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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: automtn.h | |
3 | // Purpose: OLE automation utilities | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 11/6/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998, Julian Smart | |
9 | // Licence: wxWindows Licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "automtn.h" | |
14 | #endif | |
15 | ||
16 | #ifndef _WX_AUTOMTN_H_ | |
17 | #define _WX_AUTOMTN_H_ | |
18 | ||
19 | #include "wx/object.h" | |
20 | #include "wx/variant.h" | |
21 | ||
22 | typedef void WXIDISPATCH; | |
23 | typedef unsigned short* WXBSTR; | |
24 | ||
25 | /* | |
26 | * wxAutomationObject | |
27 | * Wraps up an IDispatch pointer and invocation; does variant conversion. | |
28 | */ | |
29 | ||
8853b9a8 | 30 | class WXDLLEXPORT wxAutomationObject: public wxObject |
e8b6d59d JS |
31 | { |
32 | public: | |
33 | wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL); | |
34 | ~wxAutomationObject(); | |
35 | ||
36 | // Set/get dispatch pointer | |
37 | inline void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }; | |
38 | inline WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; } | |
39 | ||
40 | // Get a dispatch pointer from the current object associated | |
41 | // with a class id, such as "Excel.Application" | |
42 | bool GetInstance(const wxString& classId) const; | |
43 | ||
44 | // Get a dispatch pointer from a new instance of the the class | |
45 | bool CreateInstance(const wxString& classId) const; | |
46 | ||
47 | // Low-level invocation function. Pass either an array of variants, | |
48 | // or an array of pointers to variants. | |
49 | bool Invoke(const wxString& member, int action, | |
50 | wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = 0) const; | |
51 | ||
52 | // Invoke a member function | |
53 | wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]); | |
54 | ||
55 | // Convenience function | |
56 | wxVariant CallMethod(const wxString& method, | |
57 | const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant, | |
58 | const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, | |
59 | const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); | |
60 | ||
61 | // Get/Put property | |
62 | wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const; | |
63 | wxVariant GetProperty(const wxString& property, | |
64 | const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, | |
65 | const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, | |
66 | const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); | |
67 | ||
68 | bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ; | |
69 | bool PutProperty(const wxString& property, | |
70 | const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, | |
71 | const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, | |
72 | const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); | |
73 | ||
74 | // Uses DISPATCH_PROPERTYGET | |
75 | // and returns a dispatch pointer. The calling code should call Release | |
76 | // on the pointer, though this could be implicit by constructing an wxAutomationObject | |
77 | // with it and letting the destructor call Release. | |
78 | WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const; | |
79 | ||
80 | // A way of initialising another wxAutomationObject with a dispatch object, | |
81 | // without having to deal with nasty IDispatch pointers. | |
82 | bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const; | |
83 | ||
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84 | public: |
85 | WXIDISPATCH* m_dispatchPtr; | |
86 | }; | |
87 | ||
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88 | |
89 | #endif | |
90 | // _WX_AUTOMTN_H_ |