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notify the event loop that synthesized events are on the queue, wait for them to...
[wxWidgets.git] / src / osx / core / evtloop_cf.cpp
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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/osx/core/evtloop_cf.cpp
3// Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4// Author: Vadim Zeitlin
5// Created: 2009-10-18
0056673c 6// RCS-ID: $Id$
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7// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8// Licence: wxWindows licence
9///////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// for compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/evtloop.h"
27
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28#ifndef WX_PRECOMP
29 #include "wx/log.h"
0056673c 30 #include "wx/app.h"
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31#endif
32
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33#include "wx/evtloopsrc.h"
34
35#include "wx/scopedptr.h"
36
37#include "wx/osx/private.h"
38#include "wx/osx/core/cfref.h"
a94c4b85 39#include "wx/thread.h"
5cd99866 40
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41#if wxUSE_GUI
42 #include "wx/nonownedwnd.h"
43#endif
44
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45// ============================================================================
46// wxCFEventLoopSource and wxCFEventLoop implementation
47// ============================================================================
48
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49#if wxUSE_EVENTLOOP_SOURCE
50
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51namespace
52{
53
54void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
55{
56 if ( flags & wxEVENT_SOURCE_INPUT )
57 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
58 if ( flags & wxEVENT_SOURCE_OUTPUT )
59 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
60}
61
62void
63wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
64 CFOptionFlags flags,
65 void *ctxData)
66{
67 wxLogTrace(wxTRACE_EVT_SOURCE,
68 "CFFileDescriptor callback, flags=%d", flags);
69
70 wxCFEventLoopSource * const
71 source = static_cast<wxCFEventLoopSource *>(ctxData);
72
73 wxEventLoopSourceHandler * const
74 handler = source->GetHandler();
75 if ( flags & kCFFileDescriptorReadCallBack )
76 handler->OnReadWaiting();
77 if ( flags & kCFFileDescriptorWriteCallBack )
78 handler->OnWriteWaiting();
79
80 // we need to re-enable callbacks to be called again
81 EnableDescriptorCallBacks(cffd, source->GetFlags());
82}
83
84} // anonymous namespace
85
86wxEventLoopSource *
87wxCFEventLoop::AddSourceForFD(int fd,
88 wxEventLoopSourceHandler *handler,
89 int flags)
90{
91 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
92
93 wxScopedPtr<wxCFEventLoopSource>
94 source(new wxCFEventLoopSource(handler, flags));
95
96 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
97 wxCFRef<CFFileDescriptorRef>
98 cffd(CFFileDescriptorCreate
99 (
100 kCFAllocatorDefault,
101 fd,
102 true, // close on invalidate
103 wx_cffiledescriptor_callback,
104 &ctx
105 ));
106 if ( !cffd )
107 return NULL;
108
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109 wxCFRef<CFRunLoopSourceRef>
110 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
111 if ( !cfsrc )
112 return NULL;
113
114 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
115 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
116
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117 // Enable the callbacks initially.
118 EnableDescriptorCallBacks(cffd, source->GetFlags());
119
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120 source->SetFileDescriptor(cffd.release());
121
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122 return source.release();
123}
124
125void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
126{
127 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
128
129 m_cffd = cffd;
130}
131
132wxCFEventLoopSource::~wxCFEventLoopSource()
133{
134 if ( m_cffd )
135 CFRelease(m_cffd);
136}
137
5cd99866 138#endif // wxUSE_EVENTLOOP_SOURCE
0056673c 139
3cac3654 140void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
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141{
142 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
143 if ( eventloop )
3cac3654 144 eventloop->CommonModeObserverCallBack(observer, activity);
976e63a7 145}
293a13ba 146
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147void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
148{
149 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
150 if ( eventloop )
151 eventloop->DefaultModeObserverCallBack(observer, activity);
152}
153
154void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
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155{
156 if ( activity & kCFRunLoopBeforeTimers )
157 {
158 // process pending wx events first as they correspond to low-level events
159 // which happened before, i.e. typically pending events were queued by a
160 // previous call to Dispatch() and if we didn't process them now the next
161 // call to it might enqueue them again (as happens with e.g. socket events
162 // which would be generated as long as there is input available on socket
163 // and this input is only removed from it when pending event handlers are
164 // executed)
165
19736e64 166 if ( wxTheApp && ShouldProcessIdleEvents() )
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167 wxTheApp->ProcessPendingEvents();
168 }
976e63a7 169
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170 if ( activity & kCFRunLoopBeforeWaiting )
171 {
19736e64 172 if ( ShouldProcessIdleEvents() && ProcessIdle() )
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173 {
174 WakeUp();
175 }
176 else
177 {
3cac3654 178#if wxUSE_THREADS
592a3c6e 179 wxMutexGuiLeaveOrEnter();
3cac3654 180#endif
592a3c6e 181 }
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182 }
183}
184
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185void
186wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer),
187 int WXUNUSED(activity))
3cac3654 188{
592a3c6e 189 /*
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190 if ( activity & kCFRunLoopBeforeTimers )
191 {
192 }
193
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194 if ( activity & kCFRunLoopBeforeWaiting )
195 {
293a13ba 196 }
592a3c6e 197 */
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198}
199
3cac3654 200
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201wxCFEventLoop::wxCFEventLoop()
202{
203 m_shouldExit = false;
4c4cbded 204 m_processIdleEvents = true;
976e63a7 205
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206#if wxUSE_UIACTIONSIMULATOR
207 m_shouldWaitForEvent = false;
208#endif
209
9aee1212 210 m_runLoop = CFGetCurrentRunLoop();
976e63a7 211
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212 CFRunLoopObserverContext ctxt;
213 bzero( &ctxt, sizeof(ctxt) );
214 ctxt.info = this;
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215 m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
216 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt );
217 CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
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218
219 m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
220 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt );
221 CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
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222}
223
224wxCFEventLoop::~wxCFEventLoop()
225{
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226 CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
227 CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
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228
229 CFRelease(m_defaultModeRunLoopObserver);
230 CFRelease(m_commonModeRunLoopObserver);
0056673c 231}
976e63a7 232
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233
234CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
235{
293a13ba 236 return CFRunLoopGetCurrent();
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237}
238
239void wxCFEventLoop::WakeUp()
240{
58e74b83 241 CFRunLoopWakeUp(m_runLoop);
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242}
243
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244#if wxUSE_BASE
245
246void wxMacWakeUp()
247{
248 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
ce00f59b 249
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250 if ( loop )
251 loop->WakeUp();
252}
253
254#endif
255
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256bool wxCFEventLoop::YieldFor(long eventsToProcess)
257{
258#if wxUSE_THREADS
259 // Yielding from a non-gui thread needs to bail out, otherwise we end up
260 // possibly sending events in the thread too.
261 if ( !wxThread::IsMain() )
262 {
263 return true;
264 }
265#endif // wxUSE_THREADS
976e63a7 266
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267 m_isInsideYield = true;
268 m_eventsToProcessInsideYield = eventsToProcess;
976e63a7 269
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270#if wxUSE_LOG
271 // disable log flushing from here because a call to wxYield() shouldn't
272 // normally result in message boxes popping up &c
273 wxLog::Suspend();
274#endif // wxUSE_LOG
976e63a7 275
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276 // process all pending events:
277 while ( DoProcessEvents() == 1 )
278 ;
976e63a7 279
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280 // it's necessary to call ProcessIdle() to update the frames sizes which
281 // might have been changed (it also will update other things set from
282 // OnUpdateUI() which is a nice (and desired) side effect)
283 while ( ProcessIdle() ) {}
976e63a7 284
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285 // if there are pending events, we must process them.
286 if (wxTheApp)
287 wxTheApp->ProcessPendingEvents();
976e63a7 288
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289#if wxUSE_LOG
290 wxLog::Resume();
291#endif // wxUSE_LOG
292 m_isInsideYield = false;
976e63a7 293
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294 return true;
295}
296
297// implement/override base class pure virtual
298bool wxCFEventLoop::Pending() const
299{
300 return true;
301}
302
303int wxCFEventLoop::DoProcessEvents()
304{
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305 if ( m_shouldWaitForEvent )
306 {
307 int handled = DispatchTimeout( 10000 );
308 wxASSERT_MSG( handled == 1, "No Event Available");
309 m_shouldWaitForEvent = false;
310 }
76435717 311 return DispatchTimeout( 0 );
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312}
313
314bool wxCFEventLoop::Dispatch()
315{
293a13ba 316 return DoProcessEvents() != 0;
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317}
318
319int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
320{
321 if ( !wxTheApp )
322 return 0;
323
0056673c 324 int status = DoDispatchTimeout(timeout);
976e63a7 325
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326 switch( status )
327 {
328 case 0:
329 break;
330 case -1:
331 if ( m_shouldExit )
332 return 0;
976e63a7 333
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334 break;
335 case 1:
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336 break;
337 }
976e63a7 338
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339 return status;
340}
341
342int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
976e63a7 343{
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344 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
345 switch( status )
346 {
347 case kCFRunLoopRunFinished:
348 wxFAIL_MSG( "incorrect run loop state" );
349 break;
350 case kCFRunLoopRunStopped:
351 return 0;
352 break;
353 case kCFRunLoopRunTimedOut:
354 return -1;
355 break;
356 case kCFRunLoopRunHandledSource:
357 default:
358 break;
359 }
360 return 1;
361}
362
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363void wxCFEventLoop::DoRun()
364{
365 for ( ;; )
366 {
367 // generate and process idle events for as long as we don't
368 // have anything else to do
369 DoProcessEvents();
976e63a7 370
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371 // if the "should exit" flag is set, the loop should terminate
372 // but not before processing any remaining messages so while
373 // Pending() returns true, do process them
374 if ( m_shouldExit )
375 {
376 while ( DoProcessEvents() == 1 )
377 ;
976e63a7 378
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379 break;
380 }
381 }
382}
383
384void wxCFEventLoop::DoStop()
385{
386 CFRunLoopStop(CFGetCurrentRunLoop());
387}
388
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389// enters a loop calling OnNextIteration(), Pending() and Dispatch() and
390// terminating when Exit() is called
391int wxCFEventLoop::Run()
392{
393 // event loops are not recursive, you need to create another loop!
394 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
976e63a7 395
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396 // ProcessIdle() and ProcessEvents() below may throw so the code here should
397 // be exception-safe, hence we must use local objects for all actions we
398 // should undo
399 wxEventLoopActivator activate(this);
976e63a7 400
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401 // we must ensure that OnExit() is called even if an exception is thrown
402 // from inside ProcessEvents() but we must call it from Exit() in normal
403 // situations because it is supposed to be called synchronously,
404 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
405 // something similar here)
406#if wxUSE_EXCEPTIONS
407 for ( ;; )
408 {
409 try
410 {
411#endif // wxUSE_EXCEPTIONS
976e63a7 412
80eee837 413 DoRun();
976e63a7 414
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415#if wxUSE_EXCEPTIONS
416 // exit the outer loop as well
417 break;
418 }
419 catch ( ... )
420 {
421 try
422 {
423 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
424 {
425 OnExit();
426 break;
427 }
428 //else: continue running the event loop
429 }
430 catch ( ... )
431 {
432 // OnException() throwed, possibly rethrowing the same
433 // exception again: very good, but we still need OnExit() to
434 // be called
435 OnExit();
436 throw;
437 }
438 }
439 }
440#endif // wxUSE_EXCEPTIONS
976e63a7 441
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442 return m_exitcode;
443}
444
445// sets the "should exit" flag and wakes up the loop so that it terminates
446// soon
447void wxCFEventLoop::Exit(int rc)
448{
449 m_exitcode = rc;
450 m_shouldExit = true;
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451 DoStop();
452}
a94c4b85 453
c657294b 454wxCFEventLoopPauseIdleEvents::wxCFEventLoopPauseIdleEvents()
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455{
456 wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive());
457 if ( cfl )
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458 {
459 m_formerState = cfl->ShouldProcessIdleEvents();
4c4cbded 460 cfl->SetProcessIdleEvents(false);
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461 }
462 else
463 m_formerState = true;
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464}
465
c657294b 466wxCFEventLoopPauseIdleEvents::~wxCFEventLoopPauseIdleEvents()
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467{
468 wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive());
469 if ( cfl )
19736e64 470 cfl->SetProcessIdleEvents(m_formerState);
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471}
472
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473// TODO Move to thread_osx.cpp
474
475#if wxUSE_THREADS
476
477// ----------------------------------------------------------------------------
478// GUI Serialization copied from MSW implementation
479// ----------------------------------------------------------------------------
480
481// if it's false, some secondary thread is holding the GUI lock
482static bool gs_bGuiOwnedByMainThread = true;
483
484// critical section which controls access to all GUI functions: any secondary
485// thread (i.e. except the main one) must enter this crit section before doing
486// any GUI calls
487static wxCriticalSection *gs_critsectGui = NULL;
488
489// critical section which protects gs_nWaitingForGui variable
490static wxCriticalSection *gs_critsectWaitingForGui = NULL;
491
492// number of threads waiting for GUI in wxMutexGuiEnter()
493static size_t gs_nWaitingForGui = 0;
494
495void wxOSXThreadModuleOnInit()
496{
ce00f59b 497 gs_critsectWaitingForGui = new wxCriticalSection();
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498 gs_critsectGui = new wxCriticalSection();
499 gs_critsectGui->Enter();
500}
501
502
503void wxOSXThreadModuleOnExit()
504{
505 if ( gs_critsectGui )
506 {
507 if ( !wxGuiOwnedByMainThread() )
508 {
509 gs_critsectGui->Enter();
510 gs_bGuiOwnedByMainThread = true;
511 }
ce00f59b 512
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513 gs_critsectGui->Leave();
514 wxDELETE(gs_critsectGui);
515 }
ce00f59b 516
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517 wxDELETE(gs_critsectWaitingForGui);
518}
519
520
521// wake up the main thread
522void WXDLLIMPEXP_BASE wxWakeUpMainThread()
523{
524 wxMacWakeUp();
525}
526
527void wxMutexGuiEnterImpl()
528{
529 // this would dead lock everything...
530 wxASSERT_MSG( !wxThread::IsMain(),
531 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
ce00f59b 532
a94c4b85 533 // the order in which we enter the critical sections here is crucial!!
ce00f59b 534
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535 // set the flag telling to the main thread that we want to do some GUI
536 {
537 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 538
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539 gs_nWaitingForGui++;
540 }
ce00f59b 541
a94c4b85 542 wxWakeUpMainThread();
ce00f59b 543
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544 // now we may block here because the main thread will soon let us in
545 // (during the next iteration of OnIdle())
546 gs_critsectGui->Enter();
547}
548
549void wxMutexGuiLeaveImpl()
550{
551 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 552
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553 if ( wxThread::IsMain() )
554 {
555 gs_bGuiOwnedByMainThread = false;
556 }
557 else
558 {
559 // decrement the number of threads waiting for GUI access now
560 wxASSERT_MSG( gs_nWaitingForGui > 0,
561 wxT("calling wxMutexGuiLeave() without entering it first?") );
ce00f59b 562
a94c4b85 563 gs_nWaitingForGui--;
ce00f59b 564
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565 wxWakeUpMainThread();
566 }
ce00f59b 567
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568 gs_critsectGui->Leave();
569}
570
571void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
572{
573 wxASSERT_MSG( wxThread::IsMain(),
574 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
ce00f59b 575
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576 if ( !gs_critsectWaitingForGui )
577 return;
ce00f59b 578
a94c4b85 579 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
ce00f59b 580
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581 if ( gs_nWaitingForGui == 0 )
582 {
583 // no threads are waiting for GUI - so we may acquire the lock without
584 // any danger (but only if we don't already have it)
585 if ( !wxGuiOwnedByMainThread() )
586 {
587 gs_critsectGui->Enter();
ce00f59b 588
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589 gs_bGuiOwnedByMainThread = true;
590 }
591 //else: already have it, nothing to do
592 }
593 else
594 {
595 // some threads are waiting, release the GUI lock if we have it
596 if ( wxGuiOwnedByMainThread() )
597 wxMutexGuiLeave();
598 //else: some other worker thread is doing GUI
599 }
600}
601
602bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
603{
604 return gs_bGuiOwnedByMainThread;
605}
606
607#endif