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0e320a79 DW |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: gauge.cpp | |
3 | // Purpose: wxGauge class | |
0371a691 | 4 | // Author: David Webster |
0e320a79 | 5 | // Modified by: |
0371a691 | 6 | // Created: 10/06/99 |
0e320a79 | 7 | // RCS-ID: $Id$ |
0371a691 DW |
8 | // Copyright: (c) David Webster |
9 | // Licence: wxWindows licence | |
0e320a79 DW |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
0371a691 DW |
12 | #include "wx/wxprec.h" |
13 | ||
14 | #ifndef WX_PRECOMP | |
15 | #include "wx/defs.h" | |
16 | #include "wx/utils.h" | |
0e320a79 DW |
17 | #endif |
18 | ||
0371a691 | 19 | #include "wx/os2/private.h" |
0e320a79 DW |
20 | #include "wx/gauge.h" |
21 | ||
0371a691 DW |
22 | /* gas gauge graph control messages--class "zYzGauge" */ |
23 | #define ZYZG_SETRANGE (WM_USER + 0) | |
24 | #define ZYZG_GETRANGE (WM_USER + 1) | |
25 | #define ZYZG_SETPOSITION (WM_USER + 2) | |
26 | #define ZYZG_GETPOSITION (WM_USER + 3) | |
27 | #define ZYZG_SETORIENTATION (WM_USER + 4) | |
28 | #define ZYZG_GETORIENTATION (WM_USER + 5) | |
29 | #define ZYZG_SETFGCOLOR (WM_USER + 6) | |
30 | #define ZYZG_GETFGCOLOR (WM_USER + 7) | |
31 | #define ZYZG_SETBKCOLOR (WM_USER + 8) | |
32 | #define ZYZG_GETBKCOLOR (WM_USER + 9) | |
33 | #define ZYZG_SETWIDTH3D (WM_USER + 10) | |
34 | #define ZYZG_GETWIDTH3D (WM_USER + 11) | |
35 | #define ZYZG_SETBEZELFACE (WM_USER + 12) | |
36 | #define ZYZG_GETBEZELFACE (WM_USER + 13) | |
37 | #define ZYZG_SETDELTAPOS (WM_USER + 14) | |
38 | ||
39 | /* orientations for ZYZG_WW_ORIENTATION */ | |
40 | #define ZYZG_ORIENT_LEFTTORIGHT 0 | |
41 | #define ZYZG_ORIENT_RIGHTTOLEFT 1 | |
42 | #define ZYZG_ORIENT_BOTTOMTOTOP 2 | |
43 | #define ZYZG_ORIENT_TOPTOBOTTOM 3 | |
44 | ||
45 | /* gauge styles */ | |
46 | #define ZYZGS_3D 0x8000L /* control will be 3D */ | |
47 | ||
48 | /* public function prototypes */ | |
e6ebb514 | 49 | // BOOL _Optlink gaugeInit(HINSTANCE hInstance); |
0371a691 | 50 | |
0e320a79 | 51 | IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl) |
0e320a79 DW |
52 | |
53 | bool wxGauge::Create(wxWindow *parent, wxWindowID id, | |
54 | int range, | |
55 | const wxPoint& pos, | |
56 | const wxSize& size, | |
57 | long style, | |
5d4b632b | 58 | #if wxUSE_VALIDATORS |
0e320a79 | 59 | const wxValidator& validator, |
5d4b632b | 60 | #endif |
0e320a79 DW |
61 | const wxString& name) |
62 | { | |
0371a691 DW |
63 | static bool wxGaugeOS2Initialised = FALSE; |
64 | ||
65 | if ( !wxGaugeOS2Initialised ) | |
66 | { | |
e6ebb514 DW |
67 | //TODO: |
68 | /* | |
0371a691 DW |
69 | if (!gaugeInit((HINSTANCE) wxGetInstance())) |
70 | wxFatalError("Cannot initalize Gauge library"); | |
e6ebb514 | 71 | */ |
0371a691 DW |
72 | wxGaugeOS2Initialised = TRUE; |
73 | } | |
74 | ||
0e320a79 | 75 | SetName(name); |
5d4b632b | 76 | #if wxUSE_VALIDATORS |
0e320a79 | 77 | SetValidator(validator); |
5d4b632b | 78 | #endif |
0371a691 | 79 | if (parent) parent->AddChild(this); |
0e320a79 | 80 | m_rangeMax = range; |
0371a691 | 81 | m_gaugePos = 0; |
0e320a79 | 82 | |
0371a691 | 83 | m_windowStyle = style; |
0e320a79 DW |
84 | |
85 | if ( id == -1 ) | |
0371a691 | 86 | m_windowId = (int)NewControlId(); |
0e320a79 | 87 | else |
0371a691 | 88 | m_windowId = id; |
0e320a79 | 89 | |
0371a691 DW |
90 | int x = pos.x; |
91 | int y = pos.y; | |
92 | int width = size.x; | |
93 | int height = size.y; | |
0e320a79 DW |
94 | |
95 | // TODO | |
0371a691 DW |
96 | /* |
97 | int x = pos.x; | |
98 | int y = pos.y; | |
99 | int width = size.x; | |
100 | int height = size.y; | |
0e320a79 | 101 | |
0371a691 DW |
102 | long msFlags = WS_CHILD | WS_VISIBLE | WS_TABSTOP; |
103 | msFlags |= ZYZGS_3D; | |
104 | ||
105 | HWND wx_button = | |
223d09f6 | 106 | CreateWindowEx(MakeExtendedStyle(m_windowStyle), wxT("zYzGauge"), NULL, msFlags, |
0371a691 DW |
107 | 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId, |
108 | wxGetInstance(), NULL); | |
109 | ||
110 | m_hWnd = (WXHWND)wx_button; | |
111 | ||
112 | // Subclass again for purposes of dialog editing mode | |
113 | SubclassWin((WXHWND)wx_button); | |
114 | ||
115 | int wOrient = 0; | |
116 | ||
117 | if (m_windowStyle & wxGA_HORIZONTAL) | |
118 | wOrient = ZYZG_ORIENT_LEFTTORIGHT; | |
119 | else | |
120 | wOrient = ZYZG_ORIENT_BOTTOMTOTOP; | |
121 | ||
122 | SendMessage(wx_button, ZYZG_SETORIENTATION, wOrient, 0); | |
123 | SendMessage(wx_button, ZYZG_SETRANGE, range, 0); | |
124 | ||
125 | SendMessage(GetHwnd(), ZYZG_SETFGCOLOR, 0, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue())); | |
126 | SendMessage(GetHwnd(), ZYZG_SETBKCOLOR, 0, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue())); | |
127 | ||
128 | SetFont(parent->GetFont()); | |
129 | ||
130 | if (width == -1) | |
131 | width = 50; | |
132 | if (height == -1) | |
133 | height = 50; | |
134 | SetSize(x, y, width, height); | |
135 | ||
136 | ShowWindow(GetHwnd(), SW_SHOW); | |
137 | */ | |
138 | return TRUE; | |
0e320a79 DW |
139 | } |
140 | ||
141 | void wxGauge::SetShadowWidth(int w) | |
142 | { | |
0371a691 | 143 | // TODO optional ::SendMessage(GetHwnd(), ZYZG_SETWIDTH3D, w, 0); |
0e320a79 DW |
144 | } |
145 | ||
146 | void wxGauge::SetBezelFace(int w) | |
147 | { | |
0371a691 | 148 | // TODO optional ::SendMessage(GetHwnd(), ZYZG_SETBEZELFACE, w, 0); |
0e320a79 DW |
149 | } |
150 | ||
151 | void wxGauge::SetRange(int r) | |
152 | { | |
153 | m_rangeMax = r; | |
0371a691 | 154 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETRANGE, r, 0); |
0e320a79 DW |
155 | } |
156 | ||
157 | void wxGauge::SetValue(int pos) | |
158 | { | |
159 | m_gaugePos = pos; | |
0371a691 | 160 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETPOSITION, pos, 0); |
0e320a79 DW |
161 | } |
162 | ||
163 | int wxGauge::GetShadowWidth() const | |
164 | { | |
0371a691 | 165 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETWIDTH3D, 0, 0); |
0e320a79 DW |
166 | return 0; |
167 | } | |
168 | ||
169 | int wxGauge::GetBezelFace() const | |
170 | { | |
0371a691 | 171 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETBEZELFACE, 0, 0); |
0e320a79 DW |
172 | return 0; |
173 | } | |
174 | ||
175 | int wxGauge::GetRange() const | |
176 | { | |
0371a691 | 177 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETRANGE, 0, 0); |
0e320a79 DW |
178 | return m_rangeMax; |
179 | } | |
180 | ||
181 | int wxGauge::GetValue() const | |
182 | { | |
0371a691 | 183 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETPOSITION, 0, 0); |
0e320a79 DW |
184 | return m_gaugePos; |
185 | } | |
186 | ||
0371a691 DW |
187 | bool wxGauge::SetForegroundColour(const wxColour& col) |
188 | { | |
189 | if ( !wxControl::SetForegroundColour(col) ) | |
190 | return FALSE; | |
191 | ||
192 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETFGCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
193 | ||
194 | return TRUE; | |
195 | } | |
196 | ||
197 | bool wxGauge::SetBackgroundColour(const wxColour& col) | |
198 | { | |
199 | if ( !wxControl::SetBackgroundColour(col) ) | |
200 | return FALSE; | |
201 | ||
202 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETBKCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
203 | ||
204 | return TRUE; | |
205 | } | |
206 | ||
207 | ///** zyz3d.c | |
208 | // * | |
209 | // * DESCRIPTION: | |
210 | // * This module contains functions for creating nifty 3D borders | |
211 | // * around controls like zYzGauge. | |
212 | // * | |
213 | // * HISTORY: | |
214 | // * 3/14/91 cjp put in this comment | |
215 | // * 6/19/92 cjp touched it a bit | |
216 | // * | |
217 | // ** cjp */ | |
218 | // COPYRIGHT: | |
219 | // | |
220 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
221 | // | |
222 | // You have a royalty-free right to use, modify, reproduce and | |
223 | // distribute the Sample Files (and/or any modified version) in | |
224 | // any way you find useful, provided that you agree that | |
225 | // Microsoft has no warranty obligations or liability for any | |
226 | // Sample Application Files which are modified. | |
227 | // | |
228 | ||
229 | ||
230 | ///* get the includes we need */ | |
231 | //#define INCL_PM | |
232 | //#include <os2.h> | |
233 | ||
234 | ///* misc. control flag defines */ | |
235 | //#define DRAW3D_IN 0x0001 | |
236 | //#define DRAW3D_OUT 0x0002 | |
237 | ||
238 | //#define DRAW3D_TOPLINE 0x0004 | |
239 | //#define DRAW3D_BOTTOMLINE 0x0008 | |
240 | //#define DRAW3D_LEFTLINE 0x0010 | |
241 | //#define DRAW3D_RIGHTLINE 0x0020 | |
242 | ||
243 | ||
244 | ///* public function prototypes */ | |
245 | //void _Optlink Draw3DFaceFrame(HDC, LPRECT, WORD); | |
246 | //void _Optlink Draw3DRect(HDC, LPRECT, WORD, WORD); | |
247 | //void _Optlink Draw3DLine(HDC, WORD, WORD, WORD, WORD, WORD); | |
248 | ||
249 | ||
250 | ///** void _Optlink Draw3DFaceFrame(HDC hdc, LPRECT rc, WORD wWidth) | |
251 | // * | |
252 | // * DESCRIPTION: | |
253 | // * This function draws a flat frame with the current button-face | |
254 | // * color. | |
255 | // * | |
256 | // * ARGUMENTS: | |
257 | // * HDC hdc : The DC to draw into. | |
258 | // * | |
259 | // * LPRECT rc : The containing rect for the new frame. | |
260 | // * | |
261 | // * WORD wWidth : The width of the frame to draw. | |
262 | // * | |
263 | // * RETURN (void _Optlink): | |
264 | // * The frame will have been drawn into the DC. | |
265 | // * | |
266 | // * NOTES: | |
267 | // * | |
268 | // ** cjp */ | |
269 | ||
270 | //void _Optlink Draw3DFaceFrame(HDC hdc, RECTL* rc, WORD wWidth) | |
271 | //{ | |
272 | // RECTL rc1; | |
273 | // DWORD rgbOld; | |
274 | ||
275 | // /* don't go through a bunch of work if we don't have to */ | |
276 | // if (!wWidth) | |
277 | // return; | |
278 | ||
279 | // /* set up color to be button-face color--so it may not be gray */ | |
280 | // rgbOld = SetBkColor(hdc, GetSysColor(COLOR_BTNFACE)); | |
281 | ||
282 | // /* perform CopyRect w/o bloody windows style overhead */ | |
283 | // rc1 = *rc; | |
284 | ||
285 | /* top */ | |
286 | // rc1.top = rc->top; | |
287 | // rc1.left = rc->left; | |
288 | // rc1.bottom = rc->top + wWidth; | |
289 | // rc1.right = rc->right; | |
290 | ||
291 | /* blast it out */ | |
292 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
293 | ||
294 | /* right */ | |
295 | // rc1.left = rc->right - wWidth; | |
296 | // rc1.bottom = rc->bottom; | |
297 | ||
298 | /* blast this part now */ | |
299 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
300 | ||
301 | /* left */ | |
302 | // rc1.left = rc->left; | |
303 | // rc1.right = rc->left + wWidth; | |
304 | ||
305 | /* and another part */ | |
306 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
307 | ||
308 | /* bottom */ | |
309 | // rc1.right = rc->right; | |
310 | // rc1.top = rc->bottom - wWidth; | |
311 | ||
312 | /* finish it off */ | |
313 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
314 | ||
315 | /* restore the old bk color */ | |
316 | // SetBkColor(hdc, rgbOld); | |
317 | //} /* Draw3DFaceFrame() */ | |
318 | ||
319 | ||
320 | ///** void _Optlink Draw3DRect(HDC, LPRECT, WORD, WORD) | |
321 | // * | |
322 | // * DESCRIPTION: | |
323 | // * Draws a 3D rectangle that is shaded. wFlags can be used to | |
324 | // * control how the rectangle looks. | |
325 | // * | |
326 | // * ARGUMENTS: | |
327 | // * HDC hdc : Handle to the device context that will be | |
328 | // * used to display the rectangle. | |
329 | // * | |
330 | // * RECT rect : A rectangle describing the dimensions of | |
331 | // * the rectangle in device coordinates. | |
332 | // * | |
333 | // * WORD wShadowWidth : Width of the shadow in device coordinates. | |
334 | // * | |
335 | // * WORD wFlags : The following flags may be passed to describe | |
336 | // * the style of the rectangle: | |
337 | // * | |
338 | // * DRAW3D_IN : The shadow is drawn such that | |
339 | // * the box appears to be sunk in to the screen. | |
340 | // * This is default if 0 is passed. | |
341 | // * | |
342 | // * DRAW3D_OUT : The shadow is drawn such that | |
343 | // * the box appears to be sticking out of the | |
344 | // * screen. | |
345 | // * | |
346 | // * RETURN (void _Optlink): | |
347 | // * The 3D looking rectangle will have been drawn into the DC. | |
348 | // * | |
349 | // * NOTES: | |
350 | // * | |
351 | // ** cjp */ | |
352 | ||
353 | //void _Optlink Draw3DRect(HDC hdc, LPRECT lpRect, | |
354 | // WORD wShadowWidth, WORD wFlags) | |
355 | //{ | |
356 | // /* sanity check--don't work if you don't have to! */ | |
357 | // if (!wShadowWidth || !RectVisible(hdc, lpRect)) | |
358 | // return; | |
359 | ||
360 | /* draw the top line */ | |
361 | // Draw3DLine(hdc, lpRect->left, lpRect->top, | |
362 | // lpRect->right - lpRect->left, | |
363 | // wShadowWidth, DRAW3D_TOPLINE | wFlags); | |
364 | ||
365 | /* right line */ | |
366 | // Draw3DLine(hdc, lpRect->right, lpRect->top, | |
367 | // lpRect->bottom - lpRect->top, | |
368 | // wShadowWidth, DRAW3D_RIGHTLINE | wFlags); | |
369 | ||
370 | /* bottom line */ | |
371 | // Draw3DLine(hdc, lpRect->left, lpRect->bottom, | |
372 | // lpRect->right - lpRect->left, | |
373 | // wShadowWidth, DRAW3D_BOTTOMLINE | wFlags); | |
374 | ||
375 | /* left line */ | |
376 | // Draw3DLine(hdc, lpRect->left, lpRect->top, | |
377 | // lpRect->bottom - lpRect->top, | |
378 | // wShadowWidth, DRAW3D_LEFTLINE | wFlags); | |
379 | //} /* Draw3DRect() */ | |
380 | ||
381 | ||
382 | ///** void _Optlink Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
383 | // * | |
384 | // * DESCRIPTION: | |
385 | // * Draws a 3D line that can be used to make a 3D box. | |
386 | // * | |
387 | // * ARGUMENTS: | |
388 | // * HDC hdc : Handle to the device context that will be | |
389 | // * used to display the 3D line. | |
390 | // * | |
391 | // * WORD x, y : Coordinates of the beginning of the line. | |
392 | // * These coordinates are in device units and | |
393 | // * represent the _outside_ most point. Horiz- | |
394 | // * ontal lines are drawn from left to right and | |
395 | // * vertical lines are drawn from top to bottom. | |
396 | // * | |
397 | // * WORD wShadowWidth : Width of the shadow in device coordinates. | |
398 | // * | |
399 | // * WORD wFlags : The following flags may be passed to | |
400 | // * describe the style of the 3D line: | |
401 | // * | |
402 | // * DRAW3D_IN : The shadow is drawn such that | |
403 | // * the box appears to be sunk in to the screen. | |
404 | // * This is default if 0 is passed. | |
405 | // * | |
406 | // * DRAW3D_OUT : The shadow is drawn such that | |
407 | // * the box appears to be sticking out of the | |
408 | // * screen. | |
409 | // * | |
410 | // * DRAW3D_TOPLINE, _BOTTOMLINE, _LEFTLINE, and | |
411 | // * _RIGHTLINE : Specifies that a "top", | |
412 | // * "Bottom", "Left", or"Right" line is to be | |
413 | // * drawn. | |
414 | // * | |
415 | // * RETURN (void _Optlink): | |
416 | // * The line will have been drawn into the DC. | |
417 | // * | |
418 | // * NOTES: | |
419 | // * | |
420 | // ** cjp */ | |
421 | ||
422 | //void _Optlink Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
423 | // WORD wShadowWidth, WORD wFlags) | |
424 | //{ | |
425 | // HBRUSH hOldBrush; | |
426 | // HPEN hOldPen; | |
427 | // BOOL fDark; | |
428 | // POINT Point[ 4 ]; /* define a polgon with 4 points */ | |
429 | ||
430 | // /* if width is zero, don't do nothin'! */ | |
431 | // if (!wShadowWidth) | |
432 | // return; | |
433 | ||
434 | /* define shape of polygon--origin is always the same */ | |
435 | // Point[0].x = x; | |
436 | // Point[0].y = y; | |
437 | ||
438 | // /* To do this we'll simply draw a polygon with four sides, using | |
439 | // * the appropriate brush. I dare you to ask me why this isn't a | |
440 | // * switch/case! | |
441 | // */ | |
442 | // if (wFlags & DRAW3D_TOPLINE) | |
443 | // { | |
444 | // /* across to right */ | |
445 | // Point[1].x = x + nLen - (wShadowWidth == 1 ? 1 : 0); | |
446 | // Point[1].y = y; | |
447 | ||
448 | /* down/left */ | |
449 | // Point[2].x = x + nLen - wShadowWidth; | |
450 | // Point[2].y = y + wShadowWidth; | |
451 | ||
452 | /* accross to left */ | |
453 | // Point[3].x = x + wShadowWidth; | |
454 | // Point[3].y = y + wShadowWidth; | |
455 | ||
456 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
457 | // fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
458 | // } | |
459 | ||
460 | /* possibly the bottom? */ | |
461 | // else if (wFlags & DRAW3D_BOTTOMLINE) | |
462 | // { | |
463 | /* across to right */ | |
464 | // Point[1].x = x + nLen; | |
465 | // Point[1].y = y; | |
466 | ||
467 | /* up/left */ | |
468 | // Point[2].x = x + nLen - wShadowWidth; | |
469 | // Point[2].y = y - wShadowWidth; | |
470 | ||
471 | /* accross to left */ | |
472 | // Point[3].x = x + wShadowWidth; | |
473 | // Point[3].y = y - wShadowWidth; | |
474 | ||
475 | /* select 'light' brush if 'in' */ | |
476 | // fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
477 | // } | |
478 | ||
479 | /* ok, it's gotta be left? */ | |
480 | // else if (wFlags & DRAW3D_LEFTLINE) | |
481 | // { | |
482 | /* down */ | |
483 | // Point[1].x = x; | |
484 | // Point[1].y = y + nLen - (wShadowWidth == 1 ? 1 : 0); | |
485 | ||
486 | /* up/right */ | |
487 | // Point[2].x = x + wShadowWidth; | |
488 | // Point[2].y = y + nLen - wShadowWidth; | |
489 | ||
490 | /* down */ | |
491 | // Point[3].x = x + wShadowWidth; | |
492 | // Point[3].y = y + wShadowWidth; | |
493 | ||
494 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
495 | // fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
496 | // } | |
497 | ||
498 | /* well maybe it's for the right side? */ | |
499 | // else if (wFlags & DRAW3D_RIGHTLINE) | |
500 | // { | |
501 | /* down */ | |
502 | // Point[1].x = x; | |
503 | // Point[1].y = y + nLen; | |
504 | ||
505 | /* up/left */ | |
506 | // Point[2].x = x - wShadowWidth; | |
507 | // Point[2].y = y + nLen - wShadowWidth; | |
508 | ||
509 | /* up */ | |
510 | // Point[3].x = x - wShadowWidth; | |
511 | // Point[3].y = y + wShadowWidth; | |
512 | ||
513 | /* select 'light' brush if 'in' */ | |
514 | // fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
515 | // } | |
516 | ||
517 | /* bad drugs? */ | |
518 | // else return; | |
519 | ||
520 | /* select NULL_PEN for no borders */ | |
521 | // hOldPen = (HPEN) SelectObject(hdc, GetStockObject(NULL_PEN)); | |
522 | ||
523 | /* select the appropriate color for the fill */ | |
524 | // if (fDark) | |
525 | // hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(GRAY_BRUSH)); | |
526 | // else | |
527 | // hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(WHITE_BRUSH)); | |
528 | ||
529 | /* finally, draw the dern thing */ | |
530 | // Polygon(hdc, (LPPOINT)&Point, 4); | |
531 | ||
532 | /* restore what we killed */ | |
533 | // SelectObject(hdc, hOldBrush); | |
534 | // SelectObject(hdc, hOldPen); | |
535 | //} /* Draw3DLine() */ | |
536 | ||
537 | /** EOF: zyz3d.c **/ | |
538 | ||
539 | ///** zyzgauge.c | |
540 | // * | |
541 | // * DESCRIPTION: | |
542 | // * Yet another 'Gas Gauge Custom Control.' This control gives you | |
543 | // * a 'progress bar' class (named zYzGauge) for use in your applications. | |
544 | // * You can set the range, position, font, color, orientation, and 3d | |
545 | // * effect of the gauge by sending messages to the control. | |
546 | // * | |
547 | // * Before you can use this control, you MUST first export the window | |
548 | // * procedure for the control (or define it with the _export keyword): | |
549 | // * | |
550 | // * EXPORTS gaugeWndProc | |
551 | // * | |
552 | // * You then need initialize the class before you use it: | |
553 | // * | |
554 | // * if (!gaugeInit(hInstance)) | |
555 | // * die a horrible death | |
556 | // * else | |
557 | // * you are good to go | |
558 | // * | |
559 | // * The colors used by the control default to black and white if you | |
560 | // * are running on a mono-display. They default to blue and white | |
561 | // * if you are on a color display. You enable the 3D effect by setting | |
562 | // * the ZYZGS_3D style flag in the styles field of the control (like | |
563 | // * any other control). | |
564 | // * | |
565 | // * To select your own colors, you can send the ZYZG_SETFGCOLOR and | |
566 | // * ZYZG_SETBKCOLOR messages to set the foreground (percent done) and | |
567 | // * background (percent not done) colors. The lParam is the RGB() | |
568 | // * value--wParam is ignored. | |
569 | // * | |
570 | // * In all of the following ZYZG_??? messages, the arguments are | |
571 | // * WORDS. If you are setting parameters, the value is sent as | |
572 | // * the wParam (lParam is ignored). If you are getting parameters, | |
573 | // * the value is returned as a LONG and should be cast to a *signed* | |
574 | // * integer. | |
575 | // * | |
576 | // * To set the depth of the 3D effect (if enabled), you can send the | |
577 | // * ZYZG_SETBEZELFACE and ZYZG_SETWIDTH3D messages. The bezel face | |
578 | // * is the flat top on the 3D border--its color will be that of the | |
579 | // * button-face. The 3D width is the width of the bezel itself; inside | |
580 | // * and outside. The light color is white, the dark color is gray. | |
581 | // * Both widths *can* be zero--both default to 2 which looks to me. | |
582 | // * | |
583 | // * The range of the control can be set by sending the ZYZG_SETRANGE | |
584 | // * message to the control. It can be any integer from 1 to 32767. | |
585 | // * What this specifies is the number of pieces that create a whole. | |
586 | // * The default is 100. You can get the current range setting by | |
587 | // * sending the ZYZG_GETRANGE message to the control. | |
588 | // * | |
589 | // * The position (number of pieces out of the whole have been used) is | |
590 | // * set with the ZYZG_SETPOSITION message. It can be any integer from | |
591 | // * 0 to the current range setting of the control--it will be clipped | |
592 | // * if the position is out of bounds. The default position is 0. You | |
593 | // * can get the current position at any time with the ZYZG_GETPOSITION | |
594 | // * message. | |
595 | // * | |
596 | // * You can also set the range using a delta from the current range. | |
597 | // * This is done by sending the ZYZG_SETDELTAPOS message with wParam | |
598 | // * set to a _signed_ integer value within the range of the control. | |
599 | // * | |
600 | // * The font used for the percentage text can be set using the standard | |
601 | // * WM_SETFONT message. You can get the current font at any time with | |
602 | // * the WM_GETFONT message. | |
603 | // * | |
604 | // * The orientation can be left to right, right to left, bottom to top, | |
605 | // * or top to bottom. Whatever suits your needs. You set this by | |
606 | // * sending the ZYZG_ORIENTATION message to the control with one of | |
607 | // * the following values (default is ZYZG_ORIENT_LEFTTORIGHT): | |
608 | // * | |
609 | // * ZYZG_ORIENT_LEFTTORIGHT (0) | |
610 | // * ZYZG_ORIENT_RIGHTTOLEFT (1) | |
611 | // * ZYZG_ORIENT_BOTTOMTOTOP (2) | |
612 | // * ZYZG_ORIENT_TOPTOBOTTOM (3) | |
613 | // * | |
614 | // * HISTORY: | |
615 | // * 3/12/91 cjp put in this comment | |
616 | // * 6/19/92 cjp touched it a bit | |
617 | // * | |
618 | // ** cjp */ | |
619 | // COPYRIGHT: | |
620 | // | |
621 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
622 | // | |
623 | // You have a royalty-free right to use, modify, reproduce and | |
624 | // distribute the Sample Files (and/or any modified version) in | |
625 | // any way you find useful, provided that you agree that | |
626 | // Microsoft has no warranty obligations or liability for any | |
627 | // Sample Application Files which are modified. | |
628 | // | |
629 | ||
630 | ||
631 | /* get the includes we need */ | |
632 | //#if !defined(__GNUWIN32__) && !defined(__SALFORDC__) | |
633 | //#include <malloc.h> | |
634 | //#endif | |
635 | //#include <stdio.h> | |
636 | //#include <string.h> | |
637 | //#include <stdlib.h> | |
638 | // #include "zyz3d.h" | |
639 | // #include "zyzgauge.h" | |
640 | ||
641 | ||
642 | /* static global variables */ | |
223d09f6 | 643 | //static wxChar gszzYzGaugeClass[] = wxT("zYzGauge"); |
0371a691 DW |
644 | |
645 | ||
646 | /* window word position definitions */ | |
647 | //#define ZYZG_WW_PZYZGAUGE 0 | |
648 | /* #define ZYZG_WW_EXTRABYTES 2 */ | |
649 | //#define ZYZG_WW_EXTRABYTES 4 | |
650 | ||
651 | ||
652 | /* control block structure typedef */ | |
653 | //typedef struct tZYZGAUGE | |
654 | //{ | |
655 | // WORD wRange; | |
656 | // WORD wPosition; | |
657 | // WORD wOrientation; | |
658 | // WORD wWidth3D; | |
659 | // WORD wWidthBezelFace; | |
660 | // HFONT hFont; | |
661 | // DWORD rgbTextColor; | |
662 | // DWORD rgbBkColor; | |
663 | ||
664 | //} ZYZGAUGE, *PZYZGAUGE, FAR *LPZYZGAUGE; | |
665 | ||
666 | ||
667 | /* some default values for the control */ | |
668 | //#define ZYZG_DEF_RANGE 100 | |
669 | //#define ZYZG_DEF_POSITION 0 | |
670 | //#define ZYZG_DEF_ORIENTATION ZYZG_ORIENT_LEFTTORIGHT | |
671 | //#define ZYZG_DEF_WIDTH3D 2 | |
672 | //#define ZYZG_DEF_BEZELFACE 2 | |
673 | ||
674 | ||
675 | ||
676 | /* the default settings for drawing colors--display dependent */ | |
677 | //static DWORD rgbDefTextColor; | |
678 | //static DWORD rgbDefBkColor; | |
679 | //static BOOL fSupport3D; | |
680 | ||
681 | //#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not | |
682 | //#define APIENTRY _Optlink | |
683 | //#endif | |
684 | ||
685 | //#ifdef __WIN32__ | |
686 | //#define _EXPORT /**/ | |
687 | //#else | |
688 | //#define _EXPORT _export | |
689 | //typedef signed short int SHORT ; | |
690 | //#endif | |
691 | ||
692 | /* internal function prototypes */ | |
693 | //static void PASCAL gaugePaint(HWND, HDC); | |
694 | /* LRESULT _Optlink */ | |
695 | //LRESULT APIENTRY _EXPORT gaugeWndProc(HWND, UINT, WPARAM, LPARAM); | |
696 | ||
697 | ||
698 | ||
699 | ///** BOOL _Optlink gaugeInit(HINSTANCE hInstance) | |
700 | // * | |
701 | // * DESCRIPTION: | |
702 | // * Registers the window class for the zYzGauge control. Performs | |
703 | // * other initialization for the zYzGauge text control. This must | |
704 | // * be done before the zYzGauge control is used--or it will fail | |
705 | // * and your dialog box will not open! | |
706 | // * | |
707 | // * ARGUMENTS: | |
708 | // * HINSTANCE hInstance : Instance handle to register class with. | |
709 | // * | |
710 | // * RETURN (BOOL FAR): | |
711 | // * The return value is TRUE if the zYzGauge class was successfully | |
712 | // * registered. It is FALSE if the initialization fails. | |
713 | // * | |
714 | // * NOTES: | |
715 | // * | |
716 | // ** cjp */ | |
717 | ||
718 | //#pragma alloc_text(init, gaugeInit) | |
719 | ||
720 | //BOOL _Optlink gaugeInit(HINSTANCE hInstance) | |
721 | //{ | |
722 | // static BOOL fRegistered = FALSE; | |
723 | // WNDCLASS wc; | |
724 | // HDC hdc; | |
725 | ||
726 | /* assume already registered if not first instance */ | |
727 | // if (fRegistered) | |
728 | // return (TRUE); | |
729 | ||
730 | /* fill in the class structure for the zyzgauge control */ | |
731 | // wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
732 | // wc.hIcon = NULL; | |
733 | // wc.lpszMenuName = NULL; | |
734 | // wc.lpszClassName = gszzYzGaugeClass; | |
735 | // wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); | |
736 | // wc.hInstance = hInstance; | |
737 | ||
738 | //#ifdef ZYZGAUGE_DLL | |
739 | // wc.style = CS_GLOBALCLASS | CS_HREDRAW | CS_VREDRAW; | |
740 | //#else | |
741 | // wc.style = CS_HREDRAW | CS_VREDRAW; | |
742 | //#endif | |
743 | ||
744 | // wc.lpfnWndProc = gaugeWndProc; | |
745 | // wc.cbClsExtra = 0; | |
746 | // wc.cbWndExtra = ZYZG_WW_EXTRABYTES; | |
747 | ||
748 | /* attempt to register it--return FALSE if fail */ | |
749 | // if (!RegisterClass(&wc)) | |
750 | // return (FALSE); | |
751 | ||
752 | /* Get a DC to determine whether device is mono or not, and set | |
753 | * default foreground/background colors as appropriate. | |
754 | */ | |
223d09f6 | 755 | // hdc = CreateIC(wxT("DISPLAY"), NULL, NULL, 0L) ; |
0371a691 DW |
756 | // if (hdc) |
757 | // { | |
758 | /* check for mono-display */ | |
759 | // if ((GetDeviceCaps(hdc, BITSPIXEL) == 1) && | |
760 | // (GetDeviceCaps(hdc, PLANES) == 1)) | |
761 | // { | |
762 | /* using a mono DC--white foreground, black background */ | |
763 | // rgbDefTextColor = RGB(255, 255, 255); | |
764 | // rgbDefBkColor = RGB(0, 0, 0); | |
765 | // } | |
766 | ||
767 | /* good! we have color: blue foreground, white background */ | |
768 | // else | |
769 | // { | |
770 | // rgbDefTextColor = RGB(0, 0, 255); | |
771 | // rgbDefBkColor = RGB(255, 255, 255); | |
772 | // } | |
773 | ||
774 | /* need at _least_ 8 for two shades of gray (>=VGA) */ | |
775 | // fSupport3D = (GetDeviceCaps(hdc, NUMCOLORS) >= 8) ? TRUE : FALSE; | |
776 | ||
777 | /* get rid of the DC (IC) */ | |
778 | // DeleteDC(hdc); | |
779 | // } | |
780 | ||
781 | /* uh-oh... can't get DC (IC)... fail */ | |
782 | // else | |
783 | // { | |
784 | /* unregister the class */ | |
785 | // UnregisterClass(gszzYzGaugeClass, hInstance); | |
786 | // return (FALSE); | |
787 | // } | |
788 | ||
789 | /* return success */ | |
790 | // return (fRegistered = TRUE); | |
791 | //} /* gaugeInit() */ | |
792 | ||
793 | ||
794 | /** static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
795 | // * | |
796 | // * DESCRIPTION: | |
797 | // * This function is responsible for painting the zYzGauge control. | |
798 | // * | |
799 | // * ARGUMENTS: | |
800 | // * HWND hwnd : The window handle for the gauge. | |
801 | // * | |
802 | // * HDC hdc : The DC for the gauge's window. | |
803 | // * | |
804 | // * RETURN (void): | |
805 | // * The control will have been painted. | |
806 | // * | |
807 | // * NOTES: | |
808 | // * | |
809 | // ** cjp */ | |
810 | ||
811 | //static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
812 | //{ | |
813 | // PZYZGAUGE pgauge; | |
814 | // WORD iRange, iPos; | |
815 | // WORD Offset = 1; | |
816 | // DWORD dwExtent; | |
817 | // RECT rc1, rc2; | |
818 | // HFONT hFont; | |
819 | // wxChar ach[ 6 ]; | |
820 | // WORD dx, dy, wGomerX, wGomerY; | |
821 | ///* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead, | |
822 | // * which needs a SIZE* parameter */ | |
823 | //#if defined(__WIN32__) | |
824 | // SIZE size; | |
825 | //#endif | |
826 | ||
827 | // /* get pointer to the control's control block */ | |
828 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
829 | // pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
830 | ||
831 | /* set the colors into for the gauge into the control */ | |
832 | // SetTextColor(hdc, pgauge->rgbTextColor); | |
833 | // SetBkColor(hdc, pgauge->rgbBkColor); | |
834 | ||
835 | /* draw black rectangle for gauge */ | |
836 | // GetClientRect(hwnd, &rc1); | |
837 | ||
838 | /* draw a black border on the _outside_ */ | |
839 | // FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
840 | ||
841 | /* we want to draw _just inside_ the black border */ | |
842 | // InflateRect(&rc1, -1, -1); | |
843 | ||
844 | /* one line thick so far... */ | |
845 | // Offset = (WORD) 1; | |
846 | ||
847 | /* for 3D stuff, we need to have at least two shades of gray */ | |
848 | // if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
849 | // { | |
850 | // Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_OUT); | |
851 | // InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
852 | ||
853 | // Draw3DFaceFrame(hdc, &rc1, pgauge->wWidthBezelFace); | |
854 | // InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace)); | |
855 | ||
856 | // Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_IN); | |
857 | // InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
858 | ||
859 | /* draw a black border on the _inside_ */ | |
860 | // FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
861 | ||
862 | /* we want to draw _just inside_ the black border */ | |
863 | // InflateRect(&rc1, -1, -1); | |
864 | ||
865 | /* add all the other pixels into the border width */ | |
866 | // Offset += (2 * pgauge->wWidth3D) + pgauge->wWidthBezelFace + 1; | |
867 | // } | |
868 | ||
869 | /* dup--one rc for 'how much filled', one rc for 'how much empty' */ | |
870 | // rc2 = rc1; | |
871 | ||
872 | /* get the range--make sure it's a valid range */ | |
873 | // if ((iRange = pgauge->wRange) <= 0) | |
874 | // iRange = 1; | |
875 | ||
876 | /* get the position--greater than 100% would be bad */ | |
877 | // if ((iPos = pgauge->wPosition) > iRange) | |
878 | // iPos = iRange; | |
879 | ||
880 | /* compute the actual size of the gauge */ | |
881 | // dx = rc1.right - rc1.left; | |
882 | // dy = rc1.bottom - rc1.top; | |
883 | // wGomerX = (WORD)((DWORD)iPos * dx / iRange); | |
884 | // wGomerY = (WORD)((DWORD)iPos * dy / iRange); | |
885 | ||
886 | /* get the orientation and munge rects accordingly */ | |
887 | // switch (pgauge->wOrientation) | |
888 | // { | |
889 | // case ZYZG_ORIENT_RIGHTTOLEFT: | |
890 | // rc1.left = rc2.right = rc1.right - wGomerX; | |
891 | // break; | |
892 | ||
893 | // case ZYZG_ORIENT_BOTTOMTOTOP: | |
894 | // rc1.top = rc2.bottom = rc1.bottom - wGomerY; | |
895 | // break; | |
896 | ||
897 | // case ZYZG_ORIENT_TOPTOBOTTOM: | |
898 | // rc1.bottom = rc2.top += wGomerY; | |
899 | // break; | |
900 | ||
901 | // default: | |
902 | // rc1.right = rc2.left += wGomerX; | |
903 | // break; | |
904 | // } /* switch () */ | |
905 | ||
906 | /* select the correct font */ | |
907 | // hFont = (HFONT) SelectObject(hdc, pgauge->hFont); | |
908 | ||
909 | /* build up a string to blit out--ie the meaning of life: "42%" */ | |
223d09f6 | 910 | // wsprintf(ach, wxT("%3d%%"), (WORD)((DWORD)iPos * 100 / iRange)); |
0371a691 DW |
911 | /* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead */ |
912 | //#if defined(__WIN32__) | |
913 | // GetTextExtentPoint(hdc, ach, wGomerX = lstrlen(ach), &size); | |
914 | // dwExtent = size.cx; | |
915 | //#else | |
916 | // dwExtent = GetTextExtent(hdc, ach, wGomerX = lstrlen(ach)); | |
917 | //#endif | |
918 | ||
919 | ||
920 | /* Draw the finished (ie the percent done) side of box. If | |
921 | * ZYZG_WW_POSITION is 42, (in range of 0 to 100) this ExtTextOut | |
922 | * draws the meaning of life (42%) bar. | |
923 | */ | |
924 | // ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
925 | // (dy - HIWORD(dwExtent)) / 2 + Offset, | |
926 | // ETO_OPAQUE | ETO_CLIPPED, &rc2, ach, wGomerX, NULL); | |
927 | ||
928 | /* Reverse fore and back colors for drawing the undone (ie the non- | |
929 | * finished) side of the box. | |
930 | */ | |
931 | // SetBkColor(hdc, pgauge->rgbTextColor); | |
932 | // SetTextColor(hdc, pgauge->rgbBkColor); | |
933 | ||
934 | // ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
935 | // (dy - HIWORD(dwExtent)) / 2 + Offset, | |
936 | // ETO_OPAQUE | ETO_CLIPPED, &rc1, ach, wGomerX, NULL); | |
937 | ||
938 | /* unselect the font */ | |
939 | // SelectObject(hdc, hFont); | |
940 | //} /* gaugePaint() */ | |
941 | ||
942 | ||
943 | /** LRESULT _Optlink gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
944 | // * | |
945 | // * DESCRIPTION: | |
946 | // * This is the control's window procedure. Its purpose is to handle | |
947 | // * special messages for this custom control. | |
948 | // * | |
949 | // * The special control messages for the gauge control are: | |
950 | // * | |
951 | // * ZYZG_SETRANGE : Sets the range of the gauge. In other | |
952 | // * words, the number of parts that make a | |
953 | // * whole. | |
954 | // * | |
955 | // * ZYZG_GETRANGE : Returns the current range of the gauge. | |
956 | // * | |
957 | // * ZYZG_SETORIENTATION : Sets the orientation of the gauge. This | |
958 | // * can be one of the ZYZG_ORIENT_?? msgs. | |
959 | // * | |
960 | // * ZYZG_GETORIENTATION : Gets the current orientation of the | |
961 | // * gauge. | |
962 | // * | |
963 | // * ZYZG_SETPOSITION : Sets the current position of the gauge. | |
964 | // * In other words, how many pieces of the | |
965 | // * whole have been used. | |
966 | // * | |
967 | // * ZYZG_GETPOSITION : Gets the current position of the gauge. | |
968 | // * | |
969 | // * ZYZG_SETDELTAPOS : Sets the position of the gauge +/- the | |
970 | // * specified amount. | |
971 | // * | |
972 | // * ZYZG_SETFGCOLOR : Sets the foreground (percent done) color. | |
973 | // * | |
974 | // * ZYZG_GETFGCOLOR : Gets the foreground (percent done) color. | |
975 | // * | |
976 | // * ZYZG_SETBKCOLOR : Sets the background (percent not done) | |
977 | // * color. | |
978 | // * | |
979 | // * ZYZG_GETBKCOLOR : Gets the background (percent not done) | |
980 | // * color. | |
981 | // * | |
982 | // * WM_SETFONT : Sets the font to use for the percentage | |
983 | // * text of the gauge. | |
984 | // * | |
985 | // * WM_GETFONT : Gets the current font in use by the | |
986 | // * gauge. | |
987 | // * | |
988 | // * NOTES: | |
989 | // * | |
990 | // ** cjp */ | |
991 | ||
992 | /* LRESULT _Optlink */ | |
993 | ||
994 | //LRESULT APIENTRY _EXPORT gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
995 | //{ | |
996 | // HFONT hFont; | |
997 | // PAINTSTRUCT ps; | |
998 | // PZYZGAUGE pgauge; | |
999 | // RECT rc; | |
1000 | ||
1001 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
1002 | // pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
1003 | ||
1004 | /* break to get DefWindowProc() */ | |
1005 | // switch (uMsg) | |
1006 | // { | |
1007 | // case WM_CREATE: | |
1008 | /* need to allocate a control block */ | |
1009 | // pgauge = (PZYZGAUGE)LocalAlloc(LPTR, sizeof(ZYZGAUGE)); | |
1010 | // pgauge = (PZYZGAUGE)malloc(sizeof(ZYZGAUGE)); | |
1011 | // if (!pgauge) | |
1012 | // return (0L); | |
1013 | ||
1014 | /* hang on to this control block */ | |
1015 | // SetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE, (WORD)pgauge); | |
1016 | // SetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE, (LONG)pgauge); | |
1017 | ||
1018 | /* fill control block with defaults */ | |
1019 | // pgauge->wRange = ZYZG_DEF_RANGE; | |
1020 | // pgauge->wPosition = ZYZG_DEF_POSITION; | |
1021 | // pgauge->wOrientation = ZYZG_DEF_ORIENTATION; | |
1022 | // pgauge->wWidth3D = ZYZG_DEF_WIDTH3D; | |
1023 | // pgauge->wWidthBezelFace = ZYZG_DEF_BEZELFACE; | |
1024 | // pgauge->rgbTextColor = rgbDefTextColor; | |
1025 | // pgauge->rgbBkColor = rgbDefBkColor; | |
1026 | ||
1027 | /* use system font */ | |
1028 | // SendMessage(hwnd, WM_SETFONT, (WPARAM)NULL, 0L); | |
1029 | ||
1030 | /* go to DefWindowProc() to finish the job */ | |
1031 | // break; | |
1032 | ||
1033 | // case WM_DESTROY: | |
1034 | /* get rid of the control's memory */ | |
1035 | // if (pgauge) | |
1036 | // LocalFree((HANDLE)pgauge); | |
1037 | // free(pgauge); | |
1038 | // break; | |
1039 | ||
1040 | // case ZYZG_GETPOSITION: | |
1041 | // return (pgauge->wPosition); | |
1042 | ||
1043 | // case ZYZG_GETRANGE: | |
1044 | // return (pgauge->wRange); | |
1045 | ||
1046 | // case ZYZG_GETORIENTATION: | |
1047 | // return (pgauge->wOrientation); | |
1048 | ||
1049 | // case ZYZG_GETWIDTH3D: | |
1050 | // return (pgauge->wWidth3D); | |
1051 | ||
1052 | // case ZYZG_GETBEZELFACE: | |
1053 | // return (pgauge->wWidthBezelFace); | |
1054 | ||
1055 | // case ZYZG_GETBKCOLOR: | |
1056 | // return (pgauge->rgbTextColor); | |
1057 | ||
1058 | // case ZYZG_GETFGCOLOR: | |
1059 | // return (pgauge->rgbBkColor); | |
1060 | ||
1061 | // case ZYZG_SETBKCOLOR: | |
1062 | // pgauge->rgbBkColor = lParam; | |
1063 | // return (0L); | |
1064 | ||
1065 | // case ZYZG_SETFGCOLOR: | |
1066 | // pgauge->rgbTextColor = lParam; | |
1067 | // return (0L); | |
1068 | ||
1069 | ||
1070 | // case ZYZG_SETPOSITION: | |
1071 | // pgauge->wPosition = wParam; | |
1072 | ||
1073 | //zyzgForceRepaint: | |
1074 | // GetClientRect(hwnd, &rc); | |
1075 | // if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
1076 | // { | |
1077 | // wParam = (2 * pgauge->wWidth3D) + | |
1078 | // pgauge->wWidthBezelFace + 2; | |
1079 | // } | |
1080 | ||
1081 | // else | |
1082 | // wParam = 1; | |
1083 | ||
1084 | // InflateRect(&rc, ~(wParam), ~(wParam)); | |
1085 | // InvalidateRect(hwnd, &rc, FALSE); | |
1086 | // UpdateWindow(hwnd); | |
1087 | // return (0L); | |
1088 | ||
1089 | // case ZYZG_SETRANGE: | |
1090 | // pgauge->wRange = wParam; | |
1091 | // goto zyzgForceRepaint; | |
1092 | ||
1093 | // case ZYZG_SETORIENTATION: | |
1094 | // pgauge->wOrientation = wParam; | |
1095 | // goto zyzgForceRepaint; | |
1096 | ||
1097 | // case ZYZG_SETWIDTH3D: | |
1098 | // pgauge->wWidth3D = wParam; | |
1099 | ||
1100 | //zyzgForceRepaint3D: | |
1101 | // InvalidateRect(hwnd, NULL, FALSE); | |
1102 | // UpdateWindow(hwnd); | |
1103 | // return (0L); | |
1104 | ||
1105 | // case ZYZG_SETBEZELFACE: | |
1106 | // pgauge->wWidthBezelFace = wParam; | |
1107 | // goto zyzgForceRepaint3D; | |
1108 | ||
1109 | // case ZYZG_SETDELTAPOS: | |
1110 | ///* Watcom doesn't like the following line so removing typecasts */ | |
1111 | ///* (int)pgauge->wPosition += (int)wParam; */ | |
1112 | // pgauge->wPosition += wParam; | |
1113 | // goto zyzgForceRepaint; | |
1114 | ||
1115 | // case WM_PAINT: | |
1116 | // BeginPaint(hwnd, &ps); | |
1117 | // gaugePaint(hwnd, ps.hdc); | |
1118 | // EndPaint(hwnd, &ps); | |
1119 | // return (0L); | |
1120 | ||
1121 | // case WM_GETFONT: | |
1122 | // hFont = pgauge->hFont; | |
1123 | ||
1124 | // /* if system font, then return NULL handle */ | |
1125 | // return (long)((hFont == GetStockObject(SYSTEM_FONT)) ? NULL : hFont); | |
1126 | ||
1127 | // case WM_SETFONT: | |
1128 | /* if NULL hFont, use system font */ | |
1129 | // hFont = (HFONT)wParam ; | |
1130 | // if (!hFont) | |
1131 | // hFont = (HFONT) GetStockObject(SYSTEM_FONT); | |
1132 | ||
1133 | // pgauge->hFont = hFont; | |
1134 | ||
1135 | /* redraw if indicated in message */ | |
1136 | // if ((BOOL)lParam) | |
1137 | // { | |
1138 | // InvalidateRect(hwnd, NULL, TRUE); | |
1139 | // UpdateWindow(hwnd); | |
1140 | // } | |
1141 | // return (0L); | |
1142 | // } /* switch () */ | |
1143 | ||
1144 | /* let the dialog mangler take care of this message */ | |
1145 | // return (DefWindowProc(hwnd, uMsg, wParam, lParam)); | |
1146 | //} /* gaugeWndProc() */ | |
1147 | ||
1148 | ||
1149 | /** EOF: zyzgauge.c **/ | |
1150 | ||
1151 |