]> git.saurik.com Git - wxWidgets.git/blame - include/wx/thread.h
* Renamed fstream.h in wfstream.h
[wxWidgets.git] / include / wx / thread.h
CommitLineData
10b959e3
JS
1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.h
3// Purpose: Thread API
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 04/13/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
c2dd8380
GL
12#ifndef __THREADH__
13#define __THREADH__
10b959e3
JS
14
15#ifdef __GNUG__
16#pragma interface "thread.h"
17#endif
18
19#include "wx/object.h"
20#include "wx/setup.h"
21
22typedef enum {
23 MUTEX_NO_ERROR=0,
24 MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
b89156b5
GL
25 MUTEX_BUSY, // Mutex has been already locked by ONE thread
26 MUTEX_UNLOCKED
10b959e3
JS
27} wxMutexError;
28
29typedef enum {
30 THREAD_NO_ERROR=0, // No error
31 THREAD_NO_RESOURCE, // No resource left to create a new thread
32 THREAD_RUNNING, // The thread is already running
c2dd8380
GL
33 THREAD_NOT_RUNNING, // The thread isn't running
34 THREAD_MISC_ERROR // Some other error
10b959e3
JS
35} wxThreadError;
36
37// defines the interval of priority.
38#define WXTHREAD_MIN_PRIORITY 0
39#define WXTHREAD_DEFAULT_PRIORITY 50
40#define WXTHREAD_MAX_PRIORITY 100
41
42// ---------------------------------------------------------------------------
43// Mutex handler
c2dd8380 44class WXDLLEXPORT wxMutexInternal;
10b959e3
JS
45class WXDLLEXPORT wxMutex {
46public:
47 // constructor & destructor
ee4f8c2a
JS
48 wxMutex();
49 ~wxMutex();
10b959e3
JS
50
51 // Lock the mutex.
ee4f8c2a 52 wxMutexError Lock();
10b959e3 53 // Try to lock the mutex: if it can't, returns immediately with an error.
ee4f8c2a 54 wxMutexError TryLock();
10b959e3 55 // Unlock the mutex.
ee4f8c2a 56 wxMutexError Unlock();
10b959e3
JS
57
58 // Returns true if the mutex is locked.
ee4f8c2a 59 bool IsLocked() const { return (m_locked > 0); }
10b959e3
JS
60protected:
61 friend class wxCondition;
62
63 int m_locked;
64 wxMutexInternal *p_internal;
65};
66
67// ---------------------------------------------------------------------------
68// Condition handler.
69class wxConditionInternal;
70class WXDLLEXPORT wxCondition {
71public:
72 // constructor & destructor
ee4f8c2a
JS
73 wxCondition();
74 ~wxCondition();
10b959e3 75
ee4f8c2a 76 // Waits indefinitely.
10b959e3
JS
77 void Wait(wxMutex& mutex);
78 // Waits until a signal is raised or the timeout is elapsed.
79 bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
80 // Raises a signal: only one "Waiter" is released.
ee4f8c2a 81 void Signal();
10b959e3 82 // Broadcasts to all "Waiters".
ee4f8c2a 83 void Broadcast();
10b959e3
JS
84private:
85 wxConditionInternal *p_internal;
86};
87
88// ---------------------------------------------------------------------------
89// Thread management class
90class wxThreadInternal;
91class WXDLLEXPORT wxThread {
92public:
93 // constructor & destructor.
ee4f8c2a
JS
94 wxThread();
95 virtual ~wxThread();
10b959e3
JS
96
97 // Create a new thread, this method should check there is only one thread
98 // running by object.
ee4f8c2a 99 wxThreadError Create();
10b959e3 100
ee4f8c2a
JS
101 // Destroys the thread immediately if the defer flag isn't true.
102 wxThreadError Destroy();
10b959e3 103
c2dd8380
GL
104 // Pause a running thread
105 wxThreadError Pause();
106
107 // Resume a paused thread
108 wxThreadError Resume();
109
ee4f8c2a 110 // Switches on the defer flag.
10b959e3
JS
111 void DeferDestroy(bool on);
112
113 // Waits for the termination of the thread.
ee4f8c2a 114 void *Join();
10b959e3
JS
115
116 // Sets the priority to "prio". (Warning: The priority can only be set before
117 // the thread is created)
118 void SetPriority(int prio);
119 // Get the current priority.
ee4f8c2a 120 int GetPriority() const;
10b959e3
JS
121
122 // Get the thread ID
ee4f8c2a 123 unsigned long GetID() const;
10b959e3
JS
124
125 // Returns true if the thread is alive.
ee4f8c2a 126 bool IsAlive() const;
c2dd8380
GL
127 // Returns true if the thread is running (not paused, not killed).
128 bool IsRunning() const;
10b959e3 129 // Returns true if the thread is the main thread (aka the GUI thread).
ee4f8c2a 130 static bool IsMain();
10b959e3
JS
131
132 // Called when thread exits.
ee4f8c2a 133 virtual void OnExit();
c2dd8380
GL
134
135 // Returns the wxThread object which corresponds to the ID.
136 static wxThread *GetThreadFromID(unsigned long id);
10b959e3
JS
137protected:
138 // In case, the DIFFER flag is true, enables another thread to kill this one.
ee4f8c2a 139 void TestDestroy();
10b959e3
JS
140 // Exits from the current thread.
141 void Exit(void *status = NULL);
142private:
143 // Entry point for the thread.
ee4f8c2a 144 virtual void *Entry() = 0;
10b959e3
JS
145
146private:
147 friend class wxThreadInternal;
148
149 wxThreadInternal *p_internal;
150};
151
152// ---------------------------------------------------------------------------
153// Global variables
154
75ed1d15
GL
155// GUI mutex handling.
156void WXDLLEXPORT wxMutexGuiEnter();
157void WXDLLEXPORT wxMutexGuiLeave();
10b959e3
JS
158
159#endif