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[wxWidgets.git] / include / wx / msw / wince / libraries.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/wince/libraries.h
3// Purpose: VC++ pragmas for linking against SDK libs
4// Author: Vaclav Slavik
5// Modified by:
6// Created: 2004-04-11
7// RCS-ID: $Id$
8// Copyright: (c) 2004 Vaclav Slavik
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_LIBRARIES_H_
13#define _WX_LIBRARIES_H_
14
15// NB: According to Microsoft, it is up to the OEM to decide whether
16// some of libraries will be included in the system or not. For example,
17// MS' STANDARDSDK does not include cyshell.lib and aygshell.lib, while
18// Pocket PC 2003 SDK does. We depend on some symbols that are in these
19// libraries in some SDKs and in different libs in others. Fortunately we
20// can detect what SDK is used in C++ code, so we take advantage of
21// VC++'s #pragma to link against the libraries conditionally, instead of
22// including libraries in project files.
23
24#ifdef __VISUALC__
25
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26#if _WIN32_WCE >= 400
27 #pragma comment(lib,"commdlg.lib")
28#endif
29
a9928e9d 30#if defined(__WINCE_STANDARDSDK__)
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31 // DoDragDrop:
32 #pragma comment(lib,"olece400.lib")
a9928e9d 33#elif defined(__POCKETPC__)
af51080d 34 // PocketPC build:
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35 // DoDragDrop:
36 #pragma comment(lib,"ceshell.lib")
9b58bfec 37
af51080d 38 #pragma comment(lib,"aygshell.lib")
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39#elif defined(__HANDHELDPC__)
40 // Handheld PC builds. Maybe WindowsCE.NET 4.X needs another symbol.
41 #pragma comment(lib,"ceshell.lib")
a9928e9d 42#elif defined(__SMARTPHONE__)
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43 // Smartphone build:
44 #pragma comment(lib,"ceshell.lib")
9b58bfec 45 #pragma comment(lib,"aygshell.lib")
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46#else
47 #error "Unknown SDK, please fill-in missing pieces"
48#endif
49
50#endif // __VISUALC__
51
52#endif // _WX_LIBRARIES_H_