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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/gdiobj.h
3// Purpose: wxGDIObject base header
4// Author: Julian Smart
5// Modified by:
6// Created:
7// Copyright: (c) Julian Smart
8// RCS-ID: $Id$
9// Licence: wxWindows Licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_GDIOBJ_H_BASE_
13#define _WX_GDIOBJ_H_BASE_
c801d85f 14
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15#include "wx/object.h"
16
17// ----------------------------------------------------------------------------
18// wxGDIRefData is the base class for wxXXXData structures which contain the
19// real data for the GDI object and are shared among all wxWin objects sharing
20// the same native GDI object
21// ----------------------------------------------------------------------------
22
0042c76f 23class WXDLLIMPEXP_CORE wxGDIRefData : public wxObjectRefData
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24{
25public:
26 // override this in the derived classes to check if this data object is
27 // really fully initialized
28 virtual bool IsOk() const { return true; }
29};
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30
31// ----------------------------------------------------------------------------
8f884a0d 32// wxGDIObject: base class for bitmaps, pens, brushes, ...
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33// ----------------------------------------------------------------------------
34
8f884a0d 35class WXDLLIMPEXP_CORE wxGDIObject : public wxObject
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36{
37public:
8f884a0d 38 // checks if the object can be used
4decd6af 39 virtual bool IsOk() const
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40 {
41 // the cast here is safe because the derived classes always create
42 // wxGDIRefData objects
5c33522f 43 return m_refData && static_cast<wxGDIRefData *>(m_refData)->IsOk();
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44 }
45
46 // don't use in the new code, use IsOk() instead
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47 bool IsNull() const { return m_refData == NULL; }
48
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49 // older version, for backwards compatibility only (but not deprecated
50 // because it's still widely used)
43cf637f 51 bool Ok() const { return IsOk(); }
43cf637f 52
d9c9196e 53#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXPALMOS__)
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54 // Creates the resource
55 virtual bool RealizeResource() { return false; }
56
57 // Frees the resource
58 virtual bool FreeResource(bool WXUNUSED(force) = false) { return false; }
59
60 virtual bool IsFree() const { return false; }
61
62 // Returns handle.
63 virtual WXHANDLE GetResourceHandle() const { return 0; }
d9c9196e 64#endif // defined(__WXMSW__) || defined(__WXPM__)
1de8d512 65
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66protected:
67 // replace base class functions using wxObjectRefData with our own which
68 // use wxGDIRefData to ensure that we always work with data objects of the
69 // correct type (i.e. derived from wxGDIRefData)
70 virtual wxObjectRefData *CreateRefData() const
71 {
72 return CreateGDIRefData();
73 }
74
75 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const
76 {
5c33522f 77 return CloneGDIRefData(static_cast<const wxGDIRefData *>(data));
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78 }
79
80 virtual wxGDIRefData *CreateGDIRefData() const = 0;
81 virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const = 0;
82
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83 DECLARE_DYNAMIC_CLASS(wxGDIObject)
84};
c801d85f 85
8f884a0d 86#endif // _WX_GDIOBJ_H_BASE_