]>
Commit | Line | Data |
---|---|---|
1e6feb95 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/univ/spinbutt.h | |
3 | // Purpose: universal version of wxSpinButton | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 21.01.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
65571936 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | /////////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_UNIV_SPINBUTT_H_ | |
13 | #define _WX_UNIV_SPINBUTT_H_ | |
14 | ||
1e6feb95 VZ |
15 | #include "wx/univ/scrarrow.h" |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // wxSpinButton | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | // actions supported by this control | |
22 | #define wxACTION_SPIN_INC _T("inc") | |
23 | #define wxACTION_SPIN_DEC _T("dec") | |
24 | ||
25 | class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase, | |
26 | public wxControlWithArrows | |
27 | { | |
28 | public: | |
29 | wxSpinButton(); | |
30 | wxSpinButton(wxWindow *parent, | |
a290fa5a | 31 | wxWindowID id = wxID_ANY, |
1e6feb95 VZ |
32 | const wxPoint& pos = wxDefaultPosition, |
33 | const wxSize& size = wxDefaultSize, | |
34 | long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, | |
35 | const wxString& name = wxSPIN_BUTTON_NAME); | |
36 | ||
37 | bool Create(wxWindow *parent, | |
a290fa5a | 38 | wxWindowID id = wxID_ANY, |
1e6feb95 VZ |
39 | const wxPoint& pos = wxDefaultPosition, |
40 | const wxSize& size = wxDefaultSize, | |
41 | long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, | |
42 | const wxString& name = wxSPIN_BUTTON_NAME); | |
43 | ||
44 | // implement wxSpinButtonBase methods | |
45 | virtual int GetValue() const; | |
46 | virtual void SetValue(int val); | |
47 | virtual void SetRange(int minVal, int maxVal); | |
48 | ||
49 | // implement wxControlWithArrows methods | |
50 | virtual wxRenderer *GetRenderer() const { return m_renderer; } | |
51 | virtual wxWindow *GetWindow() { return this; } | |
52 | virtual bool IsVertical() const { return wxSpinButtonBase::IsVertical(); } | |
53 | virtual int GetArrowState(wxScrollArrows::Arrow arrow) const; | |
54 | virtual void SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set); | |
55 | virtual bool OnArrow(wxScrollArrows::Arrow arrow); | |
56 | virtual wxScrollArrows::Arrow HitTest(const wxPoint& pt) const; | |
57 | ||
58 | // for wxStdSpinButtonInputHandler | |
59 | const wxScrollArrows& GetArrows() { return m_arrows; } | |
60 | ||
6f02a879 VZ |
61 | virtual bool PerformAction(const wxControlAction& action, |
62 | long numArg = 0, | |
63 | const wxString& strArg = wxEmptyString); | |
64 | ||
1e6feb95 VZ |
65 | protected: |
66 | virtual wxSize DoGetBestClientSize() const; | |
67 | virtual void DoDraw(wxControlRenderer *renderer); | |
68 | virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } | |
69 | ||
1e6feb95 VZ |
70 | // the common part of all ctors |
71 | void Init(); | |
72 | ||
73 | // normalize the value to fit into min..max range | |
74 | int NormalizeValue(int value) const; | |
75 | ||
a290fa5a | 76 | // change the value by +1/-1 and send the event, return true if value was |
1e6feb95 VZ |
77 | // changed |
78 | bool ChangeValue(int inc); | |
79 | ||
80 | // get the rectangles for our 2 arrows | |
81 | void CalcArrowRects(wxRect *rect1, wxRect *rect2) const; | |
82 | ||
83 | // the current controls value | |
84 | int m_value; | |
85 | ||
86 | private: | |
87 | // the object which manages our arrows | |
88 | wxScrollArrows m_arrows; | |
89 | ||
90 | // the state (combination of wxCONTROL_XXX flags) of the arrows | |
91 | int m_arrowsState[wxScrollArrows::Arrow_Max]; | |
92 | ||
93 | DECLARE_DYNAMIC_CLASS(wxSpinButton) | |
94 | }; | |
95 | ||
96 | // ---------------------------------------------------------------------------- | |
97 | // wxStdSpinButtonInputHandler: manages clicks on them (use arrows like | |
98 | // wxStdScrollBarInputHandler) and processes keyboard events too | |
99 | // ---------------------------------------------------------------------------- | |
100 | ||
101 | class WXDLLEXPORT wxStdSpinButtonInputHandler : public wxStdInputHandler | |
102 | { | |
103 | public: | |
104 | wxStdSpinButtonInputHandler(wxInputHandler *inphand); | |
105 | ||
23645bfa | 106 | virtual bool HandleKey(wxInputConsumer *consumer, |
1e6feb95 VZ |
107 | const wxKeyEvent& event, |
108 | bool pressed); | |
23645bfa | 109 | virtual bool HandleMouse(wxInputConsumer *consumer, |
1e6feb95 | 110 | const wxMouseEvent& event); |
23645bfa | 111 | virtual bool HandleMouseMove(wxInputConsumer *consumer, |
1e6feb95 VZ |
112 | const wxMouseEvent& event); |
113 | }; | |
114 | ||
115 | #endif // _WX_UNIV_SPINBUTT_H_ | |
116 |