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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.h
3// Purpose: Thread API
4// Author: Guilhem Lavaux
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5// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
6// package from Olivetti & Oracle Research Laboratory)
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7// Created: 04/13/98
8// RCS-ID: $Id$
9// Copyright: (c) Guilhem Lavaux
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef __THREADH__
14#define __THREADH__
10b959e3 15
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16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
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19
20// get the value of wxUSE_THREADS configuration flag
10b959e3 21#include "wx/setup.h"
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22
23#if wxUSE_THREADS
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24
25// only for wxUSE_THREADS - otherwise we'd get undefined symbols
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26#ifdef __GNUG__
27 #pragma interface "thread.h"
28#endif
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29
30// Windows headers define it
31#ifdef Yield
32 #undef Yield
33#endif
34
d524867f 35#include "wx/module.h"
10b959e3 36
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37// ----------------------------------------------------------------------------
38// constants
39// ----------------------------------------------------------------------------
40
6d167489 41enum wxMutexError
d524867f 42{
a6b0bd49 43 wxMUTEX_NO_ERROR = 0,
bf1852e1 44 wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
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45 wxMUTEX_BUSY, // Mutex has been already locked by ONE thread
46 wxMUTEX_UNLOCKED,
47 wxMUTEX_MISC_ERROR
6d167489 48};
10b959e3 49
6d167489 50enum wxThreadError
d524867f 51{
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52 wxTHREAD_NO_ERROR = 0, // No error
53 wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
54 wxTHREAD_RUNNING, // The thread is already running
55 wxTHREAD_NOT_RUNNING, // The thread isn't running
b568d04f 56 wxTHREAD_KILLED, // Thread we waited for had to be killed
a6b0bd49 57 wxTHREAD_MISC_ERROR // Some other error
6d167489 58};
10b959e3 59
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60enum wxThreadKind
61{
62 wxTHREAD_DETACHED,
63 wxTHREAD_JOINABLE
64};
65
bf1852e1 66// defines the interval of priority
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67enum
68{
69 WXTHREAD_MIN_PRIORITY = 0u,
70 WXTHREAD_DEFAULT_PRIORITY = 50u,
71 WXTHREAD_MAX_PRIORITY = 100u
72};
10b959e3 73
d524867f 74// ----------------------------------------------------------------------------
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75// A mutex object is a synchronization object whose state is set to signaled
76// when it is not owned by any thread, and nonsignaled when it is owned. Its
77// name comes from its usefulness in coordinating mutually-exclusive access to
78// a shared resource. Only one thread at a time can own a mutex object.
a6b0bd49 79// ----------------------------------------------------------------------------
d524867f 80
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81// you should consider wxMutexLocker whenever possible instead of directly
82// working with wxMutex class - it is safer
c2dd8380 83class WXDLLEXPORT wxMutexInternal;
bf1852e1 84class WXDLLEXPORT wxMutex
d524867f 85{
10b959e3 86public:
bf1852e1 87 // constructor & destructor
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88 wxMutex();
89 ~wxMutex();
10b959e3 90
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91 // Lock the mutex.
92 wxMutexError Lock();
93 // Try to lock the mutex: if it can't, returns immediately with an error.
94 wxMutexError TryLock();
95 // Unlock the mutex.
96 wxMutexError Unlock();
10b959e3 97
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98 // Returns true if the mutex is locked.
99 bool IsLocked() const { return (m_locked > 0); }
a6b0bd49 100
10b959e3 101protected:
cb4f1ca4 102 friend class wxCondition;
10b959e3 103
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104 // no assignment operator nor copy ctor
105 wxMutex(const wxMutex&);
106 wxMutex& operator=(const wxMutex&);
107
108 int m_locked;
109 wxMutexInternal *p_internal;
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110};
111
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112// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
113// this ensures that mutex is always unlocked, even if the function returns or
114// throws an exception before it reaches the end
115class WXDLLEXPORT wxMutexLocker
116{
117public:
118 // lock the mutex in the ctor
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119 wxMutexLocker(wxMutex& mutex) : m_mutex(mutex)
120 { m_isOk = m_mutex.Lock() == wxMUTEX_NO_ERROR; }
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121
122 // returns TRUE if mutex was successfully locked in ctor
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123 bool IsOk() const
124 { return m_isOk; }
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125
126 // unlock the mutex in dtor
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127 ~wxMutexLocker()
128 { if ( IsOk() ) m_mutex.Unlock(); }
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129
130private:
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131 // no assignment operator nor copy ctor
132 wxMutexLocker(const wxMutexLocker&);
133 wxMutexLocker& operator=(const wxMutexLocker&);
134
9d133d87 135 bool m_isOk;
7c3d7e2d 136 wxMutex& m_mutex;
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137};
138
139// ----------------------------------------------------------------------------
140// Critical section: this is the same as mutex but is only visible to the
141// threads of the same process. For the platforms which don't have native
142// support for critical sections, they're implemented entirely in terms of
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143// mutexes.
144//
145// NB: wxCriticalSection object does not allocate any memory in its ctor
146// which makes it possible to have static globals of this class
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147// ----------------------------------------------------------------------------
148
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149class WXDLLEXPORT wxCriticalSectionInternal;
150
151// in order to avoid any overhead under platforms where critical sections are
152// just mutexes make all wxCriticalSection class functions inline
153#if !defined(__WXMSW__) && !defined(__WXPM__) && !defined(__WXMAC__)
f6ddc54a 154 #define WXCRITICAL_INLINE inline
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155
156 #define wxCRITSECT_IS_MUTEX 1
157#else // MSW || Mac || OS2
158 #define WXCRITICAL_INLINE
159
160 #define wxCRITSECT_IS_MUTEX 0
f6ddc54a 161#endif // MSW/!MSW
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162
163// you should consider wxCriticalSectionLocker whenever possible instead of
164// directly working with wxCriticalSection class - it is safer
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165class WXDLLEXPORT wxCriticalSection
166{
167public:
168 // ctor & dtor
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169 WXCRITICAL_INLINE wxCriticalSection();
170 WXCRITICAL_INLINE ~wxCriticalSection();
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171
172 // enter the section (the same as locking a mutex)
68401dfe 173 WXCRITICAL_INLINE void Enter();
9d133d87 174 // leave the critical section (same as unlocking a mutex)
68401dfe 175 WXCRITICAL_INLINE void Leave();
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176
177private:
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178 // no assignment operator nor copy ctor
179 wxCriticalSection(const wxCriticalSection&);
180 wxCriticalSection& operator=(const wxCriticalSection&);
181
6d167489 182#if wxCRITSECT_IS_MUTEX
f6ddc54a 183 wxMutex m_mutex;
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184#elif defined(__WXMSW__)
185 // we can't allocate any memory in the ctor, so use placement new -
186 // unfortunately, we have to hardcode the sizeof() here because we can't
187 // include windows.h from this public header
188 char m_buffer[24];
189#elif !defined(__WXPM__)
190 wxCriticalSectionInternal *m_critsect;
191#else
192 // nothing for OS/2
193#endif // !Unix/Unix
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194};
195
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196// keep your preprocessor name space clean
197#undef WXCRITICAL_INLINE
198
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199// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
200// to th mutexes
201class WXDLLEXPORT wxCriticalSectionLocker
202{
203public:
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204 inline wxCriticalSectionLocker(wxCriticalSection& critsect);
205 inline ~wxCriticalSectionLocker();
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206
207private:
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208 // no assignment operator nor copy ctor
209 wxCriticalSectionLocker(const wxCriticalSectionLocker&);
210 wxCriticalSectionLocker& operator=(const wxCriticalSectionLocker&);
211
bee503b0 212 wxCriticalSection& m_critsect;
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213};
214
a6b0bd49 215// ----------------------------------------------------------------------------
10b959e3 216// Condition handler.
a6b0bd49 217// ----------------------------------------------------------------------------
d524867f 218
10b959e3 219class wxConditionInternal;
bf1852e1 220class WXDLLEXPORT wxCondition
d524867f 221{
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222public:
223 // constructor & destructor
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224 wxCondition();
225 ~wxCondition();
10b959e3 226
ee4f8c2a 227 // Waits indefinitely.
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228 void Wait(wxMutex& mutex);
229 // Waits until a signal is raised or the timeout is elapsed.
230 bool Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec);
231 // Raises a signal: only one "Waiter" is released.
ee4f8c2a 232 void Signal();
10b959e3 233 // Broadcasts to all "Waiters".
ee4f8c2a 234 void Broadcast();
a6b0bd49 235
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236private:
237 wxConditionInternal *p_internal;
238};
239
a6b0bd49 240// ----------------------------------------------------------------------------
b568d04f 241// Thread class
a6b0bd49 242// ----------------------------------------------------------------------------
d524867f 243
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244// there are two different kinds of threads: joinable and detached (default)
245// ones. Only joinable threads can return a return code and only detached
246// threads auto-delete themselves - the user should delete the joinable
247// threads manually.
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248
249// NB: in the function descriptions the words "this thread" mean the thread
250// created by the wxThread object while "main thread" is the thread created
251// during the process initialization (a.k.a. the GUI thread)
b568d04f 252
10b959e3 253class wxThreadInternal;
bf1852e1 254class WXDLLEXPORT wxThread
d524867f 255{
10b959e3 256public:
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257 // the return type for the thread function
258 typedef void *ExitCode;
259
260 // static functions
261 // Returns the wxThread object for the calling thread. NULL is returned
262 // if the caller is the main thread (but it's recommended to use
263 // IsMain() and only call This() for threads other than the main one
264 // because NULL is also returned on error). If the thread wasn't
265 // created with wxThread class, the returned value is undefined.
266 static wxThread *This();
267
268 // Returns true if current thread is the main thread.
269 static bool IsMain();
270
271 // Release the rest of our time slice leting the other threads run
272 static void Yield();
273
274 // Sleep during the specified period of time in milliseconds
275 //
276 // NB: at least under MSW worker threads can not call ::wxSleep()!
277 static void Sleep(unsigned long milliseconds);
278
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279 // constructor only creates the C++ thread object and doesn't create (or
280 // start) the real thread
281 wxThread(wxThreadKind kind = wxTHREAD_DETACHED);
282
283 // functions that change the thread state: all these can only be called
284 // from _another_ thread (typically the thread that created this one, e.g.
285 // the main thread), not from the thread itself
bf1852e1 286
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287 // create a new thread - call Run() to start it
288 wxThreadError Create();
289
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290 // starts execution of the thread - from the moment Run() is called
291 // the execution of wxThread::Entry() may start at any moment, caller
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292 // shouldn't suppose that it starts after (or before) Run() returns.
293 wxThreadError Run();
294
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295 // stops the thread if it's running and deletes the wxThread object if
296 // this is a detached thread freeing its memory - otherwise (for
297 // joinable threads) you still need to delete wxThread object
298 // yourself.
299 //
300 // this function only works if the thread calls TestDestroy()
301 // periodically - the thread will only be deleted the next time it
302 // does it!
303 //
304 // will fill the rc pointer with the thread exit code if it's !NULL
305 wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL);
306
307 // waits for a joinable thread to finish and returns its exit code
308 //
309 // Returns (ExitCode)-1 on error (for example, if the thread is not
310 // joinable)
311 ExitCode Wait();
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312
313 // kills the thread without giving it any chance to clean up - should
314 // not be used in normal circumstances, use Delete() instead. It is a
315 // dangerous function that should only be used in the most extreme
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316 // cases!
317 //
318 // The wxThread object is deleted by Kill() if the thread is
319 // detachable, but you still have to delete it manually for joinable
320 // threads.
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321 wxThreadError Kill();
322
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323 // pause a running thread: as Delete(), this only works if the thread
324 // calls TestDestroy() regularly
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325 wxThreadError Pause();
326
327 // resume a paused thread
328 wxThreadError Resume();
329
330 // priority
331 // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants
332 //
333 // NB: the priority can only be set before the thread is created
334 void SetPriority(unsigned int prio);
335
336 // Get the current priority.
337 unsigned int GetPriority() const;
338
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339 // thread status inquiries
340 // Returns true if the thread is alive: i.e. running or suspended
341 bool IsAlive() const;
342 // Returns true if the thread is running (not paused, not killed).
343 bool IsRunning() const;
344 // Returns true if the thread is suspended
a737331d 345 bool IsPaused() const;
bf1852e1 346
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347 // is the thread of detached kind?
348 bool IsDetached() const { return m_isDetached; }
349
350 // Get the thread ID - a platform dependent number which uniquely
351 // identifies a thread inside a process
352 unsigned long GetId() const;
353
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354 // called when the thread exits - in the context of this thread
355 //
356 // NB: this function will not be called if the thread is Kill()ed
357 virtual void OnExit() { }
10b959e3 358
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359 // dtor is public, but the detached threads should never be deleted - use
360 // Delete() instead (or leave the thread terminate by itself)
361 virtual ~wxThread();
362
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363protected:
364 // Returns TRUE if the thread was asked to terminate: this function should
365 // be called by the thread from time to time, otherwise the main thread
366 // will be left forever in Delete()!
8c10faf1 367 bool TestDestroy();
10b959e3 368
bf1852e1 369 // exits from the current thread - can be called only from this thread
b568d04f 370 void Exit(ExitCode exitcode = 0);
9d133d87 371
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372 // entry point for the thread - called by Run() and executes in the context
373 // of this thread.
374 virtual void *Entry() = 0;
a6b0bd49 375
10b959e3 376private:
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377 // no copy ctor/assignment operator
378 wxThread(const wxThread&);
379 wxThread& operator=(const wxThread&);
10b959e3 380
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381 friend class wxThreadInternal;
382
383 // the (platform-dependent) thread class implementation
384 wxThreadInternal *p_internal;
10b959e3 385
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386 // protects access to any methods of wxThreadInternal object
387 wxCriticalSection m_critsect;
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388
389 // true if the thread is detached, false if it is joinable
390 bool m_isDetached;
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391};
392
a6b0bd49 393// ----------------------------------------------------------------------------
d524867f 394// Automatic initialization
a6b0bd49 395// ----------------------------------------------------------------------------
10b959e3 396
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397// GUI mutex handling.
398void WXDLLEXPORT wxMutexGuiEnter();
399void WXDLLEXPORT wxMutexGuiLeave();
d524867f 400
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401// macros for entering/leaving critical sections which may be used without
402// having to take them inside "#if wxUSE_THREADS"
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403#define wxENTER_CRIT_SECT(cs) (cs).Enter()
404#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
405#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
72cdf4c9 406
9d133d87 407#else // !wxUSE_THREADS
d524867f 408
ed58dbea 409#include "wx/defs.h" // for WXDLLEXPORT
518b5d2f 410
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411// no thread support
412inline void WXDLLEXPORT wxMutexGuiEnter() { }
413inline void WXDLLEXPORT wxMutexGuiLeave() { }
d524867f 414
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415// macros for entering/leaving critical sections which may be used without
416// having to take them inside "#if wxUSE_THREADS"
417#define wxENTER_CRIT_SECT(cs)
418#define wxLEAVE_CRIT_SECT(cs)
419#define wxCRIT_SECT_LOCKER(name, cs)
420
9d133d87 421#endif // wxUSE_THREADS
10b959e3 422
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423// automatically unlock GUI mutex in dtor
424class WXDLLEXPORT wxMutexGuiLocker
425{
426public:
427 wxMutexGuiLocker() { wxMutexGuiEnter(); }
428 ~wxMutexGuiLocker() { wxMutexGuiLeave(); }
429};
430
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431// -----------------------------------------------------------------------------
432// implementation only until the end of file
433// -----------------------------------------------------------------------------
dcda1c71 434
9838df2c 435#if wxUSE_THREADS
dcda1c71 436
d8dd11ba 437#if defined(__WXMSW__)
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438 // unlock GUI if there are threads waiting for and lock it back when
439 // there are no more of them - should be called periodically by the main
440 // thread
a0abb8a8 441 extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter();
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442
443 // returns TRUE if the main thread has GUI lock
a0abb8a8 444 extern bool WXDLLEXPORT wxGuiOwnedByMainThread();
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445
446 // wakes up the main thread if it's sleeping inside ::GetMessage()
a0abb8a8 447 extern void WXDLLEXPORT wxWakeUpMainThread();
bf1852e1 448
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449 // return TRUE if the main thread is waiting for some other to terminate:
450 // wxApp then should block all "dangerous" messages
451 extern bool WXDLLEXPORT wxIsWaitingForThread();
452#elif defined(__WXMAC__)
453 extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter();
454
455 // returns TRUE if the main thread has GUI lock
456 extern bool WXDLLEXPORT wxGuiOwnedByMainThread();
457
458 // wakes up the main thread if it's sleeping inside ::GetMessage()
459 extern void WXDLLEXPORT wxWakeUpMainThread();
460
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461 // return TRUE if the main thread is waiting for some other to terminate:
462 // wxApp then should block all "dangerous" messages
463 extern bool WXDLLEXPORT wxIsWaitingForThread();
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464#elif defined(__WXPM__)
465 // unlock GUI if there are threads waiting for and lock it back when
466 // there are no more of them - should be called periodically by the main
467 // thread
468 extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter();
469
470 // returns TRUE if the main thread has GUI lock
471 extern bool WXDLLEXPORT wxGuiOwnedByMainThread();
20947e08 472
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473 // return TRUE if the main thread is waiting for some other to terminate:
474 // wxApp then should block all "dangerous" messages
475 extern bool WXDLLEXPORT wxIsWaitingForThread();
20947e08 476
d8dd11ba 477#else // !MSW && !PM
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478 // implement wxCriticalSection using mutexes
479 inline wxCriticalSection::wxCriticalSection() { }
480 inline wxCriticalSection::~wxCriticalSection() { }
481
482 inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
483 inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
484#endif // MSW/!MSW
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485
486 // we can define these inline functions now (they should be defined after
487 // wxCriticalSection::Enter/Leave)
488 inline
489 wxCriticalSectionLocker:: wxCriticalSectionLocker(wxCriticalSection& cs)
490 : m_critsect(cs) { m_critsect.Enter(); }
491 inline
492 wxCriticalSectionLocker::~wxCriticalSectionLocker() { m_critsect.Leave(); }
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493#endif // wxUSE_THREADS
494
a6b0bd49 495#endif // __THREADH__