]> git.saurik.com Git - wxWidgets.git/blame - src/mac/classic/region.cpp
unused win_gtk stuff
[wxWidgets.git] / src / mac / classic / region.cpp
CommitLineData
2646f485
SC
1/////////////////////////////////////////////////////////////////////////////
2// File: region.cpp
3// Purpose: Region class
4// Author: Stefan Csomor
5// Created: Fri Oct 24 10:46:34 MET 1997
6// RCS-ID: $Id$
7// Copyright: (c) 1997 Stefan Csomor
65571936 8// Licence: wxWindows licence
2646f485
SC
9/////////////////////////////////////////////////////////////////////////////
10
2646f485
SC
11#include "wx/region.h"
12#include "wx/gdicmn.h"
13#include "wx/mac/uma.h"
14
62f864c3
VZ
15IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
16IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
2646f485
SC
17
18//-----------------------------------------------------------------------------
19// wxRegionRefData implementation
20//-----------------------------------------------------------------------------
21
22class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
23public:
24 wxRegionRefData()
25 {
26 m_macRgn = NewRgn() ;
27 }
28
29 wxRegionRefData(const wxRegionRefData& data)
30 : wxGDIRefData()
31 {
32 m_macRgn = NewRgn() ;
33 CopyRgn( data.m_macRgn , m_macRgn ) ;
34 }
35
36 ~wxRegionRefData()
37 {
38 DisposeRgn( m_macRgn ) ;
39 }
40 RgnHandle m_macRgn ;
41};
42
43#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
44#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
45
46//-----------------------------------------------------------------------------
47// wxRegion
48//-----------------------------------------------------------------------------
49
50/*!
51 * Create an empty region.
52 */
53wxRegion::wxRegion()
54{
55 m_refData = new wxRegionRefData;
56}
57
58wxRegion::wxRegion(WXHRGN hRegion )
59{
60 m_refData = new wxRegionRefData;
61 CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
62}
63
64wxRegion::wxRegion(long x, long y, long w, long h)
65{
66 m_refData = new wxRegionRefData;
67 SetRectRgn( (RgnHandle) M_REGION , x , y , x+w , y+h ) ;
68}
69
70wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
71{
72 m_refData = new wxRegionRefData;
73 SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
74}
75
76wxRegion::wxRegion(const wxRect& rect)
77{
78 m_refData = new wxRegionRefData;
79 SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
80}
81
82/*!
83 * Destroy the region.
84 */
85wxRegion::~wxRegion()
86{
87 // m_refData unrefed in ~wxObject
88}
89
90//-----------------------------------------------------------------------------
91//# Modify region
92//-----------------------------------------------------------------------------
93
94//! Clear current region
95void wxRegion::Clear()
96{
97 UnRef();
98}
99
100//! Combine rectangle (x, y, w, h) with this.
101bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
102{
103 // Don't change shared data
104 if (!m_refData)
105 {
106 m_refData = new wxRegionRefData();
107 }
108 else if (m_refData->GetRefCount() > 1)
109 {
110 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
111 UnRef();
112 m_refData = new wxRegionRefData(*ref);
113 }
114 RgnHandle rgn = NewRgn() ;
115 SetRectRgn( rgn , x , y, x+width,y + height ) ;
116
117 switch (op)
118 {
119 case wxRGN_AND:
120 SectRgn( M_REGION , rgn , M_REGION ) ;
121 break ;
122 case wxRGN_OR:
123 UnionRgn( M_REGION , rgn , M_REGION ) ;
124 break ;
125 case wxRGN_XOR:
126 XorRgn( M_REGION , rgn , M_REGION ) ;
127 break ;
128 case wxRGN_DIFF:
129 DiffRgn( M_REGION , rgn , M_REGION ) ;
130 break ;
131 case wxRGN_COPY:
132 default:
133 CopyRgn( rgn ,M_REGION ) ;
134 break ;
135 }
136
137 DisposeRgn( rgn ) ;
138
139 return TRUE;
140}
141
142//! Union /e region with this.
143bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
144{
145 if (region.Empty())
146 return FALSE;
147
148 // Don't change shared data
149 if (!m_refData) {
150 m_refData = new wxRegionRefData();
151 }
152 else if (m_refData->GetRefCount() > 1)
153 {
154 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
155 UnRef();
156 m_refData = new wxRegionRefData(*ref);
157 }
158
159 switch (op)
160 {
161 case wxRGN_AND:
162 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
163 break ;
164 case wxRGN_OR:
165 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
166 break ;
167 case wxRGN_XOR:
168 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
169 break ;
170 case wxRGN_DIFF:
171 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
172 break ;
173 case wxRGN_COPY:
174 default:
175 CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
176 break ;
177 }
178
179 return TRUE;
180}
181
182bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
183{
184 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
185}
186
187//-----------------------------------------------------------------------------
188//# Information on region
189//-----------------------------------------------------------------------------
190
191// Outer bounds of region
192void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
193{
194 if (m_refData)
195 {
196 Rect box ;
197 GetRegionBounds( M_REGION , &box ) ;
198 x = box.left ;
199 y = box.top ;
200 w = box.right - box.left ;
201 h = box.bottom - box.top ;
202 }
203 else
204 {
205 x = y = w = h = 0;
206 }
207}
208
209wxRect wxRegion::GetBox() const
210{
211 wxCoord x, y, w, h;
212 GetBox(x, y, w, h);
213 return wxRect(x, y, w, h);
214}
215
216// Is region empty?
217bool wxRegion::Empty() const
218{
219 return EmptyRgn( M_REGION ) ;
220}
221
222const WXHRGN wxRegion::GetWXHRGN() const
223{
224 return M_REGION ;
225}
226
227//-----------------------------------------------------------------------------
228//# Tests
229//-----------------------------------------------------------------------------
230
231// Does the region contain the point (x,y)?
232wxRegionContain wxRegion::Contains(long x, long y) const
233{
234 if (!m_refData)
235 return wxOutRegion;
236
237 // TODO. Return wxInRegion if within region.
238 if (0)
239 return wxInRegion;
240 return wxOutRegion;
241}
242
243// Does the region contain the point pt?
244wxRegionContain wxRegion::Contains(const wxPoint& pt) const
245{
246 if (!m_refData)
247 return wxOutRegion;
248
249 Point p = { pt.y , pt.x } ;
250 if (PtInRgn( p , M_REGION ) )
251 return wxInRegion;
252
253 return wxOutRegion;
254}
255
256// Does the region contain the rectangle (x, y, w, h)?
257wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
258{
259 if (!m_refData)
260 return wxOutRegion;
261
262 Rect rect = { y , x , y + h , x + w } ;
263 if (RectInRgn( &rect , M_REGION ) )
264 return wxInRegion;
265 else
266 return wxOutRegion;
267}
268
269// Does the region contain the rectangle rect
270wxRegionContain wxRegion::Contains(const wxRect& rect) const
271{
272 if (!m_refData)
273 return wxOutRegion;
274
275 long x, y, w, h;
276 x = rect.x;
277 y = rect.y;
278 w = rect.GetWidth();
279 h = rect.GetHeight();
280 return Contains(x, y, w, h);
281}
282
283///////////////////////////////////////////////////////////////////////////////
284// //
285// wxRegionIterator //
286// //
287///////////////////////////////////////////////////////////////////////////////
288
289/*!
290 * Initialize empty iterator
291 */
292wxRegionIterator::wxRegionIterator()
293 : m_current(0), m_numRects(0), m_rects(NULL)
294{
295}
296
297wxRegionIterator::~wxRegionIterator()
298{
299 if (m_rects) {
300 delete[] m_rects;
301 m_rects = NULL;
302 }
303}
304
305wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
306 : wxObject()
307 , m_current(iterator.m_current)
308 , m_numRects(0)
309 , m_rects(NULL)
310{
311 SetRects(iterator.m_numRects, iterator.m_rects);
312}
313
314wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
315{
316 m_current = iterator.m_current;
317 SetRects(iterator.m_numRects, iterator.m_rects);
318 return *this;
319}
320
321/*!
322 * Set iterator rects for region
323 */
324void wxRegionIterator::SetRects(long numRects, wxRect *rects)
325{
326 if (m_rects) {
327 delete[] m_rects;
328 m_rects = NULL;
329 }
330 if (rects)
331 {
332 int i;
333 m_rects = new wxRect[numRects];
334 for (i = 0; i < numRects; i++)
335 m_rects[i] = rects[i];
336 }
337 m_numRects = numRects;
338}
339
340/*!
341 * Initialize iterator for region
342 */
343wxRegionIterator::wxRegionIterator(const wxRegion& region)
344{
345 m_rects = NULL;
346
347 Reset(region);
348}
349
350/*!
351 * Reset iterator for a new /e region.
352 */
353void wxRegionIterator::Reset(const wxRegion& region)
354{
355 m_current = 0;
356 m_region = region;
357
358 if (m_rects) {
359 delete[] m_rects;
360 m_rects = NULL;
361 }
362
363 if (m_region.Empty())
364 m_numRects = 0;
365 else
366 {
367 // we cannot dissolve it into rects on mac
368 m_rects = new wxRect[1];
369 Rect rect ;
370 GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ;
371 m_rects[0].x = rect.left;
372 m_rects[0].y = rect.top;
373 m_rects[0].width = rect.right - rect.left;
374 m_rects[0].height = rect.bottom - rect.top;
375 m_numRects = 1;
376 }
377}
378
379/*!
380 * Increment iterator. The rectangle returned is the one after the
381 * incrementation.
382 */
383wxRegionIterator& wxRegionIterator::operator ++ ()
384{
385 if (m_current < m_numRects)
386 ++m_current;
387 return *this;
388}
389
390/*!
391 * Increment iterator. The rectangle returned is the one before the
392 * incrementation.
393 */
394wxRegionIterator wxRegionIterator::operator ++ (int)
395{
396 wxRegionIterator previous(*this);
397
398 if (m_current < m_numRects)
399 ++m_current;
400
401 return previous;
402}
403
404long wxRegionIterator::GetX() const
405{
406 if (m_current < m_numRects)
407 return m_rects[m_current].x;
408 return 0;
409}
410
411long wxRegionIterator::GetY() const
412{
413 if (m_current < m_numRects)
414 return m_rects[m_current].y;
415 return 0;
416}
417
418long wxRegionIterator::GetW() const
419{
420 if (m_current < m_numRects)
421 return m_rects[m_current].width ;
422 return 0;
423}
424
425long wxRegionIterator::GetH() const
426{
427 if (m_current < m_numRects)
428 return m_rects[m_current].height;
429 return 0;
430}
431