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1/////////////////////////////////////////////////////////////////////////////
2// Name: fontenum.h
3// Purpose: wxFontEnumerator class for getting available fonts
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by: extended to enumerate more than just font families and work ot
6// only on Windows (VZ)
7// Created: 04/01/98
8// RCS-ID: $Id$
9// Copyright: (c) Julian Smart, Vadim Zeitlin
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13#ifndef _WX_FONTENUM_H_
14#define _WX_FONTENUM_H_
15
16#ifdef __GNUG__
17 #pragma interface "fontenum.h"
18#endif
19
20// ----------------------------------------------------------------------------
21// wxFontEnumerator enumerates all available fonts on the system or only the
22// fonts with given attributes
23// ----------------------------------------------------------------------------
24
25class wxFontEnumerator
26{
27public:
28 // start enumerating font families - will result in OnFontFamily() being
29 // called for each available font family (unless it returns FALSE)
30 virtual bool EnumerateFamilies(bool fixedWidthOnly = FALSE);
31
32 // enumerate the different encodings either for given font family or for
33 // all font families - will result in OnFontEncoding() being called for
34 // each available (family, encoding) couple
e90c1d2a 35 virtual bool EnumerateEncodings(const wxString& family = T(""));
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36
37 // callbacks which are called after one of EnumerateXXX() functions from
38 // above is invoked - all of them may return FALSE to stop enumeration or
39 // TRUE to continue with it
40
41 // called by EnumerateFamilies
42 virtual bool OnFontFamily(const wxString& WXUNUSED(family))
43 { return FALSE; }
44
45 // called by EnumerateEncodings
46 virtual bool OnFontEncoding(const wxString& WXUNUSED(family),
47 const wxString& WXUNUSED(encoding))
48 { return FALSE; }
49};
50
51#endif // _WX_FONTENUM_H_