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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/region.h
3// Purpose: Base header for wxRegion
4// Author: Julian Smart
5// Modified by:
6// Created:
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows Licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_REGION_H_BASE_
13#define _WX_REGION_H_BASE_
c801d85f 14
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15#include "wx/gdiobj.h"
16#include "wx/gdicmn.h"
c87beb79 17
c16b9bfe 18class WXDLLIMPEXP_CORE wxBitmap;
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19class WXDLLEXPORT wxColour;
20class WXDLLEXPORT wxRegion;
21
22// ----------------------------------------------------------------------------
23// constants
24// ----------------------------------------------------------------------------
25
26// result of wxRegion::Contains() call
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27enum wxRegionContain
28{
29 wxOutRegion = 0,
30 wxPartRegion = 1,
31 wxInRegion = 2
32};
33
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34// these constants are used with wxRegion::Combine() in the ports which have
35// this method
36enum wxRegionOp
37{
38 // Creates the intersection of the two combined regions.
39 wxRGN_AND,
40
41 // Creates a copy of the region
42 wxRGN_COPY,
43
44 // Combines the parts of first region that are not in the second one
45 wxRGN_DIFF,
46
47 // Creates the union of two combined regions.
48 wxRGN_OR,
49
50 // Creates the union of two regions except for any overlapping areas.
51 wxRGN_XOR
52};
53
54// ----------------------------------------------------------------------------
55// wxRegionBase defines wxRegion API
56// ----------------------------------------------------------------------------
57
58class WXDLLEXPORT wxRegionBase : public wxGDIObject
59{
60public:
61 // ctors
62 // -----
63
64 // none are defined here but the following should be available:
65#if 0
66 wxRegion();
67 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
68 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
69 wxRegion(const wxRect& rect);
70 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE);
71 wxRegion(const wxBitmap& bmp);
72 wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
73#endif // 0
74
75 // operators
76 // ---------
77
78 bool operator==(const wxRegion& region) const { return IsEqual(region); }
79 bool operator!=(const wxRegion& region) const { return !(*this == region); }
80
81
82 // accessors
83 // ---------
84
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85 bool Ok() const { return IsOk(); }
86 bool IsOk() const { return m_refData != NULL; }
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87
88 // Is region empty?
89 virtual bool IsEmpty() const = 0;
90 bool Empty() const { return IsEmpty(); }
91
92 // Is region equal (i.e. covers the same area as another one)?
93 bool IsEqual(const wxRegion& region) const;
94
95 // Get the bounding box
96 bool GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
97 { return DoGetBox(x, y, w, h); }
98 wxRect GetBox() const
99 {
100 wxCoord x, y, w, h;
101 return DoGetBox(x, y, w, h) ? wxRect(x, y, w, h) : wxRect();
102 }
103
104 // Test if the given point or rectangle is inside this region
105 wxRegionContain Contains(wxCoord x, wxCoord y) const
106 { return DoContainsPoint(x, y); }
107 wxRegionContain Contains(const wxPoint& pt) const
108 { return DoContainsPoint(pt.x, pt.y); }
109 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
110 { return DoContainsRect(wxRect(x, y, w, h)); }
111 wxRegionContain Contains(const wxRect& rect) const
112 { return DoContainsRect(rect); }
113
114
115 // operations
116 // ----------
117
118 virtual void Clear() = 0;
119
120 // Move the region
121 bool Offset(wxCoord x, wxCoord y)
122 { return DoOffset(x, y); }
123 bool Offset(const wxPoint& pt)
124 { return DoOffset(pt.x, pt.y); }
125
126 // Union rectangle or region with this region.
127 bool Union(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
128 { return DoUnionWithRect(wxRect(x, y, w, h)); }
129 bool Union(const wxRect& rect)
130 { return DoUnionWithRect(rect); }
131 bool Union(const wxRegion& region)
132 { return DoUnionWithRegion(region); }
133
134#if wxUSE_IMAGE
135 // Use the non-transparent pixels of a wxBitmap for the region to combine
136 // with this region. First version takes transparency from bitmap's mask,
137 // second lets the user specify the colour to be treated as transparent
138 // along with an optional tolerance value.
139 // NOTE: implemented in common/rgncmn.cpp
140 bool Union(const wxBitmap& bmp);
141 bool Union(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
142#endif // wxUSE_IMAGE
143
144 // Intersect rectangle or region with this one.
8e7cb70c 145 bool Intersect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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146 bool Intersect(const wxRect& rect);
147 bool Intersect(const wxRegion& region)
148 { return DoIntersect(region); }
149
150 // Subtract rectangle or region from this:
151 // Combines the parts of 'this' that are not part of the second region.
8e7cb70c 152 bool Subtract(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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153 bool Subtract(const wxRect& rect);
154 bool Subtract(const wxRegion& region)
155 { return DoSubtract(region); }
156
157 // XOR: the union of two combined regions except for any overlapping areas.
8e7cb70c 158 bool Xor(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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159 bool Xor(const wxRect& rect);
160 bool Xor(const wxRegion& region)
161 { return DoXor(region); }
162
163
164 // Convert the region to a B&W bitmap with the white pixels being inside
165 // the region.
166 wxBitmap ConvertToBitmap() const;
167
168protected:
169 virtual bool DoIsEqual(const wxRegion& region) const = 0;
170 virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const = 0;
171 virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const = 0;
172 virtual wxRegionContain DoContainsRect(const wxRect& rect) const = 0;
173
174 virtual bool DoOffset(wxCoord x, wxCoord y) = 0;
175
176 virtual bool DoUnionWithRect(const wxRect& rect) = 0;
177 virtual bool DoUnionWithRegion(const wxRegion& region) = 0;
178
179 virtual bool DoIntersect(const wxRegion& region) = 0;
180 virtual bool DoSubtract(const wxRegion& region) = 0;
181 virtual bool DoXor(const wxRegion& region) = 0;
182};
183
184// some ports implement a generic Combine() function while others only
185// implement individual wxRegion operations, factor out the common code for the
186// ports with Combine() in this class
187#if defined(__WXPALMOS__) || \
188 defined(__WXMSW__) || \
189 defined(__WXMAC__) || \
190 defined(__WXPM__)
191
192#define wxHAS_REGION_COMBINE
193
f600738e 194class WXDLLEXPORT wxRegionWithCombine : public wxRegionBase
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195{
196public:
197 // these methods are not part of public API as they're not implemented on
198 // all ports
199 bool Combine(wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxRegionOp op);
200 bool Combine(const wxRect& rect, wxRegionOp op);
201 bool Combine(const wxRegion& region, wxRegionOp op)
202 { return DoCombine(region, op); }
203
204
205protected:
206 // the real Combine() method, to be defined in the derived class
207 virtual bool DoCombine(const wxRegion& region, wxRegionOp op) = 0;
208
209 // implement some wxRegionBase pure virtuals in terms of Combine()
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210 virtual bool DoUnionWithRect(const wxRect& rect);
211 virtual bool DoUnionWithRegion(const wxRegion& region);
212 virtual bool DoIntersect(const wxRegion& region);
213 virtual bool DoSubtract(const wxRegion& region);
214 virtual bool DoXor(const wxRegion& region);
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215};
216
217#endif // ports with wxRegion::Combine()
218
4055ed82 219#if defined(__WXPALMOS__)
c87beb79 220 #include "wx/palmos/region.h"
ffecfa5a 221#elif defined(__WXMSW__)
c87beb79 222 #include "wx/msw/region.h"
1be7a35c 223#elif defined(__WXGTK20__)
c87beb79 224 #include "wx/gtk/region.h"
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225#elif defined(__WXGTK__)
226 #include "wx/gtk1/region.h"
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227#elif defined(__WXMOTIF__) || defined(__WXX11__)
228 #include "wx/x11/region.h"
d32cad2c 229#elif defined(__WXMGL__)
c87beb79 230 #include "wx/mgl/region.h"
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231#elif defined(__WXDFB__)
232 #include "wx/dfb/region.h"
34138703 233#elif defined(__WXMAC__)
c87beb79 234 #include "wx/mac/region.h"
e64df9bc 235#elif defined(__WXCOCOA__)
c87beb79 236 #include "wx/cocoa/region.h"
1777b9bb 237#elif defined(__WXPM__)
c87beb79 238 #include "wx/os2/region.h"
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239#endif
240
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241// ----------------------------------------------------------------------------
242// inline functions implementation
243// ----------------------------------------------------------------------------
244
245// NB: these functions couldn't be defined in the class declaration as they use
246// wxRegion and so can be only defined after including the header declaring
247// the real class
248
249inline bool wxRegionBase::Intersect(const wxRect& rect)
250{
251 return DoIntersect(wxRegion(rect));
252}
253
254inline bool wxRegionBase::Subtract(const wxRect& rect)
255{
256 return DoSubtract(wxRegion(rect));
257}
258
259inline bool wxRegionBase::Xor(const wxRect& rect)
260{
261 return DoXor(wxRegion(rect));
262}
263
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264// ...and these functions are here because they call the ones above, and its
265// not really proper to call an inline function before its defined inline.
266
267inline bool wxRegionBase::Intersect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
268{
269 return Intersect(wxRect(x, y, w, h));
270}
271
272inline bool wxRegionBase::Subtract(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
273{
274 return Subtract(wxRect(x, y, w, h));
275}
276
277inline bool wxRegionBase::Xor(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
278{
279 return Xor(wxRect(x, y, w, h));
280}
281
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282#ifdef wxHAS_REGION_COMBINE
283
284inline bool wxRegionWithCombine::Combine(wxCoord x,
285 wxCoord y,
286 wxCoord w,
287 wxCoord h,
288 wxRegionOp op)
289{
290 return DoCombine(wxRegion(x, y, w, h), op);
291}
292
293inline bool wxRegionWithCombine::Combine(const wxRect& rect, wxRegionOp op)
294{
295 return DoCombine(wxRegion(rect), op);
296}
297
298#endif // wxHAS_REGION_COMBINE
299
300#endif // _WX_REGION_H_BASE_