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1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.cpp
3// Purpose: implementation of wxBaseArray class
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// headers
14// ============================================================================
15
16#ifdef __GNUG__
17#pragma implementation "dynarray.h"
18#endif
19
20#include <wx/wxprec.h>
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/dynarray.h"
27
28#include <stdlib.h>
29
30#ifndef max
31 #define max(a, b) (((a) > (b)) ? (a) : (b))
32#endif
33
34// ============================================================================
35// constants
36// ============================================================================
37
38// size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
39#define ARRAY_MAXSIZE_INCREMENT 4096
40
41// ============================================================================
42// implementation
43// ============================================================================
44
45// ----------------------------------------------------------------------------
46// wxBaseArray - dynamice array of 'long's
47// ----------------------------------------------------------------------------
48
49// ctor
50wxBaseArray::wxBaseArray()
51{
52 m_uiSize =
53 m_uiCount = 0;
54 m_pItems = NULL;
55}
56
57// copy ctor
58wxBaseArray::wxBaseArray(const wxBaseArray& src)
59{
60 m_uiSize = src.m_uiSize;
61 m_uiCount = src.m_uiCount;
62
63 if ( m_uiSize != 0 )
64 m_pItems = new long[m_uiSize];
65 else
66 m_pItems = NULL;
67
68 if ( m_uiCount != 0 )
69 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
70}
71
72// copy operator
73wxBaseArray& wxBaseArray::operator=(const wxBaseArray& src)
74{
75 DELETEA(m_pItems);
76
77 m_uiSize = src.m_uiSize;
78 m_uiCount = src.m_uiCount;
79
80 if ( m_uiSize != 0 )
81 m_pItems = new long[m_uiSize];
82 else
83 m_pItems = NULL;
84
85 if ( m_uiCount != 0 )
86 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
87
88 return *this;
89}
90
91// grow the array
92void wxBaseArray::Grow()
93{
94 // only do it if no more place
95 if( m_uiCount == m_uiSize ) {
96 if( m_uiSize == 0 ) {
97 // was empty, alloc some memory
98 m_uiSize = WX_ARRAY_DEFAULT_INITIAL_SIZE;
99 m_pItems = new long[m_uiSize];
100 }
101 else
102 {
103 // add 50% but not too much
104 uint uiIncrement = m_uiSize >> 1;
105 if ( uiIncrement > ARRAY_MAXSIZE_INCREMENT )
106 uiIncrement = ARRAY_MAXSIZE_INCREMENT;
107 m_uiSize += uiIncrement;
108 long *pNew = new long[m_uiSize];
109
110 // copy data to new location
111 memcpy(pNew, m_pItems, m_uiCount*sizeof(long));
112 delete [] m_pItems;
113 m_pItems = pNew;
114 }
115 }
116}
117
118// dtor
119wxBaseArray::~wxBaseArray()
120{
121 DELETEA(m_pItems);
122}
123
124// clears the list
125void wxBaseArray::Clear()
126{
127 m_uiSize =
128 m_uiCount = 0;
129
130 DELETEA(m_pItems);
131 m_pItems = NULL;
132}
133
134// pre-allocates memory (frees the previous data!)
135void wxBaseArray::Alloc(uint uiSize)
136{
137 wxASSERT( uiSize > 0 );
138
139 // only if old buffer was not big enough
140 if ( uiSize > m_uiSize ) {
141 DELETEA(m_pItems);
142 m_pItems = new long[uiSize];
143 m_uiSize = uiSize;
144 }
145
146 m_uiCount = 0;
147}
148
149// searches the array for an item (forward or backwards)
05fafecd 150int wxBaseArray::Index(long lItem, bool bFromEnd) const
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151{
152 if ( bFromEnd ) {
153 if ( m_uiCount > 0 ) {
154 uint ui = m_uiCount;
155 do {
156 if ( m_pItems[--ui] == lItem )
157 return ui;
158 }
159 while ( ui != 0 );
160 }
161 }
162 else {
163 for( uint ui = 0; ui < m_uiCount; ui++ ) {
164 if( m_pItems[ui] == lItem )
165 return ui;
166 }
167 }
168
169 return NOT_FOUND;
170}
171
172// add item at the end
173void wxBaseArray::Add(long lItem)
174{
175 Grow();
176 m_pItems[m_uiCount++] = lItem;
177}
178
179// add item at the given position
180void wxBaseArray::Insert(long lItem, uint uiIndex)
181{
182 wxCHECK( uiIndex <= m_uiCount );
183
184 Grow();
185
186 memmove(&m_pItems[uiIndex + 1], &m_pItems[uiIndex],
187 (m_uiCount - uiIndex)*sizeof(long));
188 m_pItems[uiIndex] = lItem;
189 m_uiCount++;
190}
191
192// removes item from array (by index)
193void wxBaseArray::Remove(uint uiIndex)
194{
195 wxCHECK( uiIndex <= m_uiCount );
196
197 memmove(&m_pItems[uiIndex], &m_pItems[uiIndex + 1],
198 (m_uiCount - uiIndex - 1)*sizeof(long));
199 m_uiCount--;
200}
201
202// removes item from array (by value)
203void wxBaseArray::Remove(long lItem)
204{
205 int iIndex = Index(lItem);
206
207 wxCHECK( iIndex != NOT_FOUND );
208
209 Remove((uint)iIndex);
210}
211
212// sort array elements using passed comparaison function
213void wxBaseArray::Sort(CMPFUNC fCmp)
214{
215 qsort(m_pItems, m_uiCount, sizeof(long), fCmp);
216}