]> git.saurik.com Git - wxWidgets.git/blame - include/wx/msw/wince/setup.h
mention which files should be changed when adding a new library in a few places where...
[wxWidgets.git] / include / wx / msw / wince / setup.h
CommitLineData
1a4fe894 1/////////////////////////////////////////////////////////////////////////////
7f0586ef 2// Name: wx/msw/setup.h
1a4fe894 3// Purpose: Configuration for the library
7f0586ef 4// Author: Julian Smart
1a4fe894 5// Modified by:
7f0586ef
JS
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
7f0586ef 10/////////////////////////////////////////////////////////////////////////////
1a4fe894
JS
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
5e9ccdeb
VZ
15/* --- start common options --- */
16
1a4fe894
JS
17// ----------------------------------------------------------------------------
18// global settings
19// ----------------------------------------------------------------------------
20
21// define this to 0 when building wxBase library - this can also be done from
22// makefile/project file overriding the value here
23#ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25#endif // wxUSE_GUI
26
27// ----------------------------------------------------------------------------
28// compatibility settings
29// ----------------------------------------------------------------------------
30
7f0586ef
JS
31// This setting determines the compatibility with 2.2 API: set it to 1 to
32// enable it but please consider updating your code instead.
1a4fe894 33//
7f0586ef 34// Default is 0
1a4fe894 35//
7f0586ef 36// Recommended setting: 0 (please update your code)
f7d4537c 37#define WXWIN_COMPATIBILITY_2_2 0
1a4fe894 38
7f0586ef
JS
39// This setting determines the compatibility with 2.4 API: set it to 0 to
40// flag all cases of using deprecated functions.
1a4fe894 41//
7f0586ef
JS
42// Default is 1 but please try building your code with 0 as the default will
43// change to 0 in the next version and the deprecated functions will disappear
44// in the version after it completely.
1a4fe894 45//
7f0586ef
JS
46// Recommended setting: 0 (please update your code)
47#define WXWIN_COMPATIBILITY_2_4 1
1a4fe894 48
5e9ccdeb
VZ
49// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50// default system font is used for wxWindow::GetCharWidth/Height() instead of
51// the current font.
1a4fe894 52//
5e9ccdeb 53// Default is 0
1a4fe894 54//
5e9ccdeb
VZ
55// Recommended setting: 0
56#define wxDIALOG_UNIT_COMPATIBILITY 0
1a4fe894
JS
57
58// ----------------------------------------------------------------------------
59// debugging settings
60// ----------------------------------------------------------------------------
61
62// Generic comment about debugging settings: they are very useful if you don't
63// use any other memory leak detection tools such as Purify/BoundsChecker, but
64// are probably redundant otherwise. Also, Visual C++ CRT has the same features
77ffb593 65// as wxWidgets memory debugging subsystem built in since version 5.0 and you
1a4fe894
JS
66// may prefer to use it instead of built in memory debugging code because it is
67// faster and more fool proof.
68//
69// Using VC++ CRT memory debugging is enabled by default in debug mode
70// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
71// and if __NO_VC_CRTDBG__ is not defined.
72
73// If 1, enables wxDebugContext, for writing error messages to file, etc. If
74// __WXDEBUG__ is not defined, will still use the normal memory operators.
75//
76// Default is 0
77//
78// Recommended setting: 0
79#define wxUSE_DEBUG_CONTEXT 0
80
81// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
82// __WXDEBUG__ is also defined.
83//
84// WARNING: this code may not work with all architectures, especially if
85// alignment is an issue. This switch is currently ignored for mingw / cygwin
86//
87// Default is 0
88//
89// Recommended setting: 1 if you are not using a memory debugging tool, else 0
90#define wxUSE_MEMORY_TRACING 0
91
92// In debug mode, cause new and delete to be redefined globally.
93// If this causes problems (e.g. link errors which is a common problem
94// especially if you use another library which also redefines the global new
95// and delete), set this to 0.
96// This switch is currently ignored for mingw / cygwin
97//
98// Default is 0
99//
100// Recommended setting: 0
101#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102
103// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
104// this causes problems (e.g. link errors), set this to 0. You may need to set
105// this to 0 if using templates (at least for VC++). This switch is currently
106// ignored for mingw / cygwin / CodeWarrior
107//
108// Default is 0
109//
110// Recommended setting: 0
111#define wxUSE_DEBUG_NEW_ALWAYS 0
112
113// wxHandleFatalExceptions() may be used to catch the program faults at run
114// time and, instead of terminating the program with a usual GPF message box,
115// call the user-defined wxApp::OnFatalException() function. If you set
116// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117//
118// This setting is for Win32 only and can only be enabled if your compiler
119// supports Win32 structured exception handling (currently only VC++ does)
120//
121// Default is 1
122//
123// Recommended setting: 1 if your compiler supports it.
5e9ccdeb
VZ
124#define wxUSE_ON_FATAL_EXCEPTION 1
125
126// Set this to 1 to be able to generate a human-readable (unlike
88783bc4 127// machine-readable minidump created by wxCrashReport::Generate()) stack back
5e9ccdeb
VZ
128// trace when your program crashes using wxStackWalker
129//
130// Default is 1 if supported by the compiler.
131//
132// Recommended setting: 1, set to 0 if your programs never crash
133#define wxUSE_STACKWALKER 1
1a4fe894 134
36b6448c
VZ
135// Set this to 1 to compile in wxDebugReport class which allows you to create
136// and optionally upload to your web site a debug report consisting of back
137// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
138//
139// Default is 1 if supported by the compiler.
140//
88783bc4
VZ
141// Recommended setting: 0, it is still experimental and API may change
142#define wxUSE_DEBUGREPORT 0
36b6448c 143
1a4fe894
JS
144// ----------------------------------------------------------------------------
145// Unicode support
146// ----------------------------------------------------------------------------
147
77ffb593 148// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
1a4fe894
JS
149// defined as wchar_t, wxString will use Unicode internally. If you set this
150// to 1, you must use wxT() macro for all literal strings in the program.
151//
7f0586ef
JS
152// Unicode is currently only fully supported under Windows NT/2000/XP
153// (Windows 9x doesn't support it and the programs compiled in Unicode mode
154// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
1a4fe894
JS
155//
156// Default is 0
157//
5e9ccdeb 158// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
7f0586ef 159#ifndef wxUSE_UNICODE
5e9ccdeb 160 #define wxUSE_UNICODE 0
7f0586ef 161#endif
1a4fe894 162
77ffb593 163// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
7f0586ef
JS
164// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
165// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
5e9ccdeb
VZ
166// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
167// that you will have to modify the makefiles to include unicows.lib import
168// library as the first library (see installation instructions in install.txt
169// to learn how to do it when building the library or samples).
1a4fe894
JS
170//
171// If your compiler doesn't have unicows.lib, you can get a version of it at
172// http://libunicows.sourceforge.net
173//
174// Default is 0
175//
7f0586ef 176// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1a4fe894
JS
177#define wxUSE_UNICODE_MSLU 0
178
179// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
180// compiling the program in Unicode mode. More precisely, it will be possible
181// to construct wxString from a wide (Unicode) string and convert any wxString
182// to Unicode.
183//
184// Default is 1
185//
186// Recommended setting: 1
187#define wxUSE_WCHAR_T 1
188
189// ----------------------------------------------------------------------------
190// global features
191// ----------------------------------------------------------------------------
192
f7d4537c
JS
193// Compile library in exception-safe mode? If set to 1, the library will try to
194// behave correctly in presence of exceptions (even though it still will not
195// use the exceptions itself) and notify the user code about any unhandled
196// exceptions. If set to 0, propagation of the exceptions through the library
197// code will lead to undefined behaviour -- but the code itself will be
198// slightly smaller and faster.
199//
5e9ccdeb
VZ
200// Note that like wxUSE_THREADS this option is automatically set to 0 if
201// wxNO_EXCEPTIONS is defined.
202//
f7d4537c
JS
203// Default is 1
204//
205// Recommended setting: depends on whether you intend to use C++ exceptions
206// in your own code (1 if you do, 0 if you don't)
5e9ccdeb 207#define wxUSE_EXCEPTIONS 1
f7d4537c 208
1d6d8f17
JS
209// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
210//
211// Default is 0
212//
5e9ccdeb 213// Recommended setting: 0 (this is still work in progress...)
1d6d8f17
JS
214#define wxUSE_EXTENDED_RTTI 0
215
7f0586ef
JS
216// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
217// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
218// and for wxHashMap to be implemented with templates.
219//
220// Default is 0
221//
222// Recommended setting: YMMV
223#define wxUSE_STL 0
224
1a4fe894
JS
225// Support for message/error logging. This includes wxLogXXX() functions and
226// wxLog and derived classes. Don't set this to 0 unless you really know what
227// you are doing.
228//
229// Default is 1
230//
231// Recommended setting: 1 (always)
232#define wxUSE_LOG 1
233
1a4fe894
JS
234// Recommended setting: 1
235#define wxUSE_LOGWINDOW 1
236
237// Recommended setting: 1
238#define wxUSE_LOGGUI 1
239
240// Recommended setting: 1
241#define wxUSE_LOG_DIALOG 1
242
7f0586ef
JS
243// Support for command line parsing using wxCmdLineParser class.
244//
245// Default is 1
246//
247// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
248#define wxUSE_CMDLINE_PARSER 1
249
1a4fe894
JS
250// Support for multithreaded applications: if 1, compile in thread classes
251// (thread.h) and make the library a bit more thread safe. Although thread
252// support is quite stable by now, you may still consider recompiling the
253// library without it if you have no use for it - this will result in a
254// somewhat smaller and faster operation.
255//
5e9ccdeb
VZ
256// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
257// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
5e9ccdeb 258// build/msw/config.* file this value will have no effect.
1a4fe894
JS
259//
260// Default is 1
261//
262// Recommended setting: 0 unless you do plan to develop MT applications
8cc4850c 263#define wxUSE_THREADS 1
1a4fe894 264
77ffb593 265// If enabled (1), compiles wxWidgets streams classes
1a4fe894
JS
266#define wxUSE_STREAMS 1
267
268// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
269#define wxUSE_STD_IOSTREAM 0
270
271// ----------------------------------------------------------------------------
272// non GUI features selection
273// ----------------------------------------------------------------------------
274
275// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
276// integer which is implemented in terms of native 64 bit integers if any or
277// uses emulation otherwise.
278//
279// This class is required by wxDateTime and so you should enable it if you want
280// to use wxDateTime. For most modern platforms, it will use the native 64 bit
281// integers in which case (almost) all of its functions are inline and it
282// almost does not take any space, so there should be no reason to switch it
283// off.
284//
285// Recommended setting: 1
286#define wxUSE_LONGLONG 1
287
288// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
289// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
290//
291// Default is 1
292//
293// Recommended setting: 1 (wxFile is highly recommended as it is required by
294// i18n code, wxFileConfig and others)
295#define wxUSE_FILE 1
296#define wxUSE_FFILE 1
297
298// Use wxFSVolume class providing access to the configured/active mount points
299//
300// Default is 1
301//
302// Recommended setting: 1 (but may be safely disabled if you don't use it)
5e9ccdeb 303#define wxUSE_FSVOLUME 1
1a4fe894 304
d86ea20f
VZ
305// Use wxStandardPaths class which allows to retrieve some standard locations
306// in the file system
307//
308// Default is 1
309//
310// Recommended setting: 1 (may be disabled to save space, but not much)
311#define wxUSE_STDPATHS 1
312
1a4fe894
JS
313// use wxTextBuffer class: required by wxTextFile
314#define wxUSE_TEXTBUFFER 1
315
316// use wxTextFile class: requires wxFile and wxTextBuffer, required by
317// wxFileConfig
318#define wxUSE_TEXTFILE 1
319
320// i18n support: _() macro, wxLocale class. Requires wxTextFile.
321#define wxUSE_INTL 1
322
323// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
324// allow to manipulate dates, times and time intervals. wxDateTime replaces the
325// old wxTime and wxDate classes which are still provided for backwards
326// compatibility (and implemented in terms of wxDateTime).
327//
328// Note that this class is relatively new and is still officially in alpha
329// stage because some features are not yet (fully) implemented. It is already
330// quite useful though and should only be disabled if you are aiming at
331// absolutely minimal version of the library.
332//
333// Requires: wxUSE_LONGLONG
334//
335// Default is 1
336//
337// Recommended setting: 1
338#define wxUSE_DATETIME 1
339
1a4fe894
JS
340// Set wxUSE_TIMER to 1 to compile wxTimer class
341//
342// Default is 1
343//
344// Recommended setting: 1
345#define wxUSE_TIMER 1
346
347// Use wxStopWatch clas.
348//
349// Default is 1
350//
351// Recommended setting: 1 (needed by wxSocket)
352#define wxUSE_STOPWATCH 1
353
354// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
355// which allow the application to store its settings in the persistent
356// storage. Setting this to 1 will also enable on-demand creation of the
357// global config object in wxApp.
358//
359// See also wxUSE_CONFIG_NATIVE below.
360//
361// Recommended setting: 1
362#define wxUSE_CONFIG 1
363
364// If wxUSE_CONFIG is 1, you may choose to use either the native config
365// classes under Windows (using .INI files under Win16 and the registry under
366// Win32) or the portable text file format used by the config classes under
367// Unix.
368//
369// Default is 1 to use native classes. Note that you may still use
370// wxFileConfig even if you set this to 1 - just the config object created by
371// default for the applications needs will be a wxRegConfig or wxIniConfig and
372// not wxFileConfig.
373//
374// Recommended setting: 1
375#define wxUSE_CONFIG_NATIVE 1
376
377// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
378// to connect/disconnect from the network and be notified whenever the dial-up
379// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
380//
381// Default is 1.
382//
383// Recommended setting: 1
5e9ccdeb 384#define wxUSE_DIALUP_MANAGER 1
1a4fe894
JS
385
386// Compile in classes for run-time DLL loading and function calling.
387// Required by wxUSE_DIALUP_MANAGER.
388//
389// This setting is for Win32 only
390//
391// Default is 1.
392//
393// Recommended setting: 1
394#define wxUSE_DYNLIB_CLASS 1
395
396// experimental, don't use for now
5e9ccdeb 397#define wxUSE_DYNAMIC_LOADER 1
1a4fe894
JS
398
399// Set to 1 to use socket classes
dbfb61b3 400#define wxUSE_SOCKETS 1
1a4fe894
JS
401
402// Set to 1 to enable virtual file systems (required by wxHTML)
7a026580 403#define wxUSE_FILESYSTEM 1
1a4fe894
JS
404
405// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
5e9ccdeb 406#define wxUSE_FS_ZIP 1
1a4fe894
JS
407
408// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
5e9ccdeb
VZ
409#define wxUSE_FS_INET 1
410
411// wxArchive classes for accessing archives such as zip and tar
412#define wxUSE_ARCHIVE_STREAMS 1
1a4fe894
JS
413
414// Set to 1 to compile wxZipInput/OutputStream classes.
5e9ccdeb 415#define wxUSE_ZIPSTREAM 1
1a4fe894
JS
416
417// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
5e9ccdeb 418// wxUSE_LIBPNG
1a4fe894
JS
419#define wxUSE_ZLIB 1
420
421// If enabled, the code written by Apple will be used to write, in a portable
422// way, float on the disk. See extended.c for the license which is different
77ffb593 423// from wxWidgets one.
1a4fe894
JS
424//
425// Default is 1.
426//
427// Recommended setting: 1 unless you don't like the license terms (unlikely)
428#define wxUSE_APPLE_IEEE 1
429
430// Joystick support class
431#define wxUSE_JOYSTICK 1
432
433// wxFontMapper class
434#define wxUSE_FONTMAP 1
435
436// wxMimeTypesManager class
437#define wxUSE_MIMETYPE 1
438
439// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
440// or wxURL you need to set this to 1.
441//
442// Default is 1.
443//
444// Recommended setting: 1
5e9ccdeb 445#define wxUSE_PROTOCOL 1
1a4fe894
JS
446
447// The settings for the individual URL schemes
448#define wxUSE_PROTOCOL_FILE 1
449#define wxUSE_PROTOCOL_FTP 1
450#define wxUSE_PROTOCOL_HTTP 1
451
452// Define this to use wxURL class.
5e9ccdeb
VZ
453#define wxUSE_URL 1
454
455// Define this to use native platform url and protocol support.
456// Currently valid only for MS-Windows.
457// Note: if you set this to 1, you can open ftp/http/gopher sites
458// and obtain a valid input stream for these sites
459// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
460// Doing so reduces the code size.
461//
462// This code is experimental and subject to change.
463#define wxUSE_URL_NATIVE 0
1a4fe894
JS
464
465// Support for regular expression matching via wxRegEx class: enable this to
466// use POSIX regular expressions in your code. You need to compile regex
467// library from src/regex to use it under Windows.
468//
469// Default is 0
470//
471// Recommended setting: 1 if your compiler supports it, if it doesn't please
472// contribute us a makefile for src/regex for it
5e9ccdeb 473#define wxUSE_REGEX 1
1a4fe894
JS
474
475// wxSystemOptions class
476#define wxUSE_SYSTEM_OPTIONS 1
477
002ed9af
VS
478// wxSound class
479#define wxUSE_SOUND 1
1a4fe894 480
c8a50408
RN
481// Use wxMediaCtrl
482//
483// Default is 1.
484//
485// Recommended setting: 1
5e9ccdeb 486#define wxUSE_MEDIACTRL 1
c8a50408
RN
487
488// Use QuickTime
489//
490// Default is 0
491//
492// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
493#define wxUSE_QUICKTIME 0
494
5e9ccdeb 495// Use DirectShow (requires linkage to strmiids.lib)
c8a50408
RN
496//
497// Default is 0
498//
499// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
b4b799f3 500#define wxUSE_DIRECTSHOW 0
c8a50408 501
5e9ccdeb
VZ
502// Use GStreamer for Unix (req a lot of dependancies)
503//
504// Default is 0
505//
506// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
507#define wxUSE_GSTREAMER 0
508
9581c3c6
RN
509// Use wxWidget's XRC XML-based resource system. Recommended.
510//
511// Default is 1
512//
84fe931d 513// Recommended setting: 1 (requires wxUSE_XML)
9581c3c6
RN
514#define wxUSE_XRC 1
515
1d6d8f17
JS
516// XML parsing classes. Note that their API will change in the future, so
517// using wxXmlDocument and wxXmlNode in your app is not recommended.
518//
519// Default is 1
520//
9581c3c6
RN
521// Recommended setting: 1 (required by XRC)
522#if wxUSE_XRC
523# define wxUSE_XML 1
524#else
525# define wxUSE_XML 0
526#endif
1d6d8f17 527
1a4fe894
JS
528// ----------------------------------------------------------------------------
529// Individual GUI controls
530// ----------------------------------------------------------------------------
531
532// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
533// (without it, wxControl class is not compiled)
534//
535// Default is 1
536//
537// Recommended setting: 1 (don't change except for very special programs)
538#define wxUSE_CONTROLS 1
539
540// wxPopupWindow class is a top level transient window. It is currently used
541// to implement wxTipWindow
542//
543// Default is 1
544//
545// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
546#define wxUSE_POPUPWIN 1
547
548// wxTipWindow allows to implement the custom tooltips, it is used by the
549// context help classes. Requires wxUSE_POPUPWIN.
550//
551// Default is 1
552//
553// Recommended setting: 1 (may be set to 0)
554#define wxUSE_TIPWINDOW 1
555
77ffb593 556// Each of the settings below corresponds to one wxWidgets control. They are
1a4fe894
JS
557// all switched on by default but may be disabled if you are sure that your
558// program (including any standard dialogs it can show!) doesn't need them and
559// if you desperately want to save some space. If you use any of these you must
560// set wxUSE_CONTROLS as well.
561//
562// Default is 1
563//
564// Recommended setting: 1
565#define wxUSE_BUTTON 1 // wxButton
566#define wxUSE_BMPBUTTON 1 // wxBitmapButton
567#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
568#define wxUSE_CHECKBOX 1 // wxCheckBox
5e9ccdeb 569#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
1a4fe894
JS
570#define wxUSE_CHOICE 1 // wxChoice
571#define wxUSE_COMBOBOX 1 // wxComboBox
4d7c537d 572#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
1a4fe894
JS
573#define wxUSE_GAUGE 1 // wxGauge
574#define wxUSE_LISTBOX 1 // wxListBox
575#define wxUSE_LISTCTRL 1 // wxListCtrl
576#define wxUSE_RADIOBOX 1 // wxRadioBox
577#define wxUSE_RADIOBTN 1 // wxRadioButton
578#define wxUSE_SCROLLBAR 1 // wxScrollBar
579#define wxUSE_SLIDER 1 // wxSlider
580#define wxUSE_SPINBTN 1 // wxSpinButton
581#define wxUSE_SPINCTRL 1 // wxSpinCtrl
582#define wxUSE_STATBOX 1 // wxStaticBox
583#define wxUSE_STATLINE 1 // wxStaticLine
584#define wxUSE_STATTEXT 1 // wxStaticText
585#define wxUSE_STATBMP 1 // wxStaticBitmap
586#define wxUSE_TEXTCTRL 1 // wxTextCtrl
587#define wxUSE_TOGGLEBTN 1 // requires wxButton
588#define wxUSE_TREECTRL 1 // wxTreeCtrl
589
590// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
591// below either wxStatusBar95 or a generic wxStatusBar will be used.
592//
593// Default is 1
594//
595// Recommended setting: 1
596#define wxUSE_STATUSBAR 1
597
598// Two status bar implementations are available under Win32: the generic one
599// or the wrapper around native control. For native look and feel the native
600// version should be used.
601//
5e9ccdeb 602// Default is 1 for the platforms where native status bar is supported.
1a4fe894
JS
603//
604// Recommended setting: 1 (there is no advantage in using the generic one)
605#define wxUSE_NATIVE_STATUSBAR 1
606
607// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
608// classes at all. Otherwise, use the native toolbar class unless
8a82c9ec 609// wxUSE_TOOLBAR_NATIVE is 0.
1a4fe894
JS
610//
611// Default is 1 for all settings.
612//
8a82c9ec 613// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
1a4fe894
JS
614#define wxUSE_TOOLBAR 1
615#define wxUSE_TOOLBAR_NATIVE 1
1a4fe894 616
1a4fe894 617// wxNotebook is a control with several "tabs" located on one of its sides. It
5e9ccdeb 618// may be used to logically organise the data presented to the user instead of
1a4fe894
JS
619// putting everything in one huge dialog. It replaces wxTabControl and related
620// classes of wxWin 1.6x.
621//
622// Default is 1.
623//
624// Recommended setting: 1
625#define wxUSE_NOTEBOOK 1
626
1d6d8f17
JS
627// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
628// the tabs
629//
630// Default is 1.
631//
632// Recommended setting: 1
633#define wxUSE_LISTBOOK 1
634
f5e0b4bc
WS
635// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
636// the tabs
637//
638// Default is 1.
639//
640// Recommended setting: 1
641#define wxUSE_CHOICEBOOK 1
642
1a4fe894
JS
643// wxTabDialog is a generic version of wxNotebook but it is incompatible with
644// the new class. It shouldn't be used in new code.
645//
646// Default is 0.
647//
648// Recommended setting: 0 (use wxNotebook)
649#define wxUSE_TAB_DIALOG 0
650
7f0586ef 651// wxGrid class
1a4fe894 652//
5e9ccdeb
VZ
653// Default is 1, set to 0 to cut down compilation time and binaries size if you
654// don't use it.
1a4fe894 655//
7f0586ef 656// Recommended setting: 1
1a4fe894 657//
1a4fe894 658#define wxUSE_GRID 1
1a4fe894 659
5e9ccdeb
VZ
660// wxMiniFrame class: a frame with narrow title bar
661//
662// Default is 1.
663//
664// Recommended setting: 1 (it doesn't cost almost anything)
665#define wxUSE_MINIFRAME 1
666
1a4fe894
JS
667// ----------------------------------------------------------------------------
668// Miscellaneous GUI stuff
669// ----------------------------------------------------------------------------
670
671// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
672#define wxUSE_ACCEL 1
673
7f0586ef
JS
674// Hotkey support (currently Windows only)
675#define wxUSE_HOTKEY 1
676
1a4fe894
JS
677// Use wxCaret: a class implementing a "cursor" in a text control (called caret
678// under Windows).
679//
680// Default is 1.
681//
682// Recommended setting: 1 (can be safely set to 0, not used by the library)
683#define wxUSE_CARET 1
684
7f0586ef
JS
685// Use wxDisplay class: it allows enumerating all displays on a system and
686// working with them.
687//
688// Default is 0 because it isn't yet implemented on all platforms
689//
690// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
691#define wxUSE_DISPLAY 0
692
1a4fe894
JS
693// Miscellaneous geometry code: needed for Canvas library
694#define wxUSE_GEOMETRY 1
695
696// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
697// wxListCtrl.
698//
699// Default is 1.
700//
701// Recommended setting: 1 (set it to 0 if you don't use any of the controls
702// enumerated above, then this class is mostly useless too)
703#define wxUSE_IMAGLIST 1
704
705// Use wxMenu, wxMenuBar, wxMenuItem.
706//
707// Default is 1.
708//
709// Recommended setting: 1 (can't be disabled under MSW)
710#define wxUSE_MENUS 1
711
712// Use wxSashWindow class.
713//
714// Default is 1.
715//
716// Recommended setting: 1
717#define wxUSE_SASH 1
718
719// Use wxSplitterWindow class.
720//
721// Default is 1.
722//
723// Recommended setting: 1
724#define wxUSE_SPLITTER 1
725
726// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
727//
728// Default is 1.
729//
730// Recommended setting: 1
5e9ccdeb 731#define wxUSE_TOOLTIPS 1
1a4fe894
JS
732
733// wxValidator class and related methods
734#define wxUSE_VALIDATORS 1
735
1a4fe894
JS
736// ----------------------------------------------------------------------------
737// common dialogs
738// ----------------------------------------------------------------------------
739
1a4fe894
JS
740// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
741// file selector, printer dialog). Switching this off also switches off the
742// printing architecture and interactive wxPrinterDC.
743//
744// Default is 1
745//
746// Recommended setting: 1 (unless it really doesn't work)
5e9ccdeb 747#define wxUSE_COMMON_DIALOGS 1
1a4fe894
JS
748
749// wxBusyInfo displays window with message when app is busy. Works in same way
750// as wxBusyCursor
751#define wxUSE_BUSYINFO 1
752
753// Use single/multiple choice dialogs.
754//
755// Default is 1
756//
757// Recommended setting: 1 (used in the library itself)
758#define wxUSE_CHOICEDLG 1
759
760// Use colour picker dialog
761//
762// Default is 1
763//
764// Recommended setting: 1
765#define wxUSE_COLOURDLG 1
766
767// wxDirDlg class for getting a directory name from user
768#define wxUSE_DIRDLG 1
769
770// TODO: setting to choose the generic or native one
771
772// Use file open/save dialogs.
773//
774// Default is 1
775//
776// Recommended setting: 1 (used in many places in the library itself)
777#define wxUSE_FILEDLG 1
778
779// Use find/replace dialogs.
780//
781// Default is 1
782//
783// Recommended setting: 1 (but may be safely set to 0)
784#define wxUSE_FINDREPLDLG 1
785
786// Use font picker dialog
787//
788// Default is 1
789//
790// Recommended setting: 1 (used in the library itself)
791#define wxUSE_FONTDLG 1
792
793// Use wxMessageDialog and wxMessageBox.
794//
795// Default is 1
796//
797// Recommended setting: 1 (used in the library itself)
798#define wxUSE_MSGDLG 1
799
800// progress dialog class for lengthy operations
801#define wxUSE_PROGRESSDLG 1
802
803// support for startup tips (wxShowTip &c)
804#define wxUSE_STARTUP_TIPS 1
805
806// text entry dialog and wxGetTextFromUser function
807#define wxUSE_TEXTDLG 1
808
809// number entry dialog
810#define wxUSE_NUMBERDLG 1
811
812// splash screen class
813#define wxUSE_SPLASH 1
814
815// wizards
816#define wxUSE_WIZARDDLG 1
817
818// ----------------------------------------------------------------------------
819// Metafiles support
820// ----------------------------------------------------------------------------
821
822// Windows supports the graphics format known as metafile which is, though not
823// portable, is widely used under Windows and so is supported by wxWin (under
824// Windows only, of course). Win16 (Win3.1) used the so-called "Window
825// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
826// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
827// default, WMFs will be used under Win16 and EMFs under Win32. This may be
828// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
829// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
830// in any metafile related classes at all.
831//
832// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
833//
834// Recommended setting: default or 0 for everything for portable programs.
5e9ccdeb
VZ
835#define wxUSE_METAFILE 1
836#define wxUSE_ENH_METAFILE 1
1a4fe894
JS
837#define wxUSE_WIN_METAFILES_ALWAYS 0
838
839// ----------------------------------------------------------------------------
840// Big GUI components
841// ----------------------------------------------------------------------------
842
45f27284
JS
843// Set to 0 to disable MDI support.
844//
845// Requires wxUSE_NOTEBOOK under platforms other than MSW.
846//
847// Default is 1.
848//
849// Recommended setting: 1, can be safely set to 0.
5e9ccdeb
VZ
850#define wxUSE_MDI 1
851
852// Set to 0 to disable document/view architecture
853#define wxUSE_DOC_VIEW_ARCHITECTURE 1
45f27284 854
1a4fe894 855// Set to 0 to disable MDI document/view architecture
5e9ccdeb
VZ
856//
857// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
858#define wxUSE_MDI_ARCHITECTURE 1
1a4fe894
JS
859
860// Set to 0 to disable print/preview architecture code
5e9ccdeb 861#define wxUSE_PRINTING_ARCHITECTURE 1
1a4fe894
JS
862
863// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
864// much more.
865//
866// Default is 1.
867//
868// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
869// smaller library.
08c63240 870#define wxUSE_HTML 1
1a4fe894 871
7f0586ef
JS
872// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
873// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
874// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
875// will need to manually add opengl32.lib and glu32.lib to the list of
876// libraries linked with your program if you use OpenGL.
877//
878// Default is 0.
879//
880// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1a4fe894
JS
881#define wxUSE_GLCANVAS 0
882
1a4fe894
JS
883// ----------------------------------------------------------------------------
884// Data transfer
885// ----------------------------------------------------------------------------
886
887// Use wxClipboard class for clipboard copy/paste.
888//
889// Default is 1.
890//
891// Recommended setting: 1
892#define wxUSE_CLIPBOARD 1
893
894// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
895// drop
896//
897// Default is 1.
898//
899// Recommended setting: 1
900#define wxUSE_DATAOBJ 1
901
902// Use wxDropTarget and wxDropSource classes for drag and drop (this is
903// different from "built in" drag and drop in wxTreeCtrl which is always
904// available). Requires wxUSE_DATAOBJ.
905//
7f0586ef
JS
906// Default is 1.
907//
908// Recommended setting: 1
909#define wxUSE_DRAG_AND_DROP 1
910
911// Use wxAccessible for enhanced and customisable accessibility.
912// Depends on wxUSE_OLE.
913//
1a4fe894
JS
914// Default is 0.
915//
7f0586ef
JS
916// Recommended setting (at present): 0
917#define wxUSE_ACCESSIBILITY 0
1a4fe894
JS
918
919// ----------------------------------------------------------------------------
920// miscellaneous settings
921// ----------------------------------------------------------------------------
922
923// wxSingleInstanceChecker class allows to verify at startup if another program
924// instance is running (it is only available under Win32)
925//
926// Default is 1
927//
928// Recommended setting: 1 (the class is tiny, disabling it won't save much
929// space)
930#define wxUSE_SNGLINST_CHECKER 1
931
932#define wxUSE_DRAGIMAGE 1
933
5e9ccdeb 934#define wxUSE_IPC 1
1a4fe894 935 // 0 for no interprocess comms
7a026580 936#define wxUSE_HELP 1
1a4fe894 937 // 0 for no help facility
5e9ccdeb 938#define wxUSE_MS_HTML_HELP 1
1a4fe894
JS
939 // 0 for no MS HTML Help
940
941// Use wxHTML-based help controller?
5e9ccdeb 942#define wxUSE_WXHTML_HELP 1
1a4fe894 943
1c193821 944#define wxUSE_RESOURCES 0
1a4fe894
JS
945 // 0 for no wxGetResource/wxWriteResource
946#define wxUSE_CONSTRAINTS 1
947 // 0 for no window layout constraint system
948
949#define wxUSE_SPLINES 1
950 // 0 for no splines
951
1a4fe894
JS
952#define wxUSE_MOUSEWHEEL 1
953 // Include mouse wheel support
954
955// ----------------------------------------------------------------------------
956// postscript support settings
957// ----------------------------------------------------------------------------
958
959// Set to 1 for PostScript device context.
960#define wxUSE_POSTSCRIPT 0
961
962// Set to 1 to use font metric files in GetTextExtent
5e9ccdeb 963#define wxUSE_AFM_FOR_POSTSCRIPT 1
1a4fe894 964
1a4fe894
JS
965// ----------------------------------------------------------------------------
966// database classes
967// ----------------------------------------------------------------------------
968
969// Define 1 to use ODBC classes
7f0586ef 970#define wxUSE_ODBC 0
1a4fe894
JS
971
972// For backward compatibility reasons, this parameter now only controls the
973// default scrolling method used by cursors. This default behavior can be
974// overriden by setting the second param of wxDB::wxDbGetConnection() or
975// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
976// that use the connection) should support forward only scrolling of cursors,
977// or both forward and backward support for backward scrolling cursors is
978// dependent on the data source as well as the ODBC driver being used.
5e9ccdeb 979#define wxODBC_FWD_ONLY_CURSORS 1
1a4fe894
JS
980
981// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
982// member variables. With a setting of 1, full backward compatability with the
983// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
984// as future development will be done only on the non-deprecated
985// functions/classes/member variables/etc.
986#define wxODBC_BACKWARD_COMPATABILITY 0
987
988// ----------------------------------------------------------------------------
989// other compiler (mis)features
990// ----------------------------------------------------------------------------
991
992// Set this to 0 if your compiler can't cope with omission of prototype
993// parameters.
994//
995// Default is 1.
996//
997// Recommended setting: 1 (should never need to set this to 0)
998#define REMOVE_UNUSED_ARG 1
999
1000// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
7f0586ef
JS
1001// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1002// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1003// used anyhow.
1a4fe894
JS
1004//
1005// Default is 1.
1006//
1007// Recommended setting: whatever your compiler likes more
1008#define wxUSE_IOSTREAMH 1
1009
1010// ----------------------------------------------------------------------------
1011// image format support
1012// ----------------------------------------------------------------------------
1013
1014// wxImage supports many different image formats which can be configured at
1015// compile-time. BMP is always supported, others are optional and can be safely
1016// disabled if you don't plan to use images in such format sometimes saving
1017// substantial amount of code in the final library.
1018//
1019// Some formats require an extra library which is included in wxWin sources
1020// which is mentioned if it is the case.
1021
1022// Set to 1 for wxImage support (recommended).
1023#define wxUSE_IMAGE 1
1024
1025// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
fbaddf44 1026#define wxUSE_LIBPNG 1
1a4fe894
JS
1027
1028// Set to 1 for JPEG format support (requires libjpeg)
fbaddf44 1029#define wxUSE_LIBJPEG 1
1a4fe894
JS
1030
1031// Set to 1 for TIFF format support (requires libtiff)
5e9ccdeb 1032#define wxUSE_LIBTIFF 1
1a4fe894
JS
1033
1034// Set to 1 for GIF format support
fbaddf44 1035#define wxUSE_GIF 1
1a4fe894
JS
1036
1037// Set to 1 for PNM format support
5e9ccdeb 1038#define wxUSE_PNM 1
1a4fe894
JS
1039
1040// Set to 1 for PCX format support
5e9ccdeb 1041#define wxUSE_PCX 1
1a4fe894
JS
1042
1043// Set to 1 for IFF format support (Amiga format)
1044#define wxUSE_IFF 0
1045
1046// Set to 1 for XPM format support
1047#define wxUSE_XPM 1
1048
1049// Set to 1 for MS Icons and Cursors format support
5e9ccdeb 1050#define wxUSE_ICO_CUR 1
1a4fe894
JS
1051
1052// Set to 1 to compile in wxPalette class
1053#define wxUSE_PALETTE 1
1054
5e9ccdeb
VZ
1055/* --- end common options --- */
1056
d1dc690d
VZ
1057// ----------------------------------------------------------------------------
1058// general Windows-specific stuff
1059// ----------------------------------------------------------------------------
1060
1061// Set this to 1 for generic OLE support: this is required for drag-and-drop,
1062// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1063// can't compile/doesn't have the OLE headers.
1064//
1065// Default is 1.
1066//
1067// Recommended setting: 1
1068#define wxUSE_OLE 1
1069
1070// Set this to 1 to enable wxDIB (don't change unless you have reason to)
1071#define wxUSE_WXDIB 1
1072
1a4fe894 1073// ----------------------------------------------------------------------------
5e9ccdeb 1074// Windows CE specific stuff
1a4fe894
JS
1075// ----------------------------------------------------------------------------
1076
5e7f00a1
VZ
1077// list of things which don't make sense under Windows CE in alphabetical order
1078// (please keep it!)
1a4fe894 1079//
5e7f00a1
VZ
1080// NB: stuff which doesn't work at all under CE is forcefully disabled in
1081// wx/msw/wince/chkconf.h
1a4fe894 1082
5e9ccdeb
VZ
1083// wxCheckListBox requires wxOwnerDrawn which is disabled below
1084#undef wxUSE_CHECKLISTBOX
1085#define wxUSE_CHECKLISTBOX 0
1a4fe894 1086
5e9ccdeb
VZ
1087// Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
1088#undef wxUSE_DIALUP_MANAGER
5e7f00a1 1089#define wxUSE_DIALUP_MANAGER 0
1a4fe894 1090
9600e530
VZ
1091#undef wxUSE_DRAG_AND_DROP
1092#define wxUSE_DRAG_AND_DROP 0
1093
5e9ccdeb
VZ
1094#undef wxUSE_DYNAMIC_LOADER
1095#define wxUSE_DYNAMIC_LOADER 0
1a4fe894 1096
5e9ccdeb
VZ
1097#undef wxUSE_FSVOLUME
1098#define wxUSE_FSVOLUME 0
1a4fe894 1099
5e9ccdeb
VZ
1100// MDI is not supported under CE
1101#undef wxUSE_MDI
1102#define wxUSE_MDI 0
1103
1104#undef wxUSE_MDI_ARCHITECTURE
1105#define wxUSE_MDI_ARCHITECTURE 0
1106
1107// there is no difference between frame and mini frame decorations under CE
1108#undef wxUSE_MINIFRAME
1109#define wxUSE_MINIFRAME 0
1110
1111// no CHM support under CE
1112#undef wxUSE_MS_HTML_HELP
1113#define wxUSE_MS_HTML_HELP 0
1114
1115// ???
1116#undef wxUSE_OWNER_DRAWN
086b3a5b 1117#define wxUSE_OWNER_DRAWN 0
1a4fe894 1118
5e9ccdeb
VZ
1119// there is usually no printer attached to a PDA...
1120#undef wxUSE_PRINTING_ARCHITECTURE
1121#define wxUSE_PRINTING_ARCHITECTURE 0
7f0586ef 1122
5e9ccdeb
VZ
1123// doesn't make much sense in absence of mouse...
1124#undef wxUSE_TOOLTIPS
1125#define wxUSE_TOOLTIPS 0
7f0586ef 1126
1a4fe894 1127// ----------------------------------------------------------------------------
5e9ccdeb 1128// MSW settings not supported by CE
1a4fe894
JS
1129// ----------------------------------------------------------------------------
1130
5e9ccdeb
VZ
1131#define wxUSE_RICHEDIT 0
1132#define wxUSE_RICHEDIT2 0
1133#define wxUSE_UXTHEME 0
1134#define wxUSE_UXTHEME_AUTO 0
1a4fe894 1135
5e9ccdeb
VZ
1136// ----------------------------------------------------------------------------
1137// obsolete MSW settings, don't change
1138// ----------------------------------------------------------------------------
1a4fe894 1139
5e9ccdeb
VZ
1140#define wxUSE_ITSY_BITSY 0
1141#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1a4fe894 1142
5e9ccdeb 1143#endif // _WX_SETUP_H_