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1Building wxPython 2.5 for Development and Testing
2=================================================
3
e8a71fa0 4This file describes how I build wxWidgets and wxPython while doing
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5development and testing, and is meant to help other people that want
6to do the same thing. I'll assume that you are using either a CVS
e8a71fa0 7snapshot from http://wxWidgets.org/snapshots/, a checkout from CVS, or
7d3000f8 8one of the released wxPythonSrc-2.5.* tarballs. I'll also assume that
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9you know your way around your system, the compiler, etc. and most
10importantly, that you know what you are doing! ;-)
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11
12If you want to also install the version of wxPython you build to be in
13your site-packages dir and be your default version of wxPython, then a
14few additional steps are needed, and you may want to use slightly
15different options. See INSTALL.txt for more details. If you only use
16the instructions in this BUILD.txt file then you will end up with a
17separate installation of wxPython and you can switch back and forth
18between this and the release version that you may already have
19installed.
20
8eda5e35 21If you want to make changes to any of the ``*.i`` files, (SWIG interface
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22definition files,) or to regenerate the extension sources or renamer
23modules, then you will need an up to date version of SWIG. Either get
24and build the current CVS version, or version 1.3.20, and then apply
25the patches in wxPython/SWIG. See the README.txt in that dir for
26details about each patch and also info about those that may already
27have been applied to the SWIG sources. If you install this build of
28SWIG to a location that is not on the PATH (so it doesn't interfere
29with an existing SWIG install for example) then you can set a setup.py
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30command-line variable named SWIG to be the full path name of the
31executable and the wxPython build will use it. See below for an
32example.
33
34
35
36
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37Building on Unix-like Systems (e.g. Linux and OS X)
38---------------------------------------------------
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7d3000f8 40These platforms are built almost the same way while in development
d14a1e28 41so I'll combine the descriptions about their build process here.
e8a71fa0 42First we will build wxWidgets and install it to an out of the way
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43place, then do the same for wxPython.
44
45
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461. Create a build directory in the main wxWidgets dir, and configure
47 wxWidgets. If you want to have multiple builds with different
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48 configure options, just use different subdirectories. I normally
49 put the configure command in a script named ".configure" in each
50 build dir so I can easily blow away everything in the build dir and
51 rerun the script without having to remember the options I used
52 before::
53
54 mkdir bld
55 cd bld
56 ../configure --prefix=/opt/wx/2.5 \
57 --with-gtk \
58 --with-opengl \
59 --disable-monolithic \
60 --enable-debug \
7d3000f8 61 --enable-geometry \
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62 --enable-sound \
63 --enable-display \
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64
65
66 On OS X of course you'll want to use --with-mac instead of
96d37ab5 67 --with-gtk. For GTK2 and unicode add::
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68
69 --enable-gtk2 \
7d3000f8 70 --enable-unicode \
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71
72 Notice that I used a prefix of /opt/wx/2.5. You can use whatever
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73 path you want, such as a path in your HOME dir or even one of the
74 standard prefix paths such as /usr or /usr/local if you like, but
75 using /opt this way lets me easily have multiple versions and ports
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76 of wxWidgets "installed" and makes it easy to switch between them,
77 without impacting any versions of wxWidgets that may have been
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78 installed via an RPM or whatever. For the rest of the steps below
79 be sure to also substitute "/opt/wx/2.5" with whatever prefix you
80 choose for your build.
81
82 If you want to use the image and zlib libraries included with
e8a71fa0 83 wxWidgets instead of those already installed on your system, (for
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84 example, to reduce dependencies on 3rd party libraries) then you
85 can add these flags to the configure command::
86
87 --with-libjpeg=builtin \
88 --with-libpng=builtin \
89 --with-libtiff=builtin \
90 --with-zlib=builtin \
91
92
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932. To build and install wxWidgets you could just use the "make"
94 command but there are other libraries besides the main wxWidgets
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95 libs that also need to be built so again I make a script to do it
96 all for me so I don't forget anything. This time it is called
8eda5e35 97 ".make" (I use the leading ". so when I do ``rm -r *`` in my build
7d3000f8 98 dir I don't lose my scripts too.) This is what it looks like::
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99
100 make $* \
101 && make -C contrib/src/gizmos $* \
102 && make -C contrib/src/ogl CXXFLAGS="-DwxUSE_DEPRECATED=0" $* \
103 && make -C contrib/src/stc $* \
104 && make -C contrib/src/xrc $*
105
106 So you just use .make as if it where make, but don't forget to set
107 the execute bit on .make first!::
108
109 .make
110 .make install
111
112 When it's done you should have an installed set of files under
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113 /opt/wx/2.5 containing just wxWidgets. Now to use this version of
114 wxWidgets you just need to add /opt/wx/2.5/bin to the PATH and set
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115 LD_LIBRARY_PATH (or DYLD_LIBRARY_PATH on OS X) to /opt/wx/2.5/lib.
116
117
1183. I also have a script to help me build wxPython and it is checked in
e8a71fa0 119 to the CVS as wxWidgets/wxPython/b, but probably don't want to use
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120 it as it's very cryptic and expects that you want to run SWIG, so
121 if you don't have the latest patched up version of SWIG then you'll
122 probably get stuck. So I'll just give the raw commands instead.
123
124 We're not going to install the development version of wxPython with
125 these commands, so it won't impact your already installed version
126 of the latest release. You'll be able test with this version when
127 you want to, and use the installed release version the rest of the
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128 time. If do want to install the development verison please read
129 INSTALL.txt.
130
131 If you have more than one version of Python on your system then be
132 sure to use the version of Python that you want to use when running
133 wxPython programs to run the setup.py commands below. I'll be
134 using python2.3.
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135
136 Make sure that the first wx-config found on the PATH is the one you
e8a71fa0 137 installed above, and then change to the wxWidgets/wxPython dir and
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138 run the this command::
139
140 cd wxPython
141 python2.3 setup.py build_ext --inplace --debug
142
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143 If your new wx-config script is not on the PATH, or there is some
144 other version of it found first, then you can add this to the
145 command line to ensure your new one is used instead::
146
147 WX_CONFIG=/opt/wx/2.5/bin/wx-config
148
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149 If you are building with GTK2 then add the following flags to the
150 command line::
151
152 WXPORT=gtk2 UNICODE=1
153
154 If you are wanting to have the source files regenerated with swig,
155 then you need to turn on the USE_SWIG flag and optionally tell it
156 where to find the new swig executable, so add these flags::
157
158 USE_SWIG=1 SWIG=/opt/swig/bin/swig
159
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160 If you get errors about wxGLCanvas or being unable to find libGLU
161 or something like that then you can add BUILD_GLCANVAS=0 to the
162 setup.py command line to disable the building of the glcanvas
163 module.
164
d14a1e28 165 When the setup.py command is done you should have fully populated
e8a71fa0 166 wxPython and wx packages locally in wxWidgets/wxPython/wxPython and
8eda5e35 167 .../wx, with all the extension modules (``*.so`` files) located in the
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168 wx package.
169
170
1714. To run code with the development verison of wxPython, just set the
172 PYTHONPATH to the wxPython dir in the CVS tree. For example::
173
174 export LD_LIBRARY=/opt/wx/2.5/lib
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175 export PYTHONPATH=/myprojects/wxWidgets/wxPython
176 cd /myprojects/wxWidgets/wxPython/demo
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177 python2.3 demo.py
178
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179 OS X NOTE: You need to use "pythonw" on the command line to run
180 wxPython applications. This version of the Python executable is
181 part of the Python Framework and is allowed to interact with the
d11c3d64 182 display. You can also double click on a .py or a .pyw file from
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183 the finder (assuming that PythonLauncher is still associated with
184 these file extensions) and it will launch the Framework version of
185 Python for you. For information about creating Applicaiton Bundles
186 of your wxPython apps please see the wiki and the mail lists.
187
188 SOLARIS NOTE: If you get unresolved symbol errors when importing
189 wxPython and you are running on Solaris and building with gcc, then
190 you may be able to work around the problem by uncommenting a bit of
191 code in setup.py and building again. Look for 'SunOS' in setup.py
192 and uncomment the block containing it. The problem is that Sun's ld
193 does not automatically add libgcc to the link step.
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194
195
196
197
198Building on Windows
199-------------------
200
201The Windows builds currently require the use of Microsoft Visual C++.
202Theoretically, other compilers (such as mingw32 or the Borland
203compilers) can also be used but I've never done the work to make that
204happen. If you want to try that then first you'll want to find out if
205there are any tricks that have to be done to make Python extension
206modules using that compiler, and then make a few changes to setup.py
207to accomodate that. (And send the patches to me.) If you plan on
208using VisualStudio.Net (a.k.a. MSVC 7.1) keep in mind that you'll also
209have to build Python and any other extension modules that you use with
210that compiler because a different version of the C runtime likbrary is
211used. The Python executable that comes from PythonLabs and the
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212wxPython extensions that I distribute are built with MSVC 6 with all
213the Service Packs applied.
d14a1e28 214
e8a71fa0 215If you want to build a debugable version of wxWidgets and wxPython you
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216will need to have also built a debug version of Python and any other
217extension modules you need to use. You can tell if you have them
218already if there is a _d in the file names, for example python_d.exe
219or python23_d.dll. If you don't need to trace through the C/C++ parts
220of the code with the debugger then building the normal (or hybrid)
221version is fine, and you can use the regular python executables with
222it.
223
224Just like the unix versions I also use some scripts to help me build
e8a71fa0 225wxWidgets, but I use some non-standard stuff to do it. So if you want
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226to use them too you'll need to get a copy or 4DOS or 4NT from
227http://www.jpsoft.com/ and also a copy of unix-like cat and sed
228programs. You can also do by hand what my scripts are doing, but
229there are a lof steps involved and I won't be going into details
e8a71fa0 230here. There is a copy of my build scripts in wxWidgets\wxPython\distrib\msw
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231
232
e8a71fa0 2331. Set an environment variable to the root of the wxWidgets source
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234 tree::
235
e8a71fa0 236 set WXWIN=e:\projects\wxWidgets
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237
2382. Copy setup0.h to setup.h
239
240 cd %WXWIN%\include\wx\msw
241 copy setup0.h setup.h
242
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243
2443. Edit %WXWIN%\include\wx\msw\setup.h and change a few settings.
245 Some of them are changed by my build scripts depending on the type
246 of build (debug/hybrid, unicode/ansi). I change a few of the other
247 defaults to have these values::
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248
249 wxDIALOG_UNIT_COMPATIBILITY 0
250 wxUSE_DEBUG_CONTEXT 1
251 wxUSE_MEMORY_TRACING 1
252 wxUSE_DIALUP_MANAGER 0
253 wxUSE_GLCANVAS 1
254 wxUSE_POSTSCRIPT 1
255 wxUSE_AFM_FOR_POSTSCRIPT 0
c6c48929 256 wxUSE_DISPLAY 1
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257
258
2594. Make a %WXWIN%\BIN directory and add it to the PATH. My build
e8a71fa0 260 scripts will copy the wxWidgets DLLs there.
d14a1e28 261
7d3000f8 262
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2635. Change to the %WXWIN%\build\msw directory and copy my build scripts
264 there.
265
7d3000f8 266
e8a71fa0 2676. Use the .make.btm command to build wxWidgets. It needs one
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268 command-line parameter which controls what kind of build(s) to do.
269 Use one of the following::
270
271 debug Build debug version
272 hybrid Build hybrid version
273 both Both debug and hybrid
274 debug-uni Build a debug unicode library
275 hybrid-uni Hybrid unicode (see the pattern yet? ;-)
276 both-uni and finally both unicode libraries
277
278 For example::
279
280 .make hybrid
281
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282 You can also pass additional command line parameters as needed and
283 they will all be passed on to the nmake commands, for example to
284 clean up the build::
285
286 .make hybrid clean
287
d14a1e28 288
e8a71fa0 2897. When that is done it will have built the main wxWidgets DLLs and
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290 also some of the contribs DLLs. There should be a ton of DLLs in
291 %WXDIR%\bin and lots of lib files and other stuff in
292 %WXDIR%\lib\vc_dll.
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293
294
2958. Building wxPython on Windows is very similar to doing it for the
296 unix systems. We're not going to install the development version
297 of wxPython with these commands, so it won't impact your already
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298 installed version of the latest release. You'll be able to test
299 with this version when you want to, and use the installed release
d14a1e28 300 version the rest of the time. If you ever do want to install the
7d3000f8 301 development verison please refer to INSTALL.txt.
d14a1e28 302
e8a71fa0 303 Change to the wxWidgets\wxPython dir and run the this command,
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304 makeing sure that you use the version of python that you want to
305 build for (if you have more than one on your system)::
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306
307 cd %WXWIN%\wxPython
308 python setup.py build_ext --inplace
309
310 If you are wanting to have the source files regenerated with swig,
311 then you need to turn on the USE_SWIG flag and optionally tell it
312 where to find the new swig executable, so add these flags::
313
314 USE_SWIG=1 SWIG=e:\projects\SWIG-cvs\swig.exe
315
e8a71fa0 316 If you built a Unicode version of wxWidgets and want to also build
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317 the Unicode version of wxPython then add this flag::
318
319 UNICODE=1
320
e8a71fa0 321 If you have a debug version of Python and wxWidgets and want to
d14a1e28 322 build a debug version of wxPython too, add the --debug flag to the
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323 command line. You should then end up with a set of ``*_d.pyd``
324 files in the wx package and you'll have to run ``python_d.exe`` to
325 use them. The debug and hybrid(release) versions can coexist.
d14a1e28 326
d1a6e2b7 327 When the setup.py command is done you should have fully populated
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328 wxPython and wx packages locally in wxWidgets/wxPython/wxPython and
329 wxWidgets/wxPython/wx, with all the extension modules (``*.pyd``
8eda5e35 330 files) located in the wx package.
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331
332
3339. To run code with the development verison of wxPython, just set the
334 PYTHONPATH to the wxPython dir in the CVS tree. For example::
335
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336 set PYTHONPATH=e:\projects\wxWidgets\wxPython
337 cd e:\projects\wxWidgets\wxPython
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338 python demo.py
339
7d3000f8 340