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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/region.h
3// Purpose: Base header for wxRegion
4// Author: Julian Smart
5// Modified by:
6// Created:
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows Licence
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_REGION_H_BASE_
13#define _WX_REGION_H_BASE_
c801d85f 14
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15#include "wx/bitmap.h"
16#include "wx/gdiobj.h"
17#include "wx/gdicmn.h"
c87beb79 18
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19class WXDLLEXPORT wxColour;
20class WXDLLEXPORT wxRegion;
21
22// ----------------------------------------------------------------------------
23// constants
24// ----------------------------------------------------------------------------
25
26// result of wxRegion::Contains() call
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27enum wxRegionContain
28{
29 wxOutRegion = 0,
30 wxPartRegion = 1,
31 wxInRegion = 2
32};
33
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34// these constants are used with wxRegion::Combine() in the ports which have
35// this method
36enum wxRegionOp
37{
38 // Creates the intersection of the two combined regions.
39 wxRGN_AND,
40
41 // Creates a copy of the region
42 wxRGN_COPY,
43
44 // Combines the parts of first region that are not in the second one
45 wxRGN_DIFF,
46
47 // Creates the union of two combined regions.
48 wxRGN_OR,
49
50 // Creates the union of two regions except for any overlapping areas.
51 wxRGN_XOR
52};
53
54// ----------------------------------------------------------------------------
55// wxRegionBase defines wxRegion API
56// ----------------------------------------------------------------------------
57
58class WXDLLEXPORT wxRegionBase : public wxGDIObject
59{
60public:
61 // ctors
62 // -----
63
64 // none are defined here but the following should be available:
65#if 0
66 wxRegion();
67 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
68 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
69 wxRegion(const wxRect& rect);
70 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE);
71 wxRegion(const wxBitmap& bmp);
72 wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
73#endif // 0
74
75 // operators
76 // ---------
77
78 bool operator==(const wxRegion& region) const { return IsEqual(region); }
79 bool operator!=(const wxRegion& region) const { return !(*this == region); }
80
81
82 // accessors
83 // ---------
84
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85 bool Ok() const { return IsOk(); }
86 bool IsOk() const { return m_refData != NULL; }
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87
88 // Is region empty?
89 virtual bool IsEmpty() const = 0;
90 bool Empty() const { return IsEmpty(); }
91
92 // Is region equal (i.e. covers the same area as another one)?
93 bool IsEqual(const wxRegion& region) const;
94
95 // Get the bounding box
96 bool GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
97 { return DoGetBox(x, y, w, h); }
98 wxRect GetBox() const
99 {
100 wxCoord x, y, w, h;
101 return DoGetBox(x, y, w, h) ? wxRect(x, y, w, h) : wxRect();
102 }
103
104 // Test if the given point or rectangle is inside this region
105 wxRegionContain Contains(wxCoord x, wxCoord y) const
106 { return DoContainsPoint(x, y); }
107 wxRegionContain Contains(const wxPoint& pt) const
108 { return DoContainsPoint(pt.x, pt.y); }
109 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
110 { return DoContainsRect(wxRect(x, y, w, h)); }
111 wxRegionContain Contains(const wxRect& rect) const
112 { return DoContainsRect(rect); }
113
114
115 // operations
116 // ----------
117
118 virtual void Clear() = 0;
119
120 // Move the region
121 bool Offset(wxCoord x, wxCoord y)
122 { return DoOffset(x, y); }
123 bool Offset(const wxPoint& pt)
124 { return DoOffset(pt.x, pt.y); }
125
126 // Union rectangle or region with this region.
127 bool Union(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
128 { return DoUnionWithRect(wxRect(x, y, w, h)); }
129 bool Union(const wxRect& rect)
130 { return DoUnionWithRect(rect); }
131 bool Union(const wxRegion& region)
132 { return DoUnionWithRegion(region); }
133
134#if wxUSE_IMAGE
135 // Use the non-transparent pixels of a wxBitmap for the region to combine
136 // with this region. First version takes transparency from bitmap's mask,
137 // second lets the user specify the colour to be treated as transparent
138 // along with an optional tolerance value.
139 // NOTE: implemented in common/rgncmn.cpp
140 bool Union(const wxBitmap& bmp);
141 bool Union(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
142#endif // wxUSE_IMAGE
143
144 // Intersect rectangle or region with this one.
145 bool Intersect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
146 { return Intersect(wxRect(x, y, w, h)); }
147 bool Intersect(const wxRect& rect);
148 bool Intersect(const wxRegion& region)
149 { return DoIntersect(region); }
150
151 // Subtract rectangle or region from this:
152 // Combines the parts of 'this' that are not part of the second region.
153 bool Subtract(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
154 { return Subtract(wxRect(x, y, w, h)); }
155 bool Subtract(const wxRect& rect);
156 bool Subtract(const wxRegion& region)
157 { return DoSubtract(region); }
158
159 // XOR: the union of two combined regions except for any overlapping areas.
160 bool Xor(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
161 { return Xor(wxRect(x, y, w, h)); }
162 bool Xor(const wxRect& rect);
163 bool Xor(const wxRegion& region)
164 { return DoXor(region); }
165
166
167 // Convert the region to a B&W bitmap with the white pixels being inside
168 // the region.
169 wxBitmap ConvertToBitmap() const;
170
171protected:
172 virtual bool DoIsEqual(const wxRegion& region) const = 0;
173 virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const = 0;
174 virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const = 0;
175 virtual wxRegionContain DoContainsRect(const wxRect& rect) const = 0;
176
177 virtual bool DoOffset(wxCoord x, wxCoord y) = 0;
178
179 virtual bool DoUnionWithRect(const wxRect& rect) = 0;
180 virtual bool DoUnionWithRegion(const wxRegion& region) = 0;
181
182 virtual bool DoIntersect(const wxRegion& region) = 0;
183 virtual bool DoSubtract(const wxRegion& region) = 0;
184 virtual bool DoXor(const wxRegion& region) = 0;
185};
186
187// some ports implement a generic Combine() function while others only
188// implement individual wxRegion operations, factor out the common code for the
189// ports with Combine() in this class
190#if defined(__WXPALMOS__) || \
191 defined(__WXMSW__) || \
192 defined(__WXMAC__) || \
193 defined(__WXPM__)
194
195#define wxHAS_REGION_COMBINE
196
f600738e 197class WXDLLEXPORT wxRegionWithCombine : public wxRegionBase
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198{
199public:
200 // these methods are not part of public API as they're not implemented on
201 // all ports
202 bool Combine(wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxRegionOp op);
203 bool Combine(const wxRect& rect, wxRegionOp op);
204 bool Combine(const wxRegion& region, wxRegionOp op)
205 { return DoCombine(region, op); }
206
207
208protected:
209 // the real Combine() method, to be defined in the derived class
210 virtual bool DoCombine(const wxRegion& region, wxRegionOp op) = 0;
211
212 // implement some wxRegionBase pure virtuals in terms of Combine()
213 virtual bool DoUnionWithRect(const wxRect& rect)
214 { return Combine(rect, wxRGN_OR); }
215 virtual bool DoUnionWithRegion(const wxRegion& region)
216 { return Combine(region, wxRGN_OR); }
217
218 virtual bool DoIntersect(const wxRegion& region)
219 { return Combine(region, wxRGN_AND); }
220 virtual bool DoSubtract(const wxRegion& region)
221 { return Combine(region, wxRGN_DIFF); }
222 virtual bool DoXor(const wxRegion& region)
223 { return Combine(region, wxRGN_XOR); }
224};
225
226#endif // ports with wxRegion::Combine()
227
4055ed82 228#if defined(__WXPALMOS__)
c87beb79 229 #include "wx/palmos/region.h"
ffecfa5a 230#elif defined(__WXMSW__)
c87beb79 231 #include "wx/msw/region.h"
1be7a35c 232#elif defined(__WXGTK20__)
c87beb79 233 #include "wx/gtk/region.h"
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234#elif defined(__WXGTK__)
235 #include "wx/gtk1/region.h"
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236#elif defined(__WXMOTIF__) || defined(__WXX11__)
237 #include "wx/x11/region.h"
d32cad2c 238#elif defined(__WXMGL__)
c87beb79 239 #include "wx/mgl/region.h"
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240#elif defined(__WXDFB__)
241 #include "wx/dfb/region.h"
34138703 242#elif defined(__WXMAC__)
c87beb79 243 #include "wx/mac/region.h"
e64df9bc 244#elif defined(__WXCOCOA__)
c87beb79 245 #include "wx/cocoa/region.h"
1777b9bb 246#elif defined(__WXPM__)
c87beb79 247 #include "wx/os2/region.h"
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248#endif
249
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250// ----------------------------------------------------------------------------
251// inline functions implementation
252// ----------------------------------------------------------------------------
253
254// NB: these functions couldn't be defined in the class declaration as they use
255// wxRegion and so can be only defined after including the header declaring
256// the real class
257
258inline bool wxRegionBase::Intersect(const wxRect& rect)
259{
260 return DoIntersect(wxRegion(rect));
261}
262
263inline bool wxRegionBase::Subtract(const wxRect& rect)
264{
265 return DoSubtract(wxRegion(rect));
266}
267
268inline bool wxRegionBase::Xor(const wxRect& rect)
269{
270 return DoXor(wxRegion(rect));
271}
272
273#ifdef wxHAS_REGION_COMBINE
274
275inline bool wxRegionWithCombine::Combine(wxCoord x,
276 wxCoord y,
277 wxCoord w,
278 wxCoord h,
279 wxRegionOp op)
280{
281 return DoCombine(wxRegion(x, y, w, h), op);
282}
283
284inline bool wxRegionWithCombine::Combine(const wxRect& rect, wxRegionOp op)
285{
286 return DoCombine(wxRegion(rect), op);
287}
288
289#endif // wxHAS_REGION_COMBINE
290
291#endif // _WX_REGION_H_BASE_