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b46b1d59 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/unix/evtloopunix.cpp | |
3 | // Purpose: wxEventLoop implementation | |
4 | // Author: Lukasz Michalski (lm@zork.pl) | |
5 | // Created: 2007-05-07 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 Zork Lukasz Michalski | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
a1873279 | 22 | #if wxUSE_CONSOLE_EVENTLOOP |
b46b1d59 VZ |
23 | |
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/app.h" | |
26 | #include "wx/log.h" | |
27 | #endif | |
28 | ||
29 | #include <errno.h> | |
a1873279 | 30 | #include "wx/evtloop.h" |
b46b1d59 VZ |
31 | #include "wx/thread.h" |
32 | #include "wx/module.h" | |
ba752031 | 33 | #include "wx/unix/private/timer.h" |
b46b1d59 VZ |
34 | #include "wx/unix/private/epolldispatcher.h" |
35 | #include "wx/private/selectdispatcher.h" | |
36 | ||
37 | #define TRACE_EVENTS _T("events") | |
38 | ||
39 | // =========================================================================== | |
40 | // wxEventLoop::PipeIOHandler implementation | |
41 | // =========================================================================== | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // initialization | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | bool wxConsoleEventLoop::PipeIOHandler::Create() | |
48 | { | |
49 | if ( !m_pipe.Create() ) | |
50 | { | |
51 | wxLogError(_("Failed to create wake up pipe used by event loop.")); | |
52 | return false; | |
53 | } | |
54 | ||
55 | const int fdRead = GetReadFd(); | |
56 | ||
57 | int flags = fcntl(fdRead, F_GETFL, 0); | |
58 | if ( flags == -1 || fcntl(fdRead, F_SETFL, flags | O_NONBLOCK) == -1 ) | |
59 | { | |
60 | wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode")); | |
61 | return false; | |
62 | } | |
63 | ||
64 | wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"), | |
65 | fdRead, m_pipe[wxPipe::Write]); | |
66 | ||
67 | return true; | |
68 | } | |
69 | ||
70 | // ---------------------------------------------------------------------------- | |
71 | // wakeup handling | |
72 | // ---------------------------------------------------------------------------- | |
73 | ||
74 | void wxConsoleEventLoop::PipeIOHandler::WakeUp() | |
75 | { | |
76 | if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 ) | |
77 | { | |
78 | // don't use wxLog here, we can be in another thread and this could | |
79 | // result in dead locks | |
80 | perror("write(wake up pipe)"); | |
81 | } | |
82 | } | |
83 | ||
84 | void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting() | |
85 | { | |
86 | // got wakeup from child thread: read all data available in pipe just to | |
87 | // make it empty (evevn though we write one byte at a time from WakeUp(), | |
88 | // it could have been called several times) | |
89 | char buf[4]; | |
90 | for ( ;; ) | |
91 | { | |
92 | const int size = read(GetReadFd(), buf, WXSIZEOF(buf)); | |
93 | ||
94 | if ( size == 0 || (size == -1 && errno == EAGAIN) ) | |
95 | { | |
96 | // nothing left in the pipe (EAGAIN is expected for an FD with | |
97 | // O_NONBLOCK) | |
98 | break; | |
99 | } | |
100 | ||
101 | if ( size == -1 ) | |
102 | { | |
103 | wxLogSysError(_("Failed to read from wake-up pipe")); | |
104 | ||
105 | break; | |
106 | } | |
107 | } | |
108 | ||
109 | wxTheApp->ProcessPendingEvents(); | |
110 | } | |
111 | ||
112 | // =========================================================================== | |
113 | // wxEventLoop implementation | |
114 | // =========================================================================== | |
115 | ||
116 | //----------------------------------------------------------------------------- | |
117 | // initialization | |
118 | //----------------------------------------------------------------------------- | |
119 | ||
120 | wxConsoleEventLoop::wxConsoleEventLoop() | |
121 | { | |
122 | if ( !m_wakeupPipe.Create() ) | |
123 | { | |
124 | m_dispatcher = NULL; | |
125 | return; | |
126 | } | |
127 | ||
5e1eac14 | 128 | m_dispatcher = wxFDIODispatcher::Get(); |
b46b1d59 | 129 | if ( !m_dispatcher ) |
5e1eac14 | 130 | return; |
b46b1d59 VZ |
131 | |
132 | m_dispatcher->RegisterFD | |
133 | ( | |
134 | m_wakeupPipe.GetReadFd(), | |
135 | &m_wakeupPipe, | |
136 | wxFDIO_INPUT | |
137 | ); | |
3ef595d5 | 138 | } |
b46b1d59 VZ |
139 | |
140 | //----------------------------------------------------------------------------- | |
141 | // events dispatch and loop handling | |
142 | //----------------------------------------------------------------------------- | |
143 | ||
144 | bool wxConsoleEventLoop::Pending() const | |
145 | { | |
146 | return wxTheApp->HasPendingEvents(); | |
147 | } | |
148 | ||
149 | bool wxConsoleEventLoop::Dispatch() | |
150 | { | |
151 | wxTheApp->ProcessPendingEvents(); | |
152 | return true; | |
153 | } | |
154 | ||
155 | void wxConsoleEventLoop::WakeUp() | |
156 | { | |
157 | m_wakeupPipe.WakeUp(); | |
158 | } | |
159 | ||
160 | void wxConsoleEventLoop::OnNextIteration() | |
161 | { | |
162 | // calculate the timeout until the next timer expiration | |
163 | int timeout; | |
164 | ||
165 | #if wxUSE_TIMER | |
166 | wxUsecClock_t nextTimer; | |
167 | if ( wxTimerScheduler::Get().GetNext(&nextTimer) ) | |
168 | { | |
169 | // timeout is in ms | |
170 | timeout = (nextTimer / 1000).ToLong(); | |
171 | } | |
172 | else // no timers, we can block forever | |
173 | #endif // wxUSE_TIMER | |
174 | { | |
175 | timeout = wxFDIODispatcher::TIMEOUT_INFINITE; | |
176 | } | |
177 | ||
2d1593cd | 178 | m_dispatcher->Dispatch(timeout); |
b46b1d59 VZ |
179 | |
180 | #if wxUSE_TIMER | |
181 | wxTimerScheduler::Get().NotifyExpired(); | |
182 | #endif | |
183 | ||
184 | // call the signal handlers for any signals we caught recently | |
185 | wxTheApp->CheckSignal(); | |
186 | } | |
187 | ||
a1873279 | 188 | #endif // wxUSE_CONSOLE_EVENTLOOP |