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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/unix/evtloopunix.cpp
3// Purpose: wxEventLoop implementation
4// Author: Lukasz Michalski (lm@zork.pl)
5// Created: 2007-05-07
6// RCS-ID: $Id$
7// Copyright: (c) 2006 Zork Lukasz Michalski
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ===========================================================================
12// declarations
13// ===========================================================================
14
15// ---------------------------------------------------------------------------
16// headers
17// ---------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
a1873279 22#if wxUSE_CONSOLE_EVENTLOOP
b46b1d59 23
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24#include "wx/evtloop.h"
25
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26#ifndef WX_PRECOMP
27 #include "wx/app.h"
28 #include "wx/log.h"
29#endif
30
31#include <errno.h>
37ab9399 32#include "wx/apptrait.h"
5cd99866 33#include "wx/scopedptr.h"
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34#include "wx/thread.h"
35#include "wx/module.h"
3f8cdda4 36#include "wx/unix/pipe.h"
ba752031 37#include "wx/unix/private/timer.h"
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38#include "wx/unix/private/epolldispatcher.h"
39#include "wx/private/selectdispatcher.h"
40
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41#if wxUSE_EVENTLOOP_SOURCE
42 #include "wx/evtloopsrc.h"
43#endif // wxUSE_EVENTLOOP_SOURCE
44
9a83f860 45#define TRACE_EVENTS wxT("events")
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46
47// ===========================================================================
48// wxEventLoop::PipeIOHandler implementation
49// ===========================================================================
50
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51namespace wxPrivate
52{
53
54// pipe used for wake up messages: when a child thread wants to wake up
55// the event loop in the main thread it writes to this pipe
56class PipeIOHandler : public wxFDIOHandler
57{
58public:
59 // default ctor does nothing, call Create() to really initialize the
60 // object
c4239f19 61 PipeIOHandler() : m_pipeIsEmpty(true) { }
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62
63 bool Create();
64
65 // this method can be, and normally is, called from another thread
66 void WakeUp();
67
68 int GetReadFd() { return m_pipe[wxPipe::Read]; }
69
70 // implement wxFDIOHandler pure virtual methods
71 virtual void OnReadWaiting();
72 virtual void OnWriteWaiting() { }
73 virtual void OnExceptionWaiting() { }
74
75private:
76 wxPipe m_pipe;
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77
78 // Protects access to m_pipeIsEmpty.
79 wxCriticalSection m_pipeLock;
80
81 // This flag is set to true after writing to the pipe and reset to false
82 // after reading from it in the main thread. Having it allows us to avoid
83 // overflowing the pipe with too many writes if the main thread can't keep
84 // up with reading from it.
85 bool m_pipeIsEmpty;
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86};
87
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88// ----------------------------------------------------------------------------
89// initialization
90// ----------------------------------------------------------------------------
91
3f8cdda4 92bool PipeIOHandler::Create()
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93{
94 if ( !m_pipe.Create() )
95 {
96 wxLogError(_("Failed to create wake up pipe used by event loop."));
97 return false;
98 }
99
589046c0 100
b8353201 101 if ( !m_pipe.MakeNonBlocking(wxPipe::Read) )
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102 {
103 wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
104 return false;
105 }
106
107 wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"),
b8353201 108 m_pipe[wxPipe::Read], m_pipe[wxPipe::Write]);
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109
110 return true;
111}
112
113// ----------------------------------------------------------------------------
114// wakeup handling
115// ----------------------------------------------------------------------------
116
3f8cdda4 117void PipeIOHandler::WakeUp()
b46b1d59 118{
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119 wxCriticalSectionLocker lock(m_pipeLock);
120
121 // No need to do anything if the pipe already contains something.
122 if ( !m_pipeIsEmpty )
123 return;
124
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125 if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 )
126 {
127 // don't use wxLog here, we can be in another thread and this could
128 // result in dead locks
129 perror("write(wake up pipe)");
130 }
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131 else
132 {
133 // We just wrote to it, so it's not empty any more.
134 m_pipeIsEmpty = false;
135 }
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136}
137
3f8cdda4 138void PipeIOHandler::OnReadWaiting()
b46b1d59 139{
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140 // got wakeup from child thread, remove the data that provoked it from the
141 // pipe
142
143 wxCriticalSectionLocker lock(m_pipeLock);
144
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145 char buf[4];
146 for ( ;; )
147 {
148 const int size = read(GetReadFd(), buf, WXSIZEOF(buf));
149
589046c0 150 if ( size > 0 )
b46b1d59 151 {
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152 wxASSERT_MSG( size == 1, "Too many writes to wake-up pipe?" );
153
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154 break;
155 }
156
589046c0 157 if ( size == 0 || (size == -1 && errno == EAGAIN) )
b46b1d59 158 {
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159 // No data available, not an error (but still surprising,
160 // spurious wakeup?)
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161 break;
162 }
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163
164 if ( errno == EINTR )
165 {
166 // We were interrupted, try again.
167 continue;
168 }
169
170 wxLogSysError(_("Failed to read from wake-up pipe"));
171
172 return;
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173 }
174
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175 // The pipe is empty now, so future calls to WakeUp() would need to write
176 // to it again.
177 m_pipeIsEmpty = true;
178
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179 // writing to the wake up pipe will make wxConsoleEventLoop return from
180 // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
181 // else needs to be done
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182}
183
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184} // namespace wxPrivate
185
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186// ===========================================================================
187// wxEventLoop implementation
188// ===========================================================================
189
190//-----------------------------------------------------------------------------
191// initialization
192//-----------------------------------------------------------------------------
193
194wxConsoleEventLoop::wxConsoleEventLoop()
195{
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196 m_wakeupPipe = new wxPrivate::PipeIOHandler();
197 if ( !m_wakeupPipe->Create() )
b46b1d59 198 {
3f8cdda4 199 wxDELETE(m_wakeupPipe);
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200 m_dispatcher = NULL;
201 return;
202 }
203
5e1eac14 204 m_dispatcher = wxFDIODispatcher::Get();
b46b1d59 205 if ( !m_dispatcher )
5e1eac14 206 return;
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207
208 m_dispatcher->RegisterFD
209 (
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210 m_wakeupPipe->GetReadFd(),
211 m_wakeupPipe,
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212 wxFDIO_INPUT
213 );
3ef595d5 214}
b46b1d59 215
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216wxConsoleEventLoop::~wxConsoleEventLoop()
217{
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218 if ( m_wakeupPipe )
219 {
220 if ( m_dispatcher )
221 {
222 m_dispatcher->UnregisterFD(m_wakeupPipe->GetReadFd());
223 }
224
225 delete m_wakeupPipe;
226 }
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227}
228
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229//-----------------------------------------------------------------------------
230// adding & removing sources
231//-----------------------------------------------------------------------------
232
233#if wxUSE_EVENTLOOP_SOURCE
234
235// This class is a temporary bridge between event loop sources and
236// FDIODispatcher. It is going to be removed soon, when all subject interfaces
237// are modified
238class wxFDIOEventLoopSourceHandler : public wxFDIOHandler
239{
240public:
241 wxFDIOEventLoopSourceHandler(wxEventLoopSourceHandler* handler) :
242 m_impl(handler) { }
243
244 virtual void OnReadWaiting()
245 {
246 m_impl->OnReadWaiting();
247 }
248 virtual void OnWriteWaiting()
249 {
250 m_impl->OnWriteWaiting();
251 }
252
253 virtual void OnExceptionWaiting()
254 {
255 m_impl->OnExceptionWaiting();
256 }
257
258protected:
259 wxEventLoopSourceHandler* m_impl;
260};
261
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262wxEventLoopSource *
263wxConsoleEventLoop::AddSourceForFD(int fd,
264 wxEventLoopSourceHandler *handler,
265 int flags)
6b8ef0b3 266{
5cd99866 267 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
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268
269 wxLogTrace(wxTRACE_EVT_SOURCE,
5cd99866 270 "Adding event loop source for fd=%d", fd);
6b8ef0b3 271
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272 // we need a bridge to wxFDIODispatcher
273 //
274 // TODO: refactor the code so that only wxEventLoopSourceHandler is used
275 wxScopedPtr<wxFDIOHandler>
276 fdioHandler(new wxFDIOEventLoopSourceHandler(handler));
6b8ef0b3 277
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278 if ( !m_dispatcher->RegisterFD(fd, fdioHandler.get(), flags) )
279 return NULL;
280
281 return new wxUnixEventLoopSource(m_dispatcher, fdioHandler.release(),
282 fd, handler, flags);
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283}
284
5cd99866 285wxUnixEventLoopSource::~wxUnixEventLoopSource()
6b8ef0b3 286{
6b8ef0b3 287 wxLogTrace(wxTRACE_EVT_SOURCE,
5cd99866 288 "Removing event loop source for fd=%d", m_fd);
6b8ef0b3 289
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290 m_dispatcher->UnregisterFD(m_fd);
291
292 delete m_fdioHandler;
6b8ef0b3 293}
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294
295#endif // wxUSE_EVENTLOOP_SOURCE
6b8ef0b3 296
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297//-----------------------------------------------------------------------------
298// events dispatch and loop handling
299//-----------------------------------------------------------------------------
300
301bool wxConsoleEventLoop::Pending() const
302{
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303 if ( m_dispatcher->HasPending() )
304 return true;
305
306#if wxUSE_TIMER
307 wxUsecClock_t nextTimer;
308 if ( wxTimerScheduler::Get().GetNext(&nextTimer) &&
309 !wxMilliClockToLong(nextTimer) )
310 return true;
311#endif // wxUSE_TIMER
312
313 return false;
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314}
315
316bool wxConsoleEventLoop::Dispatch()
b46b1d59 317{
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318 DispatchTimeout(static_cast<unsigned long>(
319 wxFDIODispatcher::TIMEOUT_INFINITE));
b46b1d59 320
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321 return true;
322}
323
324int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout)
325{
b46b1d59 326#if wxUSE_TIMER
9af42efd 327 // check if we need to decrease the timeout to account for a timer
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328 wxUsecClock_t nextTimer;
329 if ( wxTimerScheduler::Get().GetNext(&nextTimer) )
330 {
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331 unsigned long timeUntilNextTimer = wxMilliClockToLong(nextTimer / 1000);
332 if ( timeUntilNextTimer < timeout )
333 timeout = timeUntilNextTimer;
b46b1d59 334 }
b46b1d59 335#endif // wxUSE_TIMER
b46b1d59 336
a12698ab 337 bool hadEvent = m_dispatcher->Dispatch(timeout) > 0;
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338
339#if wxUSE_TIMER
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340 if ( wxTimerScheduler::Get().NotifyExpired() )
341 hadEvent = true;
342#endif // wxUSE_TIMER
b46b1d59 343
9af42efd 344 return hadEvent ? 1 : -1;
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345}
346
347void wxConsoleEventLoop::WakeUp()
348{
3f8cdda4 349 m_wakeupPipe->WakeUp();
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350}
351
352void wxConsoleEventLoop::OnNextIteration()
353{
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354 // call the signal handlers for any signals we caught recently
355 wxTheApp->CheckSignal();
356}
357
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358
359wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop()
360{
361 return new wxEventLoop();
362}
363
a1873279 364#endif // wxUSE_CONSOLE_EVENTLOOP