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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: msgqueue.h | |
e54c96f1 | 3 | // Purpose: interface of wxMessageQueue<T> |
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4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
23324ae1 | 10 | @wxheader{msgqueue.h} |
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11 | |
12 | wxMessageQueue allows passing messages between threads. | |
13 | ||
14 | This class should be typically used to communicate between the main and worker | |
15 | threads. The main thread calls wxMessageQueue::Post and | |
16 | the worker thread calls wxMessageQueue::Receive. | |
17 | ||
18 | For this class a message is an object of arbitrary type T. Notice that | |
19 | often there is a some special message indicating that the thread | |
20 | should terminate as there is no other way to gracefully shutdown a thread | |
21 | waiting on the message queue. | |
22 | ||
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23 | @nolibrary |
24 | @category{FIXME} | |
7c913512 | 25 | |
e54c96f1 | 26 | @see wxThread |
23324ae1 | 27 | */ |
7c913512 | 28 | class wxMessageQueue<T> |
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29 | { |
30 | public: | |
31 | /** | |
7c913512 | 32 | Returns @true if the object had been initialized successfully, @false |
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33 | if an error occurred. |
34 | */ | |
328f5751 | 35 | bool IsOk() const; |
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36 | |
37 | /** | |
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38 | Add a message to this queue and signal the threads waiting for messages |
39 | (i.e. the threads which called wxMessageQueue::Receive or | |
40 | wxMessageQueue::ReceiveTimeout). | |
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41 | This method is safe to call from multiple threads in parallel. |
42 | */ | |
43 | wxMessageQueueError Post(T const& msg); | |
44 | ||
45 | /** | |
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46 | Block until a message becomes available in the queue. Waits indefinitely long |
47 | or until an error occurs. | |
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48 | The message is returned in @e msg. |
49 | */ | |
50 | wxMessageQueueError Receive(T& msg); | |
51 | ||
52 | /** | |
7c913512 | 53 | Block until a message becomes available in the queue, but no more than |
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54 | @a timeout milliseconds has elapsed. |
55 | If no message is available after @a timeout milliseconds then returns | |
7c913512 | 56 | @b wxMSGQUEUE_TIMEOUT. |
4cc4bfaf | 57 | If @a timeout is 0 then checks for any messages present in the queue |
7c913512 | 58 | and returns immediately without waiting. |
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59 | The message is returned in @e msg. |
60 | */ | |
61 | wxMessageQueueError ReceiveTimeout(long timeout, T& msg); | |
62 | ||
63 | /** | |
7c913512 | 64 | Default and only constructor. Use wxMessageQueue::IsOk to check |
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65 | if the object was successfully initialized. |
66 | */ | |
7c913512 | 67 | wxMessageQueue(); |
23324ae1 | 68 | }; |
e54c96f1 | 69 |