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b7f4f350 VZ |
1 | # Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4> |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=wxUniv - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "wxUniv.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
15 | !MESSAGE | |
16 | !MESSAGE NMAKE /f "wxUniv.mak" CFG="wxUniv - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library") | |
22 | !MESSAGE | |
23 | ||
24 | # Begin Project | |
25 | # PROP AllowPerConfigDependencies 0 | |
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27 | # PROP Scc_LocalPath "" | |
b7f4f350 VZ |
28 | CPP=cl.exe |
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30 | ||
31 | !IF "$(CFG)" == "wxUniv - Win32 Release" | |
32 | ||
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35 | # PROP BASE Output_Dir "../lib" | |
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b7f4f350 VZ |
53 | |
54 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
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