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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: src/common/animatecmn.cpp | |
3 | // Purpose: wxAnimation and wxAnimationCtrl | |
4 | // Author: Francesco Montorsi | |
5 | // Modified By: | |
6 | // Created: 24/09/2006 | |
7 | // Id: $Id$ | |
8 | // Copyright: (c) Francesco Montorsi | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | ||
13 | // ---------------------------------------------------------------------------- | |
14 | // headers | |
15 | // ---------------------------------------------------------------------------- | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #if wxUSE_ANIMATIONCTRL | |
21 | ||
22 | #include "wx/animate.h" | |
8e458bb5 | 23 | #include "wx/bitmap.h" |
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24 | |
25 | const wxChar wxAnimationCtrlNameStr[] = wxT("animationctrl"); | |
26 | ||
27 | // global object | |
28 | wxAnimation wxNullAnimation; | |
29 | ||
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30 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject) |
31 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl) | |
32 | ||
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33 | void wxAnimationCtrlBase::SetInactiveBitmap(const wxBitmap &bmp) |
34 | { | |
35 | m_bmpStatic = bmp; | |
36 | m_bmpStatic.UnShare(); | |
37 | } | |
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38 | |
39 | ||
40 | #endif // wxUSE_ANIMATIONCTRL |