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1 | \section{\class{wxMutex}}\label{wxmutex} |
2 | ||
6e6110ee VZ |
3 | A mutex object is a synchronization object whose state is set to signaled when |
4 | it is not owned by any thread, and nonsignaled when it is owned. Its name comes | |
5 | from its usefulness in coordinating mutually-exclusive access to a shared | |
7a56de34 VZ |
6 | resource. Only one thread at a time can own a mutex object but the mutexes are |
7 | recursive in the sense that a thread can lock a mutex which it had already | |
8 | locked before (instead of dead locking the entire process in this situation by | |
9 | starting to wait on a mutex which will never be released while the thread is | |
10 | waiting). | |
6e6110ee VZ |
11 | |
12 | For example, when several thread use the data stored in the linked list, | |
13 | modifications to the list should be only allowed to one thread at a time | |
14 | because during a new node addition the list integrity is temporarily broken | |
15 | (this is also called {\it program invariant}). | |
16 | ||
17 | \wxheading{Example} | |
18 | ||
19 | {\small% | |
20 | \begin{verbatim} | |
21 | // this variable has an "s_" prefix because it is static: seeing an "s_" in | |
22 | // a multithreaded program is in general a good sign that you should use a | |
23 | // mutex (or a critical section) | |
24 | static wxMutex *s_mutexProtectingTheGlobalData; | |
25 | ||
26 | // we store some numbers in this global array which is presumably used by | |
27 | // several threads simultaneously | |
28 | wxArrayInt s_data; | |
29 | ||
30 | void MyThread::AddNewNode(int num) | |
31 | { | |
32 | // ensure that no other thread accesses the list | |
33 | s_mutexProtectingTheGlobalList->Lock(); | |
34 | ||
35 | s_data.Add(num); | |
36 | ||
37 | s_mutexProtectingTheGlobalList->Unlock(); | |
38 | } | |
39 | ||
40 | // return TRUE the given number is greater than all array elements | |
41 | bool MyThread::IsGreater(int num) | |
42 | { | |
43 | // before using the list we must acquire the mutex | |
44 | wxMutexLocker lock(s_mutexProtectingTheGlobalData); | |
45 | ||
46 | size_t count = s_data.Count(); | |
47 | for ( size_t n = 0; n < count; n++ ) | |
48 | { | |
49 | if ( s_data[n] > num ) | |
50 | return FALSE; | |
51 | } | |
52 | ||
53 | return TRUE; | |
54 | } | |
55 | \end{verbatim} | |
56 | } | |
57 | ||
58 | Notice how wxMutexLocker was used in the second function to ensure that the | |
59 | mutex is unlocked in any case: whether the function returns TRUE or FALSE | |
60 | (because the destructor of the local object {\it lock} is always called). Using | |
61 | this class instead of directly using wxMutex is, in general safer and is even | |
7a56de34 | 62 | more so if your program uses C++ exceptions. |
eaaa6a06 JS |
63 | |
64 | \wxheading{Derived from} | |
65 | ||
66 | None. | |
67 | ||
954b8ae6 JS |
68 | \wxheading{Include files} |
69 | ||
70 | <wx/thread.h> | |
71 | ||
eaaa6a06 JS |
72 | \wxheading{See also} |
73 | ||
fa482912 | 74 | \helpref{wxThread}{wxthread}, \helpref{wxCondition}{wxcondition}, |
6e6110ee | 75 | \helpref{wxMutexLocker}{wxmutexlocker}, \helpref{wxCriticalSection}{wxcriticalsection} |
eaaa6a06 JS |
76 | |
77 | \latexignore{\rtfignore{\wxheading{Members}}} | |
78 | ||
79 | \membersection{wxMutex::wxMutex}\label{wxmutexconstr} | |
80 | ||
81 | \func{}{wxMutex}{\void} | |
82 | ||
83 | Default constructor. | |
84 | ||
85 | \membersection{wxMutex::\destruct{wxMutex}} | |
86 | ||
87 | \func{}{\destruct{wxMutex}}{\void} | |
88 | ||
89 | Destroys the wxMutex object. | |
90 | ||
eaaa6a06 JS |
91 | \membersection{wxMutex::Lock}\label{wxmutexlock} |
92 | ||
93 | \func{wxMutexError}{Lock}{\void} | |
94 | ||
95 | Locks the mutex object. | |
96 | ||
97 | \wxheading{Return value} | |
98 | ||
99 | One of: | |
100 | ||
101 | \twocolwidtha{7cm} | |
102 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
103 | \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.} |
104 | \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.} | |
105 | \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.} | |
eaaa6a06 JS |
106 | \end{twocollist} |
107 | ||
108 | \membersection{wxMutex::TryLock}\label{wxmutextrylock} | |
109 | ||
110 | \func{wxMutexError}{TryLock}{\void} | |
111 | ||
112 | Tries to lock the mutex object. If it can't, returns immediately with an error. | |
113 | ||
114 | \wxheading{Return value} | |
115 | ||
116 | One of: | |
117 | ||
118 | \twocolwidtha{7cm} | |
119 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
120 | \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.} |
121 | \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.} | |
122 | \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.} | |
eaaa6a06 JS |
123 | \end{twocollist} |
124 | ||
125 | \membersection{wxMutex::Unlock}\label{wxmutexunlock} | |
126 | ||
127 | \func{wxMutexError}{Unlock}{\void} | |
128 | ||
129 | Unlocks the mutex object. | |
130 | ||
131 | \wxheading{Return value} | |
132 | ||
133 | One of: | |
134 | ||
135 | \twocolwidtha{7cm} | |
136 | \begin{twocollist}\itemsep=0pt | |
6e6110ee VZ |
137 | \twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.} |
138 | \twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.} | |
139 | \twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.} | |
140 | \twocolitem{{\bf wxMUTEX\_UNLOCKED}}{The calling thread tries to unlock an unlocked mutex.} | |
eaaa6a06 JS |
141 | \end{twocollist} |
142 |