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1/////////////////////////////////////////////////////////////////////////////
2// Name: misc.cpp
3// Purpose: Miscellaneous OGL support functions
4// Author: Julian Smart
5// Modified by:
6// Created: 12/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "misc.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
92a19c2e 17#include "wx/wxprec.h"
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18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include <wx/wx.h>
25#endif
26
27#include <wx/wxexpr.h>
28
29#include <wx/types.h>
30
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31#ifdef new
32#undef new
33#endif
34
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35#if wxUSE_IOSTREAMH
36#include <iostream.h>
37#else
38#include <iostream>
39#endif
40#include <ctype.h>
41#include <math.h>
42#include <stdlib.h>
43
44#include <wx/ogl/basic.h>
45#include <wx/ogl/basicp.h>
46#include <wx/ogl/misc.h>
47#include <wx/ogl/constrnt.h>
48#include <wx/ogl/composit.h>
49
50wxFont* g_oglNormalFont;
51wxPen* g_oglBlackPen;
1fc25a89 52wxPen* g_oglTransparentPen;
1fc25a89 53wxPen* g_oglBlackForegroundPen;
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54wxPen* g_oglWhiteBackgroundPen;
55wxBrush* g_oglWhiteBackgroundBrush;
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56
57char* oglBuffer = NULL;
58
59wxList oglObjectCopyMapping(wxKEY_INTEGER);
60
61
62
63void wxOGLInitialize()
64{
67d54b58 65 g_oglNormalFont = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL);
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66 g_oglBlackPen = wxThePenList->FindOrCreatePen(wxT("BLACK"), 1, wxSOLID);
67 g_oglTransparentPen = wxThePenList->FindOrCreatePen(wxT("WHITE"), 1, wxTRANSPARENT);
68 g_oglBlackForegroundPen = wxThePenList->FindOrCreatePen(wxT("BLACK"), 1, wxSOLID);
69 g_oglWhiteBackgroundPen = wxThePenList->FindOrCreatePen(wxT("WHITE"), 1, wxSOLID);
70 g_oglWhiteBackgroundBrush = wxTheBrushList->FindOrCreateBrush(wxT("WHITE"), wxSOLID);
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71
72 OGLInitializeConstraintTypes();
73
74 // Initialize big buffer used when writing images
75 oglBuffer = new char[3000];
76
77}
78
79void wxOGLCleanUp()
80{
81 if (oglBuffer)
82 {
83 delete[] oglBuffer;
84 oglBuffer = NULL;
85 }
86 oglBuffer = NULL;
1fc25a89 87
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88 g_oglNormalFont = NULL; // These will be cleaned up by their GDI list
89 g_oglBlackPen = NULL;
90 g_oglTransparentPen = NULL;
91 g_oglBlackForegroundPen = NULL;
92 g_oglWhiteBackgroundPen = NULL;
93 g_oglWhiteBackgroundBrush = NULL;
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94
95 OGLCleanUpConstraintTypes();
96}
97
98wxFont *oglMatchFont(int point_size)
99{
100 wxFont *font = wxTheFontList->FindOrCreateFont(point_size, wxSWISS, wxNORMAL, wxNORMAL);
101#if 0
102 switch (point_size)
103 {
104 case 4:
105 font = swiss_font_4;
106 break;
107 case 6:
108 font = swiss_font_6;
109 break;
110 case 8:
111 font = swiss_font_8;
112 break;
113 case 12:
114 font = swiss_font_12;
115 break;
116 case 14:
117 font = swiss_font_14;
118 break;
119 case 18:
120 font = swiss_font_18;
121 break;
122 case 24:
123 font = swiss_font_24;
124 break;
125 default:
126 case 10:
127 font = swiss_font_10;
128 break;
129 }
130#endif
131 return font;
132}
133
134int FontSizeDialog(wxFrame *parent, int old_size)
135{
136 if (old_size <= 0)
137 old_size = 10;
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138 wxString buf;
139 buf << old_size;
140 wxString ans = wxGetTextFromUser(wxT("Enter point size"), wxT("Font size"), buf, parent);
141 if (ans.Length() == 0)
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142 return 0;
143
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144 long new_size = 0;
145 ans.ToLong(&new_size);
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146 if ((new_size <= 0) || (new_size > 40))
147 {
c1fa2fda 148 wxMessageBox(wxT("Invalid point size!"), wxT("Error"), wxOK);
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149 return 0;
150 }
151 return new_size;
152/*
153 char *strings[8];
154 strings[0] = "4";
155 strings[1] = "6";
156 strings[2] = "8";
157 strings[3] = "10";
158 strings[4] = "12";
159 strings[5] = "14";
160 strings[6] = "18";
161 strings[7] = "24";
162 char *ans = wxGetSingleChoice("Choose", "Choose a font size", 8, strings, parent);
163 if (ans)
164 {
165 int size;
166 sscanf(ans, "%d", &size);
167 return oglMatchFont(size);
168 }
169 else return NULL;
170*/
171}
172
173// Centre a list of strings in the given box. xOffset and yOffset are the
174// the positions that these lines should be relative to, and this might be
175// the same as m_xpos, m_ypos, but might be zero if formatting from left-justifying.
176void oglCentreText(wxDC& dc, wxList *text_list,
177 double m_xpos, double m_ypos, double width, double height,
178 int formatMode)
179{
180 int n = text_list->Number();
181
182 if (!text_list || (n == 0))
183 return;
184
185 // First, get maximum dimensions of box enclosing text
186
187 long char_height = 0;
188 long max_width = 0;
189 long current_width = 0;
190
191 // Store text extents for speed
192 double *widths = new double[n];
193
194 wxNode *current = text_list->First();
195 int i = 0;
196 while (current)
197 {
198 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
199 dc.GetTextExtent(line->GetText(), &current_width, &char_height);
200 widths[i] = current_width;
201
202 if (current_width > max_width)
203 max_width = current_width;
204 current = current->Next();
205 i ++;
206 }
207
208 double max_height = n*char_height;
209
210 double xoffset, yoffset, xOffset, yOffset;
211
212 if (formatMode & FORMAT_CENTRE_VERT)
213 {
214 if (max_height < height)
215 yoffset = (double)(m_ypos - (height/2.0) + (height - max_height)/2.0);
216 else
217 yoffset = (double)(m_ypos - (height/2.0));
218 yOffset = m_ypos;
219 }
220 else
221 {
222 yoffset = 0.0;
223 yOffset = 0.0;
224 }
225
226 if (formatMode & FORMAT_CENTRE_HORIZ)
227 {
228 xoffset = (double)(m_xpos - width/2.0);
229 xOffset = m_xpos;
230 }
231 else
232 {
233 xoffset = 0.0;
234 xOffset = 0.0;
235 }
236
237 current = text_list->First();
238 i = 0;
239
240 while (current)
241 {
242 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
243
244 double x;
245 if ((formatMode & FORMAT_CENTRE_HORIZ) && (widths[i] < width))
246 x = (double)((width - widths[i])/2.0 + xoffset);
247 else
248 x = xoffset;
249 double y = (double)(i*char_height + yoffset);
250
251 line->SetX( x - xOffset ); line->SetY( y - yOffset );
252 current = current->Next();
253 i ++;
254 }
255
256 delete widths;
257}
258
259// Centre a list of strings in the given box
260void oglCentreTextNoClipping(wxDC& dc, wxList *text_list,
261 double m_xpos, double m_ypos, double width, double height)
262{
263 int n = text_list->Number();
264
265 if (!text_list || (n == 0))
266 return;
267
268 // First, get maximum dimensions of box enclosing text
269
270 long char_height = 0;
271 long max_width = 0;
272 long current_width = 0;
273
274 // Store text extents for speed
275 double *widths = new double[n];
276
277 wxNode *current = text_list->First();
278 int i = 0;
279 while (current)
280 {
281 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
282 dc.GetTextExtent(line->GetText(), &current_width, &char_height);
283 widths[i] = current_width;
284
285 if (current_width > max_width)
286 max_width = current_width;
287 current = current->Next();
288 i ++;
289 }
290
291 double max_height = n*char_height;
292
293 double yoffset = (double)(m_ypos - (height/2.0) + (height - max_height)/2.0);
294
295 double xoffset = (double)(m_xpos - width/2.0);
296
297 current = text_list->First();
298 i = 0;
299
300 while (current)
301 {
302 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
303
304 double x = (double)((width - widths[i])/2.0 + xoffset);
305 double y = (double)(i*char_height + yoffset);
306
307 line->SetX( x - m_xpos ); line->SetY( y - m_ypos );
308 current = current->Next();
309 i ++;
310 }
311 delete widths;
312}
313
314void oglGetCentredTextExtent(wxDC& dc, wxList *text_list,
315 double m_xpos, double m_ypos, double width, double height,
316 double *actual_width, double *actual_height)
317{
318 int n = text_list->Number();
319
320 if (!text_list || (n == 0))
321 {
322 *actual_width = 0;
323 *actual_height = 0;
324 return;
325 }
326
327 // First, get maximum dimensions of box enclosing text
328
329 long char_height = 0;
330 long max_width = 0;
331 long current_width = 0;
332
333 wxNode *current = text_list->First();
334 int i = 0;
335 while (current)
336 {
337 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
338 dc.GetTextExtent(line->GetText(), &current_width, &char_height);
339
340 if (current_width > max_width)
341 max_width = current_width;
342 current = current->Next();
343 i ++;
344 }
345
346 *actual_height = n*char_height;
347 *actual_width = max_width;
348}
349
350// Format a string to a list of strings that fit in the given box.
351// Interpret %n and 10 or 13 as a new line.
352wxStringList *oglFormatText(wxDC& dc, const wxString& text, double width, double height, int formatMode)
353{
354 // First, parse the string into a list of words
355 wxStringList word_list;
356
357 // Make new lines into NULL strings at this point
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358 int i = 0; int j = 0; int len = text.Length();
359 wxChar word[200]; word[0] = 0;
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360 bool end_word = FALSE; bool new_line = FALSE;
361 while (i < len)
362 {
363 switch (text[i])
364 {
c1fa2fda 365 case wxT('%'):
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366 {
367 i ++;
368 if (i == len)
c1fa2fda 369 { word[j] = wxT('%'); j ++; }
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370 else
371 {
c1fa2fda 372 if (text[i] == wxT('n'))
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373 { new_line = TRUE; end_word = TRUE; i++; }
374 else
c1fa2fda 375 { word[j] = wxT('%'); j ++; word[j] = text[i]; j ++; i ++; }
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376 }
377 break;
378 }
379 case 10:
380 {
381 new_line = TRUE; end_word = TRUE; i++;
382 break;
383 }
384 case 13:
385 {
386 new_line = TRUE; end_word = TRUE; i++;
387 }
c1fa2fda 388 case wxT(' '):
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389 {
390 end_word = TRUE;
391 i ++;
392 break;
393 }
394 default:
395 {
396 word[j] = text[i];
397 j ++; i ++;
398 break;
399 }
400 }
401 if (i == len) end_word = TRUE;
402 if (end_word)
403 {
404 word[j] = 0;
405 j = 0;
406 word_list.Add(word);
407 end_word = FALSE;
408 }
409 if (new_line)
410 {
411 word_list.Append(NULL);
412 new_line = FALSE;
413 }
414 }
415 // Now, make a list of strings which can fit in the box
416 wxStringList *string_list = new wxStringList;
417
c1fa2fda 418 wxString buffer;
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419 wxNode *node = word_list.First();
420 long x, y;
421
422 while (node)
423 {
424 wxString oldBuffer(buffer);
425
426 char *s = (char *)node->Data();
427 if (!s)
428 {
429 // FORCE NEW LINE
c1fa2fda 430 if (buffer.Length() > 0)
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431 string_list->Add(buffer);
432
c1fa2fda 433 buffer.Empty();
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434 }
435 else
436 {
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437 if (buffer.Length() != 0)
438 buffer += " ";
1fc25a89 439
c1fa2fda 440 buffer += s;
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441 dc.GetTextExtent(buffer, &x, &y);
442
443 // Don't fit within the bounding box if we're fitting shape to contents
444 if ((x > width) && !(formatMode & FORMAT_SIZE_TO_CONTENTS))
445 {
446 // Deal with first word being wider than box
447 if (oldBuffer.Length() > 0)
448 string_list->Add(oldBuffer);
449
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450 buffer.Empty();
451 buffer += s;
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452 }
453 }
454
455 node = node->Next();
456 }
c1fa2fda 457 if (buffer.Length() != 0)
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458 string_list->Add(buffer);
459
460 return string_list;
461}
462
463void oglDrawFormattedText(wxDC& dc, wxList *text_list,
464 double m_xpos, double m_ypos, double width, double height,
465 int formatMode)
466{
467 double xoffset, yoffset;
468 if (formatMode & FORMAT_CENTRE_HORIZ)
469 xoffset = m_xpos;
470 else
471 xoffset = (double)(m_xpos - (width / 2.0));
472
473 if (formatMode & FORMAT_CENTRE_VERT)
474 yoffset = m_ypos;
475 else
476 yoffset = (double)(m_ypos - (height / 2.0));
477
478 dc.SetClippingRegion(
479 (long)(m_xpos - width/2.0), (long)(m_ypos - height/2.0),
480 (long)width, (long)height);
481
482 wxNode *current = text_list->First();
483 while (current)
484 {
485 wxShapeTextLine *line = (wxShapeTextLine *)current->Data();
486
487 dc.DrawText(line->GetText(), WXROUND(xoffset + line->GetX()), WXROUND(yoffset + line->GetY()));
488 current = current->Next();
489 }
490
491 dc.DestroyClippingRegion();
492}
493
494/*
495 * Find centroid given list of points comprising polyline
496 *
497 */
498
499void oglFindPolylineCentroid(wxList *points, double *x, double *y)
500{
501 double xcount = 0;
502 double ycount = 0;
503
504 wxNode *node = points->First();
505 while (node)
506 {
507 wxRealPoint *point = (wxRealPoint *)node->Data();
508 xcount += point->x;
509 ycount += point->y;
510 node = node->Next();
511 }
512
513 *x = (xcount/points->Number());
514 *y = (ycount/points->Number());
515}
516
517/*
518 * Check that (x1, y1) -> (x2, y2) hits (x3, y3) -> (x4, y4).
519 * If so, ratio1 gives the proportion along the first line
520 * that the intersection occurs (or something like that).
521 * Used by functions below.
522 *
523 */
524void oglCheckLineIntersection(double x1, double y1, double x2, double y2,
525 double x3, double y3, double x4, double y4,
526 double *ratio1, double *ratio2)
527{
528 double denominator_term = (y4 - y3)*(x2 - x1) - (y2 - y1)*(x4 - x3);
529 double numerator_term = (x3 - x1)*(y4 - y3) + (x4 - x3)*(y1 - y3);
530
531 double line_constant;
532 double length_ratio = 1.0;
533 double k_line = 1.0;
534
535 // Check for parallel lines
536 if ((denominator_term < 0.005) && (denominator_term > -0.005))
537 line_constant = -1.0;
538 else
539 line_constant = numerator_term/denominator_term;
540
541 // Check for intersection
542 if ((line_constant < 1.0) && (line_constant > 0.0))
543 {
544 // Now must check that other line hits
545 if (((y4 - y3) < 0.005) && ((y4 - y3) > -0.005))
546 k_line = ((x1 - x3) + line_constant*(x2 - x1))/(x4 - x3);
547 else
548 k_line = ((y1 - y3) + line_constant*(y2 - y1))/(y4 - y3);
549
550 if ((k_line >= 0.0) && (k_line < 1.0))
551 length_ratio = line_constant;
552 else
553 k_line = 1.0;
554 }
555 *ratio1 = length_ratio;
556 *ratio2 = k_line;
557}
558
559/*
560 * Find where (x1, y1) -> (x2, y2) hits one of the lines in xvec, yvec.
561 * (*x3, *y3) is the point where it hits.
562 *
563 */
564void oglFindEndForPolyline(double n, double xvec[], double yvec[],
565 double x1, double y1, double x2, double y2, double *x3, double *y3)
566{
567 int i;
568 double lastx = xvec[0];
569 double lasty = yvec[0];
570
571 double min_ratio = 1.0;
572 double line_ratio;
573 double other_ratio;
574
575 for (i = 1; i < n; i++)
576 {
577 oglCheckLineIntersection(x1, y1, x2, y2, lastx, lasty, xvec[i], yvec[i],
578 &line_ratio, &other_ratio);
579 lastx = xvec[i];
580 lasty = yvec[i];
581
582 if (line_ratio < min_ratio)
583 min_ratio = line_ratio;
584 }
585
586 // Do last (implicit) line if last and first doubles are not identical
587 if (!(xvec[0] == lastx && yvec[0] == lasty))
588 {
589 oglCheckLineIntersection(x1, y1, x2, y2, lastx, lasty, xvec[0], yvec[0],
590 &line_ratio, &other_ratio);
591
592 if (line_ratio < min_ratio)
593 min_ratio = line_ratio;
594 }
595
596 *x3 = (x1 + (x2 - x1)*min_ratio);
597 *y3 = (y1 + (y2 - y1)*min_ratio);
598
599}
600
601/*
602 * Find where the line hits the box.
603 *
604 */
605
606void oglFindEndForBox(double width, double height,
607 double x1, double y1, // Centre of box (possibly)
608 double x2, double y2, // other end of line
609 double *x3, double *y3) // End on box edge
610{
611 double xvec[5];
612 double yvec[5];
613
614 xvec[0] = (double)(x1 - width/2.0);
615 yvec[0] = (double)(y1 - height/2.0);
616 xvec[1] = (double)(x1 - width/2.0);
617 yvec[1] = (double)(y1 + height/2.0);
618 xvec[2] = (double)(x1 + width/2.0);
619 yvec[2] = (double)(y1 + height/2.0);
620 xvec[3] = (double)(x1 + width/2.0);
621 yvec[3] = (double)(y1 - height/2.0);
622 xvec[4] = (double)(x1 - width/2.0);
623 yvec[4] = (double)(y1 - height/2.0);
624
625 oglFindEndForPolyline(5, xvec, yvec, x2, y2, x1, y1, x3, y3);
626}
627
628/*
629 * Find where the line hits the circle.
630 *
631 */
632
633void oglFindEndForCircle(double radius,
634 double x1, double y1, // Centre of circle
635 double x2, double y2, // Other end of line
636 double *x3, double *y3)
637{
638 double H = (double)sqrt((x2 - x1)*(x2 - x1) + (y2 - y1)*(y2 - y1));
639
640 if (H == 0.0)
641 {
642 *x3 = x1;
643 *y3 = y1;
644 }
645 else
646 {
647 *y3 = radius * (y2 - y1)/H + y1;
648 *x3 = radius * (x2 - x1)/H + x1;
649 }
650}
651
652/*
653 * Given the line (x1, y1) -> (x2, y2), and an arrow size of given length and width,
654 * return the position of the tip of the arrow and the left and right vertices of the arrow.
655 *
656 */
657
658void oglGetArrowPoints(double x1, double y1, double x2, double y2,
659 double length, double width,
660 double *tip_x, double *tip_y,
661 double *side1_x, double *side1_y,
662 double *side2_x, double *side2_y)
663{
664 double l = (double)sqrt((x2 - x1)*(x2 - x1) + (y2 - y1)*(y2 - y1));
665
666 if (l < 0.01)
667 l = (double) 0.01;
668
669 double i_bar = (x2 - x1)/l;
670 double j_bar = (y2 - y1)/l;
671
672 double x3 = (- length*i_bar) + x2;
673 double y3 = (- length*j_bar) + y2;
674
675 *side1_x = width*(-j_bar) + x3;
676 *side1_y = width*i_bar + y3;
677
678 *side2_x = -width*(-j_bar) + x3;
679 *side2_y = -width*i_bar + y3;
680
681 *tip_x = x2; *tip_y = y2;
682}
683
684/*
685 * Given an ellipse and endpoints of a line, returns the point at which
686 * the line touches the ellipse in values x4, y4.
687 * This function assumes that the centre of the ellipse is at x1, y1, and the
688 * ellipse has a width of width1 and a height of height1. It also assumes you are
689 * wanting to draw an arc FROM point x2, y2 TOWARDS point x3, y3.
690 * This function calculates the x,y coordinates of the intersection point of
691 * the arc with the ellipse.
692 * Author: Ian Harrison
693 */
694
695void oglDrawArcToEllipse(double x1, double y1, double width1, double height1, double x2, double y2, double x3, double y3,
696 double *x4, double *y4)
697{
698 double a1 = (double)(width1/2.0);
699 double b1 = (double)(height1/2.0);
700
701 // These are required to give top left x and y coordinates for DrawEllipse
702// double top_left_x1 = (double)(x1 - a1);
703// double top_left_y1 = (double)(y1 - b1);
704/*
705 // Check for vertical line
706 if (fabs(x2 - x3) < 0.05)
707 {
708 *x4 = x3;
709 if (y2 < y3)
710 *y4 = (double)(y1 - b1);
711 else
712 *y4 = (double)(y1 + b1);
713 return;
714 }
715*/
716 // Check that x2 != x3
717 if (fabs(x2 - x3) < 0.05)
718 {
719 *x4 = x2;
720 if (y3 > y2)
721 *y4 = (double)(y1 - sqrt((b1*b1 - (((x2-x1)*(x2-x1))*(b1*b1)/(a1*a1)))));
722 else
723 *y4 = (double)(y1 + sqrt((b1*b1 - (((x2-x1)*(x2-x1))*(b1*b1)/(a1*a1)))));
724 return;
725 }
726
727 // Calculate the x and y coordinates of the point where arc intersects ellipse
728
729 double A, B, C, D, E, F, G, H, K;
730 double ellipse1_x, ellipse1_y;
731
732 A = (double)(1/(a1 * a1));
733 B = (double)((y3 - y2) * (y3 - y2)) / ((x3 - x2) * (x3 - x2) * b1 * b1);
734 C = (double)(2 * (y3 - y2) * (y2 - y1)) / ((x3 - x2) * b1 * b1);
735 D = (double)((y2 - y1) * (y2 - y1)) / (b1 * b1);
736 E = (double)(A + B);
737 F = (double)(C - (2 * A * x1) - (2 * B * x2));
738 G = (double)((A * x1 * x1) + (B * x2 * x2) - (C * x2) + D - 1);
739 H = (double)((y3 - y2) / (x3 - x2));
740 K = (double)((F * F) - (4 * E * G));
741
742 if (K >= 0)
743 // In this case the line intersects the ellipse, so calculate intersection
744 {
745 if(x2 >= x1)
746 {
747 ellipse1_x = (double)(((F * -1) + sqrt(K)) / (2 * E));
748 ellipse1_y = (double)((H * (ellipse1_x - x2)) + y2);
749 }
750 else
751 {
752 ellipse1_x = (double)(((F * -1) - sqrt(K)) / (2 * E));
753 ellipse1_y = (double)((H * (ellipse1_x - x2)) + y2);
754 }
755 }
756 else
757 // in this case, arc does not intersect ellipse, so just draw arc
758 {
759 ellipse1_x = x3;
760 ellipse1_y = y3;
761 }
762 *x4 = ellipse1_x;
763 *y4 = ellipse1_y;
764
765/*
766 // Draw a little circle (radius = 2) at the end of the arc where it hits
767 // the ellipse .
768
769 double circle_x = ellipse1_x - 2.0;
770 double circle_y = ellipse1_y - 2.0;
771 m_canvas->DrawEllipse(circle_x, circle_y, 4.0, 4.0);
772*/
773}
774
775// Update a list item from a list of strings
776void UpdateListBox(wxListBox *item, wxList *list)
777{
778 item->Clear();
779 if (!list)
780 return;
781
782 wxNode *node = list->First();
783 while (node)
784 {
785 char *s = (char *)node->Data();
786 item->Append(s);
787 node = node->Next();
788 }
789}
790
791bool oglRoughlyEqual(double val1, double val2, double tol)
792{
793 return ( (val1 < (val2 + tol)) && (val1 > (val2 - tol)) &&
794 (val2 < (val1 + tol)) && (val2 > (val1 - tol)));
795}
796
797/*
798 * Hex<->Dec conversion
799 */
800
801// Array used in DecToHex conversion routine.
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802static wxChar sg_HexArray[] = { wxT('0'), wxT('1'), wxT('2'), wxT('3'),
803 wxT('4'), wxT('5'), wxT('6'), wxT('7'),
804 wxT('8'), wxT('9'), wxT('A'), wxT('B'),
805 wxT('C'), wxT('D'), wxT('E'), wxT('F')
806};
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807
808// Convert 2-digit hex number to decimal
c1fa2fda 809unsigned int oglHexToDec(wxChar* buf)
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810{
811 int firstDigit, secondDigit;
812
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813 if (buf[0] >= wxT('A'))
814 firstDigit = buf[0] - wxT('A') + 10;
1fc25a89 815 else
c1fa2fda 816 firstDigit = buf[0] - wxT('0');
1fc25a89 817
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818 if (buf[1] >= wxT('A'))
819 secondDigit = buf[1] - wxT('A') + 10;
1fc25a89 820 else
c1fa2fda 821 secondDigit = buf[1] - wxT('0');
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822
823 return firstDigit * 16 + secondDigit;
824}
825
826// Convert decimal integer to 2-character hex string
c1fa2fda 827void oglDecToHex(unsigned int dec, wxChar *buf)
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828{
829 int firstDigit = (int)(dec/16.0);
830 int secondDigit = (int)(dec - (firstDigit*16.0));
831 buf[0] = sg_HexArray[firstDigit];
832 buf[1] = sg_HexArray[secondDigit];
833 buf[2] = 0;
834}
835
836// 3-digit hex to wxColour
837wxColour oglHexToColour(const wxString& hex)
838{
839 if (hex.Length() == 6)
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840 {
841 long r, g, b;
842 r = g = b = 0;
843 hex.Mid(0,2).ToLong(&r, 16);
844 hex.Mid(2,2).ToLong(&g, 16);
845 hex.Mid(4,2).ToLong(&b, 16);
1fc25a89 846 return wxColour(r, g, b);
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847 }
848 else
849 return wxColour(0,0,0);
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850}
851
852// RGB to 3-digit hex
853wxString oglColourToHex(const wxColour& colour)
854{
c1fa2fda 855 wxChar buf[7];
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856 unsigned int red = colour.Red();
857 unsigned int green = colour.Green();
858 unsigned int blue = colour.Blue();
859
860 oglDecToHex(red, buf);
861 oglDecToHex(green, buf+2);
862 oglDecToHex(blue, buf+4);
863
864 return wxString(buf);
865}
866
867