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1e6feb95 | 1 | /////////////////////////////////////////////////////////////////////////////// |
e4db172a | 2 | // Name: src/univ/ctrlrend.cpp |
1e6feb95 VZ |
3 | // Purpose: wxControlRenderer implementation |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 15.08.00 | |
442b35b5 | 7 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
65571936 | 8 | // Licence: wxWindows licence |
1e6feb95 VZ |
9 | /////////////////////////////////////////////////////////////////////////////// |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
1e6feb95 VZ |
19 | // For compilers that support precompilation, includes "wx.h". |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/app.h" | |
28 | #include "wx/control.h" | |
29 | #include "wx/checklst.h" | |
30 | #include "wx/listbox.h" | |
31 | #include "wx/scrolbar.h" | |
32 | #include "wx/dc.h" | |
e4db172a | 33 | #include "wx/log.h" |
9d2c19f1 | 34 | #include "wx/gauge.h" |
155ecd4c | 35 | #include "wx/image.h" |
1e6feb95 VZ |
36 | #endif // WX_PRECOMP |
37 | ||
1e6feb95 VZ |
38 | #include "wx/univ/theme.h" |
39 | #include "wx/univ/renderer.h" | |
40 | #include "wx/univ/colschem.h" | |
41 | ||
42 | // ============================================================================ | |
43 | // implementation | |
44 | // ============================================================================ | |
45 | ||
1e6feb95 VZ |
46 | wxRenderer::~wxRenderer() |
47 | { | |
48 | } | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // wxControlRenderer | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | wxControlRenderer::wxControlRenderer(wxWindow *window, | |
55 | wxDC& dc, | |
56 | wxRenderer *renderer) | |
57 | : m_dc(dc) | |
58 | { | |
59 | m_window = window; | |
60 | m_renderer = renderer; | |
61 | ||
62 | wxSize size = m_window->GetClientSize(); | |
63 | m_rect.x = | |
64 | m_rect.y = 0; | |
65 | m_rect.width = size.x; | |
66 | m_rect.height = size.y; | |
67 | } | |
68 | ||
fdc468a0 VZ |
69 | void wxControlRenderer::DrawLabel() |
70 | { | |
71 | m_dc.SetBackgroundMode(wxTRANSPARENT); | |
72 | m_dc.SetFont(m_window->GetFont()); | |
73 | m_dc.SetTextForeground(m_window->GetForegroundColour()); | |
74 | ||
75 | wxString label = m_window->GetLabel(); | |
76 | if ( !label.empty() ) | |
77 | { | |
78 | wxControl *ctrl = wxStaticCast(m_window, wxControl); | |
79 | ||
80 | m_renderer->DrawLabel(m_dc, | |
81 | label, | |
82 | m_rect, | |
83 | m_window->GetStateFlags(), | |
84 | ctrl->GetAlignment(), | |
85 | ctrl->GetAccelIndex()); | |
86 | } | |
87 | } | |
88 | ||
89 | void wxControlRenderer::DrawButtonLabel(const wxBitmap& bitmap, | |
90 | wxCoord marginX, wxCoord marginY) | |
1e6feb95 | 91 | { |
3a0b23eb | 92 | m_dc.SetBackgroundMode(wxTRANSPARENT); |
1e6feb95 VZ |
93 | m_dc.SetFont(m_window->GetFont()); |
94 | m_dc.SetTextForeground(m_window->GetForegroundColour()); | |
95 | ||
96 | wxString label = m_window->GetLabel(); | |
a1b806b9 | 97 | if ( !label.empty() || bitmap.IsOk() ) |
1e6feb95 VZ |
98 | { |
99 | wxRect rectLabel = m_rect; | |
a1b806b9 | 100 | if ( bitmap.IsOk() ) |
1e6feb95 VZ |
101 | { |
102 | rectLabel.Inflate(-marginX, -marginY); | |
103 | } | |
104 | ||
105 | wxControl *ctrl = wxStaticCast(m_window, wxControl); | |
106 | ||
107 | m_renderer->DrawButtonLabel(m_dc, | |
108 | label, | |
109 | bitmap, | |
110 | rectLabel, | |
111 | m_window->GetStateFlags(), | |
112 | ctrl->GetAlignment(), | |
113 | ctrl->GetAccelIndex()); | |
114 | } | |
115 | } | |
116 | ||
117 | void wxControlRenderer::DrawFrame() | |
118 | { | |
119 | m_dc.SetFont(m_window->GetFont()); | |
120 | m_dc.SetTextForeground(m_window->GetForegroundColour()); | |
121 | m_dc.SetTextBackground(m_window->GetBackgroundColour()); | |
122 | ||
123 | wxControl *ctrl = wxStaticCast(m_window, wxControl); | |
124 | ||
125 | m_renderer->DrawFrame(m_dc, | |
126 | m_window->GetLabel(), | |
127 | m_rect, | |
128 | m_window->GetStateFlags(), | |
129 | ctrl->GetAlignment(), | |
130 | ctrl->GetAccelIndex()); | |
131 | } | |
132 | ||
133 | void wxControlRenderer::DrawButtonBorder() | |
134 | { | |
135 | int flags = m_window->GetStateFlags(); | |
136 | ||
137 | m_renderer->DrawButtonBorder(m_dc, m_rect, flags, &m_rect); | |
138 | ||
193e19cf RR |
139 | // Why do this here? |
140 | // m_renderer->DrawButtonSurface(m_dc, wxTHEME_BG_COLOUR(m_window), m_rect, flags ); | |
1e6feb95 VZ |
141 | } |
142 | ||
143 | void wxControlRenderer::DrawBitmap(const wxBitmap& bitmap) | |
144 | { | |
145 | int style = m_window->GetWindowStyle(); | |
146 | DrawBitmap(m_dc, bitmap, m_rect, | |
147 | style & wxALIGN_MASK, | |
148 | style & wxBI_EXPAND ? wxEXPAND : wxSTRETCH_NOT); | |
149 | } | |
150 | ||
151 | /* static */ | |
152 | void wxControlRenderer::DrawBitmap(wxDC &dc, | |
153 | const wxBitmap& bitmap, | |
154 | const wxRect& rect, | |
155 | int alignment, | |
156 | wxStretch stretch) | |
157 | { | |
158 | // we may change the bitmap if we stretch it | |
159 | wxBitmap bmp = bitmap; | |
a1b806b9 | 160 | if ( !bmp.IsOk() ) |
1e6feb95 VZ |
161 | return; |
162 | ||
163 | int width = bmp.GetWidth(), | |
164 | height = bmp.GetHeight(); | |
165 | ||
166 | wxCoord x = 0, | |
167 | y = 0; | |
168 | if ( stretch & wxTILE ) | |
169 | { | |
170 | // tile the bitmap | |
171 | for ( ; x < rect.width; x += width ) | |
172 | { | |
173 | for ( y = 0; y < rect.height; y += height ) | |
174 | { | |
175 | // no need to use mask here as we cover the entire window area | |
176 | dc.DrawBitmap(bmp, x, y); | |
177 | } | |
178 | } | |
179 | } | |
9a6384ca | 180 | #if wxUSE_IMAGE |
1e6feb95 VZ |
181 | else if ( stretch & wxEXPAND ) |
182 | { | |
183 | // stretch bitmap to fill the entire control | |
387ebd3e | 184 | bmp = wxBitmap(wxImage(bmp.ConvertToImage()).Scale(rect.width, rect.height)); |
1e6feb95 | 185 | } |
9a6384ca | 186 | #endif // wxUSE_IMAGE |
1e6feb95 VZ |
187 | else // not stretched, not tiled |
188 | { | |
189 | if ( alignment & wxALIGN_RIGHT ) | |
190 | { | |
191 | x = rect.GetRight() - width; | |
192 | } | |
193 | else if ( alignment & wxALIGN_CENTRE ) | |
194 | { | |
195 | x = (rect.GetLeft() + rect.GetRight() - width + 1) / 2; | |
196 | } | |
197 | else // alignment & wxALIGN_LEFT | |
198 | { | |
199 | x = rect.GetLeft(); | |
200 | } | |
201 | ||
202 | if ( alignment & wxALIGN_BOTTOM ) | |
203 | { | |
204 | y = rect.GetBottom() - height; | |
205 | } | |
206 | else if ( alignment & wxALIGN_CENTRE_VERTICAL ) | |
207 | { | |
208 | y = (rect.GetTop() + rect.GetBottom() - height + 1) / 2; | |
209 | } | |
210 | else // alignment & wxALIGN_TOP | |
211 | { | |
212 | y = rect.GetTop(); | |
213 | } | |
214 | } | |
215 | ||
216 | // do draw it | |
a290fa5a | 217 | dc.DrawBitmap(bmp, x, y, true /* use mask */); |
1e6feb95 VZ |
218 | } |
219 | ||
9a6384ca WS |
220 | #if wxUSE_SCROLLBAR |
221 | ||
1e6feb95 | 222 | void wxControlRenderer::DrawScrollbar(const wxScrollBar *scrollbar, |
61fef19b | 223 | int WXUNUSED(thumbPosOld)) |
1e6feb95 VZ |
224 | { |
225 | // we will only redraw the parts which must be redrawn and not everything | |
226 | wxRegion rgnUpdate = scrollbar->GetUpdateRegion(); | |
227 | ||
228 | { | |
229 | wxRect rectUpdate = rgnUpdate.GetBox(); | |
9a83f860 VZ |
230 | wxLogTrace(wxT("scrollbar"), |
231 | wxT("%s redraw: update box is (%d, %d)-(%d, %d)"), | |
232 | scrollbar->IsVertical() ? wxT("vert") : wxT("horz"), | |
1e6feb95 VZ |
233 | rectUpdate.GetLeft(), |
234 | rectUpdate.GetTop(), | |
235 | rectUpdate.GetRight(), | |
236 | rectUpdate.GetBottom()); | |
237 | ||
238 | #if 0 //def WXDEBUG_SCROLLBAR | |
a290fa5a | 239 | static bool s_refreshDebug = false; |
1e6feb95 VZ |
240 | if ( s_refreshDebug ) |
241 | { | |
242 | wxClientDC dc(wxConstCast(scrollbar, wxScrollBar)); | |
243 | dc.SetBrush(*wxRED_BRUSH); | |
244 | dc.SetPen(*wxTRANSPARENT_PEN); | |
245 | dc.DrawRectangle(rectUpdate); | |
246 | ||
247 | // under Unix we use "--sync" X option for this | |
248 | #ifdef __WXMSW__ | |
249 | ::GdiFlush(); | |
250 | ::Sleep(200); | |
251 | #endif // __WXMSW__ | |
252 | } | |
253 | #endif // WXDEBUG_SCROLLBAR | |
254 | } | |
255 | ||
256 | wxOrientation orient = scrollbar->IsVertical() ? wxVERTICAL | |
257 | : wxHORIZONTAL; | |
258 | ||
259 | // the shaft | |
260 | for ( int nBar = 0; nBar < 2; nBar++ ) | |
261 | { | |
262 | wxScrollBar::Element elem = | |
263 | (wxScrollBar::Element)(wxScrollBar::Element_Bar_1 + nBar); | |
264 | ||
56195504 | 265 | wxRect rectBar = scrollbar->GetScrollbarRect(elem); |
1e6feb95 VZ |
266 | |
267 | if ( rgnUpdate.Contains(rectBar) ) | |
268 | { | |
9a83f860 VZ |
269 | wxLogTrace(wxT("scrollbar"), |
270 | wxT("drawing bar part %d at (%d, %d)-(%d, %d)"), | |
1e6feb95 VZ |
271 | nBar + 1, |
272 | rectBar.GetLeft(), | |
273 | rectBar.GetTop(), | |
274 | rectBar.GetRight(), | |
275 | rectBar.GetBottom()); | |
276 | ||
277 | m_renderer->DrawScrollbarShaft(m_dc, | |
278 | orient, | |
279 | rectBar, | |
280 | scrollbar->GetState(elem)); | |
281 | } | |
282 | } | |
283 | ||
284 | // arrows | |
285 | for ( int nArrow = 0; nArrow < 2; nArrow++ ) | |
286 | { | |
287 | wxScrollBar::Element elem = | |
288 | (wxScrollBar::Element)(wxScrollBar::Element_Arrow_Line_1 + nArrow); | |
289 | ||
56195504 | 290 | wxRect rectArrow = scrollbar->GetScrollbarRect(elem); |
1e6feb95 VZ |
291 | if ( rgnUpdate.Contains(rectArrow) ) |
292 | { | |
9a83f860 VZ |
293 | wxLogTrace(wxT("scrollbar"), |
294 | wxT("drawing arrow %d at (%d, %d)-(%d, %d)"), | |
1e6feb95 VZ |
295 | nArrow + 1, |
296 | rectArrow.GetLeft(), | |
297 | rectArrow.GetTop(), | |
298 | rectArrow.GetRight(), | |
299 | rectArrow.GetBottom()); | |
300 | ||
301 | scrollbar->GetArrows().DrawArrow | |
302 | ( | |
303 | (wxScrollArrows::Arrow)nArrow, | |
304 | m_dc, | |
305 | rectArrow, | |
a290fa5a | 306 | true // draw a scrollbar arrow, not just an arrow |
1e6feb95 VZ |
307 | ); |
308 | } | |
309 | } | |
310 | ||
311 | // TODO: support for page arrows | |
312 | ||
313 | // and the thumb | |
314 | wxScrollBar::Element elem = wxScrollBar::Element_Thumb; | |
56195504 | 315 | wxRect rectThumb = scrollbar->GetScrollbarRect(elem); |
1e6feb95 VZ |
316 | if ( rectThumb.width && rectThumb.height && rgnUpdate.Contains(rectThumb) ) |
317 | { | |
9a83f860 VZ |
318 | wxLogTrace(wxT("scrollbar"), |
319 | wxT("drawing thumb at (%d, %d)-(%d, %d)"), | |
1e6feb95 VZ |
320 | rectThumb.GetLeft(), |
321 | rectThumb.GetTop(), | |
322 | rectThumb.GetRight(), | |
323 | rectThumb.GetBottom()); | |
324 | ||
325 | m_renderer->DrawScrollbarThumb(m_dc, | |
326 | orient, | |
327 | rectThumb, | |
328 | scrollbar->GetState(elem)); | |
329 | } | |
330 | } | |
331 | ||
9a6384ca WS |
332 | #endif // wxUSE_SCROLLBAR |
333 | ||
1e6feb95 VZ |
334 | void wxControlRenderer::DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) |
335 | { | |
336 | wxASSERT_MSG( x1 == x2 || y1 == y2, | |
9a83f860 | 337 | wxT("line must be either horizontal or vertical") ); |
1e6feb95 VZ |
338 | |
339 | if ( x1 == x2 ) | |
340 | m_renderer->DrawVerticalLine(m_dc, x1, y1, y2); | |
341 | else // horizontal | |
342 | m_renderer->DrawHorizontalLine(m_dc, y1, x1, x2); | |
343 | } | |
344 | ||
345 | #if wxUSE_LISTBOX | |
346 | ||
347 | void wxControlRenderer::DrawItems(const wxListBox *lbox, | |
348 | size_t itemFirst, size_t itemLast) | |
349 | { | |
350 | DoDrawItems(lbox, itemFirst, itemLast); | |
351 | } | |
352 | ||
353 | void wxControlRenderer::DoDrawItems(const wxListBox *lbox, | |
354 | size_t itemFirst, size_t itemLast, | |
8a39593e | 355 | #if wxUSE_CHECKLISTBOX |
147b8a4a | 356 | bool isCheckLbox |
8a39593e | 357 | #else |
147b8a4a | 358 | bool WXUNUSED(isCheckLbox) |
8a39593e | 359 | #endif |
147b8a4a | 360 | ) |
1e6feb95 VZ |
361 | { |
362 | // prepare for the drawing: calc the initial position | |
363 | wxCoord lineHeight = lbox->GetLineHeight(); | |
364 | ||
365 | // note that SetClippingRegion() needs the physical (unscrolled) | |
366 | // coordinates while we use the logical (scrolled) ones for the drawing | |
367 | // itself | |
368 | wxRect rect; | |
369 | wxSize size = lbox->GetClientSize(); | |
370 | rect.width = size.x; | |
371 | rect.height = size.y; | |
372 | ||
373 | // keep the text inside the client rect or we will overwrite the vertical | |
374 | // scrollbar for the long strings | |
375 | m_dc.SetClippingRegion(rect.x, rect.y, rect.width + 1, rect.height + 1); | |
376 | ||
377 | // adjust the rect position now | |
378 | lbox->CalcScrolledPosition(rect.x, rect.y, &rect.x, &rect.y); | |
379 | rect.y += itemFirst*lineHeight; | |
380 | rect.height = lineHeight; | |
381 | ||
382 | // the rect should go to the right visible border so adjust the width if x | |
383 | // is shifted (rightmost point should stay the same) | |
384 | rect.width -= rect.x; | |
385 | ||
386 | // we'll keep the text colour unchanged | |
387 | m_dc.SetTextForeground(lbox->GetForegroundColour()); | |
388 | ||
389 | // an item should have the focused rect only when the lbox has focus, so | |
390 | // make sure that we never set wxCONTROL_FOCUSED flag if it doesn't | |
391 | int itemCurrent = wxWindow::FindFocus() == (wxWindow *)lbox // cast needed | |
392 | ? lbox->GetCurrentItem() | |
393 | : -1; | |
394 | for ( size_t n = itemFirst; n < itemLast; n++ ) | |
395 | { | |
396 | int flags = 0; | |
397 | if ( (int)n == itemCurrent ) | |
398 | flags |= wxCONTROL_FOCUSED; | |
399 | if ( lbox->IsSelected(n) ) | |
400 | flags |= wxCONTROL_SELECTED; | |
401 | ||
402 | #if wxUSE_CHECKLISTBOX | |
403 | if ( isCheckLbox ) | |
404 | { | |
405 | wxCheckListBox *checklstbox = wxStaticCast(lbox, wxCheckListBox); | |
406 | if ( checklstbox->IsChecked(n) ) | |
407 | flags |= wxCONTROL_CHECKED; | |
408 | ||
409 | m_renderer->DrawCheckItem(m_dc, lbox->GetString(n), | |
410 | wxNullBitmap, | |
411 | rect, | |
412 | flags); | |
413 | } | |
414 | else | |
415 | #endif // wxUSE_CHECKLISTBOX | |
416 | { | |
417 | m_renderer->DrawItem(m_dc, lbox->GetString(n), rect, flags); | |
418 | } | |
419 | ||
420 | rect.y += lineHeight; | |
421 | } | |
422 | } | |
423 | ||
424 | #endif // wxUSE_LISTBOX | |
425 | ||
426 | #if wxUSE_CHECKLISTBOX | |
427 | ||
428 | void wxControlRenderer::DrawCheckItems(const wxCheckListBox *lbox, | |
429 | size_t itemFirst, size_t itemLast) | |
430 | { | |
a290fa5a | 431 | DoDrawItems(lbox, itemFirst, itemLast, true); |
1e6feb95 VZ |
432 | } |
433 | ||
434 | #endif // wxUSE_CHECKLISTBOX | |
435 | ||
436 | #if wxUSE_GAUGE | |
437 | ||
438 | void wxControlRenderer::DrawProgressBar(const wxGauge *gauge) | |
439 | { | |
440 | // draw background | |
441 | m_dc.SetBrush(wxBrush(m_window->GetBackgroundColour(), wxSOLID)); | |
442 | m_dc.SetPen(*wxTRANSPARENT_PEN); | |
443 | m_dc.DrawRectangle(m_rect); | |
444 | ||
445 | int max = gauge->GetRange(); | |
446 | if ( !max ) | |
447 | { | |
448 | // nothing to draw | |
449 | return; | |
450 | } | |
451 | ||
452 | // calc the filled rect | |
453 | int pos = gauge->GetValue(); | |
454 | int left = max - pos; | |
455 | ||
456 | wxRect rect = m_rect; | |
457 | rect.Deflate(1); // FIXME this depends on the border width | |
458 | ||
a407ff6a VZ |
459 | wxColour col = m_window->UseFgCol() ? m_window->GetForegroundColour() |
460 | : wxTHEME_COLOUR(GAUGE); | |
461 | m_dc.SetBrush(wxBrush(col, wxSOLID)); | |
1e6feb95 VZ |
462 | |
463 | if ( gauge->IsSmooth() ) | |
464 | { | |
465 | // just draw the rectangle in one go | |
466 | if ( gauge->IsVertical() ) | |
467 | { | |
468 | // vert bars grow from bottom to top | |
469 | wxCoord dy = ((rect.height - 1) * left) / max; | |
470 | rect.y += dy; | |
471 | rect.height -= dy; | |
472 | } | |
473 | else // horizontal | |
474 | { | |
475 | // grow from left to right | |
476 | rect.width -= ((rect.width - 1) * left) / max; | |
477 | } | |
478 | ||
479 | m_dc.DrawRectangle(rect); | |
480 | } | |
481 | else // discrete | |
482 | { | |
483 | wxSize sizeStep = m_renderer->GetProgressBarStep(); | |
484 | int step = gauge->IsVertical() ? sizeStep.y : sizeStep.x; | |
485 | ||
486 | // we divide by it below! | |
9a83f860 | 487 | wxCHECK_RET( step, wxT("invalid wxGauge step") ); |
1e6feb95 VZ |
488 | |
489 | // round up to make the progress appear to start faster | |
490 | int lenTotal = gauge->IsVertical() ? rect.height : rect.width; | |
491 | int steps = ((lenTotal + step - 1) * pos) / (max * step); | |
492 | ||
493 | // calc the coords of one small rect | |
32b13913 WS |
494 | wxCoord *px; |
495 | wxCoord dx, dy; | |
1e6feb95 VZ |
496 | if ( gauge->IsVertical() ) |
497 | { | |
498 | // draw from bottom to top: so first set y to the bottom | |
499 | rect.y += rect.height - 1; | |
500 | ||
501 | // then adjust the height | |
502 | rect.height = step; | |
503 | ||
504 | // and then adjust y again to be what it should for the first rect | |
505 | rect.y -= rect.height; | |
506 | ||
507 | // we are going up | |
508 | step = -step; | |
509 | ||
510 | // remember that this will be the coord which will change | |
511 | px = &rect.y; | |
512 | ||
513 | dy = 1; | |
514 | dx = 0; | |
515 | } | |
516 | else // horizontal | |
517 | { | |
518 | // don't leave 2 empty pixels in the beginning | |
519 | rect.x--; | |
520 | ||
521 | px = &rect.x; | |
522 | rect.width = step; | |
523 | ||
524 | dy = 0; | |
525 | dx = 1; | |
526 | } | |
527 | ||
528 | for ( int n = 0; n < steps; n++ ) | |
529 | { | |
530 | wxRect rectSegment = rect; | |
531 | rectSegment.Deflate(dx, dy); | |
532 | ||
533 | m_dc.DrawRectangle(rectSegment); | |
534 | ||
535 | *px += step; | |
536 | if ( *px < 1 ) | |
537 | { | |
538 | // this can only happen for the last step of vertical gauge | |
539 | rect.height = *px - step - 1; | |
540 | *px = 1; | |
541 | } | |
542 | else if ( *px > lenTotal - step ) | |
543 | { | |
544 | // this can only happen for the last step of horizontal gauge | |
545 | rect.width = lenTotal - *px - 1; | |
546 | } | |
547 | } | |
548 | } | |
549 | } | |
550 | ||
551 | #endif // wxUSE_GAUGE |