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[wxWidgets.git] / src / dfb / evtloop.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/dfb/evtloop.cpp
3// Purpose: wxEventLoop implementation
4// Author: Vaclav Slavik
5// Created: 2006-08-16
6// RCS-ID: $Id$
7// Copyright: (c) 2006 REA Elektronik GmbH
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ===========================================================================
12// declarations
13// ===========================================================================
14
15// ---------------------------------------------------------------------------
16// headers
17// ---------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#include "wx/evtloop.h"
23
24#ifndef WX_PRECOMP
25 #include "wx/app.h"
26#endif
27
f7a50432 28#include "wx/thread.h"
4eba3923 29#include "wx/private/fdiodispatcher.h"
b3c86150 30#include "wx/dfb/private.h"
0edbcd60 31#include "wx/nonownedwnd.h"
86e9b8f2 32#include "wx/buffer.h"
b3c86150 33
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34#include <errno.h>
35
a5001e93 36#define TRACE_EVENTS "events"
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37
38// ===========================================================================
39// implementation
40// ===========================================================================
41
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42//-----------------------------------------------------------------------------
43// wxDFBEventsHandler
44//-----------------------------------------------------------------------------
45
46// This handler is installed to process input on DirectFB's events socket (
47// obtained using CreateFileDescriptor()). When IDirectFBEventBuffer is used
48// in this mode, events are written to the file descriptor and we read them
49// in OnReadWaiting() below.
50class wxDFBEventsHandler : public wxFDIOHandler
51{
52public:
53 wxDFBEventsHandler()
54 : m_fd(-1), m_offset(0)
55 {}
56
57 void SetFD(int fd) { m_fd = fd; }
58
59 void Reset()
60 {
61 m_fd = -1;
62 m_offset = 0;
63 }
64
65 // implement wxFDIOHandler pure virtual methods
66 virtual void OnReadWaiting();
67 virtual void OnWriteWaiting()
68 { wxFAIL_MSG("OnWriteWaiting shouldn't be called"); }
69 virtual void OnExceptionWaiting()
70 { wxFAIL_MSG("OnExceptionWaiting shouldn't be called"); }
71
72private:
73 // DirectFB -> wxWidgets events translation
74 void HandleDFBEvent(const wxDFBEvent& event);
75
76 int m_fd;
77 size_t m_offset;
78 DFBEvent m_event;
79};
80
81void wxDFBEventsHandler::OnReadWaiting()
82{
83 for ( ;; )
84 {
85 int size = read(m_fd,
86 ((char*)&m_event) + m_offset,
87 sizeof(m_event) - m_offset);
88
89 if ( size == 0 || (size == -1 && (errno == EAGAIN || errno == EINTR)) )
90 {
91 // nothing left in the pipe (EAGAIN is expected for an FD with
92 // O_NONBLOCK)
93 break;
94 }
95
96 if ( size == -1 )
97 {
98 wxLogSysError(_("Failed to read event from DirectFB pipe"));
99 break;
100 }
101
102 size += m_offset;
103 m_offset = 0;
104
105 if ( size != sizeof(m_event) )
106 {
107 m_offset = size;
108 break;
109 }
110
111 HandleDFBEvent(m_event);
112 }
113}
114
115void wxDFBEventsHandler::HandleDFBEvent(const wxDFBEvent& event)
116{
117 switch ( event.GetClass() )
118 {
119 case DFEC_WINDOW:
120 {
121 wxDFBWindowEvent winevent(((const DFBEvent&)event).window);
122 wxNonOwnedWindow::HandleDFBWindowEvent(winevent);
123 break;
124 }
125
126 case DFEC_NONE:
127 case DFEC_INPUT:
128 case DFEC_USER:
129#if wxCHECK_DFB_VERSION(0,9,23)
130 case DFEC_UNIVERSAL:
131#endif
132 {
133 wxLogTrace(TRACE_EVENTS,
134 "ignoring event of unsupported class %i",
135 (int)event.GetClass());
136 }
137 }
138}
139
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140//-----------------------------------------------------------------------------
141// wxEventLoop initialization
142//-----------------------------------------------------------------------------
143
b46b1d59 144wxIDirectFBEventBufferPtr wxGUIEventLoop::ms_buffer;
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145int wxGUIEventLoop::ms_bufferFd;
146static wxDFBEventsHandler gs_DFBEventsHandler;
b3c86150 147
b46b1d59 148wxGUIEventLoop::wxGUIEventLoop()
b3c86150 149{
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150 // Note that this has to be done here so that the buffer is ready when
151 // an event loop runs; GetDirectFBEventBuffer(), which also calls
152 // InitBuffer(), may be called before or after the first wxGUIEventLoop
153 // instance is created.
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154 if ( !ms_buffer )
155 InitBuffer();
156}
157
158/* static */
b46b1d59 159void wxGUIEventLoop::InitBuffer()
b3c86150 160{
86e9b8f2 161 // create DirectFB events buffer:
52c8d32a 162 ms_buffer = wxIDirectFB::Get()->CreateEventBuffer();
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163
164 // and setup a file descriptor that we can watch for new events:
165
166 ms_buffer->CreateFileDescriptor(&ms_bufferFd);
167 int flags = fcntl(ms_bufferFd, F_GETFL, 0);
168 if ( flags == -1 || fcntl(ms_bufferFd, F_SETFL, flags | O_NONBLOCK) == -1 )
169 {
170 wxLogSysError(_("Failed to switch DirectFB pipe to non-blocking mode"));
171 return;
172 }
173
174 wxFDIODispatcher *dispatcher = wxFDIODispatcher::Get();
175 wxCHECK_RET( dispatcher, "wxDFB requires wxFDIODispatcher" );
176
177 gs_DFBEventsHandler.SetFD(ms_bufferFd);
178 dispatcher->RegisterFD(ms_bufferFd, &gs_DFBEventsHandler, wxFDIO_INPUT);
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179}
180
e48a3055 181/* static */
b46b1d59 182void wxGUIEventLoop::CleanUp()
e48a3055 183{
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184 wxFDIODispatcher *dispatcher = wxFDIODispatcher::Get();
185 wxCHECK_RET( dispatcher, "wxDFB requires wxFDIODispatcher" );
186 dispatcher->UnregisterFD(ms_bufferFd);
187
e48a3055 188 ms_buffer.Reset();
86e9b8f2 189 gs_DFBEventsHandler.Reset();
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190}
191
b3c86150 192/* static */
b46b1d59 193wxIDirectFBEventBufferPtr wxGUIEventLoop::GetDirectFBEventBuffer()
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194{
195 if ( !ms_buffer )
196 InitBuffer();
197
198 return ms_buffer;
199}
200
201//-----------------------------------------------------------------------------
202// events dispatch and loop handling
203//-----------------------------------------------------------------------------
204
b46b1d59 205void wxGUIEventLoop::Yield()
757b694b 206{
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207 // TODO: implement event filtering using the eventsToProcess mask
208
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209 // process all pending events:
210 while ( Pending() )
211 Dispatch();
212
213 // handle timers, sockets etc.
214 OnNextIteration();
215}