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1/////////////////////////////////////////////////////////////////////////////
2// Name: windows.cpp
3// Purpose: wxWindow
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "window.h"
14#endif
15
16#include "wx/setup.h"
17#include "wx/menu.h"
18#include "wx/dc.h"
19#include "wx/dcclient.h"
20#include "wx/utils.h"
21#include "wx/app.h"
22#include "wx/panel.h"
23#include "wx/layout.h"
24#include "wx/dialog.h"
25#include "wx/listbox.h"
26#include "wx/button.h"
27#include "wx/settings.h"
28#include "wx/msgdlg.h"
34138703 29#include "wx/frame.h"
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30
31#include "wx/menuitem.h"
32#include "wx/log.h"
33
34#if USE_DRAG_AND_DROP
35#include "wx/dnd.h"
36#endif
37
38#include <string.h>
39
40extern wxList wxPendingDelete;
41
42#if !USE_SHARED_LIBRARY
43IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
44
45BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
46 EVT_CHAR(wxWindow::OnChar)
47 EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
48 EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
49 EVT_INIT_DIALOG(wxWindow::OnInitDialog)
50 EVT_IDLE(wxWindow::OnIdle)
51END_EVENT_TABLE()
52
53#endif
54
55
56// Constructor
57wxWindow::wxWindow()
58{
59 // Generic
60 m_windowId = 0;
61 m_windowStyle = 0;
62 m_windowParent = NULL;
63 m_windowEventHandler = this;
64 m_windowName = "";
65 m_windowCursor = *wxSTANDARD_CURSOR;
66 m_children = new wxList;
67 m_constraints = NULL;
68 m_constraintsInvolvedIn = NULL;
69 m_windowSizer = NULL;
70 m_sizerParent = NULL;
71 m_autoLayout = FALSE;
72 m_windowValidator = NULL;
73 m_defaultItem = NULL;
74 m_returnCode = 0;
75 m_caretWidth = 0; m_caretHeight = 0;
76 m_caretEnabled = FALSE;
77 m_caretShown = FALSE;
78 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
79 m_foregroundColour = *wxBLACK;
80 m_defaultForegroundColour = *wxBLACK ;
81 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
82
83#if USE_DRAG_AND_DROP
84 m_pDropTarget = NULL;
85#endif
86}
87
88// Destructor
89wxWindow::~wxWindow()
90{
91 // Have to delete constraints/sizer FIRST otherwise
92 // sizers may try to look at deleted windows as they
93 // delete themselves.
94#if USE_CONSTRAINTS
95 DeleteRelatedConstraints();
96 if (m_constraints)
97 {
98 // This removes any dangling pointers to this window
99 // in other windows' constraintsInvolvedIn lists.
100 UnsetConstraints(m_constraints);
101 delete m_constraints;
102 m_constraints = NULL;
103 }
104 if (m_windowSizer)
105 {
106 delete m_windowSizer;
107 m_windowSizer = NULL;
108 }
109 // If this is a child of a sizer, remove self from parent
110 if (m_sizerParent)
111 m_sizerParent->RemoveChild((wxWindow *)this);
112#endif
113
114 if (m_windowParent)
115 m_windowParent->RemoveChild(this);
116
117 DestroyChildren();
118
119 // TODO: destroy the window
120
121 delete m_children;
122 m_children = NULL;
123
124 // Just in case the window has been Closed, but
125 // we're then deleting immediately: don't leave
126 // dangling pointers.
127 wxPendingDelete.DeleteObject(this);
128
129 if ( m_windowValidator )
130 delete m_windowValidator;
131}
132
133// Destroy the window (delayed, if a managed window)
134bool wxWindow::Destroy()
135{
136 delete this;
137 return TRUE;
138}
139
140// Constructor
141bool wxWindow::Create(wxWindow *parent, wxWindowID id,
142 const wxPoint& pos,
143 const wxSize& size,
144 long style,
145 const wxString& name)
146{
147 // Generic
148 m_windowId = 0;
149 m_windowStyle = 0;
150 m_windowParent = NULL;
151 m_windowEventHandler = this;
152 m_windowName = "";
153 m_windowCursor = *wxSTANDARD_CURSOR;
154 m_constraints = NULL;
155 m_constraintsInvolvedIn = NULL;
156 m_windowSizer = NULL;
157 m_sizerParent = NULL;
158 m_autoLayout = FALSE;
159 m_windowValidator = NULL;
160
161#if USE_DRAG_AND_DROP
162 m_pDropTarget = NULL;
163#endif
164
165 m_caretWidth = 0; m_caretHeight = 0;
166 m_caretEnabled = FALSE;
167 m_caretShown = FALSE;
168 m_minSizeX = -1;
169 m_minSizeY = -1;
170 m_maxSizeX = -1;
171 m_maxSizeY = -1;
172 m_defaultItem = NULL;
173 m_windowParent = NULL;
174 if (!parent)
175 return FALSE;
176
177 if (parent) parent->AddChild(this);
178
179 m_returnCode = 0;
180
181 SetName(name);
182
183 if ( id == -1 )
184 m_windowId = (int)NewControlId();
185 else
186 m_windowId = id;
187
188 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
189 m_foregroundColour = *wxBLACK;
190 m_defaultForegroundColour = *wxBLACK ;
191 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
192
193 m_windowStyle = style;
194
195 if ( id == -1 )
196 m_windowId = (int)NewControlId();
197 else
198 m_windowId = id;
199
200 // TODO: create the window
201
202 return TRUE;
203}
204
205void wxWindow::SetFocus()
206{
207 // TODO
208}
209
210void wxWindow::Enable(bool enable)
211{
212 // TODO
213}
214
215void wxWindow::CaptureMouse()
216{
217 // TODO
218}
219
220void wxWindow::ReleaseMouse()
221{
222 // TODO
223}
224
225// Push/pop event handler (i.e. allow a chain of event handlers
226// be searched)
227void wxWindow::PushEventHandler(wxEvtHandler *handler)
228{
229 handler->SetNextHandler(GetEventHandler());
230 SetEventHandler(handler);
231}
232
233wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
234{
235 if ( GetEventHandler() )
236 {
237 wxEvtHandler *handlerA = GetEventHandler();
238 wxEvtHandler *handlerB = handlerA->GetNextHandler();
239 handlerA->SetNextHandler(NULL);
240 SetEventHandler(handlerB);
241 if ( deleteHandler )
242 {
243 delete handlerA;
244 return NULL;
245 }
246 else
247 return handlerA;
248 }
249 else
250 return NULL;
251}
252
253#if USE_DRAG_AND_DROP
254
255void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
256{
257 if ( m_pDropTarget != 0 ) {
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258 delete m_pDropTarget;
259 }
260
261 m_pDropTarget = pDropTarget;
262 if ( m_pDropTarget != 0 )
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263 {
264 // TODO
265 }
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266}
267
268#endif
269
270// Old style file-manager drag&drop
271void wxWindow::DragAcceptFiles(bool accept)
272{
273 // TODO
274}
275
276// Get total size
277void wxWindow::GetSize(int *x, int *y) const
278{
279 // TODO
280}
281
282void wxWindow::GetPosition(int *x, int *y) const
283{
284 // TODO
285}
286
287void wxWindow::ScreenToClient(int *x, int *y) const
288{
289 // TODO
290}
291
292void wxWindow::ClientToScreen(int *x, int *y) const
293{
294 // TODO
295}
296
297void wxWindow::SetCursor(const wxCursor& cursor)
298{
299 m_windowCursor = cursor;
300 if (m_windowCursor.Ok())
301 {
302 // TODO
303 }
304}
305
306
307// Get size *available for subwindows* i.e. excluding menu bar etc.
308void wxWindow::GetClientSize(int *x, int *y) const
309{
310 // TODO
311}
312
313void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
314{
315 // TODO
316}
317
318void wxWindow::SetClientSize(int width, int height)
319{
320 // TODO
321}
322
323// For implementation purposes - sometimes decorations make the client area
324// smaller
325wxPoint wxWindow::GetClientAreaOrigin() const
326{
327 return wxPoint(0, 0);
328}
329
330// Makes an adjustment to the window position (for example, a frame that has
331// a toolbar that it manages itself).
332void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
333{
334 if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
335 {
336 wxPoint pt(GetParent()->GetClientAreaOrigin());
337 x += pt.x; y += pt.y;
338 }
339}
340
341bool wxWindow::Show(bool show)
342{
343 // TODO
344 return FALSE;
345}
346
347bool wxWindow::IsShown() const
348{
349 // TODO
350 return FALSE;
351}
352
353int wxWindow::GetCharHeight() const
354{
355 // TODO
356 return 0;
357}
358
359int wxWindow::GetCharWidth() const
360{
361 // TODO
362 return 0;
363}
364
365void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
366 int *descent, int *externalLeading, const wxFont *theFont, bool) const
367{
368 wxFont *fontToUse = (wxFont *)theFont;
369 if (!fontToUse)
370 fontToUse = (wxFont *) & m_windowFont;
371
372 // TODO
373}
374
375void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
376{
377 // TODO
378}
379
380// Responds to colour changes: passes event on to children.
381void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
382{
383 wxNode *node = GetChildren()->First();
384 while ( node )
385 {
386 // Only propagate to non-top-level windows
387 wxWindow *win = (wxWindow *)node->Data();
388 if ( win->GetParent() )
389 {
390 wxSysColourChangedEvent event2;
391 event.m_eventObject = win;
392 win->GetEventHandler()->ProcessEvent(event2);
393 }
394
395 node = node->Next();
396 }
397}
398
399// This can be called by the app (or wxWindows) to do default processing for the current
400// event. Save message/event info in wxWindow so they can be used in this function.
401long wxWindow::Default()
402{
403 // TODO
404 return 0;
405}
406
407void wxWindow::InitDialog()
408{
409 wxInitDialogEvent event(GetId());
410 event.SetEventObject( this );
411 GetEventHandler()->ProcessEvent(event);
412}
413
414// Default init dialog behaviour is to transfer data to window
415void wxWindow::OnInitDialog(wxInitDialogEvent& event)
416{
417 TransferDataToWindow();
418}
419
420// Caret manipulation
421void wxWindow::CreateCaret(int w, int h)
422{
423 m_caretWidth = w;
424 m_caretHeight = h;
425 m_caretEnabled = TRUE;
426}
427
428void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
429{
430 // TODO
431}
432
433void wxWindow::ShowCaret(bool show)
434{
435 // TODO
436}
437
438void wxWindow::DestroyCaret()
439{
440 // TODO
441 m_caretEnabled = FALSE;
442}
443
444void wxWindow::SetCaretPos(int x, int y)
445{
446 // TODO
447}
448
449void wxWindow::GetCaretPos(int *x, int *y) const
450{
451 // TODO
452}
453
454wxWindow *wxGetActiveWindow()
455{
456 // TODO
457 return NULL;
458}
459
460void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
461{
462 m_minSizeX = minW;
463 m_minSizeY = minH;
464 m_maxSizeX = maxW;
465 m_maxSizeY = maxH;
466}
467
468void wxWindow::Centre(int direction)
469{
470 int x, y, width, height, panel_width, panel_height, new_x, new_y;
471
472 wxWindow *father = (wxWindow *)GetParent();
473 if (!father)
474 return;
475
476 father->GetClientSize(&panel_width, &panel_height);
477 GetSize(&width, &height);
478 GetPosition(&x, &y);
479
480 new_x = -1;
481 new_y = -1;
482
483 if (direction & wxHORIZONTAL)
484 new_x = (int)((panel_width - width)/2);
485
486 if (direction & wxVERTICAL)
487 new_y = (int)((panel_height - height)/2);
488
489 SetSize(new_x, new_y, -1, -1);
490
491}
492
493// Coordinates relative to the window
494void wxWindow::WarpPointer (int x_pos, int y_pos)
495{
496 // TODO
497}
498
499void wxWindow::OnEraseBackground(wxEraseEvent& event)
500{
501 // TODO
502 Default();
503}
504
505int wxWindow::GetScrollPos(int orient) const
506{
507 // TODO
508 return 0;
509}
510
511// This now returns the whole range, not just the number
512// of positions that we can scroll.
513int wxWindow::GetScrollRange(int orient) const
514{
515 // TODO
516 return 0;
517}
518
519int wxWindow::GetScrollThumb(int orient) const
520{
521 // TODO
522 return 0;
523}
524
525void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
526{
527 // TODO
34138703 528 return;
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529}
530
531// New function that will replace some of the above.
532void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
533 int range, bool refresh)
534{
535 // TODO
536}
537
538// Does a physical scroll
539void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
540{
541 // TODO
34138703 542 return;
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543}
544
545void wxWindow::SetFont(const wxFont& font)
546{
547 m_windowFont = font;
548
549 if (!m_windowFont.Ok())
550 return;
551 // TODO
552}
553
554void wxWindow::OnChar(wxKeyEvent& event)
555{
556 if ( event.KeyCode() == WXK_TAB ) {
557 // propagate the TABs to the parent - it's up to it to decide what
558 // to do with it
559 if ( GetParent() ) {
560 if ( GetParent()->ProcessEvent(event) )
561 return;
562 }
563 }
564}
565
566void wxWindow::OnPaint(wxPaintEvent& event)
567{
568 Default();
569}
570
571bool wxWindow::IsEnabled() const
572{
573 // TODO
574 return FALSE;
575}
576
577// Dialog support: override these and call
578// base class members to add functionality
579// that can't be done using validators.
580// NOTE: these functions assume that controls
581// are direct children of this window, not grandchildren
582// or other levels of descendant.
583
584// Transfer values to controls. If returns FALSE,
585// it's an application error (pops up a dialog)
586bool wxWindow::TransferDataToWindow()
587{
588 wxNode *node = GetChildren()->First();
589 while ( node )
590 {
591 wxWindow *child = (wxWindow *)node->Data();
592 if ( child->GetValidator() &&
593 !child->GetValidator()->TransferToWindow() )
594 {
595 wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
596 return FALSE;
597 }
598
599 node = node->Next();
600 }
601 return TRUE;
602}
603
604// Transfer values from controls. If returns FALSE,
605// validation failed: don't quit
606bool wxWindow::TransferDataFromWindow()
607{
608 wxNode *node = GetChildren()->First();
609 while ( node )
610 {
611 wxWindow *child = (wxWindow *)node->Data();
612 if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
613 {
614 return FALSE;
615 }
616
617 node = node->Next();
618 }
619 return TRUE;
620}
621
622bool wxWindow::Validate()
623{
624 wxNode *node = GetChildren()->First();
625 while ( node )
626 {
627 wxWindow *child = (wxWindow *)node->Data();
628 if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
629 {
630 return FALSE;
631 }
632
633 node = node->Next();
634 }
635 return TRUE;
636}
637
638// Get the window with the focus
639wxWindow *wxWindow::FindFocus()
640{
641 // TODO
642 return NULL;
643}
644
645void wxWindow::AddChild(wxWindow *child)
646{
647 GetChildren()->Append(child);
648 child->m_windowParent = this;
649}
650
651void wxWindow::RemoveChild(wxWindow *child)
652{
653 if (GetChildren())
654 GetChildren()->DeleteObject(child);
655 child->m_windowParent = NULL;
656}
657
658void wxWindow::DestroyChildren()
659{
660 if (GetChildren()) {
661 wxNode *node;
662 while ((node = GetChildren()->First()) != (wxNode *)NULL) {
663 wxWindow *child;
664 if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
665 delete child;
666 if ( GetChildren()->Member(child) )
667 delete node;
668 }
669 } /* while */
670 }
671}
672
673void wxWindow::MakeModal(bool modal)
674{
675 // Disable all other windows
676 if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
677 {
678 wxNode *node = wxTopLevelWindows.First();
679 while (node)
680 {
681 wxWindow *win = (wxWindow *)node->Data();
682 if (win != this)
683 win->Enable(!modal);
684
685 node = node->Next();
686 }
687 }
688}
689
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690// If nothing defined for this, try the parent.
691// E.g. we may be a button loaded from a resource, with no callback function
692// defined.
693void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
694{
695 if (GetEventHandler()->ProcessEvent(event) )
696 return;
697 if (m_windowParent)
698 m_windowParent->GetEventHandler()->OnCommand(win, event);
699}
700
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701void wxWindow::SetConstraints(wxLayoutConstraints *c)
702{
703 if (m_constraints)
704 {
705 UnsetConstraints(m_constraints);
706 delete m_constraints;
707 }
708 m_constraints = c;
709 if (m_constraints)
710 {
711 // Make sure other windows know they're part of a 'meaningful relationship'
712 if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
713 m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
714 if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
715 m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
716 if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
717 m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
718 if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
719 m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
720 if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
721 m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
722 if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
723 m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
724 if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
725 m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
726 if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
727 m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
728 }
729}
730
731// This removes any dangling pointers to this window
732// in other windows' constraintsInvolvedIn lists.
733void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
734{
735 if (c)
736 {
737 if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
738 c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
739 if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
740 c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
741 if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
742 c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
743 if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
744 c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
745 if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
746 c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
747 if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
748 c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
749 if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
750 c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
751 if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
752 c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
753 }
754}
755
756// Back-pointer to other windows we're involved with, so if we delete
757// this window, we must delete any constraints we're involved with.
758void wxWindow::AddConstraintReference(wxWindow *otherWin)
759{
760 if (!m_constraintsInvolvedIn)
761 m_constraintsInvolvedIn = new wxList;
762 if (!m_constraintsInvolvedIn->Member(otherWin))
763 m_constraintsInvolvedIn->Append(otherWin);
764}
765
766// REMOVE back-pointer to other windows we're involved with.
767void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
768{
769 if (m_constraintsInvolvedIn)
770 m_constraintsInvolvedIn->DeleteObject(otherWin);
771}
772
773// Reset any constraints that mention this window
774void wxWindow::DeleteRelatedConstraints()
775{
776 if (m_constraintsInvolvedIn)
777 {
778 wxNode *node = m_constraintsInvolvedIn->First();
779 while (node)
780 {
781 wxWindow *win = (wxWindow *)node->Data();
782 wxNode *next = node->Next();
783 wxLayoutConstraints *constr = win->GetConstraints();
784
785 // Reset any constraints involving this window
786 if (constr)
787 {
788 constr->left.ResetIfWin((wxWindow *)this);
789 constr->top.ResetIfWin((wxWindow *)this);
790 constr->right.ResetIfWin((wxWindow *)this);
791 constr->bottom.ResetIfWin((wxWindow *)this);
792 constr->width.ResetIfWin((wxWindow *)this);
793 constr->height.ResetIfWin((wxWindow *)this);
794 constr->centreX.ResetIfWin((wxWindow *)this);
795 constr->centreY.ResetIfWin((wxWindow *)this);
796 }
797 delete node;
798 node = next;
799 }
800 delete m_constraintsInvolvedIn;
801 m_constraintsInvolvedIn = NULL;
802 }
803}
804
805void wxWindow::SetSizer(wxSizer *sizer)
806{
807 m_windowSizer = sizer;
808 if (sizer)
809 sizer->SetSizerParent((wxWindow *)this);
810}
811
812/*
813 * New version
814 */
815
816bool wxWindow::Layout()
817{
818 if (GetConstraints())
819 {
820 int w, h;
821 GetClientSize(&w, &h);
822 GetConstraints()->width.SetValue(w);
823 GetConstraints()->height.SetValue(h);
824 }
825
826 // If top level (one sizer), evaluate the sizer's constraints.
827 if (GetSizer())
828 {
829 int noChanges;
830 GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
831 GetSizer()->LayoutPhase1(&noChanges);
832 GetSizer()->LayoutPhase2(&noChanges);
833 GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
834 return TRUE;
835 }
836 else
837 {
838 // Otherwise, evaluate child constraints
839 ResetConstraints(); // Mark all constraints as unevaluated
840 DoPhase(1); // Just one phase need if no sizers involved
841 DoPhase(2);
842 SetConstraintSizes(); // Recursively set the real window sizes
843 }
844 return TRUE;
845}
846
847
848// Do a phase of evaluating constraints:
849// the default behaviour. wxSizers may do a similar
850// thing, but also impose their own 'constraints'
851// and order the evaluation differently.
852bool wxWindow::LayoutPhase1(int *noChanges)
853{
854 wxLayoutConstraints *constr = GetConstraints();
855 if (constr)
856 {
857 return constr->SatisfyConstraints((wxWindow *)this, noChanges);
858 }
859 else
860 return TRUE;
861}
862
863bool wxWindow::LayoutPhase2(int *noChanges)
864{
865 *noChanges = 0;
866
867 // Layout children
868 DoPhase(1);
869 DoPhase(2);
870 return TRUE;
871}
872
873// Do a phase of evaluating child constraints
874bool wxWindow::DoPhase(int phase)
875{
876 int noIterations = 0;
877 int maxIterations = 500;
878 int noChanges = 1;
879 int noFailures = 0;
880 wxList succeeded;
881 while ((noChanges > 0) && (noIterations < maxIterations))
882 {
883 noChanges = 0;
884 noFailures = 0;
885 wxNode *node = GetChildren()->First();
886 while (node)
887 {
888 wxWindow *child = (wxWindow *)node->Data();
889 if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
890 {
891 wxLayoutConstraints *constr = child->GetConstraints();
892 if (constr)
893 {
894 if (succeeded.Member(child))
895 {
896 }
897 else
898 {
899 int tempNoChanges = 0;
900 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
901 noChanges += tempNoChanges;
902 if (success)
903 {
904 succeeded.Append(child);
905 }
906 }
907 }
908 }
909 node = node->Next();
910 }
911 noIterations ++;
912 }
913 return TRUE;
914}
915
916void wxWindow::ResetConstraints()
917{
918 wxLayoutConstraints *constr = GetConstraints();
919 if (constr)
920 {
921 constr->left.SetDone(FALSE);
922 constr->top.SetDone(FALSE);
923 constr->right.SetDone(FALSE);
924 constr->bottom.SetDone(FALSE);
925 constr->width.SetDone(FALSE);
926 constr->height.SetDone(FALSE);
927 constr->centreX.SetDone(FALSE);
928 constr->centreY.SetDone(FALSE);
929 }
930 wxNode *node = GetChildren()->First();
931 while (node)
932 {
933 wxWindow *win = (wxWindow *)node->Data();
934 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
935 win->ResetConstraints();
936 node = node->Next();
937 }
938}
939
940// Need to distinguish between setting the 'fake' size for
941// windows and sizers, and setting the real values.
942void wxWindow::SetConstraintSizes(bool recurse)
943{
944 wxLayoutConstraints *constr = GetConstraints();
945 if (constr && constr->left.GetDone() && constr->right.GetDone() &&
946 constr->width.GetDone() && constr->height.GetDone())
947 {
948 int x = constr->left.GetValue();
949 int y = constr->top.GetValue();
950 int w = constr->width.GetValue();
951 int h = constr->height.GetValue();
952
953 // If we don't want to resize this window, just move it...
954 if ((constr->width.GetRelationship() != wxAsIs) ||
955 (constr->height.GetRelationship() != wxAsIs))
956 {
957 // Calls Layout() recursively. AAAGH. How can we stop that.
958 // Simply take Layout() out of non-top level OnSizes.
959 SizerSetSize(x, y, w, h);
960 }
961 else
962 {
963 SizerMove(x, y);
964 }
965 }
966 else if (constr)
967 {
968 char *windowClass = this->GetClassInfo()->GetClassName();
969
970 wxString winName;
971 if (GetName() == "")
972 winName = "unnamed";
973 else
974 winName = GetName();
975 wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
976 if (!constr->left.GetDone())
977 wxDebugMsg(" unsatisfied 'left' constraint.\n");
978 if (!constr->right.GetDone())
979 wxDebugMsg(" unsatisfied 'right' constraint.\n");
980 if (!constr->width.GetDone())
981 wxDebugMsg(" unsatisfied 'width' constraint.\n");
982 if (!constr->height.GetDone())
983 wxDebugMsg(" unsatisfied 'height' constraint.\n");
984 wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
985 }
986
987 if (recurse)
988 {
989 wxNode *node = GetChildren()->First();
990 while (node)
991 {
992 wxWindow *win = (wxWindow *)node->Data();
993 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
994 win->SetConstraintSizes();
995 node = node->Next();
996 }
997 }
998}
999
1000// This assumes that all sizers are 'on' the same
1001// window, i.e. the parent of this window.
1002void wxWindow::TransformSizerToActual(int *x, int *y) const
1003{
1004 if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
1005 m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
1006 return;
1007
1008 int xp, yp;
1009 m_sizerParent->GetPosition(&xp, &yp);
1010 m_sizerParent->TransformSizerToActual(&xp, &yp);
1011 *x += xp;
1012 *y += yp;
1013}
1014
1015void wxWindow::SizerSetSize(int x, int y, int w, int h)
1016{
1017 int xx = x;
1018 int yy = y;
1019 TransformSizerToActual(&xx, &yy);
1020 SetSize(xx, yy, w, h);
1021}
1022
1023void wxWindow::SizerMove(int x, int y)
1024{
1025 int xx = x;
1026 int yy = y;
1027 TransformSizerToActual(&xx, &yy);
1028 Move(xx, yy);
1029}
1030
1031// Only set the size/position of the constraint (if any)
1032void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
1033{
1034 wxLayoutConstraints *constr = GetConstraints();
1035 if (constr)
1036 {
1037 if (x != -1)
1038 {
1039 constr->left.SetValue(x);
1040 constr->left.SetDone(TRUE);
1041 }
1042 if (y != -1)
1043 {
1044 constr->top.SetValue(y);
1045 constr->top.SetDone(TRUE);
1046 }
1047 if (w != -1)
1048 {
1049 constr->width.SetValue(w);
1050 constr->width.SetDone(TRUE);
1051 }
1052 if (h != -1)
1053 {
1054 constr->height.SetValue(h);
1055 constr->height.SetDone(TRUE);
1056 }
1057 }
1058}
1059
1060void wxWindow::MoveConstraint(int x, int y)
1061{
1062 wxLayoutConstraints *constr = GetConstraints();
1063 if (constr)
1064 {
1065 if (x != -1)
1066 {
1067 constr->left.SetValue(x);
1068 constr->left.SetDone(TRUE);
1069 }
1070 if (y != -1)
1071 {
1072 constr->top.SetValue(y);
1073 constr->top.SetDone(TRUE);
1074 }
1075 }
1076}
1077
1078void wxWindow::GetSizeConstraint(int *w, int *h) const
1079{
1080 wxLayoutConstraints *constr = GetConstraints();
1081 if (constr)
1082 {
1083 *w = constr->width.GetValue();
1084 *h = constr->height.GetValue();
1085 }
1086 else
1087 GetSize(w, h);
1088}
1089
1090void wxWindow::GetClientSizeConstraint(int *w, int *h) const
1091{
1092 wxLayoutConstraints *constr = GetConstraints();
1093 if (constr)
1094 {
1095 *w = constr->width.GetValue();
1096 *h = constr->height.GetValue();
1097 }
1098 else
1099 GetClientSize(w, h);
1100}
1101
1102void wxWindow::GetPositionConstraint(int *x, int *y) const
1103{
1104 wxLayoutConstraints *constr = GetConstraints();
1105 if (constr)
1106 {
1107 *x = constr->left.GetValue();
1108 *y = constr->top.GetValue();
1109 }
1110 else
1111 GetPosition(x, y);
1112}
1113
1114bool wxWindow::Close(bool force)
1115{
1116 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
1117 event.SetEventObject(this);
1118 event.SetForce(force);
1119
1120 return GetEventHandler()->ProcessEvent(event);
1121}
1122
1123wxObject* wxWindow::GetChild(int number) const
1124{
1125 // Return a pointer to the Nth object in the window
1126 if (!GetChildren())
1127 return(NULL) ;
1128 wxNode *node = GetChildren()->First();
1129 int n = number;
1130 while (node && n--)
1131 node = node->Next() ;
1132 if (node)
1133 {
1134 wxObject *obj = (wxObject *)node->Data();
1135 return(obj) ;
1136 }
1137 else
1138 return NULL ;
1139}
1140
1141void wxWindow::OnDefaultAction(wxControl *initiatingItem)
1142{
1143 // Obsolete function
1144}
1145
1146void wxWindow::Clear()
1147{
1148 wxClientDC dc(this);
1149 wxBrush brush(GetBackgroundColour(), wxSOLID);
1150 dc.SetBackground(brush);
1151 dc.Clear();
1152}
1153
1154// Fits the panel around the items
1155void wxWindow::Fit()
1156{
1157 int maxX = 0;
1158 int maxY = 0;
1159 wxNode *node = GetChildren()->First();
1160 while ( node )
1161 {
1162 wxWindow *win = (wxWindow *)node->Data();
1163 int wx, wy, ww, wh;
1164 win->GetPosition(&wx, &wy);
1165 win->GetSize(&ww, &wh);
1166 if ( wx + ww > maxX )
1167 maxX = wx + ww;
1168 if ( wy + wh > maxY )
1169 maxY = wy + wh;
1170
1171 node = node->Next();
1172 }
1173 SetClientSize(maxX + 5, maxY + 5);
1174}
1175
1176void wxWindow::SetValidator(const wxValidator& validator)
1177{
1178 if ( m_windowValidator )
1179 delete m_windowValidator;
1180 m_windowValidator = validator.Clone();
1181
1182 if ( m_windowValidator )
1183 m_windowValidator->SetWindow(this) ;
1184}
1185
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1186void wxWindow::SetAcceleratorTable(const wxAcceleratorTable& accel)
1187{
1188 m_acceleratorTable = accel;
1189}
1190
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1191// Find a window by id or name
1192wxWindow *wxWindow::FindWindow(long id)
1193{
1194 if ( GetId() == id)
1195 return this;
1196
1197 wxNode *node = GetChildren()->First();
1198 while ( node )
1199 {
1200 wxWindow *child = (wxWindow *)node->Data();
1201 wxWindow *found = child->FindWindow(id);
1202 if ( found )
1203 return found;
1204 node = node->Next();
1205 }
1206 return NULL;
1207}
1208
1209wxWindow *wxWindow::FindWindow(const wxString& name)
1210{
1211 if ( GetName() == name)
1212 return this;
1213
1214 wxNode *node = GetChildren()->First();
1215 while ( node )
1216 {
1217 wxWindow *child = (wxWindow *)node->Data();
1218 wxWindow *found = child->FindWindow(name);
1219 if ( found )
1220 return found;
1221 node = node->Next();
1222 }
1223 return NULL;
1224}
1225
1226void wxWindow::OnIdle(wxIdleEvent& event)
1227{
1228/* TODO: you may need to do something like this
1229 * if your GUI doesn't generate enter/leave events
1230
1231 // Check if we need to send a LEAVE event
1232 if (m_mouseInWindow)
1233 {
1234 POINT pt;
1235 ::GetCursorPos(&pt);
1236 if (::WindowFromPoint(pt) != (HWND) GetHWND())
1237 {
1238 // Generate a LEAVE event
1239 m_mouseInWindow = FALSE;
1240 MSWOnMouseLeave(pt.x, pt.y, 0);
1241 }
1242 }
1243*/
1244
1245 // This calls the UI-update mechanism (querying windows for
1246 // menu/toolbar/control state information)
1247 UpdateWindowUI();
1248}
1249
1250// Raise the window to the top of the Z order
1251void wxWindow::Raise()
1252{
1253 // TODO
1254}
1255
1256// Lower the window to the bottom of the Z order
1257void wxWindow::Lower()
1258{
1259 // TODO
1260}
1261
1262bool wxWindow::AcceptsFocus() const
1263{
1264 return IsShown() && IsEnabled();
1265}
1266
1267// Update region access
1268wxRegion wxWindow::GetUpdateRegion() const
1269{
1270 return m_updateRegion;
1271}
1272
1273bool wxWindow::IsExposed(int x, int y, int w, int h) const
1274{
1275 return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
1276}
1277
1278bool wxWindow::IsExposed(const wxPoint& pt) const
1279{
1280 return (m_updateRegion.Contains(pt) != wxOutRegion);
1281}
1282
1283bool wxWindow::IsExposed(const wxRect& rect) const
1284{
1285 return (m_updateRegion.Contains(rect) != wxOutRegion);
1286}
1287
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1288/*
1289 * Allocates control IDs
1290 */
1291
1292int wxWindow::NewControlId()
1293{
1294 static int s_controlId = 0;
1295 s_controlId ++;
1296 return s_controlId;
1297}
1298
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