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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: univ/scrthumb.cpp | |
3 | // Purpose: wxScrollThumb and related classes | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 13.02.01 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
65571936 | 9 | // Licence: wxWindows licence |
1e6feb95 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
14f355c2 | 20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
a3870b2f | 21 | #pragma implementation "univscrthumb.h" |
1e6feb95 VZ |
22 | #endif |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/window.h" | |
b5435dcc | 32 | #include "wx/renderer.h" |
1e6feb95 VZ |
33 | #endif // WX_PRECOMP |
34 | ||
35 | #include "wx/univ/scrtimer.h" | |
36 | #include "wx/univ/scrthumb.h" | |
37 | ||
38 | // ---------------------------------------------------------------------------- | |
39 | // wxScrollThumbCaptureData: the struct used while dragging the scroll thumb | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | struct WXDLLEXPORT wxScrollThumbCaptureData | |
43 | { | |
44 | // start mouse capture after the user clicked the mouse button btn on this | |
45 | // part of the control | |
46 | wxScrollThumbCaptureData(wxScrollThumb::Shaft part, | |
47 | int btn, | |
48 | wxControlWithThumb *control) | |
49 | { | |
50 | m_shaftPart = part; | |
51 | m_btnCapture = btn; | |
52 | m_timerScroll = NULL; | |
53 | ||
54 | m_window = control->GetWindow(); | |
55 | m_window->CaptureMouse(); | |
56 | } | |
57 | ||
58 | // release mouse | |
59 | ~wxScrollThumbCaptureData() | |
60 | { | |
61 | if ( m_window ) | |
62 | { | |
63 | m_window->ReleaseMouse(); | |
64 | } | |
65 | ||
66 | delete m_timerScroll; | |
67 | } | |
68 | ||
69 | // the thumb part being held pressed | |
70 | wxScrollThumb::Shaft m_shaftPart; | |
71 | ||
72 | // the mouse button which started the capture (-1 if none) | |
73 | int m_btnCapture; | |
74 | ||
75 | // the window which has captured the mouse | |
76 | wxWindow *m_window; | |
77 | ||
78 | // the offset between the mouse position and the start of the thumb which | |
79 | // is kept constant while dragging the thumb | |
80 | wxCoord m_ofsMouse; | |
81 | ||
82 | // the timer for generating the scroll events when scrolling by page | |
83 | wxScrollTimer *m_timerScroll; | |
84 | }; | |
85 | ||
86 | // ---------------------------------------------------------------------------- | |
87 | // wxScrollTimer: the timer used when the arrow is kept pressed | |
88 | // ---------------------------------------------------------------------------- | |
89 | ||
90 | class wxScrollThumbTimer : public wxScrollTimer | |
91 | { | |
92 | public: | |
93 | wxScrollThumbTimer(wxControlWithThumb *control, | |
94 | wxScrollThumb::Shaft shaftPart) | |
95 | { | |
96 | m_control = control; | |
97 | switch ( shaftPart ) | |
98 | { | |
99 | case wxScrollThumb::Shaft_Above: | |
100 | m_inc = -1; | |
101 | break; | |
102 | ||
103 | default: | |
104 | wxFAIL_MSG(_T("unexpected shaft part in wxScrollThumbTimer")); | |
105 | // fall through | |
106 | ||
107 | case wxScrollThumb::Shaft_Below: | |
108 | m_inc = 1; | |
109 | break; | |
110 | } | |
111 | ||
112 | m_control->OnPageScrollStart(); | |
113 | ||
114 | StartAutoScroll(); | |
115 | } | |
116 | ||
117 | protected: | |
118 | virtual bool DoNotify() | |
119 | { | |
120 | return m_control->OnPageScroll(m_inc); | |
121 | } | |
122 | ||
123 | wxControlWithThumb *m_control; | |
124 | int m_inc; | |
125 | }; | |
126 | ||
127 | // ============================================================================ | |
128 | // implementation | |
129 | // ============================================================================ | |
130 | ||
131 | // ---------------------------------------------------------------------------- | |
132 | // wxScrollThumb constructor and dtor | |
133 | // ---------------------------------------------------------------------------- | |
134 | ||
135 | wxScrollThumb::wxScrollThumb(wxControlWithThumb *control) | |
136 | { | |
137 | m_shaftPart = Shaft_None; | |
138 | m_control = control; | |
139 | m_captureData = NULL; | |
140 | } | |
141 | ||
142 | wxScrollThumb::~wxScrollThumb() | |
143 | { | |
144 | // it should have been destroyed | |
145 | wxASSERT_MSG( !m_captureData, _T("memory leak in wxScrollThumb") ); | |
146 | } | |
147 | ||
148 | // ---------------------------------------------------------------------------- | |
149 | // wxScrollThumb mouse handling | |
150 | // ---------------------------------------------------------------------------- | |
151 | ||
152 | bool wxScrollThumb::HandleMouse(const wxMouseEvent& event) const | |
153 | { | |
154 | // is this a click event? | |
155 | int btn = event.GetButton(); | |
156 | if ( btn == -1 ) | |
157 | { | |
158 | // no... | |
159 | return FALSE; | |
160 | } | |
161 | ||
162 | // when the mouse is pressed on any scrollbar element, we capture it | |
163 | // and hold capture until the same mouse button is released | |
164 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
165 | { | |
166 | if ( HasCapture() ) | |
167 | { | |
168 | // mouse already captured, nothing to do | |
169 | return FALSE; | |
170 | } | |
171 | ||
172 | // determine which part of the window the user clicked in | |
173 | Shaft shaftPart = m_control->HitTest(event.GetPosition()); | |
174 | ||
175 | if ( shaftPart == Shaft_None ) | |
176 | { | |
177 | // mouse pressed over something else | |
178 | return FALSE; | |
179 | } | |
180 | ||
181 | // capture the mouse | |
182 | wxConstCast(this, wxScrollThumb)->m_captureData = | |
183 | new wxScrollThumbCaptureData(shaftPart, btn, m_control); | |
184 | ||
185 | // modify the visual appearance before sending the event which will | |
186 | // cause a redraw | |
187 | m_control->SetShaftPartState(shaftPart, wxCONTROL_PRESSED); | |
188 | ||
189 | if ( shaftPart == Shaft_Thumb ) | |
190 | { | |
191 | // save the mouse offset from the thumb position - we will keep it | |
192 | // constant while dragging the thumb | |
193 | m_captureData->m_ofsMouse = | |
194 | GetMouseCoord(event) - m_control->ThumbPosToPixel(); | |
195 | ||
196 | // generate an additional event if we start dragging the thumb | |
197 | m_control->OnThumbDragStart(GetThumbPos(event)); | |
198 | } | |
199 | else // not the thumb | |
200 | { | |
201 | // start timer for auto scrolling when the user presses the mouse | |
202 | // in the shaft above or below the thumb | |
203 | m_captureData->m_timerScroll = | |
204 | new wxScrollThumbTimer(m_control, shaftPart); | |
205 | } | |
206 | } | |
207 | // release mouse if the *same* button went up | |
208 | else if ( HasCapture() && (btn == m_captureData->m_btnCapture) ) | |
209 | { | |
210 | Shaft shaftPart = m_captureData->m_shaftPart; | |
211 | ||
212 | // if we were dragging the thumb, send the one last event | |
213 | if ( shaftPart == Shaft_Thumb ) | |
214 | { | |
215 | m_control->OnThumbDragEnd(GetThumbPos(event)); | |
216 | } | |
217 | ||
218 | // release the mouse and free capture data | |
219 | delete m_captureData; | |
220 | wxConstCast(this, wxScrollThumb)->m_captureData = NULL; | |
221 | ||
222 | m_control->SetShaftPartState(shaftPart, wxCONTROL_PRESSED, FALSE); | |
223 | } | |
224 | else // another mouse button released | |
225 | { | |
226 | // we don't process this | |
227 | return FALSE; | |
228 | } | |
229 | ||
230 | return TRUE; | |
231 | } | |
232 | ||
233 | bool wxScrollThumb::HandleMouseMove(const wxMouseEvent& event) const | |
234 | { | |
235 | if ( HasCapture() ) | |
236 | { | |
237 | if ( (m_captureData->m_shaftPart == Shaft_Thumb) && event.Moving() ) | |
238 | { | |
239 | // make the thumb follow the mouse by keeping the same offset | |
240 | // between the mouse position and the top/left of the thumb | |
241 | m_control->OnThumbDrag(GetThumbPos(event)); | |
242 | } | |
243 | ||
244 | // we process all mouse events while the mouse is captured by us | |
245 | return TRUE; | |
246 | } | |
247 | else // no capture | |
248 | { | |
249 | Shaft shaftPart; | |
250 | if ( event.Leaving() ) | |
251 | { | |
252 | // no part of the shaft has mouse if it left the window completely | |
253 | shaftPart = Shaft_None; | |
254 | } | |
255 | else // Moving() or Entering(), treat them the same here | |
256 | { | |
257 | shaftPart = m_control->HitTest(event.GetPosition()); | |
258 | } | |
259 | ||
260 | if ( shaftPart != m_shaftPart ) | |
261 | { | |
262 | // update the highlighted state | |
263 | m_control->SetShaftPartState(m_shaftPart, wxCONTROL_CURRENT, FALSE); | |
264 | wxConstCast(this, wxScrollThumb)->m_shaftPart = shaftPart; | |
265 | m_control->SetShaftPartState(m_shaftPart, wxCONTROL_CURRENT, TRUE); | |
266 | } | |
267 | ||
268 | // if the event happened on the shaft, it was for us and we processed | |
269 | // it | |
270 | return shaftPart != Shaft_None; | |
271 | } | |
272 | } | |
273 | ||
274 | wxCoord wxScrollThumb::GetMouseCoord(const wxMouseEvent& event) const | |
275 | { | |
276 | wxPoint pt = event.GetPosition(); | |
277 | return m_control->IsVertical() ? pt.y : pt.x; | |
278 | } | |
279 | ||
280 | int wxScrollThumb::GetThumbPos(const wxMouseEvent& event) const | |
281 | { | |
282 | wxCHECK_MSG( m_captureData && m_captureData->m_shaftPart == Shaft_Thumb, 0, | |
283 | _T("can't be called when thumb is not dragged") ); | |
284 | ||
285 | int x = GetMouseCoord(event) - m_captureData->m_ofsMouse; | |
286 | return m_control->PixelToThumbPos(x); | |
287 | } |