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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/palmos/imaglist.h | |
3 | // Purpose: wxImageList class | |
e1d63b79 | 4 | // Author: William Osborne - minimal working wxPalmOS port |
6afc1b46 | 5 | // Modified by: Yunhui Fu |
ffecfa5a | 6 | // Created: 10/13/04 |
e1d63b79 | 7 | // RCS-ID: $Id$ |
ffecfa5a JS |
8 | // Copyright: (c) William Osborne |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_IMAGLIST_H_ | |
13 | #define _WX_IMAGLIST_H_ | |
14 | ||
ffecfa5a JS |
15 | #include "wx/bitmap.h" |
16 | ||
17 | /* | |
18 | * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to | |
19 | * images for their items by an index into an image list. | |
20 | * A wxImageList is capable of creating images with optional masks from | |
21 | * a variety of sources - a single bitmap plus a colour to indicate the mask, | |
22 | * two bitmaps, or an icon. | |
23 | * | |
24 | * Image lists can also create and draw images used for drag and drop functionality. | |
25 | * This is not yet implemented in wxImageList. We need to discuss a generic API | |
26 | * for doing drag and drop and see whether it ties in with the Win95 view of it. | |
27 | * See below for candidate functions and an explanation of how they might be | |
28 | * used. | |
29 | */ | |
30 | ||
ffecfa5a JS |
31 | // Eventually we'll make this a reference-counted wxGDIObject. For |
32 | // now, the app must take care of ownership issues. That is, the | |
33 | // image lists must be explicitly deleted after the control(s) that uses them | |
34 | // is (are) deleted, or when the app exits. | |
53a2db12 | 35 | class WXDLLIMPEXP_CORE wxImageList : public wxObject |
ffecfa5a JS |
36 | { |
37 | public: | |
38 | /* | |
39 | * Public interface | |
40 | */ | |
41 | ||
42 | wxImageList(); | |
43 | ||
44 | // Creates an image list. | |
45 | // Specify the width and height of the images in the list, | |
46 | // whether there are masks associated with them (e.g. if creating images | |
47 | // from icons), and the initial size of the list. | |
48 | wxImageList(int width, int height, bool mask = TRUE, int initialCount = 1) | |
49 | { | |
50 | Create(width, height, mask, initialCount); | |
51 | } | |
d3c7fc99 | 52 | virtual ~wxImageList(); |
ffecfa5a JS |
53 | |
54 | ||
55 | // Attributes | |
56 | //////////////////////////////////////////////////////////////////////////// | |
57 | ||
58 | // Returns the number of images in the image list. | |
59 | int GetImageCount() const; | |
60 | ||
61 | // Returns the size (same for all images) of the images in the list | |
62 | bool GetSize(int index, int &width, int &height) const; | |
63 | ||
64 | // Operations | |
65 | //////////////////////////////////////////////////////////////////////////// | |
66 | ||
67 | // Creates an image list | |
68 | // width, height specify the size of the images in the list (all the same). | |
69 | // mask specifies whether the images have masks or not. | |
70 | // initialNumber is the initial number of images to reserve. | |
71 | bool Create(int width, int height, bool mask = TRUE, int initialNumber = 1); | |
72 | ||
73 | // Adds a bitmap, and optionally a mask bitmap. | |
74 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
75 | // 'bitmap' and 'mask' after calling Add. | |
76 | int Add(const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
77 | ||
78 | // Adds a bitmap, using the specified colour to create the mask bitmap | |
79 | // Note that wxImageList creates *new* bitmaps, so you may delete | |
80 | // 'bitmap' after calling Add. | |
81 | int Add(const wxBitmap& bitmap, const wxColour& maskColour); | |
82 | ||
83 | // Adds a bitmap and mask from an icon. | |
84 | int Add(const wxIcon& icon); | |
85 | ||
86 | // Replaces a bitmap, optionally passing a mask bitmap. | |
87 | // Note that wxImageList creates new bitmaps, so you may delete | |
88 | // 'bitmap' and 'mask' after calling Replace. | |
89 | bool Replace(int index, const wxBitmap& bitmap, const wxBitmap& mask = wxNullBitmap); | |
90 | ||
91 | /* Not supported by Win95 | |
92 | // Replacing a bitmap, using the specified colour to create the mask bitmap | |
93 | // Note that wxImageList creates new bitmaps, so you may delete | |
94 | // 'bitmap'. | |
95 | bool Replace(int index, const wxBitmap& bitmap, const wxColour& maskColour); | |
96 | */ | |
97 | ||
98 | // Replaces a bitmap and mask from an icon. | |
99 | // You can delete 'icon' after calling Replace. | |
100 | bool Replace(int index, const wxIcon& icon); | |
101 | ||
102 | // Removes the image at the given index. | |
103 | bool Remove(int index); | |
104 | ||
105 | // Remove all images | |
106 | bool RemoveAll(); | |
107 | ||
108 | // Draws the given image on a dc at the specified position. | |
109 | // If 'solidBackground' is TRUE, Draw sets the image list background | |
110 | // colour to the background colour of the wxDC, to speed up | |
111 | // drawing by eliminating masked drawing where possible. | |
112 | bool Draw(int index, wxDC& dc, int x, int y, | |
113 | int flags = wxIMAGELIST_DRAW_NORMAL, | |
114 | bool solidBackground = FALSE); | |
115 | ||
116 | // TODO: miscellaneous functionality | |
117 | /* | |
118 | wxIcon *MakeIcon(int index); | |
119 | bool SetOverlayImage(int index, int overlayMask); | |
120 | ||
121 | */ | |
122 | ||
123 | // TODO: Drag-and-drop related functionality. | |
124 | ||
125 | #if 0 | |
126 | // Creates a new drag image by combining the given image (typically a mouse cursor image) | |
127 | // with the current drag image. | |
128 | bool SetDragCursorImage(int index, const wxPoint& hotSpot); | |
129 | ||
130 | // If successful, returns a pointer to the temporary image list that is used for dragging; | |
131 | // otherwise, NULL. | |
132 | // dragPos: receives the current drag position. | |
133 | // hotSpot: receives the offset of the drag image relative to the drag position. | |
134 | static wxImageList *GetDragImageList(wxPoint& dragPos, wxPoint& hotSpot); | |
135 | ||
136 | // Call this function to begin dragging an image. This function creates a temporary image list | |
137 | // that is used for dragging. The image combines the specified image and its mask with the | |
138 | // current cursor. In response to subsequent mouse move messages, you can move the drag image | |
139 | // by using the DragMove member function. To end the drag operation, you can use the EndDrag | |
140 | // member function. | |
141 | bool BeginDrag(int index, const wxPoint& hotSpot); | |
142 | ||
143 | // Ends a drag operation. | |
144 | bool EndDrag(); | |
145 | ||
146 | // Call this function to move the image that is being dragged during a drag-and-drop operation. | |
147 | // This function is typically called in response to a mouse move message. To begin a drag | |
148 | // operation, use the BeginDrag member function. | |
149 | static bool DragMove(const wxPoint& point); | |
150 | ||
151 | // During a drag operation, locks updates to the window specified by lockWindow and displays | |
152 | // the drag image at the position specified by point. | |
153 | // The coordinates are relative to the window's upper left corner, so you must compensate | |
154 | // for the widths of window elements, such as the border, title bar, and menu bar, when | |
155 | // specifying the coordinates. | |
156 | // If lockWindow is NULL, this function draws the image in the display context associated | |
157 | // with the desktop window, and coordinates are relative to the upper left corner of the screen. | |
158 | // This function locks all other updates to the given window during the drag operation. | |
159 | // If you need to do any drawing during a drag operation, such as highlighting the target | |
160 | // of a drag-and-drop operation, you can temporarily hide the dragged image by using the | |
161 | // wxImageList::DragLeave function. | |
162 | ||
163 | // lockWindow: pointer to the window that owns the drag image. | |
164 | // point: position at which to display the drag image. Coordinates are relative to the | |
165 | // upper left corner of the window (not the client area). | |
166 | ||
167 | static bool DragEnter( wxWindow *lockWindow, const wxPoint& point ); | |
168 | ||
169 | // Unlocks the window specified by pWndLock and hides the drag image, allowing the | |
170 | // window to be updated. | |
171 | static bool DragLeave( wxWindow *lockWindow ); | |
172 | ||
173 | /* Here's roughly how you'd use these functions if implemented in this Win95-like way: | |
174 | ||
175 | 1) Starting to drag: | |
176 | ||
177 | wxImageList *dragImageList = new wxImageList(16, 16, TRUE); | |
178 | dragImageList->Add(myDragImage); // Provide an image to combine with the current cursor | |
179 | dragImageList->BeginDrag(0, wxPoint(0, 0)); | |
180 | wxShowCursor(FALSE); // wxShowCursor not yet implemented in wxWin | |
181 | myWindow->CaptureMouse(); | |
182 | ||
183 | 2) Dragging: | |
184 | ||
185 | // Called within mouse move event. Could also use dragImageList instead of assuming | |
186 | // these are static functions. | |
187 | // These two functions could possibly be combined into one, since DragEnter is | |
188 | // a bit obscure. | |
189 | wxImageList::DragMove(wxPoint(x, y)); // x, y are current cursor position | |
190 | wxImageList::DragEnter(NULL, wxPoint(x, y)); // NULL assumes dragging across whole screen | |
191 | ||
192 | 3) Finishing dragging: | |
193 | ||
194 | dragImageList->EndDrag(); | |
195 | myWindow->ReleaseMouse(); | |
196 | wxShowCursor(TRUE); | |
197 | */ | |
198 | ||
199 | #endif | |
200 | ||
201 | // Implementation | |
202 | //////////////////////////////////////////////////////////////////////////// | |
203 | ||
204 | // Returns the native image list handle | |
205 | WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; } | |
206 | ||
207 | protected: | |
208 | WXHIMAGELIST m_hImageList; | |
209 | ||
210 | DECLARE_DYNAMIC_CLASS(wxImageList) | |
211 | }; | |
212 | ||
213 | #endif | |
214 | // _WX_IMAGLIST_H_ |