it is required by
282// i18n code, wxFileConfig and others)
283#define wxUSE_FILE 1
284#define wxUSE_FFILE 1
285
286// Use wxFSVolume class providing access to the configured/active mount points
287//
288// Default is 1
289//
290// Recommended setting: 1 (but may be safely disabled if you don't use it)
291#define wxUSE_FSVOLUME 1
292
293// use wxTextBuffer class: required by wxTextFile
294#define wxUSE_TEXTBUFFER 1
295
296// use wxTextFile class: requires wxFile and wxTextBuffer, required by
297// wxFileConfig
298#define wxUSE_TEXTFILE 1
299
300// i18n support: _() macro, wxLocale class. Requires wxTextFile.
301#define wxUSE_INTL 1
302
303// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
304// allow to manipulate dates, times and time intervals. wxDateTime replaces the
305// old wxTime and wxDate classes which are still provided for backwards
306// compatibility (and implemented in terms of wxDateTime).
307//
308// Note that this class is relatively new and is still officially in alpha
309// stage because some features are not yet (fully) implemented. It is already
310// quite useful though and should only be disabled if you are aiming at
311// absolutely minimal version of the library.
312//
313// Requires: wxUSE_LONGLONG
314//
315// Default is 1
316//
317// Recommended setting: 1
318#define wxUSE_DATETIME 1
319
320// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
321// the same as wxDateTime!). These classes are obsolete and shouldn't be used
322// in new code
323//
324// Default is 0
325//
326// Recommended setting: 0 unless you have legacy code which uses these classes
327#define wxUSE_TIMEDATE 0
328
329// Set wxUSE_TIMER to 1 to compile wxTimer class
330//
331// Default is 1
332//
333// Recommended setting: 1
334#define wxUSE_TIMER 1
335
336// Use wxStopWatch clas.
337//
338// Default is 1
339//
340// Recommended setting: 1 (needed by wxSocket)
341#define wxUSE_STOPWATCH 1
342
343// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
344// which allow the application to store its settings in the persistent
345// storage. Setting this to 1 will also enable on-demand creation of the
346// global config object in wxApp.
347//
348// See also wxUSE_CONFIG_NATIVE below.
349//
350// Recommended setting: 1
351#define wxUSE_CONFIG 1
352
353// If wxUSE_CONFIG is 1, you may choose to use either the native config
354// classes under Windows (using .INI files under Win16 and the registry under
355// Win32) or the portable text file format used by the config classes under
356// Unix.
357//
358// Default is 1 to use native classes. Note that you may still use
359// wxFileConfig even if you set this to 1 - just the config object created by
360// default for the applications needs will be a wxRegConfig or wxIniConfig and
361// not wxFileConfig.
362//
363// Recommended setting: 0 (universal should not use native)
364#if defined(__WIN32__)
365 #define wxUSE_CONFIG_NATIVE 0
366#else
367 #define wxUSE_CONFIG_NATIVE 0
368#endif
369
370// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
371// to connect/disconnect from the network and be notified whenever the dial-up
372// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
373//
374// Default is 1.
375//
376// Recommended setting: 1
377#if defined(__WIN32__)
378 #define wxUSE_DIALUP_MANAGER 1
379#else
380 #define wxUSE_DIALUP_MANAGER 0
381#endif
382
383// Compile in classes for run-time DLL loading and function calling.
384// Required by wxUSE_DIALUP_MANAGER.
385//
386// This setting is for Win32 only
387//
388// Default is 1.
389//
390// Recommended setting: 1
391#if defined(__WIN32__)
392 #define wxUSE_DYNLIB_CLASS 1
393#else
394 #define wxUSE_DYNLIB_CLASS 0
395#endif
396
397// experimental, don't use for now
398#if defined(__WIN32__)
399 #define wxUSE_DYNAMIC_LOADER 1
400#else
401 #define wxUSE_DYNAMIC_LOADER 0
402#endif
403
404// Set to 1 to use socket classes
405#define wxUSE_SOCKETS 1
406
407// Set to 1 to enable virtual file systems (required by wxHTML)
408#define wxUSE_FILESYSTEM 1
409
410// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
411#define wxUSE_FS_ZIP 1
412
413// Set to 1 to compile wxZipInput/OutputStream classes.
414#define wxUSE_ZIPSTREAM 1
415
416// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
417// wxUSE_LIBPNG.
418#define wxUSE_ZLIB 1
419
420// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
421#define wxUSE_FS_INET 1
422
423// If enabled, the code written by Apple will be used to write, in a portable
424// way, float on the disk. See extended.c for the license which is different
425// from wxWindows one.
426//
427// Default is 1.
428//
429// Recommended setting: 1 unless you don't like the license terms (unlikely)
430#define wxUSE_APPLE_IEEE 1
431
432// Joystick support class
433#if defined(__WIN32__)
434 #define wxUSE_JOYSTICK 1
435#else
436 #define wxUSE_JOYSTICK 1
437#endif
438
439// wxFontMapper class
440#define wxUSE_FONTMAP 1
441
442// wxMimeTypesManager class
443#define wxUSE_MIMETYPE 1
444
445// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
446// or wxURL you need to set this to 1.
447//
448// Default is 1.
449//
450// Recommended setting: 1
451#define wxUSE_PROTOCOL 1
452
453// Define this to use wxURL class.
454#define wxUSE_URL 1
455
456// The settings for the individual URL schemes
457#define wxUSE_PROTOCOL_FILE 1
458#define wxUSE_PROTOCOL_FTP 1
459#define wxUSE_PROTOCOL_HTTP 1
460
461// Support for regular expression matching via wxRegEx class: enable this to
462// use POSIX regular expressions in your code. You need to compile regex
463// library from src/regex to use it under Windows.
464//
465// Default is 0
466//
467// Recommended setting: 1 if your compiler supports it, if it doesn't please
468// contribute us a makefile for src/regex for it
469#define wxUSE_REGEX 1
470
471// wxSystemOptions class
472#define wxUSE_SYSTEM_OPTIONS 1
473
474// wxWave class
475#if defined(__WIN32__)
476 #define wxUSE_WAVE 1
477#else
478 #define wxUSE_WAVE 1
479#endif
480
481// ----------------------------------------------------------------------------
482// Individual GUI controls
483// ----------------------------------------------------------------------------
484
485// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
486// (without it, wxControl class is not compiled)
487//
488// Default is 1
489//
490// Recommended setting: 1 (don't change except for very special programs)
491#define wxUSE_CONTROLS 1
492
493// wxPopupWindow class is a top level transient window. It is currently used
494// to implement wxTipWindow
495//
496// Default is 1
497//
498// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
499#define wxUSE_POPUPWIN 1
500
501// wxTipWindow allows to implement the custom tooltips, it is used by the
502// context help classes. Requires wxUSE_POPUPWIN.
503//
504// Default is 1
505//
506// Recommended setting: 1 (may be set to 0)
507#define wxUSE_TIPWINDOW 1
508
509// Each of the settings below corresponds to one wxWindows control. They are
510// all switched on by default but may be disabled if you are sure that your
511// program (including any standard dialogs it can show!) doesn't need them and
512// if you desperately want to save some space. If you use any of these you must
513// set wxUSE_CONTROLS as well.
514//
515// Default is 1
516//
517// Recommended setting: 1
518#define wxUSE_BUTTON 1 // wxButton
519#define wxUSE_BMPBUTTON 1 // wxBitmapButton
520#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
521#define wxUSE_CHECKBOX 1 // wxCheckBox
ea5ef76f 522#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
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523#define wxUSE_CHOICE 1 // wxChoice
524#define wxUSE_COMBOBOX 1 // wxComboBox
525#define wxUSE_GAUGE 1 // wxGauge
526#define wxUSE_LISTBOX 1 // wxListBox
527#define wxUSE_LISTCTRL 1 // wxListCtrl
528#define wxUSE_RADIOBOX 1 // wxRadioBox
529#define wxUSE_RADIOBTN 1 // wxRadioButton
530#define wxUSE_SCROLLBAR 1 // wxScrollBar
531#define wxUSE_SLIDER 1 // wxSlider
532#define wxUSE_SPINBTN 1 // wxSpinButton
533#define wxUSE_SPINCTRL 1 // wxSpinCtrl
534#define wxUSE_STATBOX 1 // wxStaticBox
535#define wxUSE_STATLINE 1 // wxStaticLine
536#define wxUSE_STATTEXT 1 // wxStaticText
537#define wxUSE_STATBMP 1 // wxStaticBitmap
538#define wxUSE_TEXTCTRL 1 // wxTextCtrl
539#define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw
540#define wxUSE_TREECTRL 1 // wxTreeCtrl
541
542// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
543// below either wxStatusBar95 or a generic wxStatusBar will be used.
544//
545// Default is 1
546//
547// Recommended setting: 1
548#define wxUSE_STATUSBAR 1
549
550// Two status bar implementations are available under Win32: the generic one
551// or the wrapper around native control. For native look and feel the native
552// version should be used.
553//
554// Default is 0.
555//
556// Recommended setting: 0
557#define wxUSE_NATIVE_STATUSBAR 0
558
559// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
560// classes at all. Otherwise, use the native toolbar class unless
561// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
562// supports some features which might not be supported by the native wxToolBar
563// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
564//
565// Default is 0 for all settings.
566//
567// Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
568// wxUSE_TOOLBAR_SIMPLE.
569#define wxUSE_TOOLBAR 1
570#define wxUSE_TOOLBAR_NATIVE 0
571#define wxUSE_TOOLBAR_SIMPLE 0
572
573// this setting is obsolete, value is ignored
574#define wxUSE_BUTTONBAR 0
575
576// wxNotebook is a control with several "tabs" located on one of its sides. It
577// may be used ot logically organise the data presented to the user instead of
578// putting everything in one huge dialog. It replaces wxTabControl and related
579// classes of wxWin 1.6x.
580//
581// Default is 1.
582//
583// Recommended setting: 1
584#define wxUSE_NOTEBOOK 1
585
586// wxTabDialog is a generic version of wxNotebook but it is incompatible with
587// the new class. It shouldn't be used in new code.
588//
589// Default is 0.
590//
591// Recommended setting: 0 (use wxNotebook)
592#define wxUSE_TAB_DIALOG 0
593
594// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
595// the new, much imporved and enhanced version. The new version is backwards
596// compatible with the old one and should be used whenever possible, i.e. if
597// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
598//
599// Default is 1 for both options.
600//
601// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
602// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
603// essential.
604//
605// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
606#define wxUSE_GRID 1
607#define wxUSE_NEW_GRID 1
608
609// wxProperty[Value/Form/List] classes, used by Dialog Editor
610#define wxUSE_PROPSHEET 1
611
612// ----------------------------------------------------------------------------
613// Miscellaneous GUI stuff
614// ----------------------------------------------------------------------------
615
616// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
617#define wxUSE_ACCEL 1
618
619// Use wxCaret: a class implementing a "cursor" in a text control (called caret
620// under Windows).
621//
622// Default is 1.
623//
624// Recommended setting: 1 (can be safely set to 0, not used by the library)
625#define wxUSE_CARET 1
626
627// Miscellaneous geometry code: needed for Canvas library
628#define wxUSE_GEOMETRY 0
629
630// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
631// wxListCtrl.
632//
633// Default is 1.
634//
635// Recommended setting: 1 (set it to 0 if you don't use any of the controls
636// enumerated above, then this class is mostly useless too)
637#define wxUSE_IMAGLIST 1
638
639// Use wxMenu, wxMenuBar, wxMenuItem.
640//
641// Default is 1.
642//
643// Recommended setting: 1 (can't be disabled under MSW)
644#define wxUSE_MENUS 1
645
646// Use wxSashWindow class.
647//
648// Default is 1.
649//
650// Recommended setting: 1
651#define wxUSE_SASH 1
652
653// Use wxSplitterWindow class.
654//
655// Default is 1.
656//
657// Recommended setting: 1
658#define wxUSE_SPLITTER 1
659
660// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
661//
662// Default is 1.
663//
664// Recommended setting: 1
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665#ifdef __WIN32__
666 #define wxUSE_TOOLTIPS 1
667#else
668 #define wxUSE_TOOLTIPS 0
669#endif
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670
671// wxValidator class and related methods
672#define wxUSE_VALIDATORS 1
673
674// wxDC cacheing implementation
675#define wxUSE_DC_CACHEING 1
676
677// ----------------------------------------------------------------------------
678// common dialogs
679// ----------------------------------------------------------------------------
680
681// Define 1 to use generic dialogs in Windows, even though they duplicate
682// native common dialog (e.g. wxColourDialog). This is mainly useful for
683// testing.
684//
685// Default is 0
686//
687// Recommended setting: 0
688#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
689
690// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
691// file selector, printer dialog). Switching this off also switches off the
692// printing architecture and interactive wxPrinterDC.
693//
694// Default is 1
695//
696// Recommended setting: 1 (unless it really doesn't work)
697#define wxUSE_COMMON_DIALOGS 1
698
699// wxBusyInfo displays window with message when app is busy. Works in same way
700// as wxBusyCursor
701#define wxUSE_BUSYINFO 1
702
703// Use single/multiple choice dialogs.
704//
705// Default is 1
706//
707// Recommended setting: 1 (used in the library itself)
708#define wxUSE_CHOICEDLG 1
709
710// Use colour picker dialog
711//
712// Default is 1
713//
714// Recommended setting: 1
715#define wxUSE_COLOURDLG 1
716
717// wxDirDlg class for getting a directory name from user
718#define wxUSE_DIRDLG 1
719
720// TODO: setting to choose the generic or native one
721
722// Use file open/save dialogs.
723//
724// Default is 1
725//
726// Recommended setting: 1 (used in many places in the library itself)
727#if defined(__WIN32__)
728 #define wxUSE_FILEDLG 1
729#else
730 #define wxUSE_FILEDLG 1
731#endif
732
733// Use find/replace dialogs.
734//
735// Default is 1
736//
737// Recommended setting: 1 (but may be safely set to 0)
738#define wxUSE_FINDREPLDLG 1
739
740// Use font picker dialog
741//
742// Default is 1
743//
744// Recommended setting: 1 (used in the library itself)
745#define wxUSE_FONTDLG 1
746
747// Use wxMessageDialog and wxMessageBox.
748//
749// Default is 1
750//
751// Recommended setting: 1 (used in the library itself)
752#define wxUSE_MSGDLG 1
753
754// progress dialog class for lengthy operations
755#define wxUSE_PROGRESSDLG 1
756
757// support for startup tips (wxShowTip &c)
758#define wxUSE_STARTUP_TIPS 1
759
760// text entry dialog and wxGetTextFromUser function
761#define wxUSE_TEXTDLG 1
762
763// number entry dialog
764#define wxUSE_NUMBERDLG 1
765
766// splash screen class
767#define wxUSE_SPLASH 1
768
769// wizards
29f82345 770#define wxUSE_WIZARDDLG 1
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771
772// ----------------------------------------------------------------------------
773// Metafiles support
774// ----------------------------------------------------------------------------
775
776// Windows supports the graphics format known as metafile which is, though not
777// portable, is widely used under Windows and so is supported by wxWin (under
778// Windows only, of course). Win16 (Win3.1) used the so-called "Window
779// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
780// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
781// default, WMFs will be used under Win16 and EMFs under Win32. This may be
782// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
783// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
784// in any metafile related classes at all.
785//
786// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
787//
788// Recommended setting: default or 0 for everything for portable programs.
789#define wxUSE_METAFILE 0
790#define wxUSE_ENH_METAFILE 0
791#define wxUSE_WIN_METAFILES_ALWAYS 0
792
793// ----------------------------------------------------------------------------
794// Big GUI components
795// ----------------------------------------------------------------------------
796
797// Set to 0 to disable document/view architecture
798#define wxUSE_DOC_VIEW_ARCHITECTURE 1
799
800// Set to 0 to disable MDI document/view architecture
801#define wxUSE_MDI_ARCHITECTURE 1
802
803// Set to 0 to disable print/preview architecture code
804#define wxUSE_PRINTING_ARCHITECTURE 1
805
806// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
807// much more.
808//
809// Default is 1.
810//
811// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
812// smaller library.
813#define wxUSE_HTML 1
814
815// OpenGL canvas
816#if defined(__WIN32__)
817 #define wxUSE_GLCANVAS 0 //? error unresolved external symbol ...
818#else
819 #define wxUSE_GLCANVAS 0
820#endif
821
822// wxTreeLayout class
823#define wxUSE_TREELAYOUT 1
824
825// ----------------------------------------------------------------------------
826// Data transfer
827// ----------------------------------------------------------------------------
828
829// Use wxClipboard class for clipboard copy/paste.
830//
831// Default is 1.
832//
833// Recommended setting: 1
834#define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE
835
836// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
837// drop
838//
839// Default is 1.
840//
841// Recommended setting: 1
842#define wxUSE_DATAOBJ 1
843
844// Use wxDropTarget and wxDropSource classes for drag and drop (this is
845// different from "built in" drag and drop in wxTreeCtrl which is always
846// available). Requires wxUSE_DATAOBJ.
847//
848// Default is 1.
849//
850// Recommended setting: 1
851#if defined(__WIN32__)
852 #define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE
853#else
854 #define wxUSE_DRAG_AND_DROP 0
855#endif
856
857// ----------------------------------------------------------------------------
858// miscellaneous settings
859// ----------------------------------------------------------------------------
860
861// wxSingleInstanceChecker class allows to verify at startup if another program
862// instance is running (it is only available under Win32)
863//
864// Default is 1
865//
866// Recommended setting: 1 (the class is tiny, disabling it won't save much
867// space)
868#if defined(__WIN32__)
869 #define wxUSE_SNGLINST_CHECKER 1
870#else
871 #define wxUSE_SNGLINST_CHECKER 0
872#endif
873
874// Drag image
875#define wxUSE_DRAGIMAGE 1
876
877// Interprocess communication
878#define wxUSE_IPC 1
879
880// Help
881#if defined(__WIN32__)
882 #define wxUSE_HELP 1
883#else
884 #define wxUSE_HELP 1
885#endif
886
887// MS help
888#define wxUSE_MS_HTML_HELP 1
889
890// Use wxHTML-based help controller?
aab49a0b 891#define wxUSE_WXHTML_HELP 1
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892
893// Use resources
894#define wxUSE_RESOURCES 1
895
896// Window layout constraint system
897#define wxUSE_CONSTRAINTS 1
898
899// Splines
900#define wxUSE_SPLINES 1
901
902// Use XPM support in wxBitmap
903//
904// Default is 1, as XPM is now fully supported this makes easier the issue
905// of portable icons and bitmaps
906#if defined(__WIN32__)
907 #define wxUSE_XPM_IN_MSW 1
908#else
909 #define wxUSE_XPM_IN_MSW 0
910#endif
911
912// Use dynamic DIB loading/saving code in utils/dib under MSW.
913#if defined(__WIN32__)
914 #define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing
915#else
916 #define wxUSE_IMAGE_LOADING_IN_MSW 0
917#endif
918
919// Use dynamic icon/cursor loading/saving code under MSW.
920#if defined(__WIN32__)
921 #define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing
922#else
923 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
924#endif
925
926// use wxExpr (a.k.a. PrologIO)
927#define wxUSE_PROLOGIO 0
928
929// Use .wxr resource mechanism (requires PrologIO library)
930#define wxUSE_WX_RESOURCES 0
931
932// Include mouse wheel support
933#define wxUSE_MOUSEWHEEL 1
934
935// ----------------------------------------------------------------------------
936// postscript support settings
937// ----------------------------------------------------------------------------
938
939// Set to 1 for PostScript device context.
940#define wxUSE_POSTSCRIPT 1
941
942// Set to 1 to use font metric files in GetTextExtent
943#define wxUSE_AFM_FOR_POSTSCRIPT 1
944
945// Set to 0 to disable PostScript print/preview architecture code under Windows
946// (just use Windows printing).
947#if defined(__WIN32__)
948 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
949#else
950 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
951#endif
952
953// ----------------------------------------------------------------------------
954// database classes
955// ----------------------------------------------------------------------------
956
957// Define 1 to use ODBC classes
958#define wxUSE_ODBC 1
959
960// For backward compatibility reasons, this parameter now only controls the
961// default scrolling method used by cursors. This default behavior can be
962// overriden by setting the second param of wxDB::wxDbGetConnection() or
963// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
964// that use the connection) should support forward only scrolling of cursors,
965// or both forward and backward support for backward scrolling cursors is
966// dependent on the data source as well as the ODBC driver being used.
967#define wxODBC_FWD_ONLY_CURSORS 0
968
969// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
970// member variables. With a setting of 1, full backward compatability with the
971// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
972// as future development will be done only on the non-deprecated
973// functions/classes/member variables/etc.
974#define wxODBC_BACKWARD_COMPATABILITY 0
975
976// ----------------------------------------------------------------------------
977// other compiler (mis)features
978// ----------------------------------------------------------------------------
979
980// Set this to 0 if your compiler can't cope with omission of prototype
981// parameters.
982//
983// Default is 1.
984//
985// Recommended setting: 1 (should never need to set this to 0)
986#define REMOVE_UNUSED_ARG 1
987
988// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
989// them. Set to 1 for <iostream.h>, 0 for <iostream>
990//
991// Default is 1.
992//
993// Recommended setting: whatever your compiler likes more
994#ifdef __MWERKS__
995 #define wxUSE_IOSTREAMH 1
996#else
997 #define wxUSE_IOSTREAMH 0
998#endif
999
1000// ----------------------------------------------------------------------------
1001// image format support
1002// ----------------------------------------------------------------------------
1003
1004// wxImage supports many different image formats which can be configured at
1005// compile-time. BMP is always supported, others are optional and can be safely
1006// disabled if you don't plan to use images in such format sometimes saving
1007// substantial amount of code in the final library.
1008//
1009// Some formats require an extra library which is included in wxWin sources
1010// which is mentioned if it is the case.
1011
1012// Set to 1 for wxImage support (recommended).
1013#define wxUSE_IMAGE 1
1014
1015// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1016#define wxUSE_LIBPNG 1
1017
1018// Set to 1 for JPEG format support (requires libjpeg)
1019#define wxUSE_LIBJPEG 1
1020
1021// Set to 1 for TIFF format support (requires libtiff)
1022#define wxUSE_LIBTIFF 1
1023
1024// Set to 1 for GIF format support
1025#define wxUSE_GIF 1
1026
1027// Set to 1 for PNM format support
1028#define wxUSE_PNM 1
1029
1030// Set to 1 for PCX format support
1031#define wxUSE_PCX 1
1032
1033// Set to 1 for IFF format support (Amiga format)
1034#define wxUSE_IFF 0
1035
1036// Set to 1 for XPM format support
1037#define wxUSE_XPM 1
1038
1039// Set to 1 for MS Icons and Cursors format support
1040#define wxUSE_ICO_CUR 0
1041
1042// Set to 1 to compile in wxPalette class
1043#if defined(__WIN32__)
1044 #define wxUSE_PALETTE 1
1045#else
1046 #define wxUSE_PALETTE 1
1047#endif
1048
1049// ----------------------------------------------------------------------------
1050// Windows-only settings
1051// ----------------------------------------------------------------------------
1052#if defined(__WINDOWS__)
1053
1054// Set this to 1 if you want to use wxWindows and MFC in the same program. This
1055// will override some other settings (see below)
1056//
1057// Default is 0.
1058//
1059// Recommended setting: 0 unless you really have to use MFC
1060#define wxUSE_MFC 0
1061
1062// Set this to 1 for generic OLE support: this is required for drag-and-drop,
1063// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1064// can't compile/doesn't have the OLE headers.
1065//
1066// Default is 1.
1067//
1068// Recommended setting: 1
1069#define wxUSE_OLE 0 //? needs more testing
1070
1071// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1072// 3.x. This setting is ignored under Win9x and NT 4.0+.
1073//
1074// Default is 0 for (most) Win32 (systems), 1 for Win16
1075//
1076// Recommended setting: same as default
1077#if defined(__WIN95__) //? wrong test, should be positive
1078 #define wxUSE_CTL3D 0
1079#else
1080 #define wxUSE_CTL3D 0 //? see above
1081#endif
1082
1083// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1084// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1085// miniframes support instead.
1086//
1087// Default is 0 for (most) Win32 (systems), 1 for Win16
1088//
1089// Recommended setting: same as default
1090#if defined(__WIN95__) //? wrong test, should be positive
1091 #define wxUSE_ITSY_BITSY 0
1092#else
1093 #define wxUSE_ITSY_BITSY 0 //? see above
1094#endif
1095
1096// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1097// which allows to put more than ~32Kb of text in it even under Win9x (NT
1098// doesn't have such limitation).
1099//
1100// Default is 1 for compilers which support it
1101//
1102// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1103// or can't compile <richedit.h>
1104#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1105// TODO: This should be ifdef'ed for any compilers that don't support
1106// RichEdit 2.0 but do have RichEdit 1.0...
1107 #define wxUSE_RICHEDIT 0 //? needs more testing
1108 #define wxUSE_RICHEDIT2 0 //? needs more testing
1109
1110#else
1111 #define wxUSE_RICHEDIT 0
1112 #define wxUSE_RICHEDIT2 0
1113#endif
1114
ea5ef76f 1115// Set this to 1 to enable support for the owner-drawn menu and listboxes.
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1116//
1117// Default is 1.
1118//
1119// Recommended setting: 1, set to 0 for a small library size reduction
ea5ef76f 1120#define wxUSE_OWNER_DRAWN 0
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1121
1122#endif
1123
1124// ----------------------------------------------------------------------------
1125// disable the settings which don't work for some compilers
1126// ----------------------------------------------------------------------------
1127
1128#ifndef wxUSE_NORLANDER_HEADERS
1129 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1130 #define wxUSE_NORLANDER_HEADERS 1
1131 #else
1132 #define wxUSE_NORLANDER_HEADERS 0
1133 #endif
1134#endif
1135
1136// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1137#if defined(__MWERKS__)
1138 #undef wxUSE_DEBUG_NEW_ALWAYS
1139 #define wxUSE_DEBUG_NEW_ALWAYS 0
1140#endif
1141
1142#if defined(__GNUWIN32__)
1143// These don't work as expected for mingw32 and cygwin32
1144 #undef wxUSE_MEMORY_TRACING
1145 #define wxUSE_MEMORY_TRACING 0
1146
1147 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1148 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1149
1150 #undef wxUSE_DEBUG_NEW_ALWAYS
1151 #define wxUSE_DEBUG_NEW_ALWAYS 0
1152
1153// Cygwin betas don't have wcslen
1154 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1155 #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1156 #undef wxUSE_WCHAR_T
1157 #define wxUSE_WCHAR_T 0
1158 #endif
1159 #endif
1160
1161#endif // __GNUWIN32__
1162
1163// MFC duplicates these operators
1164#if wxUSE_MFC
1165 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1166 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1167
1168 #undef wxUSE_DEBUG_NEW_ALWAYS
1169 #define wxUSE_DEBUG_NEW_ALWAYS 0
1170#endif // wxUSE_MFC
1171
1172#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1173// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1174// to implement UUIDs
1175// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1176 #undef wxUSE_DRAG_AND_DROP
1177 #define wxUSE_DRAG_AND_DROP 0
1178#endif
1179
1180// Only WIN32 supports wxStatusBar95
1181#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1182 #undef wxUSE_NATIVE_STATUSBAR
1183 #define wxUSE_NATIVE_STATUSBAR 0
1184#endif
1185
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1186// Salford C++ doesn't like some of the memory operator definitions
1187#ifdef __SALFORDC__
1188 #undef wxUSE_MEMORY_TRACING
1189 #define wxUSE_MEMORY_TRACING 0
1190
1191 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1192 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1193
1194 #undef wxUSE_DEBUG_NEW_ALWAYS
1195 #define wxUSE_DEBUG_NEW_ALWAYS 0
1196
1197 #undef wxUSE_THREADS
1198 #define wxUSE_THREADS 0
1199
1200 #undef wxUSE_OWNER_DRAWN
1201 #define wxUSE_OWNER_DRAWN 0
1202#endif // __SALFORDC__
1203
1204#ifdef __TWIN32__
1205 #undef wxUSE_THREADS
1206 #define wxUSE_THREADS 0
1207
1208 #undef wxUSE_ODBC
1209 #define wxUSE_ODBC 0
1210#endif // __TWIN32__
1211
1212// BC++/Win16 can't cope with the amount of data in resource.cpp
1213#if defined(__WIN16__) && defined(__BORLANDC__)
1214 #undef wxUSE_WX_RESOURCES
1215 #define wxUSE_WX_RESOURCES 0
1216
1217 #undef wxUSE_ODBC
1218 #define wxUSE_ODBC 0
1219
1220 #undef wxUSE_NEW_GRID
1221 #define wxUSE_NEW_GRID 0
1222#endif
1223
1224#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1225// BC++ 4.0 can't compile JPEG library
1226 #undef wxUSE_LIBJPEG
1227 #define wxUSE_LIBJPEG 0
1228#endif
1229
1230// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1231#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1232 #undef wxUSE_DEBUG_NEW_ALWAYS
1233 #define wxUSE_DEBUG_NEW_ALWAYS 0
1234#endif
1235
1236#if defined(__WXMSW__) && defined(__WATCOMC__)
1237 /*
1238 #undef wxUSE_GLCANVAS
1239 #define wxUSE_GLCANVAS 0
1240 */
1241
1242 #undef wxUSE_WCHAR_T
1243 #define wxUSE_WCHAR_T 0
1244#endif
1245
1246#if defined(__WXMSW__) && !defined(__WIN32__)
1247 #undef wxUSE_SOCKETS
1248 #define wxUSE_SOCKETS 0
1249
1250 #undef wxUSE_THREADS
1251 #define wxUSE_THREADS 0
1252
1253 #undef wxUSE_TOOLTIPS
1254 #define wxUSE_TOOLTIPS 0
1255
1256 #undef wxUSE_SPINCTRL
1257 #define wxUSE_SPINCTRL 0
1258
1259 #undef wxUSE_SPINBTN
1260 #define wxUSE_SPINBTN 0
1261
1262 #undef wxUSE_LIBPNG
1263 #define wxUSE_LIBPNG 0
1264
1265 #undef wxUSE_LIBJPEG
1266 #define wxUSE_LIBJPEG 0
1267
1268 #undef wxUSE_LIBTIFF
1269 #define wxUSE_LIBTIFF 0
1270
1271 #undef wxUSE_GIF
1272 #define wxUSE_GIF 0
1273
1274 #undef wxUSE_PNM
1275 #define wxUSE_PNM 0
1276
1277 #undef wxUSE_PCX
1278 #define wxUSE_PCX 0
1279
1280 #undef wxUSE_GLCANVAS
1281 #define wxUSE_GLCANVAS 0
1282
1283 #undef wxUSE_MS_HTML_HELP
1284 #define wxUSE_MS_HTML_HELP 0
1285
1286 #undef wxUSE_WCHAR_T
1287 #define wxUSE_WCHAR_T 0
1288
1289#endif // Win16
1290
1291// ----------------------------------------------------------------------------
1292// unknown settings
1293// ----------------------------------------------------------------------------
1294
1295// Use serialization (requires utils/serialize)?
1296#define wxUSE_SERIAL 0
1297
1298// Use plotter?
1299#define wxUSE_PLOT 0
1300
1301// If 1, enables provision of run-time type information.
1302// NOW MANDATORY: don't change.
1303#define wxUSE_DYNAMIC_CLASSES 1
1304
1305//??????
1306#if defined(__WIN32__)
1307 #define wxUSE_DISPLAY 0
1308#else
1309 #define wxUSE_DISPLAY 0
1310#endif
1311
1312//??????
1313#if defined(__WIN32__)
1314 #define wxUSE_DDE_FOR_IPC 0
1315#else
1316 #define wxUSE_DDE_FOR_IPC 0
1317#endif
1318
1319//??????
1320#define wxUSE_SPAWNBROWSER 0
1321
1322#endif // _WX_UNIV_SETUP_H_