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added possibility to throw different objects and crash directly from the main frame...
[wxWidgets.git] / src / cocoa / timer.mm
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/cocoa/timer.mm
3// Purpose: wxTimer for wxCocoa
4// Author: Ryan Norton
5// Modified by:
6// Created: 2005-02-04
7// RCS-ID: $Id$
8// Copyright: (c) Ryan Norton
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#if wxUSE_TIMER
24
25#ifndef WX_PRECOMP
26 #include "wx/timer.h"
27#endif
28
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29#include "wx/cocoa/autorelease.h"
30
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31#import <Foundation/NSTimer.h>
32
33// ============================================================================
34// implementation
35// ============================================================================
36
37IMPLEMENT_CLASS(wxTimer, wxTimerBase)
38
39// ========================================================================
40// wxNSTimerDelegate
41// ========================================================================
42@interface wxNSTimerDelegate : NSObject
43{
44}
45
46- (void)onNotify:(NSTimer *)theTimer;
47@end // interface wxNSTimerDelegate : NSObject
48
49// ========================================================================
50// wxNSTimerData
51// ========================================================================
52@interface wxNSTimerData : NSObject
53{
54 wxTimer* m_timer;
55}
56
57- (id)setTimer:(wxTimer*)theTimer;
58- (wxTimer*)timer;
59@end // interface wxNSTimerData : NSObject
60
61@implementation wxNSTimerData : NSObject
62- (id)setTimer:(wxTimer*)theTimer;
63{
64 m_timer = theTimer;
65 return self;
66}
67- (wxTimer*)timer
68{
69 return m_timer;
70}
71@end
72
73@implementation wxNSTimerDelegate : NSObject
74- (void)onNotify:(NSTimer *)theTimer
75{
76 wxNSTimerData* theData = [theTimer userInfo];
77 [theData timer]->Notify(); //wxTimerBase method
78}
79@end
80
81// ----------------------------------------------------------------------------
82// wxTimer
83// ----------------------------------------------------------------------------
84
85const wxObjcAutoRefFromAlloc<struct objc_object*> wxTimer::sm_cocoaDelegate = [[wxNSTimerDelegate alloc] init];
86
87wxTimer::~wxTimer()
88{
89 Stop();
90}
91
92void wxTimer::Init()
93{
94 m_cocoaNSTimer = NULL;
95}
96
97bool wxTimer::Start(int millisecs, bool oneShot)
98{
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99 Stop();
100
101 wxAutoNSAutoreleasePool thePool;
102
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103 m_cocoaNSTimer = [[NSTimer
104 scheduledTimerWithTimeInterval: millisecs / 1000.0 //seconds
105 target: wxTimer::sm_cocoaDelegate
106 selector: @selector(onNotify:)
107 userInfo: [[wxNSTimerData alloc] setTimer:this]
108 repeats: oneShot == false] retain];
109
110 return IsRunning();
111}
112
113void wxTimer::Stop()
114{
115 if (m_cocoaNSTimer)
116 {
0b6d4714 117 NSObject* theUserInfo = [m_cocoaNSTimer userInfo];
2fcd7f64 118 [m_cocoaNSTimer invalidate];
0b6d4714 119 [theUserInfo release];
2fcd7f64 120 [m_cocoaNSTimer release];
0b6d4714 121 m_cocoaNSTimer = NULL;
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122 }
123}
124
125bool wxTimer::IsRunning() const
126{
127 return m_cocoaNSTimer != NULL && [m_cocoaNSTimer isValid];
128}
129
130#endif // wxUSE_TIMER
131