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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dragimgg.cpp | |
3 | // Purpose: Generic wxDragImage implementation | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/2/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "dragimgg.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include <stdio.h> | |
33 | #include "wx/setup.h" | |
34 | #include "wx/window.h" | |
35 | #include "wx/frame.h" | |
36 | #include "wx/dcclient.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #include "wx/dcmemory.h" | |
39 | #include "wx/settings.h" | |
40 | #endif | |
41 | ||
42 | #include "wx/log.h" | |
43 | #include "wx/intl.h" | |
44 | ||
45 | #ifdef __WIN16__ | |
46 | #define wxUSE_IMAGE_IN_DRAGIMAGE 0 | |
47 | #else | |
48 | #define wxUSE_IMAGE_IN_DRAGIMAGE 1 | |
49 | #endif | |
50 | ||
51 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
52 | #include "wx/image.h" | |
53 | #endif | |
54 | ||
55 | #include "wx/generic/dragimgg.h" | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // macros | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject) | |
62 | ||
63 | // ============================================================================ | |
64 | // implementation | |
65 | // ============================================================================ | |
66 | ||
67 | // ---------------------------------------------------------------------------- | |
68 | // wxGenericDragImage ctors/dtor | |
69 | // ---------------------------------------------------------------------------- | |
70 | ||
71 | wxGenericDragImage::wxGenericDragImage() | |
72 | { | |
73 | Init(); | |
74 | } | |
75 | ||
76 | wxGenericDragImage::~wxGenericDragImage() | |
77 | { | |
78 | if (m_windowDC) | |
79 | { | |
80 | delete m_windowDC; | |
81 | } | |
82 | } | |
83 | ||
84 | void wxGenericDragImage::Init() | |
85 | { | |
86 | m_isDirty = FALSE; | |
87 | m_isShown = FALSE; | |
88 | m_windowDC = (wxDC*) NULL; | |
89 | m_window = (wxWindow*) NULL; | |
90 | m_fullScreen = FALSE; | |
91 | } | |
92 | ||
93 | // Attributes | |
94 | //////////////////////////////////////////////////////////////////////////// | |
95 | ||
96 | ||
97 | // Operations | |
98 | //////////////////////////////////////////////////////////////////////////// | |
99 | ||
100 | // Create a drag image from a bitmap and optional cursor | |
101 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& hotspot) | |
102 | { | |
103 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
104 | // as we drag. This currently will only work within one window. | |
105 | ||
106 | m_cursor = cursor; | |
107 | m_hotspot = hotspot; | |
108 | m_bitmap = image; | |
109 | ||
110 | return TRUE ; | |
111 | } | |
112 | ||
113 | // Create a drag image from an icon and optional cursor | |
114 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& hotspot) | |
115 | { | |
116 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
117 | // as we drag. This currently will only work within one window. | |
118 | ||
119 | m_cursor = cursor; | |
120 | m_hotspot = hotspot; | |
121 | m_icon = image; | |
122 | ||
123 | return TRUE ; | |
124 | } | |
125 | ||
126 | // Create a drag image from a string and optional cursor | |
127 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor, const wxPoint& hotspot) | |
128 | { | |
129 | wxFont font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
130 | ||
131 | long w, h; | |
132 | wxScreenDC dc; | |
133 | dc.SetFont(font); | |
134 | dc.GetTextExtent(str, & w, & h); | |
135 | dc.SetFont(wxNullFont); | |
136 | ||
137 | wxMemoryDC dc2; | |
138 | dc2.SetFont(font); | |
139 | ||
140 | // Sometimes GetTextExtent isn't accurate enough, so make it longer | |
141 | wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2); | |
142 | dc2.SelectObject(bitmap); | |
143 | ||
144 | dc2.SetBackground(* wxWHITE_BRUSH); | |
145 | dc2.Clear(); | |
146 | dc2.SetBackgroundMode(wxTRANSPARENT); | |
147 | dc2.SetTextForeground(* wxLIGHT_GREY); | |
148 | dc2.DrawText(str, 0, 0); | |
149 | dc2.DrawText(str, 1, 0); | |
150 | dc2.DrawText(str, 2, 0); | |
151 | dc2.DrawText(str, 1, 1); | |
152 | dc2.DrawText(str, 2, 1); | |
153 | dc2.DrawText(str, 1, 2); | |
154 | dc2.DrawText(str, 2, 2); | |
155 | ||
156 | dc2.SetTextForeground(* wxBLACK); | |
157 | dc2.DrawText(str, 1, 1); | |
158 | ||
159 | dc2.SelectObject(wxNullBitmap); | |
160 | ||
161 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
162 | // Make the bitmap masked | |
163 | wxImage image(bitmap); | |
164 | image.SetMaskColour(255, 255, 255); | |
165 | bitmap = image.ConvertToBitmap(); | |
166 | #endif | |
167 | ||
168 | return Create(bitmap, cursor, hotspot); | |
169 | } | |
170 | ||
171 | // Create a drag image for the given tree control item | |
172 | bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
173 | { | |
174 | wxString str = treeCtrl.GetItemText(id); | |
175 | return Create(str); | |
176 | } | |
177 | ||
178 | // Create a drag image for the given list control item | |
179 | bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id) | |
180 | { | |
181 | wxString str = listCtrl.GetItemText(id); | |
182 | return Create(str); | |
183 | } | |
184 | ||
185 | // Begin drag | |
bc1dcfc1 VZ |
186 | bool wxGenericDragImage::BeginDrag(const wxPoint& WXUNUSED(hotspot), |
187 | wxWindow* window, | |
188 | bool fullScreen, | |
189 | wxRect* rect) | |
68be9f09 JS |
190 | { |
191 | wxASSERT_MSG( (window != 0), wxT("Window must not be null in BeginDrag.")); | |
192 | ||
193 | m_window = window; | |
194 | m_fullScreen = fullScreen; | |
195 | ||
196 | if (rect) | |
197 | m_boundingRect = * rect; | |
198 | ||
199 | m_isDirty = FALSE; | |
200 | m_isDirty = FALSE; | |
201 | ||
202 | if (window) | |
203 | { | |
204 | window->CaptureMouse(); | |
205 | ||
206 | if (m_cursor.Ok()) | |
207 | { | |
208 | m_oldCursor = window->GetCursor(); | |
209 | window->SetCursor(m_cursor); | |
210 | } | |
211 | } | |
212 | ||
213 | // Make a copy of the window so we can repair damage done as the image is | |
214 | // dragged. | |
215 | ||
216 | wxSize clientSize; | |
217 | wxPoint pt(0, 0); | |
218 | if (!m_fullScreen) | |
219 | { | |
220 | clientSize = window->GetClientSize(); | |
221 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
222 | m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y; | |
223 | } | |
224 | else | |
225 | { | |
226 | int w, h; | |
227 | wxDisplaySize(& w, & h); | |
228 | clientSize.x = w; clientSize.y = h; | |
229 | if (rect) | |
230 | { | |
231 | pt.x = m_boundingRect.x; pt.y = m_boundingRect.y; | |
232 | clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height; | |
233 | } | |
234 | else | |
235 | { | |
236 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
237 | m_boundingRect.width = w; m_boundingRect.height = h; | |
238 | } | |
239 | } | |
240 | ||
241 | if (!m_backingBitmap.Ok() || (m_backingBitmap.GetWidth() < clientSize.x || m_backingBitmap.GetHeight() < clientSize.y)) | |
242 | m_backingBitmap = wxBitmap(clientSize.x, clientSize.y); | |
243 | ||
244 | if (!m_fullScreen) | |
245 | m_windowDC = new wxClientDC(window); | |
246 | else | |
247 | { | |
248 | m_windowDC = new wxScreenDC; | |
249 | ||
250 | #if 0 | |
251 | // Use m_boundingRect to limit the area considered. | |
252 | ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect); | |
253 | #endif | |
254 | ||
255 | m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y, | |
256 | m_boundingRect.width, m_boundingRect.height); | |
257 | } | |
258 | ||
259 | return TRUE; | |
260 | } | |
261 | ||
262 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
263 | // corner of the image. This is full screen only. fullScreenRect gives the | |
264 | // position of the window on the screen, to restrict the drag to. | |
265 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect) | |
266 | { | |
267 | wxRect rect; | |
268 | ||
269 | int x = fullScreenRect->GetPosition().x; | |
270 | int y = fullScreenRect->GetPosition().y; | |
271 | ||
272 | wxSize sz = fullScreenRect->GetSize(); | |
273 | ||
274 | if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame))) | |
275 | fullScreenRect->GetParent()->ClientToScreen(& x, & y); | |
276 | ||
277 | rect.x = x; rect.y = y; | |
278 | rect.width = sz.x; rect.height = sz.y; | |
279 | ||
280 | return BeginDrag(hotspot, window, TRUE, & rect); | |
281 | } | |
282 | ||
283 | // End drag | |
284 | bool wxGenericDragImage::EndDrag() | |
285 | { | |
286 | if (m_window) | |
287 | { | |
288 | m_window->ReleaseMouse(); | |
289 | if (m_cursor.Ok() && m_oldCursor.Ok()) | |
290 | { | |
291 | m_window->SetCursor(m_oldCursor); | |
292 | } | |
293 | } | |
294 | ||
295 | if (m_windowDC) | |
296 | { | |
297 | m_windowDC->DestroyClippingRegion(); | |
298 | delete m_windowDC; | |
299 | m_windowDC = (wxDC*) NULL; | |
300 | } | |
301 | ||
302 | m_repairBitmap = wxNullBitmap; | |
303 | ||
304 | return TRUE; | |
305 | } | |
306 | ||
307 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
308 | // is non-NULL, or in screen coordinates if NULL. | |
309 | bool wxGenericDragImage::Move(const wxPoint& pt) | |
310 | { | |
311 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Move()" ); | |
312 | ||
313 | // Erase at old position, then show at the current position | |
314 | wxPoint oldPos = m_position; | |
315 | ||
316 | bool eraseOldImage = (m_isDirty && m_isShown); | |
317 | ||
318 | if (m_isShown) | |
319 | RedrawImage(oldPos, pt, eraseOldImage, TRUE); | |
320 | ||
321 | m_position = pt; | |
322 | ||
323 | if (m_isShown) | |
324 | m_isDirty = TRUE; | |
325 | ||
326 | return TRUE; | |
327 | } | |
328 | ||
329 | bool wxGenericDragImage::Show() | |
330 | { | |
331 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Show()" ); | |
332 | ||
333 | // Show at the current position | |
334 | ||
335 | if (!m_isShown) | |
336 | { | |
337 | // This is where we restore the backing bitmap, in case | |
338 | // something has changed on the window. | |
339 | ||
340 | wxMemoryDC memDC; | |
341 | memDC.SelectObject(m_backingBitmap); | |
342 | memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); | |
343 | memDC.SelectObject(wxNullBitmap); | |
344 | ||
345 | RedrawImage(m_position, m_position, FALSE, TRUE); | |
346 | } | |
347 | ||
348 | m_isShown = TRUE; | |
349 | m_isDirty = TRUE; | |
350 | ||
351 | return TRUE; | |
352 | } | |
353 | ||
354 | bool wxGenericDragImage::Hide() | |
355 | { | |
356 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Hide()" ); | |
357 | ||
358 | // Repair the old position | |
359 | ||
360 | if (m_isShown && m_isDirty) | |
361 | { | |
362 | RedrawImage(m_position, m_position, TRUE, FALSE); | |
363 | } | |
364 | ||
365 | m_isShown = FALSE; | |
366 | m_isDirty = FALSE; | |
367 | ||
368 | return TRUE; | |
369 | } | |
370 | ||
371 | // More efficient: erase and redraw simultaneously if possible | |
372 | bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, | |
373 | bool eraseOld, bool drawNew) | |
374 | { | |
375 | if (!m_windowDC) | |
376 | return FALSE; | |
377 | ||
378 | if (!m_backingBitmap.Ok()) | |
379 | return FALSE; | |
380 | ||
381 | wxRect oldRect(GetImageRect(oldPos)); | |
382 | wxRect newRect(GetImageRect(newPos)); | |
383 | ||
384 | wxRect fullRect; | |
385 | ||
386 | // Full rect: the combination of both rects | |
387 | if (eraseOld && drawNew) | |
388 | { | |
389 | int oldRight = oldRect.GetRight(); | |
390 | int oldBottom = oldRect.GetBottom(); | |
391 | int newRight = newRect.GetRight(); | |
392 | int newBottom = newRect.GetBottom(); | |
393 | ||
394 | wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y)); | |
395 | wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom)); | |
396 | ||
397 | fullRect.x = topLeft.x; fullRect.y = topLeft.y; | |
398 | fullRect.SetRight(bottomRight.x); | |
399 | fullRect.SetBottom(bottomRight.y); | |
400 | } | |
401 | else if (eraseOld) | |
402 | fullRect = oldRect; | |
403 | else if (drawNew) | |
404 | fullRect = newRect; | |
405 | ||
406 | // Make the bitmap bigger than it need be, so we don't | |
407 | // keep reallocating all the time. | |
408 | int excess = 50; | |
409 | ||
410 | if (!m_repairBitmap.Ok() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight())) | |
411 | { | |
412 | m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess); | |
413 | } | |
414 | ||
415 | wxMemoryDC memDC; | |
416 | memDC.SelectObject(m_backingBitmap); | |
417 | ||
418 | wxMemoryDC memDCTemp; | |
419 | memDCTemp.SelectObject(m_repairBitmap); | |
420 | ||
421 | // Draw the backing bitmap onto the repair bitmap. | |
422 | // If full-screen, we may have specified the rect on the | |
423 | // screen that we're using for our backing bitmap. | |
424 | // So subtract this when we're blitting from the backing bitmap | |
425 | // (translate from screen to backing-bitmap coords). | |
426 | ||
427 | memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y); | |
428 | ||
429 | // If drawing, draw the image onto the mem DC | |
430 | if (drawNew) | |
431 | { | |
432 | int x = newPos.x - fullRect.x; | |
433 | int y = newPos.y - fullRect.y; | |
434 | if (m_bitmap.Ok()) | |
435 | memDCTemp.DrawBitmap(m_bitmap, x, y, (m_bitmap.GetMask() != 0)); | |
436 | else if (m_icon.Ok()) | |
437 | memDCTemp.DrawIcon(m_icon, x, y); | |
438 | } | |
439 | ||
440 | // Now blit to the window | |
441 | // Finally, blit the temp mem DC to the window. | |
442 | m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0); | |
443 | ||
444 | memDCTemp.SelectObject(wxNullBitmap); | |
445 | memDC.SelectObject(wxNullBitmap); | |
446 | ||
447 | return TRUE; | |
448 | } | |
449 | ||
450 | wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const | |
451 | { | |
452 | if (m_bitmap.Ok()) | |
453 | { | |
454 | return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight()); | |
455 | } | |
456 | else if (m_icon.Ok()) | |
457 | { | |
458 | return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight()); | |
459 | } | |
460 | else | |
461 | { | |
462 | return wxRect(pos.x, pos.y, 0, 0); | |
463 | } | |
464 | } | |
465 |