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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.h
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3// Purpose: wxAppBase class and macros used for declaration of wxApp
4// derived class in the user code
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5// Author: Julian Smart
6// Modified by:
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart and Markus Holzem
094637f6 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_APP_H_BASE_
14#define _WX_APP_H_BASE_
c801d85f 15
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16#ifdef __GNUG__
17 #pragma interface "appbase.h"
10b959e3 18#endif
c801d85f 19
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20// ----------------------------------------------------------------------------
21// typedefs
22// ----------------------------------------------------------------------------
23
04ef50df 24#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
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25 class WXDLLEXPORT wxApp;
26 typedef wxApp* (*wxAppInitializerFunction)();
27#else
28 // returning wxApp* won't work with gcc
29 #include "wx/object.h"
c801d85f 30
094637f6 31 typedef wxObject* (*wxAppInitializerFunction)();
10b959e3 32#endif
c801d85f 33
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34class WXDLLEXPORT wxCmdLineParser;
35
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36// ----------------------------------------------------------------------------
37// headers we have to include here
38// ----------------------------------------------------------------------------
39
40#include "wx/event.h" // for the base class
41
e90c1d2a 42#if wxUSE_GUI
bf188f1a 43 #include "wx/window.h" // for wxTopLevelWindows
e90c1d2a 44#endif // wxUSE_GUI
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45
46#if wxUSE_LOG
47 #include "wx/log.h"
48#endif
49
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50// ----------------------------------------------------------------------------
51// constants
52// ----------------------------------------------------------------------------
53
54static const int wxPRINT_WINDOWS = 1;
55static const int wxPRINT_POSTSCRIPT = 2;
56
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57// ----------------------------------------------------------------------------
58// support for framebuffer ports
59// ----------------------------------------------------------------------------
60
61#if wxUSE_GUI
62// VS: Fullscreen/framebuffer application needs to choose display mode prior
63// to wxWindows initialization. This class holds information about display
55176f44 64// mode. It is used by wxApp::Set/GetDisplayMode.
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65class WXDLLEXPORT wxDisplayModeInfo
66{
67public:
68 wxDisplayModeInfo() : m_ok(FALSE) {}
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69 wxDisplayModeInfo(unsigned width, unsigned height, unsigned depth)
70 : m_width(width), m_height(height), m_depth(depth), m_ok(TRUE) {}
1b4908de 71
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72 unsigned GetWidth() const { return m_width; }
73 unsigned GetHeight() const { return m_height; }
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74 unsigned GetDepth() const { return m_depth; }
75 bool IsOk() const { return m_ok; }
76
77private:
07082b28 78 unsigned m_width, m_height, m_depth;
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79 bool m_ok;
80};
81#endif
82
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83// ----------------------------------------------------------------------------
84// the common part of wxApp implementations for all platforms
85// ----------------------------------------------------------------------------
86
87class WXDLLEXPORT wxAppBase : public wxEvtHandler
88{
89public:
1e6feb95 90 wxAppBase();
799ea011 91 virtual ~wxAppBase();
1e6feb95 92
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93 // the virtual functions which may/must be overridden in the derived class
94 // -----------------------------------------------------------------------
bf188f1a 95
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96 // called during the program initialization, returning FALSE from here
97 // prevents the program from continuing - it's a good place to create
98 // the top level program window and return TRUE.
99 //
e90c1d2a 100 // Override: always in GUI application, rarely in console ones.
bf188f1a 101 virtual bool OnInit();
094637f6 102
e90c1d2a 103#if wxUSE_GUI
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104 // a platform-dependent version of OnInit(): the code here is likely to
105 // depend on the toolkit. default version does nothing.
106 //
107 // Override: rarely.
1e6feb95 108 virtual bool OnInitGui();
e90c1d2a 109#endif // wxUSE_GUI
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110
111 // called to start program execution - the default version just enters
112 // the main GUI loop in which events are received and processed until
113 // the last window is not deleted (if GetExitOnFrameDelete) or
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114 // ExitMainLoop() is called. In console mode programs, the execution
115 // of the program really starts here
094637f6 116 //
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117 // Override: rarely in GUI applications, always in console ones.
118#if wxUSE_GUI
094637f6 119 virtual int OnRun() { return MainLoop(); };
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120#else // !GUI
121 virtual int OnRun() = 0;
122#endif // wxUSE_GUI
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123
124 // called after the main loop termination. This is a good place for
125 // cleaning up (it may be too late in dtor) and is also useful if you
126 // want to return some non-default exit code - this is just the return
127 // value of this method.
128 //
129 // Override: often.
7beba2fc 130 virtual int OnExit();
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131
132 // called when a fatal exception occurs, this function should take care
133 // not to do anything which might provoke a nested exception! It may be
134 // overridden if you wish to react somehow in non-default way (core
135 // dump under Unix, application crash under Windows) to fatal program
136 // errors, however extreme care should be taken if you don't want this
137 // function to crash.
138 //
139 // Override: rarely.
140 virtual void OnFatalException() { }
141
142 // the worker functions - usually not used directly by the user code
143 // -----------------------------------------------------------------
144
e90c1d2a 145#if wxUSE_GUI
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146 // execute the main GUI loop, the function returns when the loop ends
147 virtual int MainLoop() = 0;
148
149 // exit the main GUI loop during the next iteration (i.e. it does not
150 // stop the program immediately!)
151 virtual void ExitMainLoop() = 0;
152
153 // returns TRUE if the program is initialized
154 virtual bool Initialized() = 0;
155
156 // returns TRUE if there are unprocessed events in the event queue
157 virtual bool Pending() = 0;
158
159 // process the first event in the event queue (blocks until an event
160 // apperas if there are none currently)
161 virtual void Dispatch() = 0;
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162
163 // process all currently pending events right now
164 //
165 // it is an error to call Yield() recursively unless the value of
166 // onlyIfNeeded is TRUE
167 //
168 // WARNING: this function is dangerous as it can lead to unexpected
169 // reentrancies (i.e. when called from an event handler it
170 // may result in calling the same event handler again), use
171 // with _extreme_ care or, better, don't use at all!
172 virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
e90c1d2a 173#endif // wxUSE_GUI
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174
175 // application info: name, description, vendor
176 // -------------------------------------------
177
178 // NB: all these should be set by the application itself, there are no
179 // reasonable default except for the application name which is taken to
180 // be argv[0]
181
182 // set/get the application name
183 wxString GetAppName() const
184 {
185 if ( !m_appName )
186 return m_className;
187 else
188 return m_appName;
189 }
190 void SetAppName(const wxString& name) { m_appName = name; }
191
192 // set/get the app class name
193 wxString GetClassName() const { return m_className; }
194 void SetClassName(const wxString& name) { m_className = name; }
195
196 // set/get the vendor name
197 const wxString& GetVendorName() const { return m_vendorName; }
198 void SetVendorName(const wxString& name) { m_vendorName = name; }
199
e90c1d2a 200#if wxUSE_GUI
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201 // top level window functions
202 // --------------------------
203
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204 // return TRUE if our app has focus
205 virtual bool IsActive() const { return m_isActive; }
206
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207 // set the "main" top level window
208 void SetTopWindow(wxWindow *win) { m_topWindow = win; }
209
210 // return the "main" top level window (if it hadn't been set previously
211 // with SetTopWindow(), will return just some top level window and, if
212 // there are none, will return NULL)
83a5b533 213 virtual wxWindow *GetTopWindow() const
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214 {
215 if (m_topWindow)
216 return m_topWindow;
217 else if (wxTopLevelWindows.GetCount() > 0)
218 return wxTopLevelWindows.GetFirst()->GetData();
219 else
220 return (wxWindow *)NULL;
221 }
222
223 // control the exit behaviour: by default, the program will exit the
224 // main loop (and so, usually, terminate) when the last top-level
225 // program window is deleted. Beware that if you disabel this (with
226 // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
227 // explicitly from somewhere.
228 void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
229 bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
230
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231#endif // wxUSE_GUI
232
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233 // cmd line parsing stuff
234 // ----------------------
235
236 // all of these methods may be overridden in the derived class to
237 // customize the command line parsing (by default only a few standard
238 // options are handled)
239 //
240 // you also need to call wxApp::OnInit() from YourApp::OnInit() for all
241 // this to work
242
243#if wxUSE_CMDLINE_PARSER
244 // this one is called from OnInit() to add all supported options
245 // to the given parser
246 virtual void OnInitCmdLine(wxCmdLineParser& parser);
247
248 // called after successfully parsing the command line, return TRUE
249 // to continue and FALSE to exit
250 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
251
252 // called if "--help" option was specified, return TRUE to continue
253 // and FALSE to exit
254 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
255
256 // called if incorrect command line options were given, return
257 // FALSE to abort and TRUE to continue
258 virtual bool OnCmdLineError(wxCmdLineParser& parser);
259#endif // wxUSE_CMDLINE_PARSER
260
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261 // miscellaneous customization functions
262 // -------------------------------------
263
264#if wxUSE_LOG
265 // override this function to create default log target of arbitrary
266 // user-defined class (default implementation creates a wxLogGui
267 // object) - this log object is used by default by all wxLogXXX()
268 // functions.
e90c1d2a 269 virtual wxLog *CreateLogTarget()
54800df8 270 #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
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271 { return new wxLogGui; }
272 #else // !GUI
273 { return new wxLogStderr; }
274 #endif // wxUSE_GUI
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275#endif // wxUSE_LOG
276
e90c1d2a 277#if wxUSE_GUI
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278 // get the standard icon used by wxWin dialogs - this allows the user
279 // to customize the standard dialogs. The 'which' parameter is one of
280 // wxICON_XXX values
281 virtual wxIcon GetStdIcon(int which) const = 0;
282
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283 // Get display mode that is used use. This is only used in framebuffer wxWin ports
284 // (such as wxMGL).
1b4908de 285 virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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286 // Set display mode to use. This is only used in framebuffer wxWin ports
287 // (such as wxMGL). This method should be called from wxApp:OnInitGui
288 virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
1b4908de 289
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290 // set use of best visual flag (see below)
291 void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
292 bool GetUseBestVisual() const { return m_useBestVisual; }
75acb532 293
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294 // set/get printing mode: see wxPRINT_XXX constants.
295 //
296 // default behaviour is the normal one for Unix: always use PostScript
297 // printing.
298 virtual void SetPrintMode(int WXUNUSED(mode)) { }
299 int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
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300
301 // called by toolkit-specific code to set the app status: active (we have
302 // focus) or not and also the last window which had focus before we were
303 // deactivated
304 virtual void SetActive(bool isActive, wxWindow *lastFocus);
e90c1d2a 305#endif // wxUSE_GUI
094637f6 306
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307 // debugging support
308 // -----------------
309
310 // this function is called when an assert failure occurs, the base class
311 // version does the normal processing (i.e. shows the usual assert failure
312 // dialog box)
313#ifdef __WXDEBUG__
314 virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
315#endif // __WXDEBUG__
316
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317 // deprecated functions, please updae your code to not use them!
318 // -------------------------------------------------------------
319
320#if WXWIN_COMPATIBILITY_2_2
321 // used by obsolete wxDebugMsg only
322 void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
323 bool GetWantDebugOutput() const { return m_wantDebugOutput; }
324
325 // TRUE if the application wants to get debug output
326 bool m_wantDebugOutput;
327#endif // WXWIN_COMPATIBILITY_2_2
328
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329 // implementation only from now on
330 // -------------------------------
331
332 // helpers for dynamic wxApp construction
333 static void SetInitializerFunction(wxAppInitializerFunction fn)
334 { m_appInitFn = fn; }
335 static wxAppInitializerFunction GetInitializerFunction()
336 { return m_appInitFn; }
337
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338 // process all events in the wxPendingEvents list
339 virtual void ProcessPendingEvents();
340
094637f6 341 // access to the command line arguments
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342 int argc;
343 wxChar **argv;
094637f6 344
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345protected:
346 // function used for dynamic wxApp creation
347 static wxAppInitializerFunction m_appInitFn;
348
349 // application info (must be set from the user code)
350 wxString m_vendorName, // vendor name (ACME Inc)
351 m_appName, // app name
352 m_className; // class name
353
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354#if wxUSE_GUI
355 // the main top level window - may be NULL
356 wxWindow *m_topWindow;
357
358 // if TRUE, exit the main loop when the last top level window is deleted
359 bool m_exitOnFrameDelete;
360
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361 // TRUE if the apps whats to use the best visual on systems where
362 // more than one are available (Sun, SGI, XFree86 4.0 ?)
363 bool m_useBestVisual;
094637f6 364
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365 // does any of our windows has focus?
366 bool m_isActive;
e90c1d2a 367#endif // wxUSE_GUI
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368};
369
370// ----------------------------------------------------------------------------
371// now include the declaration of the real class
372// ----------------------------------------------------------------------------
373
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374#if wxUSE_GUI
375 #if defined(__WXMSW__)
376 #include "wx/msw/app.h"
377 #elif defined(__WXMOTIF__)
378 #include "wx/motif/app.h"
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379 #elif defined(__WXMGL__)
380 #include "wx/mgl/app.h"
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381 #elif defined(__WXGTK__)
382 #include "wx/gtk/app.h"
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383 #elif defined(__WXX11__)
384 #include "wx/x11/app.h"
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385 #elif defined(__WXMAC__)
386 #include "wx/mac/app.h"
387 #elif defined(__WXPM__)
388 #include "wx/os2/app.h"
389 #elif defined(__WXSTUBS__)
390 #include "wx/stubs/app.h"
391 #endif
392#else // !GUI
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393 // can't use typedef because wxApp forward declared as a class
394 class WXDLLEXPORT wxApp : public wxAppBase
395 {
396 };
e90c1d2a 397#endif // GUI/!GUI
c801d85f 398
094637f6 399// ----------------------------------------------------------------------------
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400// the global data
401// ----------------------------------------------------------------------------
402
403// the one and only application object - use of wxTheApp in application code
404// is discouraged, consider using DECLARE_APP() after which you may call
405// wxGetApp() which will return the object of the correct type (i.e. MyApp and
406// not wxApp)
407WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
408
409// ----------------------------------------------------------------------------
410// global functions
411// ----------------------------------------------------------------------------
412
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413// event loop related functions only work in GUI programs
414// ------------------------------------------------------
415
ee31c392 416// Force an exit from main loop
e90c1d2a 417extern void WXDLLEXPORT wxExit();
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418
419// Yield to other apps/messages
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420extern bool WXDLLEXPORT wxYield();
421
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422// Yield to other apps/messages
423extern void WXDLLEXPORT wxWakeUpIdle();
bf9e3e73 424
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425// Post a message to the given eventhandler which will be processed during the
426// next event loop iteration
6d56eb5c 427inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
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428{
429 wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
430
52a07708 431#if wxUSE_GUI
8e193f38 432 dest->AddPendingEvent(event);
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433#else
434 dest->ProcessEvent(event);
b568d04f 435#endif // wxUSE_GUI
52a07708 436}
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437
438// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
439// and call these functions instead at the program startup and termination
440// -------------------------------------------------------------------------
441
b568d04f 442#if !wxUSE_GUI
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443
444// initialize the library (may be called as many times as needed, but each
445// call to wxInitialize() must be matched by wxUninitialize())
446extern bool WXDLLEXPORT wxInitialize();
447
448// clean up - the library can't be used any more after the last call to
449// wxUninitialize()
450extern void WXDLLEXPORT wxUninitialize();
451
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452// create an object of this class on stack to initialize/cleanup thel ibrary
453// automatically
454class WXDLLEXPORT wxInitializer
455{
456public:
457 // initialize the library
458 wxInitializer() { m_ok = wxInitialize(); }
459
460 // has the initialization been successful? (explicit test)
461 bool IsOk() const { return m_ok; }
462
463 // has the initialization been successful? (implicit test)
464 operator bool() const { return m_ok; }
465
466 // dtor only does clean up if we initialized the library properly
467 ~wxInitializer() { if ( m_ok ) wxUninitialize(); }
468
469private:
470 bool m_ok;
471};
472
b568d04f 473#endif // !wxUSE_GUI
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474
475// ----------------------------------------------------------------------------
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476// macros for dynamic creation of the application object
477// ----------------------------------------------------------------------------
478
479// Having a global instance of this class allows wxApp to be aware of the app
480// creator function. wxApp can then call this function to create a new app
481// object. Convoluted, but necessary.
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482
483class WXDLLEXPORT wxAppInitializer
484{
485public:
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486 wxAppInitializer(wxAppInitializerFunction fn)
487 { wxApp::SetInitializerFunction(fn); }
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488};
489
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490// Here's a macro you can use if your compiler really, really wants main() to
491// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
492// code if required.
26a87b69 493
f9a3f576 494#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
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495 #define IMPLEMENT_WXWIN_MAIN \
496 extern int wxEntry( int argc, char *argv[] ); \
497 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
d5408e98 498#elif defined(__WXMAC__) && defined(__UNIX__)
bf188f1a 499 // wxMac seems to have a specific wxEntry prototype
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500 #define IMPLEMENT_WXWIN_MAIN \
501 extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
502 int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
750b78ba 503#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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504 // NT defines APIENTRY, 3.x not
505 #if !defined(WXAPIENTRY)
790ad94f 506 #define WXAPIENTRY WXFAR wxSTDCALL
094637f6 507 #endif
750b78ba 508
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509 #include <windows.h>
510 #include "wx/msw/winundef.h"
511
512 #define IMPLEMENT_WXWIN_MAIN \
513 extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
514 HINSTANCE hPrevInstance,\
515 LPSTR m_lpCmdLine, int nCmdShow)\
516 {\
517 return wxEntry((WXHINSTANCE) hInstance,\
518 (WXHINSTANCE) hPrevInstance,\
519 m_lpCmdLine, nCmdShow);\
520 }
26a87b69 521#else
094637f6 522 #define IMPLEMENT_WXWIN_MAIN
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523#endif
524
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525#ifdef __WXUNIVERSAL__
526 #include "wx/univ/theme.h"
527
528 #define IMPLEMENT_WX_THEME_SUPPORT \
529 WX_USE_THEME(win32); \
530 WX_USE_THEME(gtk);
531#else
532 #define IMPLEMENT_WX_THEME_SUPPORT
533#endif
c801d85f 534
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535// Use this macro if you want to define your own main() or WinMain() function
536// and call wxEntry() from there.
537#define IMPLEMENT_APP_NO_MAIN(appname) \
538 wxApp *wxCreateApp() { return new appname; } \
539 wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
540 appname& wxGetApp() { return *(appname *)wxTheApp; }
541
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542// Same as IMPLEMENT_APP() normally but doesn't include themes support in
543// wxUniversal builds
544#define IMPLEMENT_APP_NO_THEMES(appname) \
545 IMPLEMENT_APP_NO_MAIN(appname) \
546 IMPLEMENT_WXWIN_MAIN
547
548// Use this macro exactly once, the argument is the name of the wxApp-derived
549// class which is the class of your application.
550#define IMPLEMENT_APP(appname) \
551 IMPLEMENT_APP_NO_THEMES(appname) \
552 IMPLEMENT_WX_THEME_SUPPORT
553
554// this macro can be used multiple times and just allows you to use wxGetApp()
555// function
094637f6 556#define DECLARE_APP(appname) extern appname& wxGetApp();
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557
558#endif
34138703 559 // _WX_APP_H_BASE_