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compilation fix after wxBitmap image changes
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2bda0e17 1/////////////////////////////////////////////////////////////////////////////
f1e01716 2// Name: src/msw/button.cpp
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3// Purpose: wxButton
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
6c9a19aa 8// Copyright: (c) Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
cd0b1709 19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
edccf428 24 #pragma hdrstop
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25#endif
26
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27#if wxUSE_BUTTON
28
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29#include "wx/button.h"
30
2bda0e17 31#ifndef WX_PRECOMP
bac409a0 32 #include "wx/app.h"
edccf428 33 #include "wx/brush.h"
4e938f5b 34 #include "wx/panel.h"
8a4df159 35 #include "wx/bmpbuttn.h"
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36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
61e6a2ab 38 #include "wx/dcclient.h"
b84aec03 39 #include "wx/toplevel.h"
233f10bf 40 #include "wx/imaglist.h"
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41#endif
42
5f7bcb48 43#include "wx/stockitem.h"
2bda0e17 44#include "wx/msw/private.h"
533171c2 45#include "wx/msw/private/button.h"
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46#include "wx/msw/private/dc.h"
47
48using namespace wxMSWImpl;
2bda0e17 49
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50#if wxUSE_UXTHEME
51 #include "wx/msw/uxtheme.h"
52
53 // no need to include tmschema.h
54 #ifndef BP_PUSHBUTTON
55 #define BP_PUSHBUTTON 1
56
57 #define PBS_NORMAL 1
58 #define PBS_HOT 2
59 #define PBS_PRESSED 3
60 #define PBS_DISABLED 4
61 #define PBS_DEFAULTED 5
62
63 #define TMT_CONTENTMARGINS 3602
64 #endif
2352862a 65
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66 // provide the necessary declarations ourselves if they're missing from
67 // headers
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68 #ifndef BCM_SETIMAGELIST
69 #define BCM_SETIMAGELIST 0x1602
70 #define BCM_SETTEXTMARGIN 0x1604
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71
72 enum
73 {
74 BUTTON_IMAGELIST_ALIGN_LEFT,
75 BUTTON_IMAGELIST_ALIGN_RIGHT,
76 BUTTON_IMAGELIST_ALIGN_TOP,
77 BUTTON_IMAGELIST_ALIGN_BOTTOM
78 };
79
80 struct BUTTON_IMAGELIST
81 {
82 HIMAGELIST himl;
83 RECT margin;
84 UINT uAlign;
85 };
2352862a 86 #endif
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87#endif // wxUSE_UXTHEME
88
89#ifndef WM_THEMECHANGED
90 #define WM_THEMECHANGED 0x031A
91#endif
92
93#ifndef ODS_NOACCEL
94 #define ODS_NOACCEL 0x0100
95#endif
96
97#ifndef ODS_NOFOCUSRECT
98 #define ODS_NOFOCUSRECT 0x0200
99#endif
100
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101#ifndef DT_HIDEPREFIX
102 #define DT_HIDEPREFIX 0x00100000
103#endif
104
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105// ----------------------------------------------------------------------------
106// button image data
107// ----------------------------------------------------------------------------
108
109// we use different data classes for owner drawn buttons and for themed XP ones
110
111class wxButtonImageData
112{
113public:
114 wxButtonImageData() { }
8f4745fe 115 virtual ~wxButtonImageData() { }
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116
117 virtual wxBitmap GetBitmap(wxButton::State which) const = 0;
118 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which) = 0;
119
120 virtual wxSize GetBitmapMargins() const = 0;
121 virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
122
8f4745fe 123 virtual wxDirection GetBitmapPosition() const = 0;
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124 virtual void SetBitmapPosition(wxDirection dir) = 0;
125
126private:
127 wxDECLARE_NO_COPY_CLASS(wxButtonImageData);
128};
129
130namespace
131{
132
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133// the gap between button edge and the interior area used by Windows for the
134// standard buttons
135const int OD_BUTTON_MARGIN = 4;
136
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137class wxODButtonImageData : public wxButtonImageData
138{
139public:
d5b98eb9 140 wxODButtonImageData(wxButton *btn, const wxBitmap& bitmap)
8f4745fe 141 {
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142 SetBitmap(bitmap, wxButton::State_Normal);
143
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144 m_dir = wxLEFT;
145
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146 // we use margins when we have both bitmap and text, but when we have
147 // only the bitmap it should take up the entire button area
a2117591 148 if ( btn->ShowsLabel() )
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149 {
150 m_margin.x = btn->GetCharWidth();
151 m_margin.y = btn->GetCharHeight() / 2;
152 }
8f4745fe 153 }
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154
155 virtual wxBitmap GetBitmap(wxButton::State which) const
156 {
157 return m_bitmaps[which];
158 }
159
160 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which)
161 {
162 m_bitmaps[which] = bitmap;
163 }
164
165 virtual wxSize GetBitmapMargins() const
166 {
a6fd73d3 167 return m_margin;
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168 }
169
170 virtual void SetBitmapMargins(wxCoord x, wxCoord y)
171 {
172 m_margin = wxSize(x, y);
173 }
174
8f4745fe 175 virtual wxDirection GetBitmapPosition() const
233f10bf 176 {
8f4745fe 177 return m_dir;
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178 }
179
180 virtual void SetBitmapPosition(wxDirection dir)
181 {
182 m_dir = dir;
183 }
184
185private:
186 // just store the values passed to us to be able to retrieve them later
187 // from the drawing code
188 wxBitmap m_bitmaps[wxButton::State_Max];
189 wxSize m_margin;
190 wxDirection m_dir;
191
192 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData);
193};
194
195#if wxUSE_UXTHEME
196
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197// somehow the margin is one pixel greater than the value returned by
198// GetThemeMargins() call
199const int XP_BUTTON_EXTRA_MARGIN = 1;
200
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201class wxXPButtonImageData : public wxButtonImageData
202{
203public:
204 // we must be constructed with the size of our images as we need to create
205 // the image list
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206 wxXPButtonImageData(wxButton *btn, const wxBitmap& bitmap)
207 : m_iml(bitmap.GetWidth(), bitmap.GetHeight(), true /* use mask */,
208 wxButton::State_Max),
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209 m_hwndBtn(GetHwndOf(btn))
210 {
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211 // initialize all bitmaps to normal state
212 for ( int n = 0; n < wxButton::State_Max; n++ )
213 {
214 m_iml.Add(bitmap);
215 }
216
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217 m_data.himl = GetHimagelistOf(&m_iml);
218
219 // use default margins
220 m_data.margin.left =
221 m_data.margin.right = btn->GetCharWidth();
222 m_data.margin.top =
223 m_data.margin.bottom = btn->GetCharHeight() / 2;
224
225 // and default alignment
226 m_data.uAlign = BUTTON_IMAGELIST_ALIGN_LEFT;
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227
228 UpdateImageInfo();
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229 }
230
231 virtual wxBitmap GetBitmap(wxButton::State which) const
232 {
233 return m_iml.GetBitmap(which);
234 }
235
236 virtual void SetBitmap(const wxBitmap& bitmap, wxButton::State which)
237 {
d5b98eb9 238 m_iml.Replace(which, bitmap);
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239
240 UpdateImageInfo();
241 }
242
243 virtual wxSize GetBitmapMargins() const
244 {
245 return wxSize(m_data.margin.left, m_data.margin.top);
246 }
247
248 virtual void SetBitmapMargins(wxCoord x, wxCoord y)
249 {
250 RECT& margin = m_data.margin;
251 margin.left =
252 margin.right = x;
253 margin.top =
254 margin.bottom = y;
255
256 if ( !::SendMessage(m_hwndBtn, BCM_SETTEXTMARGIN, 0, (LPARAM)&margin) )
257 {
258 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
259 }
260 }
261
8f4745fe 262 virtual wxDirection GetBitmapPosition() const
233f10bf 263 {
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264 switch ( m_data.uAlign )
265 {
266 default:
267 wxFAIL_MSG( "invalid image alignment" );
268 // fall through
269
270 case BUTTON_IMAGELIST_ALIGN_LEFT:
271 return wxLEFT;
272
273 case BUTTON_IMAGELIST_ALIGN_RIGHT:
274 return wxRIGHT;
275
276 case BUTTON_IMAGELIST_ALIGN_TOP:
277 return wxTOP;
278
279 case BUTTON_IMAGELIST_ALIGN_BOTTOM:
280 return wxBOTTOM;
281 }
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282 }
283
284 virtual void SetBitmapPosition(wxDirection dir)
285 {
286 UINT alignNew;
287 switch ( dir )
288 {
289 default:
290 wxFAIL_MSG( "invalid direction" );
291 // fall through
292
293 case wxLEFT:
294 alignNew = BUTTON_IMAGELIST_ALIGN_LEFT;
295 break;
296
297 case wxRIGHT:
298 alignNew = BUTTON_IMAGELIST_ALIGN_RIGHT;
299 break;
300
301 case wxTOP:
302 alignNew = BUTTON_IMAGELIST_ALIGN_TOP;
303 break;
304
305 case wxBOTTOM:
306 alignNew = BUTTON_IMAGELIST_ALIGN_BOTTOM;
307 break;
308 }
309
310 if ( alignNew != m_data.uAlign )
311 {
312 m_data.uAlign = alignNew;
313 UpdateImageInfo();
314 }
315 }
316
317private:
318 void UpdateImageInfo()
319 {
320 if ( !::SendMessage(m_hwndBtn, BCM_SETIMAGELIST, 0, (LPARAM)&m_data) )
321 {
322 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
323 }
324 }
325
326 // we store image list separately to be able to use convenient wxImageList
327 // methods instead of working with raw HIMAGELIST
328 wxImageList m_iml;
329
330 // store the rest of the data in BCM_SETIMAGELIST-friendly form
331 BUTTON_IMAGELIST m_data;
332
333 // the button we're associated with
334 const HWND m_hwndBtn;
335
336
337 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData);
338};
339
340#endif // wxUSE_UXTHEME
341
342} // anonymous namespace
343
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344// ----------------------------------------------------------------------------
345// macros
346// ----------------------------------------------------------------------------
347
51596bcb 348#if wxUSE_EXTENDED_RTTI
067e9be6 349
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350WX_DEFINE_FLAGS( wxButtonStyle )
351
3ff066a4 352wxBEGIN_FLAGS( wxButtonStyle )
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353 // new style border flags, we put them first to
354 // use them for streaming out
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355 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
356 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
357 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
358 wxFLAGS_MEMBER(wxBORDER_RAISED)
359 wxFLAGS_MEMBER(wxBORDER_STATIC)
360 wxFLAGS_MEMBER(wxBORDER_NONE)
fcf90ee1 361
f3291a82 362 // old style border flags
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363 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
364 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
365 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
366 wxFLAGS_MEMBER(wxRAISED_BORDER)
367 wxFLAGS_MEMBER(wxSTATIC_BORDER)
cb0afb26 368 wxFLAGS_MEMBER(wxBORDER)
f3291a82 369
bc9fb572 370 // standard window styles
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371 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
372 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
373 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
374 wxFLAGS_MEMBER(wxWANTS_CHARS)
cb0afb26 375 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
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376 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
377 wxFLAGS_MEMBER(wxVSCROLL)
378 wxFLAGS_MEMBER(wxHSCROLL)
379
380 wxFLAGS_MEMBER(wxBU_LEFT)
381 wxFLAGS_MEMBER(wxBU_RIGHT)
382 wxFLAGS_MEMBER(wxBU_TOP)
383 wxFLAGS_MEMBER(wxBU_BOTTOM)
384 wxFLAGS_MEMBER(wxBU_EXACTFIT)
385wxEND_FLAGS( wxButtonStyle )
067e9be6 386
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387IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
388
3ff066a4 389wxBEGIN_PROPERTIES_TABLE(wxButton)
fcf90ee1 390 wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
067e9be6 391
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392 wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
393 wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
067e9be6 394
af498247 395 wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
51741307 396
3ff066a4 397wxEND_PROPERTIES_TABLE()
51596bcb 398
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399wxBEGIN_HANDLERS_TABLE(wxButton)
400wxEND_HANDLERS_TABLE()
51596bcb 401
3ff066a4 402wxCONSTRUCTOR_6( wxButton , wxWindow* , Parent , wxWindowID , Id , wxString , Label , wxPoint , Position , wxSize , Size , long , WindowStyle )
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403
404
405#else
cd0b1709 406IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
51596bcb 407#endif
2bda0e17 408
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409// ============================================================================
410// implementation
411// ============================================================================
412
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413// ----------------------------------------------------------------------------
414// helper functions from wx/msw/private/button.h
415// ----------------------------------------------------------------------------
416
417void wxMSWButton::UpdateMultilineStyle(HWND hwnd, const wxString& label)
418{
419 // update BS_MULTILINE style depending on the new label (resetting it
420 // doesn't seem to do anything very useful but it shouldn't hurt and we do
421 // have to set it whenever the label becomes multi line as otherwise it
422 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
423 // the control unless it already has new lines in its label)
424 long styleOld = ::GetWindowLong(hwnd, GWL_STYLE),
425 styleNew;
426 if ( label.find(_T('\n')) != wxString::npos )
427 styleNew = styleOld | BS_MULTILINE;
428 else
429 styleNew = styleOld & ~BS_MULTILINE;
430
431 if ( styleNew != styleOld )
432 ::SetWindowLong(hwnd, GWL_STYLE, styleNew);
433}
434
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435wxSize wxMSWButton::GetFittingSize(wxWindow *win, const wxSize& sizeLabel)
436{
437 // FIXME: this is pure guesswork, need to retrieve the real button margins
438 wxSize sizeBtn = sizeLabel;
439
440 sizeBtn.x += 3*win->GetCharWidth();
441 sizeBtn.y = 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel.y)/10;
442
443 return sizeBtn;
444}
445
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446wxSize wxMSWButton::ComputeBestSize(wxControl *btn)
447{
448 wxClientDC dc(btn);
449
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450 wxSize sizeBtn;
451 dc.GetMultiLineTextExtent(btn->GetLabelText(), &sizeBtn.x, &sizeBtn.y);
4af4dec6 452
433aca2d 453 sizeBtn = GetFittingSize(btn, sizeBtn);
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454
455 // all buttons have at least the standard size unless the user explicitly
456 // wants them to be of smaller size and used wxBU_EXACTFIT style when
457 // creating the button
458 if ( !btn->HasFlag(wxBU_EXACTFIT) )
459 {
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460 wxSize sizeDef = wxButton::GetDefaultSize();
461 if ( sizeBtn.x < sizeDef.x )
462 sizeBtn.x = sizeDef.x;
463 if ( sizeBtn.y < sizeDef.y )
464 sizeBtn.y = sizeDef.y;
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465 }
466
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467 btn->CacheBestSize(sizeBtn);
468
469 return sizeBtn;
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470}
471
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472// ----------------------------------------------------------------------------
473// creation/destruction
474// ----------------------------------------------------------------------------
475
476bool wxButton::Create(wxWindow *parent,
477 wxWindowID id,
5f7bcb48 478 const wxString& lbl,
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479 const wxPoint& pos,
480 const wxSize& size,
481 long style,
482 const wxValidator& validator,
483 const wxString& name)
2bda0e17 484{
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485 wxString label(lbl);
486 if (label.empty() && wxIsStockID(id))
c87fc285 487 {
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488 // On Windows, some buttons aren't supposed to have mnemonics
489 label = wxGetStockLabel
490 (
491 id,
492 id == wxID_OK || id == wxID_CANCEL || id == wxID_CLOSE
493 ? wxSTOCK_NOFLAGS
494 : wxSTOCK_WITH_MNEMONIC
495 );
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496 }
497
5b2f31eb 498 if ( !CreateControl(parent, id, pos, size, style, validator, name) )
fcf90ee1 499 return false;
edccf428 500
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501 WXDWORD exstyle;
502 WXDWORD msStyle = MSWGetStyle(style, &exstyle);
503
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504 // if the label contains several lines we must explicitly tell the button
505 // about it or it wouldn't draw it correctly ("\n"s would just appear as
506 // black boxes)
507 //
508 // NB: we do it here and not in MSWGetStyle() because we need the label
d94de683 509 // value and the label is not set yet when MSWGetStyle() is called
533171c2 510 msStyle |= wxMSWButton::GetMultilineStyle(label);
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511
512 return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle);
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513}
514
515wxButton::~wxButton()
516{
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517 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
518 if ( tlw && tlw->GetTmpDefaultItem() == this )
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519 {
520 UnsetTmpDefault();
521 }
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522
523 delete m_imageData;
5b2f31eb 524}
edccf428 525
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526// ----------------------------------------------------------------------------
527// flags
528// ----------------------------------------------------------------------------
cd0b1709 529
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530WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
531{
532 // buttons never have an external border, they draw their own one
533 WXDWORD msStyle = wxControl::MSWGetStyle
534 (
535 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
536 );
f6bcfd97 537
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538 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
539 // each other in any resizeable dialog which has more than one button in
540 // the bottom
541 msStyle |= WS_CLIPSIBLINGS;
b0766406 542
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543 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
544 // and wxBU_RIGHT to get BS_CENTER!
545 if ( style & wxBU_LEFT )
f6bcfd97 546 msStyle |= BS_LEFT;
5b2f31eb 547 if ( style & wxBU_RIGHT )
f6bcfd97 548 msStyle |= BS_RIGHT;
5b2f31eb 549 if ( style & wxBU_TOP )
f6bcfd97 550 msStyle |= BS_TOP;
5b2f31eb 551 if ( style & wxBU_BOTTOM )
f6bcfd97 552 msStyle |= BS_BOTTOM;
8cc4850c 553#ifndef __WXWINCE__
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554 // flat 2d buttons
555 if ( style & wxNO_BORDER )
556 msStyle |= BS_FLAT;
8cc4850c 557#endif // __WXWINCE__
edccf428 558
5b2f31eb 559 return msStyle;
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560}
561
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562void wxButton::SetLabel(const wxString& label)
563{
533171c2 564 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label);
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565
566 wxButtonBase::SetLabel(label);
567}
568
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569// ----------------------------------------------------------------------------
570// size management including autosizing
571// ----------------------------------------------------------------------------
572
f68586e5 573wxSize wxButton::DoGetBestSize() const
2bda0e17 574{
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575 wxSize size;
576
577 // account for the text part
a2117591 578 if ( ShowsLabel() )
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579 {
580 size = wxMSWButton::ComputeBestSize(const_cast<wxButton *>(this));
581 }
582
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583 if ( m_imageData )
584 {
a6fd73d3 585 // account for the bitmap size
233f10bf 586 const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize();
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587 const wxDirection dirBmp = m_imageData->GetBitmapPosition();
588 if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
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589 {
590 size.x += sizeBmp.x;
591 if ( sizeBmp.y > size.y )
592 size.y = sizeBmp.y;
593 }
594 else // bitmap on top/below the text
595 {
596 size.y += sizeBmp.y;
597 if ( sizeBmp.x > size.x )
598 size.x = sizeBmp.x;
599 }
600
a6fd73d3 601 // account for the user-specified margins
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602 size += 2*m_imageData->GetBitmapMargins();
603
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604 // and also for the margins we always add internally (unless we have no
605 // border at all in which case the button has exactly the same size as
606 // bitmap and so no margins should be used)
607 if ( !HasFlag(wxBORDER_NONE) )
a6fd73d3 608 {
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609 int marginH = 0,
610 marginV = 0;
611#if wxUSE_UXTHEME
612 if ( wxUxThemeEngine::GetIfActive() )
613 {
614 wxUxThemeHandle theme(const_cast<wxButton *>(this), L"BUTTON");
a6fd73d3 615
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616 MARGINS margins;
617 wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
618 BP_PUSHBUTTON,
619 PBS_NORMAL,
620 TMT_CONTENTMARGINS,
621 NULL,
622 &margins);
a6fd73d3 623
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624 // XP doesn't draw themed buttons correctly when the client
625 // area is smaller than 8x8 - enforce this minimum size for
626 // small bitmaps
627 size.IncTo(wxSize(8, 8));
a6fd73d3 628
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629 marginH = margins.cxLeftWidth + margins.cxRightWidth
630 + 2*XP_BUTTON_EXTRA_MARGIN;
631 marginV = margins.cyTopHeight + margins.cyBottomHeight
632 + 2*XP_BUTTON_EXTRA_MARGIN;
633 }
86ac84b8 634 else
a6fd73d3 635#endif // wxUSE_UXTHEME
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636 {
637 marginH =
638 marginV = OD_BUTTON_MARGIN;
639 }
a6fd73d3 640
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641 size.IncBy(marginH, marginV);
642 }
a6fd73d3 643
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644 CacheBestSize(size);
645 }
646
647 return size;
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648}
649
e1f36ff8 650/* static */
1e6feb95 651wxSize wxButtonBase::GetDefaultSize()
e1f36ff8 652{
8c3c31d4 653 static wxSize s_sizeBtn;
e1f36ff8 654
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655 if ( s_sizeBtn.x == 0 )
656 {
657 wxScreenDC dc;
a756f210 658 dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
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659
660 // the size of a standard button in the dialog units is 50x14,
661 // translate this to pixels
662 // NB1: the multipliers come from the Windows convention
663 // NB2: the extra +1/+2 were needed to get the size be the same as the
664 // size of the buttons in the standard dialog - I don't know how
665 // this happens, but on my system this size is 75x23 in pixels and
666 // 23*8 isn't even divisible by 14... Would be nice to understand
667 // why these constants are needed though!
668 s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4;
669 s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8;
670 }
e1f36ff8 671
8c3c31d4 672 return s_sizeBtn;
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673}
674
4438caf4 675// ----------------------------------------------------------------------------
036da5e3 676// default button handling
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677// ----------------------------------------------------------------------------
678
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679/*
680 "Everything you ever wanted to know about the default buttons" or "Why do we
681 have to do all this?"
682
683 In MSW the default button should be activated when the user presses Enter
684 and the current control doesn't process Enter itself somehow. This is
685 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
686 Another aspect of "defaultness" is that the default button has different
687 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
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688 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
689 be unset if our parent window is not active so it should be unset whenever
690 we lose activation and set back when we regain it.
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691
692 Final complication is that when a button is active, it should be the default
693 one, i.e. pressing Enter on a button always activates it and not another
694 one.
695
696 We handle this by maintaining a permanent and a temporary default items in
697 wxControlContainer (both may be NULL). When a button becomes the current
698 control (i.e. gets focus) it sets itself as the temporary default which
699 ensures that it has the right appearance and that Enter will be redirected
700 to it. When the button loses focus, it unsets the temporary default and so
701 the default item will be the permanent default -- that is the default button
702 if any had been set or none otherwise, which is just what we want.
703
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704 NB: all this is quite complicated by now and the worst is that normally
705 it shouldn't be necessary at all as for the normal Windows programs
706 DefWindowProc() and IsDialogMessage() take care of all this
77ffb593 707 automatically -- however in wxWidgets programs this doesn't work for
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708 nested hierarchies (i.e. a notebook inside a notebook) for unknown
709 reason and so we have to reproduce all this code ourselves. It would be
710 very nice if we could avoid doing it.
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711 */
712
036da5e3 713// set this button as the (permanently) default one in its panel
94aff5ff 714wxWindow *wxButton::SetDefault()
2bda0e17 715{
77ffb593 716 // set this one as the default button both for wxWidgets ...
94aff5ff 717 wxWindow *winOldDefault = wxButtonBase::SetDefault();
036da5e3 718
7fb1b2b4 719 // ... and Windows
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720 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
721 SetDefaultStyle(this, true);
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722
723 return winOldDefault;
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724}
725
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726// return the top level parent window if it's not being deleted yet, otherwise
727// return NULL
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728static wxTopLevelWindow *GetTLWParentIfNotBeingDeleted(wxWindow *win)
729{
627c8d89 730 for ( ;; )
05c5f281 731 {
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732 // IsTopLevel() will return false for a wxTLW being deleted, so we also
733 // need the parent test for this case
734 wxWindow * const parent = win->GetParent();
735 if ( !parent || win->IsTopLevel() )
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736 {
737 if ( win->IsBeingDeleted() )
738 return NULL;
627c8d89 739
05c5f281 740 break;
9617f65b 741 }
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742
743 win = parent;
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744 }
745
746 wxASSERT_MSG( win, _T("button without top level parent?") );
747
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748 wxTopLevelWindow * const tlw = wxDynamicCast(win, wxTopLevelWindow);
749 wxASSERT_MSG( tlw, _T("logic error in GetTLWParentIfNotBeingDeleted()") );
750
751 return tlw;
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752}
753
7fb1b2b4 754// set this button as being currently default
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755void wxButton::SetTmpDefault()
756{
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757 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
758 if ( !tlw )
759 return;
036da5e3 760
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761 wxWindow *winOldDefault = tlw->GetDefaultItem();
762 tlw->SetTmpDefaultItem(this);
7fb1b2b4 763
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764 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
765 SetDefaultStyle(this, true);
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766}
767
7fb1b2b4 768// unset this button as currently default, it may still stay permanent default
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769void wxButton::UnsetTmpDefault()
770{
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771 wxTopLevelWindow * const tlw = GetTLWParentIfNotBeingDeleted(GetParent());
772 if ( !tlw )
773 return;
036da5e3 774
6c20e8f8 775 tlw->SetTmpDefaultItem(NULL);
036da5e3 776
6c20e8f8 777 wxWindow *winOldDefault = tlw->GetDefaultItem();
7fb1b2b4 778
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779 SetDefaultStyle(this, false);
780 SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
036da5e3 781}
8ed57d93 782
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783/* static */
784void
7fb1b2b4 785wxButton::SetDefaultStyle(wxButton *btn, bool on)
036da5e3 786{
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787 // we may be called with NULL pointer -- simpler to do the check here than
788 // in the caller which does wxDynamicCast()
789 if ( !btn )
790 return;
791
792 // first, let DefDlgProc() know about the new default button
793 if ( on )
5d1d2d46 794 {
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795 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
796 // focus at all any more
797 if ( !wxTheApp->IsActive() )
798 return;
cd0b1709 799
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800 wxWindow * const tlw = wxGetTopLevelParent(btn);
801 wxCHECK_RET( tlw, _T("button without top level window?") );
cef55d64 802
6c20e8f8 803 ::SendMessage(GetHwndOf(tlw), DM_SETDEFID, btn->GetId(), 0L);
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804
805 // sending DM_SETDEFID also changes the button style to
806 // BS_DEFPUSHBUTTON so there is nothing more to do
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807 }
808
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809 // then also change the style as needed
810 long style = ::GetWindowLong(GetHwndOf(btn), GWL_STYLE);
811 if ( !(style & BS_DEFPUSHBUTTON) == on )
be4017f8 812 {
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813 // don't do it with the owner drawn buttons because it will
814 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
815 // BS_DEFPUSHBUTTON != 0)!
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816 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
817 {
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818 ::SendMessage(GetHwndOf(btn), BM_SETSTYLE,
819 on ? style | BS_DEFPUSHBUTTON
820 : style & ~BS_DEFPUSHBUTTON,
821 1L /* redraw */);
036da5e3 822 }
7fb1b2b4 823 else // owner drawn
036da5e3 824 {
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825 // redraw the button - it will notice itself that it's
826 // [not] the default one [any longer]
827 btn->Refresh();
036da5e3 828 }
be4017f8 829 }
7fb1b2b4 830 //else: already has correct style
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831}
832
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833// ----------------------------------------------------------------------------
834// helpers
835// ----------------------------------------------------------------------------
836
837bool wxButton::SendClickEvent()
2bda0e17 838{
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839 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
840 event.SetEventObject(this);
841
842 return ProcessCommand(event);
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843}
844
edccf428 845void wxButton::Command(wxCommandEvent & event)
2bda0e17 846{
edccf428 847 ProcessCommand(event);
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848}
849
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850// ----------------------------------------------------------------------------
851// event/message handlers
852// ----------------------------------------------------------------------------
2bda0e17 853
33ac7e6f 854bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
edccf428 855{
fcf90ee1 856 bool processed = false;
57c0af52 857 switch ( param )
edccf428 858 {
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859 // NOTE: Apparently older versions (NT 4?) of the common controls send
860 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
87b6002d 861 // buttons, so in order to send two EVT_BUTTON events we should
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862 // catch both types. Currently (Feb 2003) up-to-date versions of
863 // win98, win2k and winXP all send two BN_CLICKED messages for
864 // all button types, so we don't catch BN_DOUBLECLICKED anymore
865 // in order to not get 3 EVT_BUTTON events. If this is a problem
866 // then we need to figure out which version of the comctl32 changed
867 // this behaviour and test for it.
868
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869 case 1: // message came from an accelerator
870 case BN_CLICKED: // normal buttons send this
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871 processed = SendClickEvent();
872 break;
edccf428 873 }
2bda0e17 874
edccf428 875 return processed;
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876}
877
c140b7e7 878WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
678cd6de 879{
87b6002d 880 // when we receive focus, we want to temporarily become the default button in
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881 // our parent panel so that pressing "Enter" would activate us -- and when
882 // losing it we should restore the previous default button as well
be4017f8 883 if ( nMsg == WM_SETFOCUS )
678cd6de 884 {
036da5e3 885 SetTmpDefault();
be4017f8 886
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887 // let the default processing take place too
888 }
889 else if ( nMsg == WM_KILLFOCUS )
890 {
891 UnsetTmpDefault();
678cd6de 892 }
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893 else if ( nMsg == WM_LBUTTONDBLCLK )
894 {
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895 // emulate a click event to force an owner-drawn button to change its
896 // appearance - without this, it won't do it
897 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam);
898
036da5e3 899 // and continue with processing the message normally as well
a95e38c0 900 }
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901#if wxUSE_UXTHEME
902 else if ( nMsg == WM_THEMECHANGED )
903 {
904 // need to recalculate the best size here
905 // as the theme size might have changed
906 InvalidateBestSize();
907 }
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908#endif // wxUSE_UXTHEME
909 // must use m_mouseInWindow here instead of IsMouseInWindow()
910 // since we need to know the first time the mouse enters the window
911 // and IsMouseInWindow() would return true in this case
912 else if ( (nMsg == WM_MOUSEMOVE && !m_mouseInWindow) ||
913 nMsg == WM_MOUSELEAVE )
4e9da8b7 914 {
d5b98eb9 915 if (
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916 IsEnabled() &&
917 (
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918#if wxUSE_UXTHEME
919 wxUxThemeEngine::GetIfActive() ||
920#endif // wxUSE_UXTHEME
921 m_imageData && m_imageData->GetBitmap(State_Current).IsOk()
a6fd73d3 922 )
d5b98eb9 923 )
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924 {
925 Refresh();
926 }
927 }
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928
929 // let the base class do all real processing
930 return wxControl::MSWWindowProc(nMsg, wParam, lParam);
931}
cd0b1709 932
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933// ----------------------------------------------------------------------------
934// button images
935// ----------------------------------------------------------------------------
936
937wxBitmap wxButton::DoGetBitmap(State which) const
938{
939 return m_imageData ? m_imageData->GetBitmap(which) : wxBitmap();
940}
941
942void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
943{
944 // allocate the image data when the first bitmap is set
945 if ( !m_imageData )
946 {
947#if wxUSE_UXTHEME
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948 // using image list doesn't work correctly if we don't have any label
949 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
950 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
951 // strategy for bitmap-only buttons
a2117591 952 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
8f4745fe 953 {
d5b98eb9 954 m_imageData = new wxXPButtonImageData(this, bitmap);
8f4745fe 955 }
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956 else
957#endif // wxUSE_UXTHEME
8f4745fe 958 {
d5b98eb9 959 m_imageData = new wxODButtonImageData(this, bitmap);
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960 MakeOwnerDrawn();
961 }
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962
963 // if a bitmap was assigned to the bitmap, its best size must be
964 // changed to account for it
965 InvalidateBestSize();
966 }
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967 else
968 {
969 m_imageData->SetBitmap(bitmap, which);
970 }
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971
972 Refresh();
973}
974
975wxSize wxButton::DoGetBitmapMargins() const
976{
977 return m_imageData ? m_imageData->GetBitmapMargins() : wxSize(0, 0);
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978}
979
980void wxButton::DoSetBitmapMargins(wxCoord x, wxCoord y)
981{
982 wxCHECK_RET( m_imageData, "SetBitmap() must be called first" );
983
984 m_imageData->SetBitmapMargins(x, y);
985}
986
987void wxButton::DoSetBitmapPosition(wxDirection dir)
988{
989 wxCHECK_RET( m_imageData, "SetBitmap() must be called first" );
990
991 m_imageData->SetBitmapPosition(dir);
992}
993
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994// ----------------------------------------------------------------------------
995// owner-drawn buttons support
996// ----------------------------------------------------------------------------
997
cd0b1709 998// drawing helpers
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999namespace
1000{
cd0b1709 1001
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1002// return the button state using both the ODS_XXX flags specified in state
1003// parameter and the current button state
1004wxButton::State GetButtonState(wxButton *btn, UINT state)
1005{
1006 if ( state & ODS_DISABLED )
1007 return wxButton::State_Disabled;
1008
1009 if ( state & ODS_SELECTED )
1010 return wxButton::State_Pressed;
1011
1012 if ( btn->HasCapture() || btn->IsMouseInWindow() )
1013 return wxButton::State_Current;
1014
1015 if ( state & ODS_FOCUS )
1016 return wxButton::State_Focused;
1017
1018 return wxButton::State_Normal;
1019}
1020
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1021void DrawButtonText(HDC hdc,
1022 RECT *pRect,
1023 const wxString& text,
1024 COLORREF col,
1025 int flags)
cd0b1709 1026{
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1027 wxTextColoursChanger changeFg(hdc, col, CLR_INVALID);
1028 wxBkModeChanger changeBkMode(hdc, wxBRUSHSTYLE_TRANSPARENT);
cd0b1709 1029
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1030 // center text horizontally in any case
1031 flags |= DT_CENTER;
1032
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1033 if ( text.find(_T('\n')) != wxString::npos )
1034 {
1035 // draw multiline label
1036
1037 // first we need to compute its bounding rect
1038 RECT rc;
1039 ::CopyRect(&rc, pRect);
e0a050e3
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1040 ::DrawText(hdc, text.wx_str(), text.length(), &rc,
1041 DT_CENTER | DT_CALCRECT);
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1042
1043 // now center this rect inside the entire button area
1044 const LONG w = rc.right - rc.left;
1045 const LONG h = rc.bottom - rc.top;
1046 rc.left = (pRect->right - pRect->left)/2 - w/2;
1047 rc.right = rc.left+w;
1048 rc.top = (pRect->bottom - pRect->top)/2 - h/2;
1049 rc.bottom = rc.top+h;
1050
f915b92e 1051 ::DrawText(hdc, text.wx_str(), text.length(), &rc, flags);
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1052 }
1053 else // single line label
1054 {
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1055 // centre text vertically too (notice that we must have DT_SINGLELINE
1056 // for DT_VCENTER to work)
e0a050e3 1057 ::DrawText(hdc, text.wx_str(), text.length(), pRect,
f915b92e 1058 flags | DT_SINGLELINE | DT_VCENTER);
cbbb6724 1059 }
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1060}
1061
d8c89c48 1062void DrawRect(HDC hdc, const RECT& r)
cd0b1709 1063{
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1064 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
1065 wxDrawLine(hdc, r.right, r.top, r.right, r.bottom);
1066 wxDrawLine(hdc, r.right, r.bottom, r.left, r.bottom);
1067 wxDrawLine(hdc, r.left, r.bottom, r.left, r.top);
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1068}
1069
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1070/*
1071 The button frame looks like this normally:
1072
1073 WWWWWWWWWWWWWWWWWWB
16162a64
GRG
1074 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1075 WH GB H = light grey (LIGHT)
1076 WH GB G = dark grey (SHADOW)
1077 WH GB B = black (DKSHADOW)
1078 WH GB
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1079 WGGGGGGGGGGGGGGGGGB
1080 BBBBBBBBBBBBBBBBBBB
1081
1082 When the button is selected, the button becomes like this (the total button
1083 size doesn't change):
1084
1085 BBBBBBBBBBBBBBBBBBB
1086 BWWWWWWWWWWWWWWWWBB
16162a64
GRG
1087 BWHHHHHHHHHHHHHHGBB
1088 BWH GBB
1089 BWH GBB
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1090 BWGGGGGGGGGGGGGGGBB
1091 BBBBBBBBBBBBBBBBBBB
1092 BBBBBBBBBBBBBBBBBBB
1093
1094 When the button is pushed (while selected) it is like:
1095
1096 BBBBBBBBBBBBBBBBBBB
1097 BGGGGGGGGGGGGGGGGGB
1098 BG GB
1099 BG GB
1100 BG GB
16162a64 1101 BG GB
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1102 BGGGGGGGGGGGGGGGGGB
1103 BBBBBBBBBBBBBBBBBBB
1104*/
8f4745fe 1105void DrawButtonFrame(HDC hdc, RECT& rectBtn,
d8c89c48 1106 bool selected, bool pushed)
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1107{
1108 RECT r;
1109 CopyRect(&r, &rectBtn);
1110
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1111 AutoHPEN hpenBlack(GetSysColor(COLOR_3DDKSHADOW)),
1112 hpenGrey(GetSysColor(COLOR_3DSHADOW)),
1113 hpenLightGr(GetSysColor(COLOR_3DLIGHT)),
1114 hpenWhite(GetSysColor(COLOR_3DHILIGHT));
cd0b1709 1115
9c956c0a 1116 SelectInHDC selectPen(hdc, hpenBlack);
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1117
1118 r.right--;
1119 r.bottom--;
1120
1121 if ( pushed )
1122 {
1123 DrawRect(hdc, r);
1124
1125 (void)SelectObject(hdc, hpenGrey);
fcf90ee1 1126 ::InflateRect(&r, -1, -1);
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1127
1128 DrawRect(hdc, r);
1129 }
1130 else // !pushed
1131 {
1132 if ( selected )
1133 {
1134 DrawRect(hdc, r);
1135
fcf90ee1 1136 ::InflateRect(&r, -1, -1);
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1137 }
1138
4676948b
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1139 wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
1140 wxDrawLine(hdc, r.right, r.bottom, r.right, r.top - 1);
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1141
1142 (void)SelectObject(hdc, hpenWhite);
4676948b
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1143 wxDrawLine(hdc, r.left, r.bottom - 1, r.left, r.top);
1144 wxDrawLine(hdc, r.left, r.top, r.right, r.top);
cd0b1709 1145
16162a64 1146 (void)SelectObject(hdc, hpenLightGr);
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1147 wxDrawLine(hdc, r.left + 1, r.bottom - 2, r.left + 1, r.top + 1);
1148 wxDrawLine(hdc, r.left + 1, r.top + 1, r.right - 1, r.top + 1);
16162a64 1149
cd0b1709 1150 (void)SelectObject(hdc, hpenGrey);
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1151 wxDrawLine(hdc, r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1);
1152 wxDrawLine(hdc, r.right - 1, r.bottom - 1, r.right - 1, r.top);
cd0b1709 1153 }
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1154
1155 InflateRect(&rectBtn, -OD_BUTTON_MARGIN, -OD_BUTTON_MARGIN);
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1156}
1157
4e9da8b7 1158#if wxUSE_UXTHEME
d5b98eb9 1159void DrawXPBackground(wxButton *button, HDC hdc, RECT& rectBtn, UINT state)
cd0b1709 1160{
4e9da8b7 1161 wxUxThemeHandle theme(button, L"BUTTON");
4e9da8b7 1162
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1163 // this array is indexed by wxButton::State values and so must be kept in
1164 // sync with it
958e4b4b 1165 static const int uxStates[] =
4e9da8b7 1166 {
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1167 PBS_NORMAL, PBS_HOT, PBS_PRESSED, PBS_DISABLED, PBS_DEFAULTED
1168 };
1169
1170 int iState = uxStates[GetButtonState(button, state)];
1171
1172 wxUxThemeEngine * const engine = wxUxThemeEngine::Get();
cd0b1709 1173
4e9da8b7 1174 // draw parent background if needed
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1175 if ( engine->IsThemeBackgroundPartiallyTransparent
1176 (
1177 theme,
1178 BP_PUSHBUTTON,
1179 iState
1180 ) )
4e9da8b7 1181 {
d5b98eb9 1182 engine->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
4e9da8b7
RD
1183 }
1184
1185 // draw background
d5b98eb9
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1186 engine->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
1187 &rectBtn, NULL);
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RD
1188
1189 // calculate content area margins
1190 MARGINS margins;
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1191 engine->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
1192 TMT_CONTENTMARGINS, &rectBtn, &margins);
8f4745fe 1193 ::InflateRect(&rectBtn, -margins.cxLeftWidth, -margins.cyTopHeight);
a6fd73d3 1194 ::InflateRect(&rectBtn, -XP_BUTTON_EXTRA_MARGIN, -XP_BUTTON_EXTRA_MARGIN);
4e9da8b7
RD
1195
1196 if ( button->UseBgCol() )
1197 {
1198 COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
9c956c0a 1199 AutoHBRUSH hbrushBackground(colBg);
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RD
1200
1201 // don't overwrite the focus rect
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1202 RECT rectClient;
1203 ::CopyRect(&rectClient, &rectBtn);
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1204 ::InflateRect(&rectClient, -1, -1);
1205 FillRect(hdc, &rectClient, hbrushBackground);
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1206 }
1207}
1208#endif // wxUSE_UXTHEME
1209
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1210} // anonymous namespace
1211
1212// ----------------------------------------------------------------------------
1213// owner drawn buttons support
1214// ----------------------------------------------------------------------------
1215
1216void wxButton::MakeOwnerDrawn()
1217{
1218 long style = GetWindowLong(GetHwnd(), GWL_STYLE);
1219 if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW )
1220 {
1221 // make it so
1222 style |= BS_OWNERDRAW;
1223 SetWindowLong(GetHwnd(), GWL_STYLE, style);
1224 }
1225}
1226
1227bool wxButton::SetBackgroundColour(const wxColour &colour)
1228{
1229 if ( !wxControl::SetBackgroundColour(colour) )
1230 {
1231 // nothing to do
1232 return false;
1233 }
1234
1235 MakeOwnerDrawn();
1236
1237 Refresh();
1238
1239 return true;
1240}
1241
1242bool wxButton::SetForegroundColour(const wxColour &colour)
1243{
1244 if ( !wxControl::SetForegroundColour(colour) )
1245 {
1246 // nothing to do
1247 return false;
1248 }
1249
1250 MakeOwnerDrawn();
1251
1252 Refresh();
1253
1254 return true;
1255}
1256
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1257bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
1258{
1259 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
cd0b1709 1260 HDC hdc = lpDIS->hDC;
8f4745fe 1261
cd0b1709 1262 UINT state = lpDIS->itemState;
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1263 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0;
1264
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1265 RECT rectBtn;
1266 CopyRect(&rectBtn, &lpDIS->rcItem);
cd0b1709 1267
8f4745fe 1268 // draw the button background
86ac84b8 1269 if ( !HasFlag(wxBORDER_NONE) )
4e9da8b7 1270 {
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1271#if wxUSE_UXTHEME
1272 if ( wxUxThemeEngine::GetIfActive() )
1273 {
1274 DrawXPBackground(this, hdc, rectBtn, state);
1275 }
1276 else
4e9da8b7 1277#endif // wxUSE_UXTHEME
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1278 {
1279 COLORREF colBg = wxColourToRGB(GetBackgroundColour());
cd0b1709 1280
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1281 // first, draw the background
1282 AutoHBRUSH hbrushBackground(colBg);
1283 FillRect(hdc, &rectBtn, hbrushBackground);
cd0b1709 1284
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1285 // draw the border for the current state
1286 bool selected = (state & ODS_SELECTED) != 0;
1287 if ( !selected )
4e9da8b7 1288 {
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1289 wxTopLevelWindow *
1290 tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
1291 if ( tlw )
1292 {
1293 selected = tlw->GetDefaultItem() == this;
1294 }
4e9da8b7 1295 }
cd0b1709 1296
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1297 DrawButtonFrame(hdc, rectBtn, selected, pushed);
1298 }
cd0b1709 1299
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1300 // draw the focus rectangle if we need it
1301 if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
1302 {
1303 DrawFocusRect(hdc, &rectBtn);
cd0b1709 1304
8f4745fe 1305#if wxUSE_UXTHEME
86ac84b8 1306 if ( !wxUxThemeEngine::GetIfActive() )
8f4745fe 1307#endif // wxUSE_UXTHEME
8f4745fe 1308 {
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1309 if ( pushed )
1310 {
1311 // the label is shifted by 1 pixel to create "pushed" effect
1312 OffsetRect(&rectBtn, 1, 1);
1313 }
8f4745fe 1314 }
4e9da8b7 1315 }
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1316 }
1317
cd0b1709 1318
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1319 // draw the image, if any
1320 if ( m_imageData )
1321 {
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1322 wxBitmap bmp = m_imageData->GetBitmap(GetButtonState(this, state));
1323 if ( !bmp.IsOk() )
1324 bmp = m_imageData->GetBitmap(State_Normal);
1325
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1326 const wxSize sizeBmp = bmp.GetSize();
1327 const wxSize margin = m_imageData->GetBitmapMargins();
1328 const wxSize sizeBmpWithMargins(sizeBmp + 2*margin);
1329 wxRect rectButton(wxRectFromRECT(rectBtn));
1330
1331 // for simplicity, we start with centred rectangle and then move it to
1332 // the appropriate edge
1333 wxRect rectBitmap = wxRect(sizeBmp).CentreIn(rectButton);
1334 switch ( m_imageData->GetBitmapPosition() )
4e9da8b7 1335 {
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1336 default:
1337 wxFAIL_MSG( "invalid direction" );
1338 // fall through
1339
1340 case wxLEFT:
1341 rectBitmap.x = rectButton.x + margin.x;
1342 rectButton.x += sizeBmpWithMargins.x;
1343 rectButton.width -= sizeBmpWithMargins.x;
1344 break;
1345
1346 case wxRIGHT:
1347 rectBitmap.x = rectButton.GetRight() - sizeBmp.x - margin.x;
1348 rectButton.width -= sizeBmpWithMargins.x;
1349 break;
1350
1351 case wxTOP:
1352 rectBitmap.y = rectButton.y + margin.y;
1353 rectButton.y += sizeBmpWithMargins.y;
1354 rectButton.height -= sizeBmpWithMargins.y;
1355 break;
1356
1357 case wxBOTTOM:
1358 rectBitmap.y = rectButton.GetBottom() - sizeBmp.y - margin.y;
1359 rectButton.height -= sizeBmpWithMargins.y;
1360 break;
4e9da8b7 1361 }
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1362
1363 wxDCTemp dst((WXHDC)hdc);
1364 dst.DrawBitmap(bmp, rectBitmap.GetPosition(), true);
1365
1366 wxCopyRectToRECT(rectButton, rectBtn);
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1367 }
1368
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1369
1370 // finally draw the label
a2117591 1371 if ( ShowsLabel() )
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1372 {
1373 COLORREF colFg = state & ODS_DISABLED
1374 ? ::GetSysColor(COLOR_GRAYTEXT)
1375 : wxColourToRGB(GetForegroundColour());
1376
1377 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1378 // systems but by happy coincidence ODS_NOACCEL is not used under them
1379 // neither so DT_HIDEPREFIX should never be used there
a2117591 1380 DrawButtonText(hdc, &rectBtn, GetLabel(), colFg,
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1381 state & ODS_NOACCEL ? DT_HIDEPREFIX : 0);
1382 }
cd0b1709 1383
fcf90ee1 1384 return true;
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1385}
1386
1e6feb95 1387#endif // wxUSE_BUTTON
4af4dec6 1388