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Fix harmless MSVC warning about int to bool conversion in Scintilla.
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1/*
2 * Internal interface definitions, etc., for the reg package
3 *
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4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
5 *
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6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
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9 * thanks all of them.
10 *
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11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
3ca4086b 15 *
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16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
3ca4086b 18 *
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19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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29 */
30
31
32
33/*
34 * Environmental customization. It should not (I hope) be necessary to
35 * alter the file you are now reading -- regcustom.h should handle it all,
36 * given care here and elsewhere.
37 */
38#include "regcustom.h"
39
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40/*
41 * Things that regcustom.h might override.
42 */
43
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44/* standard header files (NULL is a reasonable indicator for them) */
45#ifndef NULL
46#include <stdio.h>
47#include <stdlib.h>
48#include <ctype.h>
49#include <limits.h>
50#include <string.h>
51#endif
52
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53/* assertions */
54#ifndef assert
3ca4086b 55# ifndef REG_DEBUG
9dab58b1 56# ifndef NDEBUG
3ca4086b 57# define NDEBUG /* no assertions */
38d679fd 58# endif
9dab58b1 59# endif
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60#include <assert.h>
61#endif
62
63/* voids */
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64#ifndef VOID
65#define VOID void /* for function return values */
66#endif
38d679fd 67#ifndef DISCARD
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68#define DISCARD VOID /* for throwing values away */
69#endif
70#ifndef PVOID
71#define PVOID VOID * /* generic pointer */
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72#endif
73#ifndef VS
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74#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
75#endif
76#ifndef NOPARMS
77#define NOPARMS VOID /* for empty parm lists */
78#endif
79
80/* const */
81#ifndef CONST
82#define CONST const /* for old compilers, might be empty */
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83#endif
84
85/* function-pointer declarator */
86#ifndef FUNCPTR
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87#if __STDC__ >= 1
88#define FUNCPTR(name, args) (*name)args
89#else
90#define FUNCPTR(name, args) (*name)()
91#endif
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92#endif
93
94/* memory allocation */
95#ifndef MALLOC
3ca4086b 96#define MALLOC(n) malloc(n)
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97#endif
98#ifndef REALLOC
3ca4086b 99#define REALLOC(p, n) realloc(VS(p), n)
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100#endif
101#ifndef FREE
3ca4086b 102#define FREE(p) free(VS(p))
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103#endif
104
105/* want size of a char in bits, and max value in bounded quantifiers */
106#ifndef CHAR_BIT
107#include <limits.h>
108#endif
109#ifndef _POSIX2_RE_DUP_MAX
3ca4086b 110#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
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111#endif
112
113
114
115/*
116 * misc
117 */
118
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119#define NOTREACHED 0
120#define xxx 1
38d679fd 121
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122#define DUPMAX _POSIX2_RE_DUP_MAX
123#define INFINITY (DUPMAX+1)
38d679fd 124
3ca4086b 125#define REMAGIC 0xfed7 /* magic number for main struct */
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126
127
128
129/*
130 * debugging facilities
131 */
132#ifdef REG_DEBUG
133/* FDEBUG does finite-state tracing */
3ca4086b 134#define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
38d679fd 135/* MDEBUG does higher-level tracing */
3ca4086b 136#define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
38d679fd 137#else
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138#define FDEBUG(arglist) {}
139#define MDEBUG(arglist) {}
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140#endif
141
142
143
144/*
145 * bitmap manipulation
146 */
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147#define UBITS (CHAR_BIT * sizeof(unsigned))
148#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
149#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
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150
151
152
153/*
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154 * We dissect a chr into byts for colormap table indexing. Here we define
155 * a byt, which will be the same as a byte on most machines... The exact
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156 * size of a byt is not critical, but about 8 bits is good, and extraction
157 * of 8-bit chunks is sometimes especially fast.
158 */
159#ifndef BYTBITS
3ca4086b 160#define BYTBITS 8 /* bits in a byt */
38d679fd 161#endif
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162#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
163#define BYTMASK (BYTTAB-1) /* bit mask for byt */
164#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
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165/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
166
167
168
169/*
170 * As soon as possible, we map chrs into equivalence classes -- "colors" --
171 * which are of much more manageable number.
172 */
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173typedef short color; /* colors of characters */
174typedef int pcolor; /* what color promotes to */
175#define COLORLESS (-1) /* impossible color */
176#define WHITE 0 /* default color, parent of all others */
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177
178
179
180/*
181 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
3ca4086b 182 * by a byt of the chr, to map the chr to a color efficiently. Because
38d679fd 183 * lower sections of the tree can be shared, it can exploit the usual
3ca4086b 184 * sparseness of such a mapping table. The tree is always NBYTS levels
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185 * deep (in the past it was shallower during construction but was "filled"
186 * to full depth at the end of that); areas that are unaltered as yet point
187 * to "fill blocks" which are entirely WHITE in color.
188 */
189
190/* the tree itself */
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191struct colors {
192 color ccolor[BYTTAB];
38d679fd 193};
3ca4086b 194struct ptrs {
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195 union tree *pptr[BYTTAB];
196};
3ca4086b 197union tree {
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198 struct colors colors;
199 struct ptrs ptrs;
200};
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201#define tcolor colors.ccolor
202#define tptr ptrs.pptr
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203
204/* internal per-color structure for the color machinery */
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205struct colordesc {
206 uchr nchrs; /* number of chars of this color */
207 color sub; /* open subcolor (if any); free chain ptr */
208# define NOSUB COLORLESS
209 struct arc *arcs; /* color chain */
210 int flags;
211# define FREECOL 01 /* currently free */
212# define PSEUDO 02 /* pseudocolor, no real chars */
213# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
214 union tree *block; /* block of solid color, if any */
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215};
216
217/* the color map itself */
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218struct colormap {
219 int magic;
220# define CMMAGIC 0x876
221 struct vars *v; /* for compile error reporting */
222 size_t ncds; /* number of colordescs */
223 size_t max; /* highest in use */
224 color free; /* beginning of free chain (if non-0) */
38d679fd 225 struct colordesc *cd;
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226# define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
227# define NINLINECDS ((size_t)10)
38d679fd 228 struct colordesc cdspace[NINLINECDS];
3ca4086b 229 union tree tree[NBYTS]; /* tree top, plus fill blocks */
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230};
231
232/* optimization magic to do fast chr->color mapping */
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233#define B0(c) ((c) & BYTMASK)
234#define B1(c) (((c)>>BYTBITS) & BYTMASK)
235#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
236#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
38d679fd 237#if NBYTS == 1
3ca4086b 238#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
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239#endif
240/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
241#if NBYTS == 2
3ca4086b 242#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
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243#endif
244#if NBYTS == 4
3ca4086b 245#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
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246#endif
247
248
249
250/*
251 * Interface definitions for locale-interface functions in locale.c.
252 * Multi-character collating elements (MCCEs) cause most of the trouble.
253 */
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254struct cvec {
255 int nchrs; /* number of chrs */
256 int chrspace; /* number of chrs possible */
257 chr *chrs; /* pointer to vector of chrs */
258 int nranges; /* number of ranges (chr pairs) */
259 int rangespace; /* number of chrs possible */
260 chr *ranges; /* pointer to vector of chr pairs */
261 int nmcces; /* number of MCCEs */
262 int mccespace; /* number of MCCEs possible */
263 int nmccechrs; /* number of chrs used for MCCEs */
264 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
265 /* and both batches of chrs are on the end */
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266};
267
268/* caution: this value cannot be changed easily */
3ca4086b 269#define MAXMCCE 2 /* length of longest MCCE */
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270
271
272
273/*
274 * definitions for NFA internal representation
275 *
276 * Having a "from" pointer within each arc may seem redundant, but it
277 * saves a lot of hassle.
278 */
279struct state;
280
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281struct arc {
282 int type;
283# define ARCFREE '\0'
284 color co;
285 struct state *from; /* where it's from (and contained within) */
286 struct state *to; /* where it's to */
287 struct arc *outchain; /* *from's outs chain or free chain */
288# define freechain outchain
289 struct arc *inchain; /* *to's ins chain */
290 struct arc *colorchain; /* color's arc chain */
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291};
292
3ca4086b 293struct arcbatch { /* for bulk allocation of arcs */
38d679fd 294 struct arcbatch *next;
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295# define ABSIZE 10
296 struct arc a[ABSIZE];
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297};
298
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299struct state {
300 int no;
301# define FREESTATE (-1)
302 char flag; /* marks special states */
303 int nins; /* number of inarcs */
304 struct arc *ins; /* chain of inarcs */
305 int nouts; /* number of outarcs */
306 struct arc *outs; /* chain of outarcs */
307 struct arc *free; /* chain of free arcs */
308 struct state *tmp; /* temporary for traversal algorithms */
309 struct state *next; /* chain for traversing all */
310 struct state *prev; /* back chain */
311 struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
312 int noas; /* number of arcs used in first arcbatch */
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313};
314
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315struct nfa {
316 struct state *pre; /* pre-initial state */
317 struct state *init; /* initial state */
318 struct state *final; /* final state */
319 struct state *post; /* post-final state */
320 int nstates; /* for numbering states */
321 struct state *states; /* state-chain header */
322 struct state *slast; /* tail of the chain */
323 struct state *free; /* free list */
324 struct colormap *cm; /* the color map */
325 color bos[2]; /* colors, if any, assigned to BOS and BOL */
326 color eos[2]; /* colors, if any, assigned to EOS and EOL */
327 struct vars *v; /* simplifies compile error reporting */
328 struct nfa *parent; /* parent NFA, if any */
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329};
330
331
332
333/*
334 * definitions for compacted NFA
335 */
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336struct carc {
337 color co; /* COLORLESS is list terminator */
338 int to; /* state number */
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339};
340
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341struct cnfa {
342 int nstates; /* number of states */
343 int ncolors; /* number of colors */
344 int flags;
345# define HASLACONS 01 /* uses lookahead constraints */
346 int pre; /* setup state number */
347 int post; /* teardown state number */
348 color bos[2]; /* colors, if any, assigned to BOS and BOL */
349 color eos[2]; /* colors, if any, assigned to EOS and EOL */
350 struct carc **states; /* vector of pointers to outarc lists */
351 struct carc *arcs; /* the area for the lists */
38d679fd 352};
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353#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
354#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
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355
356
357
358/*
359 * subexpression tree
360 */
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361struct subre {
362 char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
363 char flags;
364# define LONGER 01 /* prefers longer match */
365# define SHORTER 02 /* prefers shorter match */
366# define MIXED 04 /* mixed preference below */
367# define CAP 010 /* capturing parens below */
368# define BACKR 020 /* back reference below */
369# define INUSE 0100 /* in use in final tree */
370# define LOCAL 03 /* bits which may not propagate up */
371# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
372# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
373# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
374# define MESSY(f) ((f)&(MIXED|CAP|BACKR))
375# define PREF(f) ((f)&LOCAL)
376# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
377# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
378 short retry; /* index into retry memory */
379 int subno; /* subexpression number (for 'b' and '(') */
380 short min; /* min repetitions, for backref only */
381 short max; /* max repetitions, for backref only */
382 struct subre *left; /* left child, if any (also freelist chain) */
383 struct subre *right; /* right child, if any */
384 struct state *begin; /* outarcs from here... */
385 struct state *end; /* ...ending in inarcs here */
386 struct cnfa cnfa; /* compacted NFA, if any */
387 struct subre *chain; /* for bookkeeping and error cleanup */
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388};
389
390
391
392/*
393 * table of function pointers for generic manipulation functions
394 * A regex_t's re_fns points to one of these.
395 */
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396struct fns {
397 VOID FUNCPTR(free, (regex_t *));
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398};
399
400
401
402/*
403 * the insides of a regex_t, hidden behind a void *
404 */
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405struct guts {
406 int magic;
407# define GUTSMAGIC 0xfed9
408 int cflags; /* copy of compile flags */
409 long info; /* copy of re_info */
410 size_t nsub; /* copy of re_nsub */
38d679fd 411 struct subre *tree;
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412 struct cnfa search; /* for fast preliminary search */
413 int ntree;
38d679fd 414 struct colormap cmap;
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415 int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
416 struct subre *lacons; /* lookahead-constraint vector */
417 int nlacons; /* size of lacons */
38d679fd 418};