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1\section{\class{wxThread}}\label{wxthread}
2
9d9e5e5a 3A thread is basically a path of execution through a program. Threads are
631f1bfe 4sometimes called {\it light-weight processes}, but the fundamental difference
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5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
631f1bfe 8easier to shoot oneself in the foot, so careful use of synchronization objects
28d9589a 9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
eaaa6a06 10
9fc3ad34 11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
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12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
9505511c 14can return a return code -- this is returned by the Wait() function. Detached
9d9e5e5a 15threads (the default type) cannot be waited for.
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16
17You shouldn't hurry to create all the threads joinable, however, because this
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18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
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21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
9d9e5e5a 25heap because the thread will call {\tt delete this;} upon termination. Joinable
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26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
9fc3ad34 30
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31\wxheading{Derived from}
32
33None.
34
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35\wxheading{Include files}
36
37<wx/thread.h>
38
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39\wxheading{See also}
40
e2a6f233 41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
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42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
28d9589a 45\membersection{wxThread::wxThread}\label{wxthreadctor}
eaaa6a06 46
f6bcfd97 47\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
eaaa6a06 48
9d9e5e5a 49This constructor creates a new detached (default) or joinable C++ thread object. It
9505511c 50does not create or start execution of the real thread -- for this you should
9d9e5e5a 51use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
eaaa6a06 52
f6bcfd97 53The possible values for {\it kind} parameters are:
9d9e5e5a 54
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55\twocolwidtha{7cm}
56\begin{twocollist}\itemsep=0pt
57\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
58\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
59\end{twocollist}
60
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61\membersection{wxThread::\destruct{wxThread}}
62
63\func{}{\destruct{wxThread}}{\void}
64
9d9e5e5a 65The destructor frees the resources associated with the thread. Notice that you
9505511c 66should never delete a detached thread -- you may only call
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67\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
68destructs) itself. Because the detached threads delete themselves, they can
69only be allocated on the heap.
70
9d9e5e5a 71Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
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72will not delete the C++ thread object. It is also safe to allocate them on
73stack.
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74
75\membersection{wxThread::Create}\label{wxthreadcreate}
76
6fe73788 77\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
eaaa6a06 78
9d9e5e5a 79Creates a new thread. The thread object is created in the suspended state, and you
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80should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
81specify the stack size to be allocated to it (Ignored on platforms that don't
82support setting it explicitly, eg. Unix).
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83
84\wxheading{Return value}
85
86One of:
87
88\twocolwidtha{7cm}
89\begin{twocollist}\itemsep=0pt
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90\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
91\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
92\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
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93\end{twocollist}
94
28d9589a 95\membersection{wxThread::Delete}\label{wxthreaddelete}
eaaa6a06 96
43191e0c 97\func{void}{Delete}{\void}
eaaa6a06 98
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99Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
100thread. It asks the thread to terminate and, if the thread code is well
4958ea8f 101written, the thread will terminate after the next call to
9d9e5e5a 102\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
9063ea8e 103
4958ea8f 104However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
9063ea8e 105often enough (or at all), the function will not return immediately, but wait
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106until the thread terminates. As it may take a long time, and the message processing
107is not stopped during this function execution, message handlers may be
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108called from inside it!
109
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110Delete() may be called for a thread in any state: running, paused or even not
111yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
112\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
113thread object. However, you should not call Delete() on a detached thread which
114already terminated -- doing so will probably result in a crash because the
115thread object doesn't exist any more.
9fc3ad34 116
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117For detached threads Delete() will also delete the C++ thread object, but it
118will not do this for joinable ones.
eaaa6a06 119
9063ea8e 120This function can only be called from another thread context.
eaaa6a06 121
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122\membersection{wxThread::Entry}\label{wxthreadentry}
123
9063ea8e 124\func{virtual ExitCode}{Entry}{\void}
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125
126This is the entry point of the thread. This function is pure virtual and must
127be implemented by any derived class. The thread execution will start here.
128
9d9e5e5a 129The returned value is the thread exit code which is only useful for
9063ea8e 130joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
43191e0c 131
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132This function is called by wxWindows itself and should never be called
133directly.
eaaa6a06 134
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135\membersection{wxThread::Exit}\label{wxthreadexit}
136
137\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
138
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139This is a protected function of the wxThread class and thus can only be called
140from a derived class. It also can only be called in the context of this
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141thread, i.e. a thread can only exit from itself, not from another thread.
142
143This function will terminate the OS thread (i.e. stop the associated path of
4958ea8f 144execution) and also delete the associated C++ object for detached threads.
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145\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
146
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147\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
148
149\func{static int}{GetCPUCount}{\void}
150
151Returns the number of system CPUs or -1 if the value is unknown.
152
153\wxheading{See also}
154
155\helpref{SetConcurrency}{wxthreadsetconcurrency}
156
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157\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
158
159\func{static unsigned long}{GetCurrentId}{\void}
160
161Returns the platform specific thread ID of the current thread as a
162long. This can be used to uniquely identify threads, even if they are
163not wxThreads.
164
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165\membersection{wxThread::GetId}\label{wxthreadgetid}
166
167\constfunc{unsigned long}{GetId}{\void}
eaaa6a06 168
9d9e5e5a 169Gets the thread identifier: this is a platform dependent number that uniquely identifies the
28d9589a 170thread throughout the system during its existence (i.e. the thread identifiers may be reused).
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171
172\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
173
174\constfunc{int}{GetPriority}{\void}
175
176Gets the priority of the thread, between zero and 100.
177
9063ea8e 178The following priorities are defined:
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179
180\twocolwidtha{7cm}
181\begin{twocollist}\itemsep=0pt
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182\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
183\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
184\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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185\end{twocollist}
186
187\membersection{wxThread::IsAlive}\label{wxthreadisalive}
188
189\constfunc{bool}{IsAlive}{\void}
190
cc81d32f 191Returns true if the thread is alive (i.e. started and not terminating).
eaaa6a06 192
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193\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
194
195\constfunc{bool}{IsDetached}{\void}
196
cc81d32f 197Returns true if the thread is of the detached kind, false if it is a joinable one.
9063ea8e 198
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199\membersection{wxThread::IsMain}\label{wxthreadismain}
200
9063ea8e 201\func{static bool}{IsMain}{\void}
eaaa6a06 202
cc81d32f 203Returns true if the calling thread is the main application thread.
eaaa6a06 204
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205\membersection{wxThread::IsPaused}\label{wxthreadispaused}
206
207\constfunc{bool}{IsPaused}{\void}
208
cc81d32f 209Returns true if the thread is paused.
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210
211\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
eaaa6a06 212
28d9589a 213\constfunc{bool}{IsRunning}{\void}
eaaa6a06 214
cc81d32f 215Returns true if the thread is running.
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216
217\membersection{wxThread::Kill}\label{wxthreadkill}
218
219\func{wxThreadError}{Kill}{\void}
220
221Immediately terminates the target thread. {\bf This function is dangerous and should
222be used with extreme care (and not used at all whenever possible)!} The resources
223allocated to the thread will not be freed and the state of the C runtime library
224may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
eaaa6a06 225
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226For detached threads Kill() will also delete the associated C++ object.
227However this will not happen for joinable threads and this means that you will
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228still have to delete the wxThread object yourself to avoid memory leaks.
229In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
230called, so no thread-specific cleanup will be performed.
9063ea8e 231
f7aa71fa 232This function can only be called from another thread context, i.e. a thread
9d9e5e5a 233cannot kill itself.
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234
235It is also an error to call this function for a thread which is not running or
9505511c 236paused (in the latter case, the thread will be resumed first) -- if you do it,
9d9e5e5a 237a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
9063ea8e 238
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239\membersection{wxThread::OnExit}\label{wxthreadonexit}
240
241\func{void}{OnExit}{\void}
242
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243Called when the thread exits. This function is called in the context of the
244thread associated with the wxThread object, not in the context of the main
4958ea8f 245thread. This function will not be called if the thread was
b18cfdd9 246\helpref{killed}{wxthreadkill}.
eaaa6a06 247
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248This function should never be called directly.
249
250\membersection{wxThread::Pause}\label{wxthreadpause}
251
252\func{wxThreadError}{Pause}{\void}
253
254Suspends the thread. Under some implementations (Win32), the thread is
4958ea8f 255suspended immediately, under others it will only be suspended when it calls
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256\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
257thread doesn't call it at all, it won't be suspended).
258
259This function can only be called from another thread context.
260
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261\membersection{wxThread::Run}\label{wxthreadrun}
262
263\func{wxThreadError}{Run}{\void}
264
4958ea8f 265Starts the thread execution. Should be called after
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266\helpref{Create}{wxthreadcreate}.
267
268This function can only be called from another thread context.
e2a6f233 269
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270\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
271
272\func{void}{SetPriority}{\param{int}{ priority}}
273
7737c485 274Sets the priority of the thread, between $0$ and $100$. It can only be set
4958ea8f 275after calling \helpref{Create()}{wxthreadcreate} but before calling
7737c485 276\helpref{Run()}{wxthreadrun}.
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277
278The following priorities are already defined:
279
280\twocolwidtha{7cm}
281\begin{twocollist}\itemsep=0pt
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282\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
283\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
284\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
eaaa6a06 285\end{twocollist}
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286
287\membersection{wxThread::Sleep}\label{wxthreadsleep}
288
9063ea8e 289\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
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290
291Pauses the thread execution for the given amount of time.
292
293This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
9d9e5e5a 294threads (i.e. all except the main one).
28d9589a 295
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296\membersection{wxThread::Resume}\label{wxthreadresume}
297
298\func{wxThreadError}{Resume}{\void}
299
300Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
301
302This function can only be called from another thread context.
303
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304\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
305
306\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
307
308Sets the thread concurrency level for this process. This is, roughly, the
309number of threads that the system tries to schedule to run in parallel.
310The value of $0$ for {\it level} may be used to set the default one.
311
cc81d32f 312Returns true on success or false otherwise (for example, if this function is
9505511c 313not implemented for this platform -- currently everything except Solaris).
ef8d96c2 314
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315\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
316
317\func{bool}{TestDestroy}{\void}
318
9d9e5e5a 319This function should be called periodically by the thread to ensure that calls
9063ea8e 320to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
cc81d32f 321work. If it returns true, the thread should exit as soon as possible.
9063ea8e 322
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323\membersection{wxThread::This}\label{wxthreadthis}
324
9063ea8e 325\func{static wxThread *}{This}{\void}
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326
327Return the thread object for the calling thread. NULL is returned if the calling thread
328is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
329whether the thread is really the main one because NULL may also be returned for the thread
9d9e5e5a 330not created with wxThread class. Generally speaking, the return value for such a thread
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331is undefined.
332
333\membersection{wxThread::Yield}\label{wxthreadyield}
334
9063ea8e 335\func{void}{Yield}{\void}
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336
337Give the rest of the thread time slice to the system allowing the other threads to run.
338See also \helpref{Sleep()}{wxthreadsleep}.
e2a6f233 339
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340\membersection{wxThread::Wait}\label{wxthreadwait}
341
342\constfunc{ExitCode}{Wait}{\void}
343
f6bcfd97 344Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
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345
346You can only Wait() for joinable (not detached) threads.
347
348This function can only be called from another thread context.
457e6c54 349