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1/////////////////////////////////////////////////////////////////////////////
2// Name: windows.cpp
3// Purpose: wxWindow
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "window.h"
14#endif
15
16#include "wx/setup.h"
17#include "wx/menu.h"
18#include "wx/dc.h"
19#include "wx/dcclient.h"
20#include "wx/utils.h"
21#include "wx/app.h"
22#include "wx/panel.h"
23#include "wx/layout.h"
24#include "wx/dialog.h"
25#include "wx/listbox.h"
26#include "wx/button.h"
27#include "wx/settings.h"
28#include "wx/msgdlg.h"
34138703 29#include "wx/frame.h"
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30
31#include "wx/menuitem.h"
32#include "wx/log.h"
33
34#if USE_DRAG_AND_DROP
35#include "wx/dnd.h"
36#endif
37
38#include <string.h>
39
40extern wxList wxPendingDelete;
41
42#if !USE_SHARED_LIBRARY
43IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
44
45BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
46 EVT_CHAR(wxWindow::OnChar)
47 EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
48 EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
49 EVT_INIT_DIALOG(wxWindow::OnInitDialog)
50 EVT_IDLE(wxWindow::OnIdle)
51END_EVENT_TABLE()
52
53#endif
54
55
56// Constructor
57wxWindow::wxWindow()
58{
59 // Generic
60 m_windowId = 0;
61 m_windowStyle = 0;
62 m_windowParent = NULL;
63 m_windowEventHandler = this;
64 m_windowName = "";
65 m_windowCursor = *wxSTANDARD_CURSOR;
66 m_children = new wxList;
67 m_constraints = NULL;
68 m_constraintsInvolvedIn = NULL;
69 m_windowSizer = NULL;
70 m_sizerParent = NULL;
71 m_autoLayout = FALSE;
72 m_windowValidator = NULL;
73 m_defaultItem = NULL;
74 m_returnCode = 0;
75 m_caretWidth = 0; m_caretHeight = 0;
76 m_caretEnabled = FALSE;
77 m_caretShown = FALSE;
78 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
79 m_foregroundColour = *wxBLACK;
80 m_defaultForegroundColour = *wxBLACK ;
81 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
82
83#if USE_DRAG_AND_DROP
84 m_pDropTarget = NULL;
85#endif
86}
87
88// Destructor
89wxWindow::~wxWindow()
90{
91 // Have to delete constraints/sizer FIRST otherwise
92 // sizers may try to look at deleted windows as they
93 // delete themselves.
94#if USE_CONSTRAINTS
95 DeleteRelatedConstraints();
96 if (m_constraints)
97 {
98 // This removes any dangling pointers to this window
99 // in other windows' constraintsInvolvedIn lists.
100 UnsetConstraints(m_constraints);
101 delete m_constraints;
102 m_constraints = NULL;
103 }
104 if (m_windowSizer)
105 {
106 delete m_windowSizer;
107 m_windowSizer = NULL;
108 }
109 // If this is a child of a sizer, remove self from parent
110 if (m_sizerParent)
111 m_sizerParent->RemoveChild((wxWindow *)this);
112#endif
113
114 if (m_windowParent)
115 m_windowParent->RemoveChild(this);
116
117 DestroyChildren();
118
119 // TODO: destroy the window
120
121 delete m_children;
122 m_children = NULL;
123
124 // Just in case the window has been Closed, but
125 // we're then deleting immediately: don't leave
126 // dangling pointers.
127 wxPendingDelete.DeleteObject(this);
128
129 if ( m_windowValidator )
130 delete m_windowValidator;
131}
132
133// Destroy the window (delayed, if a managed window)
134bool wxWindow::Destroy()
135{
136 delete this;
137 return TRUE;
138}
139
140// Constructor
141bool wxWindow::Create(wxWindow *parent, wxWindowID id,
142 const wxPoint& pos,
143 const wxSize& size,
144 long style,
145 const wxString& name)
146{
147 // Generic
148 m_windowId = 0;
149 m_windowStyle = 0;
150 m_windowParent = NULL;
151 m_windowEventHandler = this;
152 m_windowName = "";
153 m_windowCursor = *wxSTANDARD_CURSOR;
154 m_constraints = NULL;
155 m_constraintsInvolvedIn = NULL;
156 m_windowSizer = NULL;
157 m_sizerParent = NULL;
158 m_autoLayout = FALSE;
159 m_windowValidator = NULL;
160
161#if USE_DRAG_AND_DROP
162 m_pDropTarget = NULL;
163#endif
164
165 m_caretWidth = 0; m_caretHeight = 0;
166 m_caretEnabled = FALSE;
167 m_caretShown = FALSE;
168 m_minSizeX = -1;
169 m_minSizeY = -1;
170 m_maxSizeX = -1;
171 m_maxSizeY = -1;
172 m_defaultItem = NULL;
173 m_windowParent = NULL;
174 if (!parent)
175 return FALSE;
176
177 if (parent) parent->AddChild(this);
178
179 m_returnCode = 0;
180
181 SetName(name);
182
183 if ( id == -1 )
184 m_windowId = (int)NewControlId();
185 else
186 m_windowId = id;
187
188 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
189 m_foregroundColour = *wxBLACK;
190 m_defaultForegroundColour = *wxBLACK ;
191 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
192
193 m_windowStyle = style;
194
195 if ( id == -1 )
196 m_windowId = (int)NewControlId();
197 else
198 m_windowId = id;
199
200 // TODO: create the window
201
202 return TRUE;
203}
204
205void wxWindow::SetFocus()
206{
207 // TODO
208}
209
210void wxWindow::Enable(bool enable)
211{
212 // TODO
213}
214
215void wxWindow::CaptureMouse()
216{
217 // TODO
218}
219
220void wxWindow::ReleaseMouse()
221{
222 // TODO
223}
224
225// Push/pop event handler (i.e. allow a chain of event handlers
226// be searched)
227void wxWindow::PushEventHandler(wxEvtHandler *handler)
228{
229 handler->SetNextHandler(GetEventHandler());
230 SetEventHandler(handler);
231}
232
233wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
234{
235 if ( GetEventHandler() )
236 {
237 wxEvtHandler *handlerA = GetEventHandler();
238 wxEvtHandler *handlerB = handlerA->GetNextHandler();
239 handlerA->SetNextHandler(NULL);
240 SetEventHandler(handlerB);
241 if ( deleteHandler )
242 {
243 delete handlerA;
244 return NULL;
245 }
246 else
247 return handlerA;
248 }
249 else
250 return NULL;
251}
252
253#if USE_DRAG_AND_DROP
254
255void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
256{
257 if ( m_pDropTarget != 0 ) {
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258 delete m_pDropTarget;
259 }
260
261 m_pDropTarget = pDropTarget;
262 if ( m_pDropTarget != 0 )
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263 {
264 // TODO
265 }
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266}
267
268#endif
269
270// Old style file-manager drag&drop
271void wxWindow::DragAcceptFiles(bool accept)
272{
273 // TODO
274}
275
276// Get total size
277void wxWindow::GetSize(int *x, int *y) const
278{
279 // TODO
280}
281
282void wxWindow::GetPosition(int *x, int *y) const
283{
284 // TODO
285}
286
287void wxWindow::ScreenToClient(int *x, int *y) const
288{
289 // TODO
290}
291
292void wxWindow::ClientToScreen(int *x, int *y) const
293{
294 // TODO
295}
296
297void wxWindow::SetCursor(const wxCursor& cursor)
298{
299 m_windowCursor = cursor;
300 if (m_windowCursor.Ok())
301 {
302 // TODO
303 }
304}
305
306
307// Get size *available for subwindows* i.e. excluding menu bar etc.
308void wxWindow::GetClientSize(int *x, int *y) const
309{
310 // TODO
311}
312
313void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
314{
315 // TODO
316}
317
318void wxWindow::SetClientSize(int width, int height)
319{
320 // TODO
321}
322
323// For implementation purposes - sometimes decorations make the client area
324// smaller
325wxPoint wxWindow::GetClientAreaOrigin() const
326{
327 return wxPoint(0, 0);
328}
329
330// Makes an adjustment to the window position (for example, a frame that has
331// a toolbar that it manages itself).
332void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
333{
334 if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
335 {
336 wxPoint pt(GetParent()->GetClientAreaOrigin());
337 x += pt.x; y += pt.y;
338 }
339}
340
341bool wxWindow::Show(bool show)
342{
343 // TODO
344 return FALSE;
345}
346
347bool wxWindow::IsShown() const
348{
349 // TODO
350 return FALSE;
351}
352
353int wxWindow::GetCharHeight() const
354{
355 // TODO
356 return 0;
357}
358
359int wxWindow::GetCharWidth() const
360{
361 // TODO
362 return 0;
363}
364
365void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
366 int *descent, int *externalLeading, const wxFont *theFont, bool) const
367{
368 wxFont *fontToUse = (wxFont *)theFont;
369 if (!fontToUse)
370 fontToUse = (wxFont *) & m_windowFont;
371
372 // TODO
373}
374
375void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
376{
377 // TODO
378}
379
380// Responds to colour changes: passes event on to children.
381void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
382{
383 wxNode *node = GetChildren()->First();
384 while ( node )
385 {
386 // Only propagate to non-top-level windows
387 wxWindow *win = (wxWindow *)node->Data();
388 if ( win->GetParent() )
389 {
390 wxSysColourChangedEvent event2;
391 event.m_eventObject = win;
392 win->GetEventHandler()->ProcessEvent(event2);
393 }
394
395 node = node->Next();
396 }
397}
398
399// This can be called by the app (or wxWindows) to do default processing for the current
400// event. Save message/event info in wxWindow so they can be used in this function.
401long wxWindow::Default()
402{
403 // TODO
404 return 0;
405}
406
407void wxWindow::InitDialog()
408{
409 wxInitDialogEvent event(GetId());
410 event.SetEventObject( this );
411 GetEventHandler()->ProcessEvent(event);
412}
413
414// Default init dialog behaviour is to transfer data to window
415void wxWindow::OnInitDialog(wxInitDialogEvent& event)
416{
417 TransferDataToWindow();
418}
419
420// Caret manipulation
421void wxWindow::CreateCaret(int w, int h)
422{
423 m_caretWidth = w;
424 m_caretHeight = h;
425 m_caretEnabled = TRUE;
426}
427
428void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
429{
430 // TODO
431}
432
433void wxWindow::ShowCaret(bool show)
434{
435 // TODO
436}
437
438void wxWindow::DestroyCaret()
439{
440 // TODO
441 m_caretEnabled = FALSE;
442}
443
444void wxWindow::SetCaretPos(int x, int y)
445{
446 // TODO
447}
448
449void wxWindow::GetCaretPos(int *x, int *y) const
450{
451 // TODO
452}
453
454wxWindow *wxGetActiveWindow()
455{
456 // TODO
457 return NULL;
458}
459
460void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
461{
462 m_minSizeX = minW;
463 m_minSizeY = minH;
464 m_maxSizeX = maxW;
465 m_maxSizeY = maxH;
466}
467
468void wxWindow::Centre(int direction)
469{
470 int x, y, width, height, panel_width, panel_height, new_x, new_y;
471
472 wxWindow *father = (wxWindow *)GetParent();
473 if (!father)
474 return;
475
476 father->GetClientSize(&panel_width, &panel_height);
477 GetSize(&width, &height);
478 GetPosition(&x, &y);
479
480 new_x = -1;
481 new_y = -1;
482
483 if (direction & wxHORIZONTAL)
484 new_x = (int)((panel_width - width)/2);
485
486 if (direction & wxVERTICAL)
487 new_y = (int)((panel_height - height)/2);
488
489 SetSize(new_x, new_y, -1, -1);
490
491}
492
493// Coordinates relative to the window
494void wxWindow::WarpPointer (int x_pos, int y_pos)
495{
496 // TODO
497}
498
499void wxWindow::OnEraseBackground(wxEraseEvent& event)
500{
501 // TODO
502 Default();
503}
504
505int wxWindow::GetScrollPos(int orient) const
506{
507 // TODO
508 return 0;
509}
510
511// This now returns the whole range, not just the number
512// of positions that we can scroll.
513int wxWindow::GetScrollRange(int orient) const
514{
515 // TODO
516 return 0;
517}
518
519int wxWindow::GetScrollThumb(int orient) const
520{
521 // TODO
522 return 0;
523}
524
525void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
526{
527 // TODO
34138703 528 return;
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529}
530
531// New function that will replace some of the above.
532void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
533 int range, bool refresh)
534{
535 // TODO
536}
537
538// Does a physical scroll
539void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
540{
541 // TODO
34138703 542 return;
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543}
544
545void wxWindow::SetFont(const wxFont& font)
546{
547 m_windowFont = font;
548
549 if (!m_windowFont.Ok())
550 return;
551 // TODO
552}
553
554void wxWindow::OnChar(wxKeyEvent& event)
555{
556 if ( event.KeyCode() == WXK_TAB ) {
557 // propagate the TABs to the parent - it's up to it to decide what
558 // to do with it
559 if ( GetParent() ) {
560 if ( GetParent()->ProcessEvent(event) )
561 return;
562 }
563 }
564}
565
566void wxWindow::OnPaint(wxPaintEvent& event)
567{
568 Default();
569}
570
571bool wxWindow::IsEnabled() const
572{
573 // TODO
574 return FALSE;
575}
576
577// Dialog support: override these and call
578// base class members to add functionality
579// that can't be done using validators.
580// NOTE: these functions assume that controls
581// are direct children of this window, not grandchildren
582// or other levels of descendant.
583
584// Transfer values to controls. If returns FALSE,
585// it's an application error (pops up a dialog)
586bool wxWindow::TransferDataToWindow()
587{
588 wxNode *node = GetChildren()->First();
589 while ( node )
590 {
591 wxWindow *child = (wxWindow *)node->Data();
592 if ( child->GetValidator() &&
593 !child->GetValidator()->TransferToWindow() )
594 {
595 wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
596 return FALSE;
597 }
598
599 node = node->Next();
600 }
601 return TRUE;
602}
603
604// Transfer values from controls. If returns FALSE,
605// validation failed: don't quit
606bool wxWindow::TransferDataFromWindow()
607{
608 wxNode *node = GetChildren()->First();
609 while ( node )
610 {
611 wxWindow *child = (wxWindow *)node->Data();
612 if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
613 {
614 return FALSE;
615 }
616
617 node = node->Next();
618 }
619 return TRUE;
620}
621
622bool wxWindow::Validate()
623{
624 wxNode *node = GetChildren()->First();
625 while ( node )
626 {
627 wxWindow *child = (wxWindow *)node->Data();
628 if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
629 {
630 return FALSE;
631 }
632
633 node = node->Next();
634 }
635 return TRUE;
636}
637
638// Get the window with the focus
639wxWindow *wxWindow::FindFocus()
640{
641 // TODO
642 return NULL;
643}
644
645void wxWindow::AddChild(wxWindow *child)
646{
647 GetChildren()->Append(child);
648 child->m_windowParent = this;
649}
650
651void wxWindow::RemoveChild(wxWindow *child)
652{
653 if (GetChildren())
654 GetChildren()->DeleteObject(child);
655 child->m_windowParent = NULL;
656}
657
658void wxWindow::DestroyChildren()
659{
660 if (GetChildren()) {
661 wxNode *node;
662 while ((node = GetChildren()->First()) != (wxNode *)NULL) {
663 wxWindow *child;
664 if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
665 delete child;
666 if ( GetChildren()->Member(child) )
667 delete node;
668 }
669 } /* while */
670 }
671}
672
673void wxWindow::MakeModal(bool modal)
674{
675 // Disable all other windows
676 if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
677 {
678 wxNode *node = wxTopLevelWindows.First();
679 while (node)
680 {
681 wxWindow *win = (wxWindow *)node->Data();
682 if (win != this)
683 win->Enable(!modal);
684
685 node = node->Next();
686 }
687 }
688}
689
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690void wxWindow::SetConstraints(wxLayoutConstraints *c)
691{
692 if (m_constraints)
693 {
694 UnsetConstraints(m_constraints);
695 delete m_constraints;
696 }
697 m_constraints = c;
698 if (m_constraints)
699 {
700 // Make sure other windows know they're part of a 'meaningful relationship'
701 if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
702 m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
703 if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
704 m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
705 if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
706 m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
707 if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
708 m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
709 if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
710 m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
711 if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
712 m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
713 if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
714 m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
715 if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
716 m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
717 }
718}
719
720// This removes any dangling pointers to this window
721// in other windows' constraintsInvolvedIn lists.
722void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
723{
724 if (c)
725 {
726 if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
727 c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
728 if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
729 c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
730 if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
731 c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
732 if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
733 c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
734 if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
735 c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
736 if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
737 c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
738 if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
739 c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
740 if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
741 c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
742 }
743}
744
745// Back-pointer to other windows we're involved with, so if we delete
746// this window, we must delete any constraints we're involved with.
747void wxWindow::AddConstraintReference(wxWindow *otherWin)
748{
749 if (!m_constraintsInvolvedIn)
750 m_constraintsInvolvedIn = new wxList;
751 if (!m_constraintsInvolvedIn->Member(otherWin))
752 m_constraintsInvolvedIn->Append(otherWin);
753}
754
755// REMOVE back-pointer to other windows we're involved with.
756void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
757{
758 if (m_constraintsInvolvedIn)
759 m_constraintsInvolvedIn->DeleteObject(otherWin);
760}
761
762// Reset any constraints that mention this window
763void wxWindow::DeleteRelatedConstraints()
764{
765 if (m_constraintsInvolvedIn)
766 {
767 wxNode *node = m_constraintsInvolvedIn->First();
768 while (node)
769 {
770 wxWindow *win = (wxWindow *)node->Data();
771 wxNode *next = node->Next();
772 wxLayoutConstraints *constr = win->GetConstraints();
773
774 // Reset any constraints involving this window
775 if (constr)
776 {
777 constr->left.ResetIfWin((wxWindow *)this);
778 constr->top.ResetIfWin((wxWindow *)this);
779 constr->right.ResetIfWin((wxWindow *)this);
780 constr->bottom.ResetIfWin((wxWindow *)this);
781 constr->width.ResetIfWin((wxWindow *)this);
782 constr->height.ResetIfWin((wxWindow *)this);
783 constr->centreX.ResetIfWin((wxWindow *)this);
784 constr->centreY.ResetIfWin((wxWindow *)this);
785 }
786 delete node;
787 node = next;
788 }
789 delete m_constraintsInvolvedIn;
790 m_constraintsInvolvedIn = NULL;
791 }
792}
793
794void wxWindow::SetSizer(wxSizer *sizer)
795{
796 m_windowSizer = sizer;
797 if (sizer)
798 sizer->SetSizerParent((wxWindow *)this);
799}
800
801/*
802 * New version
803 */
804
805bool wxWindow::Layout()
806{
807 if (GetConstraints())
808 {
809 int w, h;
810 GetClientSize(&w, &h);
811 GetConstraints()->width.SetValue(w);
812 GetConstraints()->height.SetValue(h);
813 }
814
815 // If top level (one sizer), evaluate the sizer's constraints.
816 if (GetSizer())
817 {
818 int noChanges;
819 GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
820 GetSizer()->LayoutPhase1(&noChanges);
821 GetSizer()->LayoutPhase2(&noChanges);
822 GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
823 return TRUE;
824 }
825 else
826 {
827 // Otherwise, evaluate child constraints
828 ResetConstraints(); // Mark all constraints as unevaluated
829 DoPhase(1); // Just one phase need if no sizers involved
830 DoPhase(2);
831 SetConstraintSizes(); // Recursively set the real window sizes
832 }
833 return TRUE;
834}
835
836
837// Do a phase of evaluating constraints:
838// the default behaviour. wxSizers may do a similar
839// thing, but also impose their own 'constraints'
840// and order the evaluation differently.
841bool wxWindow::LayoutPhase1(int *noChanges)
842{
843 wxLayoutConstraints *constr = GetConstraints();
844 if (constr)
845 {
846 return constr->SatisfyConstraints((wxWindow *)this, noChanges);
847 }
848 else
849 return TRUE;
850}
851
852bool wxWindow::LayoutPhase2(int *noChanges)
853{
854 *noChanges = 0;
855
856 // Layout children
857 DoPhase(1);
858 DoPhase(2);
859 return TRUE;
860}
861
862// Do a phase of evaluating child constraints
863bool wxWindow::DoPhase(int phase)
864{
865 int noIterations = 0;
866 int maxIterations = 500;
867 int noChanges = 1;
868 int noFailures = 0;
869 wxList succeeded;
870 while ((noChanges > 0) && (noIterations < maxIterations))
871 {
872 noChanges = 0;
873 noFailures = 0;
874 wxNode *node = GetChildren()->First();
875 while (node)
876 {
877 wxWindow *child = (wxWindow *)node->Data();
878 if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
879 {
880 wxLayoutConstraints *constr = child->GetConstraints();
881 if (constr)
882 {
883 if (succeeded.Member(child))
884 {
885 }
886 else
887 {
888 int tempNoChanges = 0;
889 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
890 noChanges += tempNoChanges;
891 if (success)
892 {
893 succeeded.Append(child);
894 }
895 }
896 }
897 }
898 node = node->Next();
899 }
900 noIterations ++;
901 }
902 return TRUE;
903}
904
905void wxWindow::ResetConstraints()
906{
907 wxLayoutConstraints *constr = GetConstraints();
908 if (constr)
909 {
910 constr->left.SetDone(FALSE);
911 constr->top.SetDone(FALSE);
912 constr->right.SetDone(FALSE);
913 constr->bottom.SetDone(FALSE);
914 constr->width.SetDone(FALSE);
915 constr->height.SetDone(FALSE);
916 constr->centreX.SetDone(FALSE);
917 constr->centreY.SetDone(FALSE);
918 }
919 wxNode *node = GetChildren()->First();
920 while (node)
921 {
922 wxWindow *win = (wxWindow *)node->Data();
923 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
924 win->ResetConstraints();
925 node = node->Next();
926 }
927}
928
929// Need to distinguish between setting the 'fake' size for
930// windows and sizers, and setting the real values.
931void wxWindow::SetConstraintSizes(bool recurse)
932{
933 wxLayoutConstraints *constr = GetConstraints();
934 if (constr && constr->left.GetDone() && constr->right.GetDone() &&
935 constr->width.GetDone() && constr->height.GetDone())
936 {
937 int x = constr->left.GetValue();
938 int y = constr->top.GetValue();
939 int w = constr->width.GetValue();
940 int h = constr->height.GetValue();
941
942 // If we don't want to resize this window, just move it...
943 if ((constr->width.GetRelationship() != wxAsIs) ||
944 (constr->height.GetRelationship() != wxAsIs))
945 {
946 // Calls Layout() recursively. AAAGH. How can we stop that.
947 // Simply take Layout() out of non-top level OnSizes.
948 SizerSetSize(x, y, w, h);
949 }
950 else
951 {
952 SizerMove(x, y);
953 }
954 }
955 else if (constr)
956 {
957 char *windowClass = this->GetClassInfo()->GetClassName();
958
959 wxString winName;
960 if (GetName() == "")
961 winName = "unnamed";
962 else
963 winName = GetName();
964 wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
965 if (!constr->left.GetDone())
966 wxDebugMsg(" unsatisfied 'left' constraint.\n");
967 if (!constr->right.GetDone())
968 wxDebugMsg(" unsatisfied 'right' constraint.\n");
969 if (!constr->width.GetDone())
970 wxDebugMsg(" unsatisfied 'width' constraint.\n");
971 if (!constr->height.GetDone())
972 wxDebugMsg(" unsatisfied 'height' constraint.\n");
973 wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
974 }
975
976 if (recurse)
977 {
978 wxNode *node = GetChildren()->First();
979 while (node)
980 {
981 wxWindow *win = (wxWindow *)node->Data();
982 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
983 win->SetConstraintSizes();
984 node = node->Next();
985 }
986 }
987}
988
989// This assumes that all sizers are 'on' the same
990// window, i.e. the parent of this window.
991void wxWindow::TransformSizerToActual(int *x, int *y) const
992{
993 if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
994 m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
995 return;
996
997 int xp, yp;
998 m_sizerParent->GetPosition(&xp, &yp);
999 m_sizerParent->TransformSizerToActual(&xp, &yp);
1000 *x += xp;
1001 *y += yp;
1002}
1003
1004void wxWindow::SizerSetSize(int x, int y, int w, int h)
1005{
1006 int xx = x;
1007 int yy = y;
1008 TransformSizerToActual(&xx, &yy);
1009 SetSize(xx, yy, w, h);
1010}
1011
1012void wxWindow::SizerMove(int x, int y)
1013{
1014 int xx = x;
1015 int yy = y;
1016 TransformSizerToActual(&xx, &yy);
1017 Move(xx, yy);
1018}
1019
1020// Only set the size/position of the constraint (if any)
1021void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
1022{
1023 wxLayoutConstraints *constr = GetConstraints();
1024 if (constr)
1025 {
1026 if (x != -1)
1027 {
1028 constr->left.SetValue(x);
1029 constr->left.SetDone(TRUE);
1030 }
1031 if (y != -1)
1032 {
1033 constr->top.SetValue(y);
1034 constr->top.SetDone(TRUE);
1035 }
1036 if (w != -1)
1037 {
1038 constr->width.SetValue(w);
1039 constr->width.SetDone(TRUE);
1040 }
1041 if (h != -1)
1042 {
1043 constr->height.SetValue(h);
1044 constr->height.SetDone(TRUE);
1045 }
1046 }
1047}
1048
1049void wxWindow::MoveConstraint(int x, int y)
1050{
1051 wxLayoutConstraints *constr = GetConstraints();
1052 if (constr)
1053 {
1054 if (x != -1)
1055 {
1056 constr->left.SetValue(x);
1057 constr->left.SetDone(TRUE);
1058 }
1059 if (y != -1)
1060 {
1061 constr->top.SetValue(y);
1062 constr->top.SetDone(TRUE);
1063 }
1064 }
1065}
1066
1067void wxWindow::GetSizeConstraint(int *w, int *h) const
1068{
1069 wxLayoutConstraints *constr = GetConstraints();
1070 if (constr)
1071 {
1072 *w = constr->width.GetValue();
1073 *h = constr->height.GetValue();
1074 }
1075 else
1076 GetSize(w, h);
1077}
1078
1079void wxWindow::GetClientSizeConstraint(int *w, int *h) const
1080{
1081 wxLayoutConstraints *constr = GetConstraints();
1082 if (constr)
1083 {
1084 *w = constr->width.GetValue();
1085 *h = constr->height.GetValue();
1086 }
1087 else
1088 GetClientSize(w, h);
1089}
1090
1091void wxWindow::GetPositionConstraint(int *x, int *y) const
1092{
1093 wxLayoutConstraints *constr = GetConstraints();
1094 if (constr)
1095 {
1096 *x = constr->left.GetValue();
1097 *y = constr->top.GetValue();
1098 }
1099 else
1100 GetPosition(x, y);
1101}
1102
1103bool wxWindow::Close(bool force)
1104{
1105 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
1106 event.SetEventObject(this);
1107 event.SetForce(force);
1108
1109 return GetEventHandler()->ProcessEvent(event);
1110}
1111
1112wxObject* wxWindow::GetChild(int number) const
1113{
1114 // Return a pointer to the Nth object in the window
1115 if (!GetChildren())
1116 return(NULL) ;
1117 wxNode *node = GetChildren()->First();
1118 int n = number;
1119 while (node && n--)
1120 node = node->Next() ;
1121 if (node)
1122 {
1123 wxObject *obj = (wxObject *)node->Data();
1124 return(obj) ;
1125 }
1126 else
1127 return NULL ;
1128}
1129
1130void wxWindow::OnDefaultAction(wxControl *initiatingItem)
1131{
1132 // Obsolete function
1133}
1134
1135void wxWindow::Clear()
1136{
1137 wxClientDC dc(this);
1138 wxBrush brush(GetBackgroundColour(), wxSOLID);
1139 dc.SetBackground(brush);
1140 dc.Clear();
1141}
1142
1143// Fits the panel around the items
1144void wxWindow::Fit()
1145{
1146 int maxX = 0;
1147 int maxY = 0;
1148 wxNode *node = GetChildren()->First();
1149 while ( node )
1150 {
1151 wxWindow *win = (wxWindow *)node->Data();
1152 int wx, wy, ww, wh;
1153 win->GetPosition(&wx, &wy);
1154 win->GetSize(&ww, &wh);
1155 if ( wx + ww > maxX )
1156 maxX = wx + ww;
1157 if ( wy + wh > maxY )
1158 maxY = wy + wh;
1159
1160 node = node->Next();
1161 }
1162 SetClientSize(maxX + 5, maxY + 5);
1163}
1164
1165void wxWindow::SetValidator(const wxValidator& validator)
1166{
1167 if ( m_windowValidator )
1168 delete m_windowValidator;
1169 m_windowValidator = validator.Clone();
1170
1171 if ( m_windowValidator )
1172 m_windowValidator->SetWindow(this) ;
1173}
1174
1175// Find a window by id or name
1176wxWindow *wxWindow::FindWindow(long id)
1177{
1178 if ( GetId() == id)
1179 return this;
1180
1181 wxNode *node = GetChildren()->First();
1182 while ( node )
1183 {
1184 wxWindow *child = (wxWindow *)node->Data();
1185 wxWindow *found = child->FindWindow(id);
1186 if ( found )
1187 return found;
1188 node = node->Next();
1189 }
1190 return NULL;
1191}
1192
1193wxWindow *wxWindow::FindWindow(const wxString& name)
1194{
1195 if ( GetName() == name)
1196 return this;
1197
1198 wxNode *node = GetChildren()->First();
1199 while ( node )
1200 {
1201 wxWindow *child = (wxWindow *)node->Data();
1202 wxWindow *found = child->FindWindow(name);
1203 if ( found )
1204 return found;
1205 node = node->Next();
1206 }
1207 return NULL;
1208}
1209
1210void wxWindow::OnIdle(wxIdleEvent& event)
1211{
1212/* TODO: you may need to do something like this
1213 * if your GUI doesn't generate enter/leave events
1214
1215 // Check if we need to send a LEAVE event
1216 if (m_mouseInWindow)
1217 {
1218 POINT pt;
1219 ::GetCursorPos(&pt);
1220 if (::WindowFromPoint(pt) != (HWND) GetHWND())
1221 {
1222 // Generate a LEAVE event
1223 m_mouseInWindow = FALSE;
1224 MSWOnMouseLeave(pt.x, pt.y, 0);
1225 }
1226 }
1227*/
1228
1229 // This calls the UI-update mechanism (querying windows for
1230 // menu/toolbar/control state information)
1231 UpdateWindowUI();
1232}
1233
1234// Raise the window to the top of the Z order
1235void wxWindow::Raise()
1236{
1237 // TODO
1238}
1239
1240// Lower the window to the bottom of the Z order
1241void wxWindow::Lower()
1242{
1243 // TODO
1244}
1245
1246bool wxWindow::AcceptsFocus() const
1247{
1248 return IsShown() && IsEnabled();
1249}
1250
1251// Update region access
1252wxRegion wxWindow::GetUpdateRegion() const
1253{
1254 return m_updateRegion;
1255}
1256
1257bool wxWindow::IsExposed(int x, int y, int w, int h) const
1258{
1259 return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
1260}
1261
1262bool wxWindow::IsExposed(const wxPoint& pt) const
1263{
1264 return (m_updateRegion.Contains(pt) != wxOutRegion);
1265}
1266
1267bool wxWindow::IsExposed(const wxRect& rect) const
1268{
1269 return (m_updateRegion.Contains(rect) != wxOutRegion);
1270}
1271
34138703
JS
1272/*
1273 * Allocates control IDs
1274 */
1275
1276int wxWindow::NewControlId()
1277{
1278 static int s_controlId = 0;
1279 s_controlId ++;
1280 return s_controlId;
1281}
1282
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