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b3c86150 VS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/dfb/toplevel.cpp | |
3 | // Purpose: Top level window, abstraction of wxFrame and wxDialog | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-08-10 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 REA Elektronik GmbH | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // For compilers that support precompilation, includes "wx.h". | |
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #include "wx/toplevel.h" | |
15 | ||
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/app.h" | |
b3c86150 VS |
18 | #endif // WX_PRECOMP |
19 | ||
20 | #include "wx/hashmap.h" | |
21 | #include "wx/evtloop.h" | |
22 | #include "wx/dfb/private.h" | |
23 | ||
24 | #define TRACE_EVENTS _T("events") | |
25 | #define TRACE_PAINT _T("paint") | |
26 | ||
27 | // ============================================================================ | |
28 | // globals | |
29 | // ============================================================================ | |
30 | ||
31 | // mapping of DirectFB windows to wxTLWs: | |
32 | WX_DECLARE_HASH_MAP(DFBWindowID, wxTopLevelWindowDFB*, | |
33 | wxIntegerHash, wxIntegerEqual, | |
34 | wxDfbWindowsMap); | |
35 | static wxDfbWindowsMap gs_dfbWindowsMap; | |
36 | ||
37 | // ============================================================================ | |
38 | // helpers | |
39 | // ============================================================================ | |
40 | ||
14ac4e3a VS |
41 | // Queue of paint requests |
42 | class wxDfbQueuedPaintRequests | |
43 | { | |
44 | public: | |
45 | ~wxDfbQueuedPaintRequests() { Clear(); } | |
46 | ||
47 | // Adds paint request to the queue | |
20671963 | 48 | void Add(const wxRect& rect) |
93259e59 VS |
49 | { |
50 | // We use a simple implementation here for now: all refresh requests | |
51 | // are merged together into single rectangle that is superset of | |
52 | // all the requested rectangles. This wastes some blitting and painting | |
53 | // time, but OTOH, EVT_PAINT handler is called only once per window. | |
54 | m_invalidated.Union(rect); | |
55 | } | |
14ac4e3a VS |
56 | |
57 | // Is the queue empty? | |
93259e59 | 58 | bool IsEmpty() const { return m_invalidated.IsEmpty(); } |
14ac4e3a VS |
59 | |
60 | // Empties the queue | |
93259e59 | 61 | void Clear() { m_invalidated = wxRect(); } |
14ac4e3a | 62 | |
93259e59 VS |
63 | // Gets the next request in the queue, returns true if there was one, |
64 | // false if the queue was empty | |
65 | bool GetNext(wxRect& rect) | |
66 | { | |
67 | if ( m_invalidated.IsEmpty() ) | |
68 | return false; | |
69 | ||
70 | rect = m_invalidated; | |
71 | Clear(); // there's only one item in the queue | |
72 | return true; | |
73 | } | |
14ac4e3a VS |
74 | |
75 | private: | |
93259e59 VS |
76 | // currently invalidated region |
77 | wxRect m_invalidated; | |
14ac4e3a | 78 | }; |
b3c86150 VS |
79 | |
80 | // ============================================================================ | |
81 | // wxTopLevelWindowDFB | |
82 | // ============================================================================ | |
83 | ||
84 | // ---------------------------------------------------------------------------- | |
85 | // creation & destruction | |
86 | // ---------------------------------------------------------------------------- | |
87 | ||
88 | void wxTopLevelWindowDFB::Init() | |
89 | { | |
90 | m_isShown = false; | |
91 | m_isMaximized = false; | |
92 | m_fsIsShowing = false; | |
93 | m_sizeSet = false; | |
94 | m_opacity = 255; | |
95 | m_toPaint = new wxDfbQueuedPaintRequests; | |
20671963 | 96 | m_isPainting = false; |
b3c86150 VS |
97 | } |
98 | ||
99 | bool wxTopLevelWindowDFB::Create(wxWindow *parent, | |
100 | wxWindowID id, | |
101 | const wxString& title, | |
102 | const wxPoint& posOrig, | |
103 | const wxSize& sizeOrig, | |
104 | long style, | |
105 | const wxString &name) | |
106 | { | |
107 | m_tlw = this; | |
108 | ||
109 | // always create a frame of some reasonable, even if arbitrary, size (at | |
110 | // least for MSW compatibility) | |
111 | wxSize size(sizeOrig); | |
112 | if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord ) | |
113 | { | |
114 | wxSize sizeDefault = GetDefaultSize(); | |
115 | if ( size.x == wxDefaultCoord ) | |
116 | size.x = sizeDefault.x; | |
117 | if ( size.y == wxDefaultCoord ) | |
118 | size.y = sizeDefault.y; | |
119 | } | |
120 | ||
121 | wxPoint pos(posOrig); | |
122 | if ( pos.x == wxDefaultCoord ) | |
123 | pos.x = 0; | |
124 | if ( pos.y == wxDefaultCoord ) | |
125 | pos.y = 0; | |
126 | ||
127 | // create DirectFB window: | |
a5b31f4e | 128 | wxIDirectFBDisplayLayerPtr layer(wxIDirectFB::Get()->GetDisplayLayer()); |
b3c86150 VS |
129 | wxCHECK_MSG( layer, false, _T("no display layer") ); |
130 | ||
131 | DFBWindowDescription desc; | |
132 | desc.flags = (DFBWindowDescriptionFlags) | |
133 | (DWDESC_CAPS | | |
134 | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY); | |
135 | desc.caps = DWCAPS_DOUBLEBUFFER; | |
136 | desc.posx = pos.x; | |
137 | desc.posy = pos.y; | |
138 | desc.width = size.x; | |
139 | desc.height = size.y; | |
52c8d32a | 140 | m_dfbwin = layer->CreateWindow(&desc); |
82c74d89 | 141 | if ( !m_dfbwin ) |
b3c86150 VS |
142 | return false; |
143 | ||
144 | // add the new TLW to DFBWindowID->wxTLW map: | |
145 | DFBWindowID winid; | |
52c8d32a | 146 | if ( !m_dfbwin->GetID(&winid) ) |
b3c86150 VS |
147 | return false; |
148 | gs_dfbWindowsMap[winid] = this; | |
149 | ||
150 | // TLWs are created initially hidden: | |
52c8d32a | 151 | if ( !m_dfbwin->SetOpacity(wxALPHA_TRANSPARENT) ) |
b3c86150 VS |
152 | return false; |
153 | ||
20671963 VS |
154 | if ( !wxWindow::Create(NULL, id, pos, size, style, name) ) |
155 | return false; | |
b3c86150 VS |
156 | |
157 | SetParent(parent); | |
158 | if ( parent ) | |
159 | parent->AddChild(this); | |
160 | ||
161 | wxTopLevelWindows.Append(this); | |
162 | m_title = title; | |
163 | ||
164 | if ( style & (wxSTAY_ON_TOP | wxPOPUP_WINDOW) ) | |
165 | { | |
52c8d32a | 166 | m_dfbwin->SetStackingClass(DWSC_UPPER); |
b3c86150 VS |
167 | } |
168 | ||
169 | // direct events in this window to the global event buffer: | |
52c8d32a | 170 | m_dfbwin->AttachEventBuffer(wxEventLoop::GetDirectFBEventBuffer()); |
b3c86150 VS |
171 | |
172 | return true; | |
173 | } | |
174 | ||
175 | wxTopLevelWindowDFB::~wxTopLevelWindowDFB() | |
176 | { | |
177 | m_isBeingDeleted = true; | |
178 | ||
d1bb1bb5 VS |
179 | // destroy all children before we destroy the underlying DirectFB window, |
180 | // so that if any of them does something with the TLW, it will still work: | |
181 | DestroyChildren(); | |
b3c86150 | 182 | |
d1bb1bb5 | 183 | // it's safe to delete the underlying DirectFB window now: |
b3c86150 VS |
184 | wxDELETE(m_toPaint); |
185 | ||
82c74d89 VS |
186 | if ( !m_dfbwin ) |
187 | return; | |
188 | ||
b3c86150 VS |
189 | // remove the TLW from DFBWindowID->wxTLW map: |
190 | DFBWindowID winid; | |
52c8d32a | 191 | if ( m_dfbwin->GetID(&winid) ) |
b3c86150 | 192 | gs_dfbWindowsMap.erase(winid); |
82c74d89 VS |
193 | |
194 | m_dfbwin->Destroy(); | |
195 | m_dfbwin.Reset(); | |
b3c86150 VS |
196 | } |
197 | ||
198 | // ---------------------------------------------------------------------------- | |
199 | // window size & position | |
200 | // ---------------------------------------------------------------------------- | |
201 | ||
202 | void wxTopLevelWindowDFB::DoGetPosition(int *x, int *y) const | |
203 | { | |
52c8d32a | 204 | m_dfbwin->GetPosition(x, y); |
b3c86150 VS |
205 | } |
206 | ||
207 | void wxTopLevelWindowDFB::DoGetSize(int *width, int *height) const | |
208 | { | |
52c8d32a | 209 | m_dfbwin->GetSize(width, height); |
b3c86150 VS |
210 | } |
211 | ||
212 | void wxTopLevelWindowDFB::DoMoveWindow(int x, int y, int width, int height) | |
213 | { | |
214 | wxPoint curpos = GetPosition(); | |
215 | if ( curpos.x != x || curpos.y != y ) | |
216 | { | |
52c8d32a | 217 | m_dfbwin->MoveTo(x, y); |
b3c86150 VS |
218 | } |
219 | ||
220 | wxSize cursize = GetSize(); | |
221 | if ( cursize.x != width || cursize.y != height ) | |
222 | { | |
7807a2b4 VS |
223 | // changing window's size changes its surface: |
224 | InvalidateDfbSurface(); | |
225 | ||
52c8d32a | 226 | m_dfbwin->Resize(width, height); |
7807a2b4 | 227 | |
b3c86150 | 228 | // we must repaint the window after it changed size: |
20671963 VS |
229 | if ( IsShown() ) |
230 | DoRefreshWindow(); | |
b3c86150 VS |
231 | } |
232 | } | |
233 | ||
234 | // ---------------------------------------------------------------------------- | |
235 | // showing and hiding | |
236 | // ---------------------------------------------------------------------------- | |
237 | ||
238 | #warning "FIXME: the rest of this file is almost same as for MGL, merge it" | |
239 | bool wxTopLevelWindowDFB::ShowFullScreen(bool show, long style) | |
240 | { | |
241 | if (show == m_fsIsShowing) return false; // return what? | |
242 | ||
243 | m_fsIsShowing = show; | |
244 | ||
245 | if (show) | |
246 | { | |
247 | m_fsSaveStyle = m_windowStyle; | |
248 | m_fsSaveFlag = style; | |
249 | GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y); | |
250 | GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height); | |
251 | ||
252 | if ( style & wxFULLSCREEN_NOCAPTION ) | |
253 | m_windowStyle &= ~wxCAPTION; | |
254 | if ( style & wxFULLSCREEN_NOBORDER ) | |
255 | m_windowStyle = wxSIMPLE_BORDER; | |
256 | ||
257 | int x, y; | |
258 | wxDisplaySize(&x, &y); | |
259 | SetSize(0, 0, x, y); | |
260 | } | |
261 | else | |
262 | { | |
263 | m_windowStyle = m_fsSaveStyle; | |
264 | SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y, | |
265 | m_fsSaveFrame.width, m_fsSaveFrame.height); | |
266 | } | |
267 | ||
268 | return true; | |
269 | } | |
270 | ||
271 | bool wxTopLevelWindowDFB::Show(bool show) | |
272 | { | |
0881232f VS |
273 | // NB: this calls wxWindow::Show() and so ensures DoRefreshWindow() is |
274 | // called on the window -- we'll need that below | |
b3c86150 VS |
275 | if ( !wxTopLevelWindowBase::Show(show) ) |
276 | return false; | |
277 | ||
b3c86150 VS |
278 | // If this is the first time Show was called, send size event, |
279 | // so that the frame can adjust itself (think auto layout or single child) | |
280 | if ( !m_sizeSet ) | |
281 | { | |
282 | m_sizeSet = true; | |
283 | wxSizeEvent event(GetSize(), GetId()); | |
284 | event.SetEventObject(this); | |
285 | GetEventHandler()->ProcessEvent(event); | |
286 | } | |
287 | ||
0881232f VS |
288 | // make sure the window is fully painted, with all pending updates, before |
289 | // DFB WM shows it, otherwise it would attempt to show either empty (= | |
290 | // black) window surface (if shown for the first time) or it would show | |
291 | // window with outdated content; note that the window was already refreshed | |
292 | // in the wxTopLevelWindowBase::Show() call above: | |
293 | if ( show ) | |
294 | Update(); | |
295 | ||
296 | // hide/show the window by setting its opacity to 0/full: | |
297 | m_dfbwin->SetOpacity(show ? m_opacity : 0); | |
298 | ||
4ff28c37 VS |
299 | if ( show ) |
300 | { | |
301 | wxWindow *focused = wxWindow::FindFocus(); | |
302 | if ( focused && focused->GetTLW() == this ) | |
303 | { | |
304 | SetDfbFocus(); | |
305 | } | |
306 | else if ( AcceptsFocus() ) | |
307 | { | |
308 | // FIXME: we should probably always call SetDfbFocus instead | |
309 | // and call SetFocus() from wxActivateEvent/DWET_GOTFOCUS | |
310 | // handler | |
311 | SetFocus(); | |
312 | } | |
313 | } | |
b3c86150 VS |
314 | |
315 | return true; | |
316 | } | |
317 | ||
318 | bool wxTopLevelWindowDFB::SetTransparent(wxByte alpha) | |
319 | { | |
320 | if ( IsShown() ) | |
321 | { | |
52c8d32a | 322 | if ( !m_dfbwin->SetOpacity(alpha) ) |
b3c86150 VS |
323 | return false; |
324 | } | |
325 | ||
326 | m_opacity = alpha; | |
327 | return true; | |
328 | } | |
329 | ||
330 | // ---------------------------------------------------------------------------- | |
331 | // maximize, minimize etc. | |
332 | // ---------------------------------------------------------------------------- | |
333 | ||
334 | void wxTopLevelWindowDFB::Maximize(bool maximize) | |
335 | { | |
336 | int x, y, w, h; | |
337 | wxClientDisplayRect(&x, &y, &w, &h); | |
338 | ||
339 | if ( maximize && !m_isMaximized ) | |
340 | { | |
341 | m_isMaximized = true; | |
342 | ||
343 | GetPosition(&m_savedFrame.x, &m_savedFrame.y); | |
344 | GetSize(&m_savedFrame.width, &m_savedFrame.height); | |
345 | ||
346 | SetSize(x, y, w, h); | |
347 | } | |
348 | else if ( !maximize && m_isMaximized ) | |
349 | { | |
350 | m_isMaximized = false; | |
351 | SetSize(m_savedFrame.x, m_savedFrame.y, | |
352 | m_savedFrame.width, m_savedFrame.height); | |
353 | } | |
354 | } | |
355 | ||
356 | bool wxTopLevelWindowDFB::IsMaximized() const | |
357 | { | |
358 | return m_isMaximized; | |
359 | } | |
360 | ||
361 | void wxTopLevelWindowDFB::Restore() | |
362 | { | |
363 | if ( IsMaximized() ) | |
364 | { | |
365 | Maximize(false); | |
366 | } | |
367 | } | |
368 | ||
369 | void wxTopLevelWindowDFB::Iconize(bool WXUNUSED(iconize)) | |
370 | { | |
371 | wxFAIL_MSG(wxT("Iconize not supported under wxDFB")); | |
372 | } | |
373 | ||
374 | bool wxTopLevelWindowDFB::IsIconized() const | |
375 | { | |
376 | return false; | |
377 | } | |
378 | ||
379 | ||
380 | // ---------------------------------------------------------------------------- | |
381 | // surfaces and painting | |
382 | // ---------------------------------------------------------------------------- | |
383 | ||
52c8d32a | 384 | wxIDirectFBSurfacePtr wxTopLevelWindowDFB::ObtainDfbSurface() const |
b3c86150 | 385 | { |
52c8d32a | 386 | return m_dfbwin->GetSurface(); |
b3c86150 VS |
387 | } |
388 | ||
389 | void wxTopLevelWindowDFB::HandleQueuedPaintRequests() | |
390 | { | |
14ac4e3a | 391 | if ( m_toPaint->IsEmpty() ) |
b3c86150 VS |
392 | return; // nothing to do |
393 | ||
14ac4e3a VS |
394 | if ( IsFrozen() || !IsShown() ) |
395 | { | |
396 | // nothing to do if the window is frozen or hidden; clear the queue | |
397 | // and return (note that it's OK to clear the queue even if the window | |
398 | // is frozen, because Thaw() calls Refresh()): | |
399 | m_toPaint->Clear(); | |
400 | return; | |
401 | } | |
402 | ||
b3c86150 VS |
403 | // process queued paint requests: |
404 | wxRect winRect(wxPoint(0, 0), GetSize()); | |
405 | wxRect paintedRect; | |
406 | ||
20671963 VS |
407 | // important note: all DCs created from now until m_isPainting is reset to |
408 | // false will not update the front buffer as this flag indicates that we'll | |
409 | // blit the entire back buffer to front soon | |
410 | m_isPainting = true; | |
411 | ||
93259e59 VS |
412 | #ifdef __WXDEBUG__ |
413 | int requestsCount = 0; | |
414 | #endif | |
20671963 | 415 | |
93259e59 VS |
416 | wxRect request; |
417 | while ( m_toPaint->GetNext(request) ) | |
b3c86150 | 418 | { |
93259e59 VS |
419 | #ifdef __WXDEBUG__ |
420 | requestsCount++; | |
421 | #endif | |
422 | wxRect clipped(request); | |
b3c86150 VS |
423 | clipped.Intersect(winRect); |
424 | if ( clipped.IsEmpty() ) | |
425 | continue; // nothing to refresh | |
426 | ||
20671963 VS |
427 | wxLogTrace(TRACE_PAINT, |
428 | _T("%p ('%s'): processing paint request [%i,%i,%i,%i]"), | |
429 | this, GetName().c_str(), | |
430 | clipped.x, clipped.y, clipped.GetRight(), clipped.GetBottom()); | |
431 | ||
432 | PaintWindow(clipped); | |
b3c86150 VS |
433 | |
434 | // remember rectangle covering all repainted areas: | |
435 | if ( paintedRect.IsEmpty() ) | |
436 | paintedRect = clipped; | |
437 | else | |
438 | paintedRect.Union(clipped); | |
439 | } | |
440 | ||
20671963 VS |
441 | m_isPainting = false; |
442 | ||
14ac4e3a | 443 | m_toPaint->Clear(); |
b3c86150 VS |
444 | |
445 | if ( paintedRect.IsEmpty() ) | |
446 | return; // no painting occurred, no need to flip | |
447 | ||
20671963 VS |
448 | // Flip the surface to make the changes visible. Note that the rectangle we |
449 | // flip is *superset* of the union of repainted rectangles (created as | |
450 | // "rectangles union" by wxRect::Union) and so some parts of the back | |
451 | // buffer that we didn't touch in this HandleQueuedPaintRequests call will | |
452 | // be copied to the front buffer as well. This is safe/correct thing to do | |
453 | // *only* because wx always use wxIDirectFBSurface::FlipToFront() and so | |
454 | // the back and front buffers contain the same data. | |
455 | // | |
456 | // Note that we do _not_ split m_toPaint into disjoint rectangles and | |
457 | // do FlipToFront() for each of them, because that could result in visible | |
458 | // updating of the screen; instead, we prefer to flip everything at once. | |
459 | ||
b3c86150 VS |
460 | DFBRegion r = {paintedRect.GetLeft(), paintedRect.GetTop(), |
461 | paintedRect.GetRight(), paintedRect.GetBottom()}; | |
462 | DFBRegion *rptr = (winRect == paintedRect) ? NULL : &r; | |
463 | ||
20671963 VS |
464 | GetDfbSurface()->FlipToFront(rptr); |
465 | ||
466 | wxLogTrace(TRACE_PAINT, | |
93259e59 | 467 | _T("%p ('%s'): processed %i paint requests, flipped surface: [%i,%i,%i,%i]"), |
20671963 | 468 | this, GetName().c_str(), |
93259e59 | 469 | requestsCount, |
20671963 VS |
470 | paintedRect.x, paintedRect.y, |
471 | paintedRect.GetRight(), paintedRect.GetBottom()); | |
b3c86150 VS |
472 | } |
473 | ||
20671963 | 474 | void wxTopLevelWindowDFB::DoRefreshRect(const wxRect& rect) |
b3c86150 | 475 | { |
bb78b682 VS |
476 | // don't overlap outside of the window (NB: 'rect' is in window coords): |
477 | wxRect r(rect); | |
478 | r.Intersect(wxRect(GetSize())); | |
479 | if ( r.IsEmpty() ) | |
480 | return; | |
20671963 VS |
481 | |
482 | wxLogTrace(TRACE_PAINT, | |
483 | _T("%p ('%s'): [TLW] refresh rect [%i,%i,%i,%i]"), | |
484 | this, GetName().c_str(), | |
485 | rect.x, rect.y, rect.GetRight(), rect.GetBottom()); | |
486 | ||
14ac4e3a | 487 | // defer painting until idle time or until Update() is called: |
20671963 | 488 | m_toPaint->Add(rect); |
b3c86150 VS |
489 | } |
490 | ||
491 | void wxTopLevelWindowDFB::Update() | |
492 | { | |
493 | HandleQueuedPaintRequests(); | |
494 | } | |
495 | ||
496 | // --------------------------------------------------------------------------- | |
497 | // events handling | |
498 | // --------------------------------------------------------------------------- | |
499 | ||
4ff28c37 VS |
500 | void wxTopLevelWindowDFB::SetDfbFocus() |
501 | { | |
502 | wxCHECK_RET( IsShown(), _T("cannot set focus to hidden window") ); | |
503 | wxASSERT_MSG( FindFocus() && FindFocus()->GetTLW() == this, | |
504 | _T("setting DirectFB focus to unexpected window") ); | |
505 | ||
506 | GetDirectFBWindow()->RequestFocus(); | |
507 | } | |
508 | ||
b3c86150 VS |
509 | /* static */ |
510 | void wxTopLevelWindowDFB::HandleDFBWindowEvent(const wxDFBWindowEvent& event_) | |
511 | { | |
512 | const DFBWindowEvent& event = event_; | |
513 | ||
514 | if ( gs_dfbWindowsMap.find(event.window_id) == gs_dfbWindowsMap.end() ) | |
515 | { | |
516 | wxLogTrace(TRACE_EVENTS, | |
517 | _T("received event for unknown DirectFB window, ignoring")); | |
518 | return; | |
519 | } | |
520 | ||
521 | wxTopLevelWindowDFB *tlw = gs_dfbWindowsMap[event.window_id]; | |
522 | wxWindow *recipient = NULL; | |
523 | void (wxWindow::*handlerFunc)(const wxDFBWindowEvent&) = NULL; | |
524 | ||
525 | switch ( event.type ) | |
526 | { | |
527 | case DWET_KEYDOWN: | |
528 | case DWET_KEYUP: | |
529 | { | |
530 | recipient = wxWindow::FindFocus(); | |
531 | handlerFunc = &wxWindowDFB::HandleKeyEvent; | |
532 | break; | |
533 | } | |
534 | ||
535 | case DWET_NONE: | |
536 | case DWET_ALL: | |
537 | { | |
538 | wxFAIL_MSG( _T("invalid event type") ); | |
539 | break; | |
540 | } | |
a43c3ed0 VZ |
541 | |
542 | default: | |
543 | // we're not interested in them here | |
544 | break; | |
b3c86150 VS |
545 | } |
546 | ||
547 | if ( !recipient ) | |
548 | { | |
549 | wxLogTrace(TRACE_EVENTS, _T("ignoring event: no recipient window")); | |
550 | return; | |
551 | } | |
552 | ||
553 | wxCHECK_RET( recipient && recipient->GetTLW() == tlw, | |
554 | _T("event recipient not in TLW which received the event") ); | |
555 | ||
556 | // process the event: | |
557 | (recipient->*handlerFunc)(event_); | |
558 | } | |
559 | ||
560 | // --------------------------------------------------------------------------- | |
561 | // idle events processing | |
562 | // --------------------------------------------------------------------------- | |
563 | ||
564 | void wxTopLevelWindowDFB::OnInternalIdle() | |
565 | { | |
566 | wxTopLevelWindowBase::OnInternalIdle(); | |
567 | HandleQueuedPaintRequests(); | |
568 | } |